Fix logs indicating pots are shuffled when they aren't.
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2
Main.py
2
Main.py
@@ -114,7 +114,7 @@ def main(args, seed=None, fish=None):
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create_dungeons(world, player)
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adjust_locations(world, player)
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if any(world.potshuffle):
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if any(world.potshuffle.values()):
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logger.info(world.fish.translate("cli", "cli", "shuffling.pots"))
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for player in range(1, world.players + 1):
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if world.potshuffle[player]:
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