Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts: # CLI.py # Main.py # Rom.py # data/base2current.bps
This commit is contained in:
12
CLI.py
12
CLI.py
@@ -205,14 +205,14 @@ def parse_settings():
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'keyshuffle': 'none',
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'bigkeyshuffle': False,
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'keysanity': False,
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"door_shuffle": "basic",
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"intensity": 2,
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'door_shuffle': 'vanilla',
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'intensity': 2,
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'door_type_mode': 'original',
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'decoupledoors': False,
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"experimental": False,
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"dungeon_counters": "default",
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"mixed_travel": "prevent",
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"standardize_palettes": "standardize",
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'experimental': False,
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'dungeon_counters': 'default',
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'mixed_travel': 'prevent',
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'standardize_palettes': 'standardize',
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"triforce_pool": 0,
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"triforce_goal": 0,
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2
Main.py
2
Main.py
@@ -33,7 +33,7 @@ from source.overworld.EntranceShuffle2 import link_entrances_new
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from source.tools.BPS import create_bps_from_data
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from source.classes.CustomSettings import CustomSettings
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__version__ = '1.0.1.2-x'
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__version__ = '1.0.1.3-x'
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from source.classes.BabelFish import BabelFish
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@@ -210,6 +210,9 @@ Same as above but both small keys and bigs keys of the dungeon are not allowed o
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#### Unstable
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* 1.0.1.3
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* Fix for rain prevented doors fouling up key doors
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* Couple minor issues
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* 1.0.1.2
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* Removed "good bee" as an in-logic way of killing Mothula
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* Fixed an issue with Mystery generation and Windows path
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