codemann8
f9a11484a9
Merged in DR v1.5.0
2025-12-03 12:09:18 -06:00
codemann8
e48a4faf7c
Merged in DR v1.5.0
2025-12-03 10:40:54 -06:00
aerinon
8b40c13d1c
fix: crash
2025-12-02 11:10:56 -07:00
aerinon
3f0c3ed810
fix: perf optimization
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fix: playthrough calc and drop rules
refactor: using compass_mode for map info
2025-12-02 09:46:09 -07:00
codemann8
a8ac33c093
Fix for post-mirror follower sprite gfx
2025-11-22 07:31:51 -06:00
aerinon
0c50e08cdc
feat: rom fixups, update docs
2025-11-20 10:12:56 -07:00
codemann8
fb99d33007
Added new post-gen option to change TF Piece GFX
2025-11-19 09:54:31 -06:00
codemann8
2b7a9e3bf8
Added new gfx for 10/11 keys rather than A/B keys
2025-11-18 23:57:27 -06:00
aerinon
f4021afac0
feat: free_lamp_cone as experimental feature
2025-11-14 14:37:46 -07:00
aerinon
923ba14d61
feat: force_enemy feature
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feat: rom-side enemy "spies"
2025-11-14 09:05:12 -07:00
codemann8
ef87884fb3
Fix to allow VRAM corruption in boss fights
2025-11-13 19:17:01 -06:00
aerinon
9847b71a02
fix: blind vram fight fix
2025-11-13 08:57:15 -07:00
aerinon
96e48b2892
fix: pot drops at sprite limit
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fix: music silence DR
fix: kondongo AI in vanilla rooms
2025-11-11 15:32:00 -07:00
codemann8
411f0bc7bc
Re-fixed purple chest follower dupe
2025-11-08 11:12:27 -06:00
codemann8
600865b659
Some fixes for Custom Goals
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- Changed spoiler meta output to include goaltext
- Fixed GT Cutscene crash
- Allow multiple %d to resolve in goaltext
2025-11-08 10:37:16 -06:00
codemann8
2771040cb3
Added custom gfx for Ped and Murahdahla
2025-11-07 22:06:07 -06:00
codemann8
6edfbda0bf
Custom Goal framework fixes
2025-10-31 01:13:45 -05:00
codemann8
fd28ef77d2
Fixed issue with Locksmith despawning after purple chest turn-in when a follower is stored
2025-10-29 15:01:56 -05:00
codemann8
fdbe9cf9fd
Implemented Custom Goal Framework
2025-10-29 05:23:59 -05:00
codemann8
917d126023
Fixed Ganon silvers hint for free-standing items
2025-10-18 02:27:43 -05:00
codemann8
8a68965872
New fix for pot drops when at sprite limit
2025-10-15 18:31:15 -05:00
codemann8
237ed4bdfd
Fixed pogdor (frogdor at PoD entrance) with Kiki following while exiting at PoD
2025-09-21 13:56:41 -05:00
codemann8
cce6abc468
Fixed issue with Duck overwriting GT cutscene gfx
2025-09-21 13:39:07 -05:00
codemann8
52ed4cf7de
Re-fixed old man spawn on pyramid issue
2025-09-07 10:52:23 -05:00
codemann8
a5f14530cd
Allow Zelda escape to use TT Maiden Cell as checkpoint
2025-09-07 10:51:39 -05:00
codemann8
062afa75b5
Fix for GT cutscene GFX
2025-08-25 15:21:23 -05:00
codemann8
c3d6c96e79
Added customizer ability to change GT cutscene gfx
2025-08-25 11:21:44 -05:00
codemann8
0d3feb33d1
Various ROM fixes
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- New chicken gfx
- Fixed music silence in DR when straight stairs lead into pre-Aga room
- Other various music fixes
2025-08-19 10:19:30 -05:00
codemann8
7e42fa2927
Restore Kodongo AI when in vanilla rooms
2025-07-13 00:27:52 -05:00
codemann8
e66214cac3
Fix crash when Old Man exits out of his House entrance
2025-07-11 04:55:17 -05:00
codemann8
2d6b80e74f
Fix HUD to show prize, key count, and compass count if seen by player
2025-07-10 23:00:29 -05:00
codemann8
fc0c5df943
Fixed issue with Quake scaring Kiki
2025-06-13 23:39:58 -05:00
codemann8
73ffa41751
Some basrom fixes
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- Fix issue with no music in LH after S+Q from Kakariko
- Boots missing from menu upon collection until S+Q
- Kiki runs away if Link spawned from Sanc
- Locksmith sprite despawns after purple chest item get
2025-06-12 11:00:14 -05:00
codemann8
a1e6509765
Reset MSU Resume on S+Q
2025-06-05 20:53:37 -05:00
codemann8
69ff38521e
Restoring water floor in Arrghus' room in boss shuffle
2025-06-05 19:53:01 -05:00
codemann8
42bafa1c99
Locksmith follower now behaves closer to vanilla
2025-05-16 22:22:37 -05:00
codemann8
40bff27e6b
Various bug fixes for Follower Shuffle post-launch
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- Fix issue with infinite purple chest item get
- Fix issue with Kiki running away on iframe ledge hops
- Fix issue with bad follower gfx on screens with followers
- Fix issue with Zelda appearing in conditional follower locations
2025-05-04 09:27:29 -05:00
codemann8
1c0641c57e
Merged in DR v1.4.9
2025-04-30 07:07:57 -05:00
codemann8
3a59fa3e03
Fixed incorrect bunny music issue
2025-04-30 06:49:42 -05:00
codemann8
fcaaab30a4
Initial Follower Shuffle Implementation
2025-04-30 06:45:16 -05:00
aerinon
f3b774ad7f
fix: attempt at fixing moth conveyor room timing
2025-04-28 12:34:19 -06:00
codemann8
609bbef49a
Various baserom fixes
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- Fixed overworld map check VRAM crash
- Fixed cavestate dark room hidden items
2025-02-18 21:54:24 -06:00
codemann8
94d870e2a4
Fixed incorrect ganon silvers hint
2025-01-19 01:30:53 -06:00
aerinon
fe520626e9
fix: rain state + activated flute
2025-01-08 09:19:38 -07:00
codemann8
107eef9c6a
Fixed issue with MapCountDisplay flags not getting set when entering a dungeon and maps aren't wild
2025-01-05 05:34:21 -06:00
codemann8
8ebbff3e7d
Allow flute in rain state for glitched modes with starting preactivated flute
2025-01-02 05:17:26 -06:00
codemann8
b7437fa9fd
Restoring some native dungeon item behavior for glitched modes
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Also fixes issues with HC BK (item collection in other dungeons, acting like a small key on BnC)
2025-01-02 03:41:42 -06:00
codemann8
12f65f0e05
Baserom update to allow textbox suppression for "this dungeon" items
2024-12-25 22:59:23 -06:00
codemann8
e3e227f3d5
Baserom update to allow textbox suppression for "this dungeon" items
2024-12-24 11:39:27 -06:00
codemann8
7e952c0b9e
Base ROM update - Improved psuedobots / music fixes
2024-12-14 16:17:52 -06:00