Fix for generation issue with GT bottom in boss shuffle
This commit is contained in:
@@ -222,6 +222,7 @@ def place_bosses(world, player):
|
|||||||
['Tower of Hera', None],
|
['Tower of Hera', None],
|
||||||
['Skull Woods', None],
|
['Skull Woods', None],
|
||||||
['Ganons Tower', 'middle'],
|
['Ganons Tower', 'middle'],
|
||||||
|
['Ganons Tower', 'bottom'],
|
||||||
['Eastern Palace', None],
|
['Eastern Palace', None],
|
||||||
['Desert Palace', None],
|
['Desert Palace', None],
|
||||||
['Palace of Darkness', None],
|
['Palace of Darkness', None],
|
||||||
@@ -230,7 +231,6 @@ def place_bosses(world, player):
|
|||||||
['Ice Palace', None],
|
['Ice Palace', None],
|
||||||
['Misery Mire', None],
|
['Misery Mire', None],
|
||||||
['Turtle Rock', None],
|
['Turtle Rock', None],
|
||||||
['Ganons Tower', 'bottom'],
|
|
||||||
]
|
]
|
||||||
|
|
||||||
all_bosses = sorted(boss_table.keys()) #s orted to be deterministic on older pythons
|
all_bosses = sorted(boss_table.keys()) #s orted to be deterministic on older pythons
|
||||||
|
|||||||
Reference in New Issue
Block a user