Skip Pre-Aga music change if DR enabled
This commit is contained in:
3
Rom.py
3
Rom.py
@@ -492,6 +492,9 @@ def patch_rom(world, rom, player, team, is_mystery=False):
|
||||
if world.mapshuffle[player]:
|
||||
rom.write_byte(0x155C9, random.choice([0x11, 0x16])) # Randomize GT music too with map shuffle
|
||||
|
||||
if world.doorShuffle[player] != 'vanilla':
|
||||
rom.write_bytes(snes_to_pc(0x0293FE), [0x80, 0x15]) # skip pre-Aga music change
|
||||
|
||||
# fix for swamp drains if necessary
|
||||
swamp1location = world.get_location('Swamp Palace - Trench 1 Pot Key', player)
|
||||
if not swamp1location.pot.indicator:
|
||||
|
||||
Reference in New Issue
Block a user