Fix issue with subsequent seed generations placing invalid entrances

This commit is contained in:
codemann8
2021-10-17 12:20:31 -05:00
parent d638ee8595
commit f01b75595d

View File

@@ -13,7 +13,10 @@ suppress_spoiler = True
def link_entrances(world, player):
invFlag = world.mode[player] == 'inverted'
global entrance_pool, exit_pool, ignore_pool, suppress_spoiler
global entrance_pool, exit_pool, ignore_pool, suppress_spoiler, entrance_exits
entrance_exits = list()
ignore_pool = False
suppress_spoiler = True
links_house = False
entrance_pool = Entrance_Pool_Base.copy()
exit_pool = Exit_Pool_Base.copy()