Minor accuracy improvements to ER algorithm
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@@ -180,8 +180,6 @@ def link_entrances(world, player):
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random.shuffle(old_man_entrances)
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old_man_exit = old_man_entrances.pop()
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if not invFlag:
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connect_two_way(world, old_man_entrance if invFlag == (0x0a in world.owswaps[player][0] and world.owMixed[player]) else 'Bumper Cave (Bottom)', 'Old Man Cave Exit (West)', player)
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lw_dm_entrances.extend(old_man_entrances)
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random.shuffle(lw_dm_entrances)
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old_man_entrance = lw_dm_entrances.pop()
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