Ganon needs ARROWS not ARROYS, silly logic
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@@ -1409,7 +1409,7 @@ class CollectionState(object):
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def can_hit_stunned_ganon(self, player):
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def can_hit_stunned_ganon(self, player):
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ganon_item = self.world.ganon_item[player]
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ganon_item = self.world.ganon_item[player]
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if ganon_item == "silver":
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if ganon_item == "silver":
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return self.has("Silver Arroys", player) and self.can_shoot_arrows(player)
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return self.has("Silver Arrows", player) and self.can_shoot_arrows(player)
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elif ganon_item == "boomerang":
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elif ganon_item == "boomerang":
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return self.has("Blue Boomerang", player) or self.has("Red Boomerang", player)
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return self.has("Blue Boomerang", player) or self.has("Red Boomerang", player)
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elif ganon_item == "hookshot":
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elif ganon_item == "hookshot":
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