chore: version bump

This commit is contained in:
aerinon
2026-01-26 15:10:51 -07:00
parent 31682fb8a2
commit eda03d8657
2 changed files with 6 additions and 5 deletions

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@@ -38,7 +38,7 @@ from source.enemizer.DamageTables import DamageTable
from source.enemizer.Enemizer import randomize_enemies from source.enemizer.Enemizer import randomize_enemies
from source.rom.DataTables import init_data_tables from source.rom.DataTables import init_data_tables
version_number = '1.5.2' version_number = '1.5.3'
version_branch = '-u' version_branch = '-u'
__version__ = f'{version_number}{version_branch}' __version__ = f'{version_number}{version_branch}'

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@@ -1,5 +1,6 @@
# Patch Notes # Patch Notes
* 1.5.3
* Logic: Key logic fix for part of a dungeon located at Skull 3 (or other similar restricted entrancs). Appropriate key logic was not being applied, causing progression issues. This mostly affect crosskey style seeds. * Logic: Key logic fix for part of a dungeon located at Skull 3 (or other similar restricted entrancs). Appropriate key logic was not being applied, causing progression issues. This mostly affect crosskey style seeds.
* Standard: Rupee balancing algorithm can no longer switch out the weapon on uncle for money. * Standard: Rupee balancing algorithm can no longer switch out the weapon on uncle for money.
* Dungeon Counters: Some fixes for inconsistent tracking and display of dungeon counters on the keysanity menu. * Dungeon Counters: Some fixes for inconsistent tracking and display of dungeon counters on the keysanity menu.