Only hint Dark Chapel if not Inverted and not Lite/Lean
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3
Rom.py
3
Rom.py
@@ -2193,6 +2193,8 @@ def write_strings(rom, world, player, team):
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entrances_to_hint.update(ItemEntrances)
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entrances_to_hint.update(ShopEntrances)
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entrances_to_hint.update(OtherEntrances)
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if world.mode[player] != 'inverted':
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entrances_to_hint.update({'Dark Sanctuary Hint': 'The dark sanctuary cave'})
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if world.shuffle[player] not in ['vanilla', 'dungeonssimple', 'dungeonsfull', 'lite', 'lean']:
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if world.shufflelinks[player]:
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entrances_to_hint.update({'Big Bomb Shop': 'The old bomb shop'})
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@@ -2203,7 +2205,6 @@ def write_strings(rom, world, player, team):
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entrances_to_hint.update({'Links House': 'The hero\'s old residence'})
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if world.shuffletavern[player]:
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entrances_to_hint.update({'Tavern North': 'A backdoor'})
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entrances_to_hint.update({'Dark Sanctuary Hint': 'The dark sanctuary cave'})
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if world.shuffle[player] in ['insanity']:
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entrances_to_hint.update(InsanityEntrances)
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if world.shuffle_ganon[player]:
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