Commit Graph

2263 Commits

Author SHA1 Message Date
StructuralMike
4c15c193f4 Set bomb upgrades as advancement before beemizer
Beemizer can replace bomb upgrades in bomblogic unless they're tagged as advancement earlier
2021-07-29 15:27:49 +02:00
aerinon
d70f2ee355 Small changes for bomblogic 2021-07-28 15:21:51 -06:00
aerinon
46de270923 Merge branch 'DoorDevUnstable' of https://github.com/StructuralMike/ALttPDoorRandomizer into StructuralMike-DoorDevUnstable 2021-07-27 16:16:53 -06:00
aerinon
65c583c082 Initial work on dungeon prize logic in key layouts 2021-07-27 16:00:05 -06:00
aerinon
ce24017297 typo 2021-07-27 13:13:18 -06:00
aerinon
c182e73b77 Mystery can apply reduce_flashing 2021-07-27 11:33:58 -06:00
aerinon
bbad1d1d8b Version bump
Mystery can apply reduce_flashing
2021-07-27 11:33:10 -06:00
aerinon
a1eb077f28 Boss music fix 2021-07-27 11:32:38 -06:00
aerinon
066d239b70 Boss music fix 2021-07-27 08:58:31 -06:00
aerinon
0975b64519 Merge pull request #120 from compiling/DoorDevUnstable
Extra warnings / checks
2021-07-26 13:06:46 -06:00
aerinon
322273673b stage unstable for next release cycle 2021-07-26 12:19:45 -06:00
aerinon
59e875dc6d updated readme and version 2021-07-26 11:28:45 -06:00
StructuralMike
9247c547d3 Update ItemList.py 2021-07-26 11:12:47 +02:00
StructuralMike
e5e90fc805 Remove default bomb upgrades from shop 2021-07-26 11:09:24 +02:00
compiling
4d90ca9181 Add python version warning to the translation file. 2021-07-25 19:48:07 +10:00
compiling
dc950112d9 Fix Aga rule for standard - should be Zelda + normal requirements. 2021-07-25 18:17:10 +10:00
compiling
4d8bfe0e22 Check for headered roms before passing to enemizer. 2021-07-25 18:15:51 +10:00
compiling
c981b362d2 Add warning for old python versions. 2021-07-25 18:15:11 +10:00
StructuralMike
779c7d78c0 New hookshot cave region definitions 2021-07-24 17:22:48 +02:00
StructuralMike
cce5adc453 Good bee cave & spiral cave logic for bombs
Good bee cave requires bombs to access.
Spiral cave is never assumed to be transversable as a super bunny, so it makes sense to force bombs OR can_kill_most_things if the cave is in the LW.
2021-07-24 14:21:22 +02:00
aerinon
8ed6b3fad2 Exception for DP back on basic,intensity level 1 (simply can't make a passage) 2021-07-23 12:37:41 -07:00
StructuralMike
051a47e0cd Bomblogic added 2021-07-23 20:35:48 +02:00
aerinon
bfd5c5ceeb Update notes 2021-07-23 10:09:54 -07:00
aerinon
c522a1b001 Aga Tower shouldn't choose inverted links house if not shuffled 2021-07-23 10:09:01 -07:00
aerinon
367a7be068 Update notes 2021-07-23 10:08:41 -07:00
aerinon
c6ed7bcd04 Merge branch 'DoorDevUnstable' of https://github.com/ardnaxelarak/ALttPDoorRandomizer into ardnaxelarak-DoorDevUnstable 2021-07-23 10:04:02 -07:00
aerinon
5b39494edf Credit collection rate refactor
Music fixes and moving hooks
2021-07-23 09:45:12 -07:00
aerinon
46bfcb4dde Aga Tower shouldn't choose inverted links house if not shuffled 2021-07-23 08:39:31 -07:00
aerinon
23846dc475 credits again 2021-07-22 16:28:27 -07:00
aerinon
37b4d04d47 Inverted pathing fix (Castle S&Q may be required) 2021-07-22 16:26:27 -07:00
aerinon
8c1e746556 Inverted pathing fix (Castle S&Q may be required) 2021-07-22 16:26:08 -07:00
aerinon
df0218c7a1 last ditch swap fixes 2021-07-22 16:09:28 -07:00
aerinon
68dc27902b SFX Shuffle initial implementation 2021-07-15 16:02:07 -07:00
aerinon
06486e88a2 Cutoff rug addition 2021-07-15 10:33:04 -07:00
aerinon
a123661eca Don't fix ugly smalls in vanilla 2021-07-15 10:32:25 -07:00
aerinon
b56f8d4136 Std+Retro: key logic for escape and exclude some bow logic sectors
Bug with reachable doors
2021-07-15 08:03:33 -07:00
aerinon
ff16a256b7 Merge branch 'Catobat-BombWalls' into DoorDevUnstable 2021-07-13 13:19:55 -07:00
aerinon
15a9436e6d Merge branch 'BombWalls' of https://github.com/Catobat/ALttPDoorRandomizer into Catobat-BombWalls 2021-07-13 13:19:38 -07:00
aerinon
b5aae926e7 Minor baserom updates 2021-07-13 13:19:14 -07:00
aerinon
9ef24a610d Bug with key flooding (events that would flood the key are not unresolved)
Last ditch placement efforts for when things get stuck (crossed standard mostly)
2021-07-13 10:38:14 -07:00
aerinon
8c2b6f3bd2 Can't have a key at blind unless you can crack the floor and deliver the maiden 2021-07-12 15:54:38 -07:00
Catobat
0ade4c5795 Counters no longer needed 2021-07-12 04:21:34 +02:00
Catobat
6f990aecc1 More bomb door candidates 2021-07-12 01:28:52 +02:00
aerinon
e6b5d62e5d Merge Unstable changes 2021-07-09 15:27:47 -07:00
aerinon
940369d3ec Rename fake boots to pseudo boots
Doc updates
2021-07-09 15:13:01 -07:00
aerinon
c52a8e3390 Fix --hints flag on CLI 2021-07-09 15:00:49 -07:00
aerinon
3bf96a156c Fix --hints flag on CLI 2021-07-09 15:00:14 -07:00
aerinon
63fcdf9424 Merge Unstable fixes 2021-07-09 11:02:40 -07:00
aerinon
3f0f15650a Fix for stats and p/c indicator 2021-07-09 10:55:37 -07:00
aerinon
28dd7d0f3c Merge branch 'SwampFix' of https://github.com/Catobat/ALttPDoorRandomizer into Catobat-SwampFix 2021-07-09 10:50:05 -07:00