Commit Graph

594 Commits

Author SHA1 Message Date
compiling
4921daccf3 Add Python 3.8 compatibility - replace deprecated function time.clock with time.perf_counter 2020-01-02 16:33:01 +11:00
compiling
0eed4bb527 Add shop door ids to tables (used when shop locations are vanilla)
Do not replace Upgrade Fairy with retro shop
2020-01-02 16:33:00 +11:00
compiling
584880be20 Add Python 3.8 compatibility - replace deprecated function time.clock with time.perf_counter 2020-01-02 12:38:26 +11:00
compiling
9109d811fc Add shop door ids to tables (used when shop locations are vanilla)
Do not replace Upgrade Fairy with retro shop
2020-01-02 12:33:56 +11:00
Bonta-kun
7aa9622c5e Escape assist: only get infinite bombs with enemizer or bombs/cane/bow start + high hp 2019-12-30 06:42:45 +01:00
Bonta-kun
fe307b1ac7 bzzz bzzz 2019-12-30 03:03:53 +01:00
Bonta-kun
4281dcc619 Skip enemizer patching with jsonout and no enemizercli 2019-12-28 18:12:11 +01:00
Bonta-kun
93f8a684f1 Move outputpath handling in main(), create path if it doesn't exist 2019-12-28 17:12:27 +01:00
Bonta-kun
197b8bd6c6 Actually enable bombs escape assist 2019-12-27 19:09:58 +01:00
aerinon
ee3cf80732 Mark regions as light/dark world after dungeons are connected up. 2019-12-24 07:15:34 -07:00
Bonta-kun
aa080eb455 Include unreachable items in the spoiler log 2019-12-21 13:33:07 +01:00
Bonta-kun
4a16ba74e8 Fix triforce hunt icon showing for every player 2019-12-21 10:42:59 +01:00
Bonta-kun
5f77aaba06 Individual settings: shufflepots and shufflepalette 2019-12-18 21:20:55 +01:00
Bonta-kun
8721310cf7 World: include can_access_trock_eyebridge can_access_trock_front can_access_trock_big_chest can_access_trock_middle and fix_fake_world in the player specific attributes 2019-12-18 20:45:51 +01:00
Bonta-kun
c2fabc9f8a Fix player id/name not showing up in rom name 2019-12-17 22:36:23 +01:00
Bonta-kun
1ecb5fe40b Individual settings: shufflebosses shuffleenemies enemy_health enemy_damage 2019-12-17 15:55:53 +01:00
Bonta-kun
8a5eef11ce Individual settings: hints 2019-12-17 12:22:55 +01:00
Bonta-kun
d9281adc07 Individual settings: accessibility 2019-12-17 12:14:29 +01:00
Bonta-kun
e5246d5d5a Individual settings: retro 2019-12-17 00:16:02 +01:00
Bonta-kun
1315eb55cf Individual settings: map/compass/key/bk shuffle 2019-12-16 21:46:47 +01:00
Bonta-kun
dc26dfce77 Individual settings: crystals_ganon crystals_gt openpyramid 2019-12-16 19:09:15 +01:00
Bonta-kun
ec1b9eca43 Individual settings: shuffle 2019-12-16 18:24:34 +01:00
Bonta-kun
203147dda1 Individual settings: difficulty and item_functionality 2019-12-16 17:46:21 +01:00
Bonta-kun
c1788c070d Individual settings: goal 2019-12-16 16:55:00 +01:00
Bonta-kun
ab28858a8f Individual settings: mode 2019-12-16 16:54:46 +01:00
Bonta-kun
79786c7c9e Individual settings: logic 2019-12-16 13:26:07 +01:00
Bonta-kun
b695d3573e Main: change output name to support individual player settings 2019-12-16 13:09:43 +01:00
Bonta-kun
d33582a3a2 Enable bombs in escape assist with an enemized standard start so you can beat the game 2019-12-16 09:59:16 +01:00
Bonta-kun
fcde1e9cdc Added more enemy shuffle options to be consistent with what's on the website 2019-12-16 01:35:10 +01:00
Bonta-kun
5bdc01e48f Add an option to specify a custom output filename 2019-12-15 17:29:17 +01:00
Bonta-kun
955dce0812 Race rom support (partial) 2019-12-15 16:16:39 +01:00
Bonta-kun
842f6bf1ac rom: correct gametype flag 2019-12-15 10:54:49 +01:00
Bonta-kun
e4fef05d53 Initialize region cache in initialize_regions() and make it a 2d map for more efficient player filtering 2019-12-14 19:19:08 +01:00
Bonta-kun
fc9d1b501b Replace keysanity with map/compass/key/bk shuffle 2019-12-13 22:37:52 +01:00
Bonta-kun
6ca08a0fa4 Output rom: put seed and player id/name first in filename 2019-12-12 10:22:54 +01:00
Bonta-kun
25068bcfdd Added an option to pre-open the pyramid hole (aka "fast ganon") 2019-12-12 09:20:32 +01:00
Bonta-kun
55a30aa91f multiworld 2019-12-09 19:27:56 +01:00
Bonta-kun
ce19713209 Removed usage of deprecated time.clock() 2019-12-09 13:45:45 +01:00
aerinon
9dfd93adbc More trap doors (mostly interior)
DungeonGen refinements
--More Big Key door considerations
--Backtracks earlier when hook candidates comes up empty
Minor work on key shuffling - lots of bad rules still
Playthrough gen doesn't flood swamp keys now
2019-12-03 15:50:15 -07:00
aerinon
093746a0c7 Ganon's Tower added
Some key logic work
2019-11-15 13:50:31 -07:00
aerinon
5718018982 Added Turtle Rock.
Fixed clock -> process_time for Python 3.8
Fixed interior blocked doors
Vanilla logical connections for Ice Cross (Push block)
Dungeon entrance enhancement for TR, Skull, HC (Standard)
Kill on invalid dungeons during key door shuffle
Key logic improvements (Smallkey restrictions, Logic Min/Logic Max for key doors, Big Chest doesn't count for small keys if BK not found yet)
Key door candidate now accounts for "overworld" dungeon traversal
Path checking added some Crystal Logic (Blind's Cell to Boss mostly)
Kill on dungeon gen if taking too long
2019-11-07 12:16:13 -07:00
aerinon
e08bf3776a Ice Palace added
Dynamic logical doors added for ice cross w/ push block
Improved crystal switch pathing
Minor update to PoD
2019-11-01 16:13:23 -06:00
aerinon
90c3368f9d Revamped dungeon generation
Revamped key logic generation
Prevent key floods in playthrough/can_beat_game checks
2019-10-31 11:09:58 -06:00
aerinon
050ae66bf6 Thieves Town 2019-10-25 13:50:37 -06:00
aerinon
beb15951a0 Skull Woods added
Fixed polarity for stairs
Some swamp fixes
Prep work for dungeons that can require traversal through overworld - like skull woods
Special case for pinball room so it can be in Skull 2 or Skull 1
2019-10-17 16:35:13 -06:00
aerinon
a0fdb25b43 Spirals for Swamp
Swamp Logic
Door definition cleanup
Stabs at Swamp events and Crystal Switches
2019-10-11 16:53:46 -06:00
aerinon
2ced48c691 Incorporated key logic prototype in the rules.
Relaxed key_layout_validation more (allows keys to lead to more keys)
2019-10-08 16:57:27 -06:00
aerinon
8719a4919d Door pairing system initial pass complete
Sucessfully de-coupling of Big Key doors with dumb small key doors behind
Added a bit to trap door fixer so that we can hit the 3rd door in the door list
Added door list position info
2019-10-01 11:26:10 -06:00
aerinon
5eb0e6e379 Aga Tower preliminary check in 2019-09-20 21:24:46 -06:00
randall.rupper
48f29b3aa5 Merge branch 'Dev' into DoorDev 2019-09-06 14:22:42 -06:00