chore: version bump

This commit is contained in:
aerinon
2026-01-26 15:10:51 -07:00
parent 31682fb8a2
commit eda03d8657
2 changed files with 6 additions and 5 deletions

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@@ -38,7 +38,7 @@ from source.enemizer.DamageTables import DamageTable
from source.enemizer.Enemizer import randomize_enemies
from source.rom.DataTables import init_data_tables
version_number = '1.5.2'
version_number = '1.5.3'
version_branch = '-u'
__version__ = f'{version_number}{version_branch}'

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@@ -1,6 +1,7 @@
# Patch Notes
* Logic: Key logic fix for part of a dungeon located at Skull 3 (or other similar restricted entrancs). Appropriate key logic was not being applied, causing progression issues. This mostly affect crosskey style seeds.
* Standard: Rupee balancing algorithm can no longer switch out the weapon on uncle for money.
* Dungeon Counters: Some fixes for inconsistent tracking and display of dungeon counters on the keysanity menu.
* Text: Updated main tournament winner (Thanks clearmouse!)
* 1.5.3
* Logic: Key logic fix for part of a dungeon located at Skull 3 (or other similar restricted entrancs). Appropriate key logic was not being applied, causing progression issues. This mostly affect crosskey style seeds.
* Standard: Rupee balancing algorithm can no longer switch out the weapon on uncle for money.
* Dungeon Counters: Some fixes for inconsistent tracking and display of dungeon counters on the keysanity menu.
* Text: Updated main tournament winner (Thanks clearmouse!)