Merge branch 'DoorDevUnstable' into Synthesis

# Conflicts:
#	CLI.py
#	Main.py
#	Rom.py
#	data/base2current.bps
This commit is contained in:
aerinon
2022-09-08 13:47:38 -06:00
3 changed files with 10 additions and 7 deletions

12
CLI.py
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@@ -205,14 +205,14 @@ def parse_settings():
'keyshuffle': 'none',
'bigkeyshuffle': False,
'keysanity': False,
"door_shuffle": "basic",
"intensity": 2,
'door_shuffle': 'vanilla',
'intensity': 2,
'door_type_mode': 'original',
'decoupledoors': False,
"experimental": False,
"dungeon_counters": "default",
"mixed_travel": "prevent",
"standardize_palettes": "standardize",
'experimental': False,
'dungeon_counters': 'default',
'mixed_travel': 'prevent',
'standardize_palettes': 'standardize',
"triforce_pool": 0,
"triforce_goal": 0,

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@@ -33,7 +33,7 @@ from source.overworld.EntranceShuffle2 import link_entrances_new
from source.tools.BPS import create_bps_from_data
from source.classes.CustomSettings import CustomSettings
__version__ = '1.0.1.2-x'
__version__ = '1.0.1.3-x'
from source.classes.BabelFish import BabelFish

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@@ -210,6 +210,9 @@ Same as above but both small keys and bigs keys of the dungeon are not allowed o
#### Unstable
* 1.0.1.3
* Fix for rain prevented doors fouling up key doors
* Couple minor issues
* 1.0.1.2
* Removed "good bee" as an in-logic way of killing Mothula
* Fixed an issue with Mystery generation and Windows path