Ganon needs ARROWS not ARROYS, silly logic

This commit is contained in:
2026-06-13 20:35:20 -05:00
parent c8870742ae
commit e664d73fcb

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@@ -1409,7 +1409,7 @@ class CollectionState(object):
def can_hit_stunned_ganon(self, player):
ganon_item = self.world.ganon_item[player]
if ganon_item == "silver":
return self.has("Silver Arroys", player) and self.can_shoot_arrows(player)
return self.has("Silver Arrows", player) and self.can_shoot_arrows(player)
elif ganon_item == "boomerang":
return self.has("Blue Boomerang", player) or self.has("Red Boomerang", player)
elif ganon_item == "hookshot":