Reduce retro keys slightly
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@@ -967,10 +967,7 @@ def get_pool_core(world, player, progressive, shuffle, difficulty, treasure_hunt
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if world.keyshuffle[player] == 'universal':
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pool.extend(diff.retro)
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if door_shuffle != 'vanilla': # door shuffle needs more keys for universal keys
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replace = 'Rupees (20)' if difficulty == 'normal' else 'Rupees (5)'
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indices = [i for i, x in enumerate(pool) if x == replace]
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for i in range(0, min(10, len(indices))):
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pool[indices[i]] = 'Small Key (Universal)'
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pool.extend(['Small Key (Universal)'] * 5) # reduce to 5 for now
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if mode == 'standard':
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if door_shuffle == 'vanilla':
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key_location = random.choice(['Secret Passage', 'Hyrule Castle - Boomerang Chest', 'Hyrule Castle - Map Chest', 'Hyrule Castle - Zelda\'s Chest', 'Sewers - Dark Cross'])
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