Commit Graph

131 Commits

Author SHA1 Message Date
aerinon
c7a57d63fa feat: customizer options for prices in shops and money balance tuning 2025-01-15 14:34:46 -07:00
Kris Davie
6268a7e503 Fixed issue with 2 extra SP keys in pool for HMG (codemann) 2025-01-15 08:31:38 -07:00
aerinon
e681968aa2 feat: 300 Rupees marked as priority
fix: PreferredLocationGroup works with priority items and pre-activated flute
2024-07-15 13:02:06 -06:00
aerinon
8e1f2911cd feat: PreferredLocationGroup support updated 2024-05-11 07:28:07 -06:00
codemann8
0b7b82d027 Split overworld model up by screen 2024-01-05 12:58:35 -07:00
KrisDavie
dad1ee8336 Implement basic HMG logic
* Ice Palace Lobby Clip
* Kikiskip to Pod
* Mire -> Hera -> Swamp
  - Mire small door to rupee room is removed
  - Hera and Swamp keys are placed without logic
  - Swamp locked by vanilla rules or having all mire smalls
* Above as connectors in ER
2023-12-22 22:48:42 +01:00
aerinon
0bd1f90bca feat: MW progresssion balancing tweaked to be percentage based instead of raw count. Tries to keep each player's locations in each sphere within 80% of the player with the most locations available. (Measured with percentage instead of raw count.) Old algo tried to keep everyone within 20 locations of each other. Difficult if one player has a lot more locations than another.
fix: Potential fix for early Trinexx start
2023-12-14 10:13:22 -07:00
aerinon
c4ec28da76 fix: minor fix for take_anys
fix: money balancing - initialization in a good case
2023-12-13 13:59:34 -07:00
aerinon
215c80eb4a fix(algorithm): District algorithm fails if unable to comply with restriction 2023-11-15 13:36:09 -07:00
aerinon
90f1629f0e Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
#	Main.py
#	MultiClient.py
#	Rom.py
#	data/base2current.bps
#	resources/app/gui/lang/en.json
#	resources/app/gui/randomize/item/widgets.json
#	source/gui/bottom.py
#	source/gui/widgets.py
2023-08-04 11:33:31 -06:00
aerinon
0ab54def8b Removed backup locations for Dungeon Only and Major Only algorithms. If item cannot be placed in the appropriate location, the seed will fail to generate instead. 2023-06-08 10:25:05 -06:00
aerinon
187478eb24 Merge branch 'DoorDevUnstable' into Sandbox
# Conflicts:
#	Gui.py
#	Main.py
#	Rom.py
#	Rules.py
#	data/base2current.bps
#	resources/app/gui/lang/en.json
#	resources/app/gui/randomize/dungeon/widgets.json
2023-04-05 16:26:26 -06:00
aerinon
b44caa76a7 Customize certain potions refills. 2023-03-13 14:26:25 -06:00
aerinon
4aae603462 Merge branch 'DoorDevUnstable' into Sandbox
# Conflicts:
#	ItemList.py
#	Items.py
#	Main.py
#	Rom.py
#	data/base2current.bps
2023-03-10 13:43:38 -07:00
aerinon
d7c15ae22c Strict and Partial key logic implementations with new test suite utility 2023-02-17 10:07:43 -07:00
aerinon
a304fd31ac Standard keysanity distribution and generation fixes
Includes new S&Q safety
2023-02-14 15:58:52 -07:00
aerinon
7c75053cc1 Fix for vanilla mire key logic 2023-01-30 15:32:26 -07:00
aerinon
becba348b9 New goals and rom update 2022-12-01 14:10:10 -07:00
aerinon
1134eb23e7 Added support for various avianart modes
Uncle boots hints
Some key logic re-working unsure if safe
2022-11-28 15:05:39 -07:00
aerinon
4f2fed48d7 Big key door fix
Some generation fixes (need to look at pre-validate some more)
Bumped up escape assist values in non-basic shuffles
2022-10-26 16:46:32 -06:00
aerinon
a5fc4dd7a6 Rules changes
Implement Big Magic/Chicken/Fairy spawn items
2022-10-03 16:12:05 -06:00
aerinon
3c0f6ca0e6 UW Enemizer work
Refinements for data table support
2022-09-27 14:40:43 -06:00
aerinon
037a9479d8 UW Enemizer Work 2022-09-26 14:07:41 -06:00
aerinon
4e418f4218 Important key fix for logic placment 2022-09-02 13:10:03 -06:00
aerinon
87834986d4 Retro break up of various options 2022-09-02 13:09:39 -06:00
aerinon
3975c6c65d Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
#	TestSuite.py
2022-09-01 11:38:02 -06:00
aerinon
4aff460b22 Fix for crossed doors with ambrosia
Fix for ER + OWG in crossed doors
Fix for Small Key shuffle
2022-08-30 13:51:12 -06:00
aerinon
3e6f2bb79b Fixed issue with small key shuffle when big keys aren't 2022-08-26 15:20:53 -06:00
aerinon
152c383233 Merge branch 'DoorDevUnstable' into Customizer
# Conflicts:
#	Bosses.py
#	ItemList.py
#	Main.py
#	Mystery.py
#	RELEASENOTES.md
#	Rom.py
#	data/base2current.bps
2022-08-24 13:38:59 -06:00
aerinon
0d5ea19ecd Fix for small key fill 2022-08-23 15:52:59 -06:00
aerinon
2ed0a80609 Fix for pot items to not reload with the supertile
Key distribution change
Unique boss shuffle make gt bosses also unique
Removed text color in hints due to bug
2022-08-11 15:25:09 -06:00
aerinon
7dd5cc0e36 Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	BaseClasses.py
#	ItemList.py
#	Main.py
2022-04-21 11:14:40 -06:00
aerinon
31a279d63d Trinity goal added 2022-04-20 14:06:55 -06:00
aerinon
5cc04ed675 Msu resume bug on patcher
Check for retro arrows in pots
2022-04-20 14:00:16 -06:00
aerinon
cf227aafc0 Trinity goal 2022-04-04 13:37:07 -06:00
aerinon
69bae0f338 Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	DoorShuffle.py
2022-03-29 13:30:49 -06:00
aerinon
031ec9983f Forfeit multiworld option fix for shops and pots
GT junk fill reworked for pottery lottery
2022-03-25 14:54:28 -06:00
aerinon
5e07e49798 Fix documentation and example
Fix msu_resume issue
Fix empty locations
Throw error on unknown items
2022-03-25 08:43:11 -06:00
aerinon
dfb9ebfbdb Customizer main work 2022-03-22 16:13:31 -06:00
aerinon
b7e307f4c1 BPS flag for Mystery
Expanded logic options for mystery
Fixed a shopsanity+district bug
Fixed the keysanity menu not showing map marks
2022-02-24 14:06:34 -07:00
aerinon
49accbd2b1 Many bugfixes
* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon
5211b305e6 Re-worked settings for pottery lottery
Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon
515f6dafed Standing Items refinement - starting testing no keydrops and pot shuffle
Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
2022-01-04 15:48:27 -07:00
aerinon
b2f2565271 Standing Items initial commit 2021-12-16 16:02:11 -07:00
aerinon
c651d1d584 Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
#	Main.py
2021-12-06 15:41:19 -07:00
aerinon
10a440e4ee Potential fix for money balancing 2021-11-19 16:09:00 -07:00
aerinon
ba8f15b6e0 Clean up and vanilla fill improvements 2021-11-15 16:22:50 -07:00
aerinon
61f659a511 Initial fill changes
Merge branch 'Bias' into DoorDevVolatile

# Conflicts:
#	Rom.py
2021-11-02 16:03:21 -06:00
aerinon
28b87428cc Changed bias named. Added districting 2021-10-05 13:58:30 -06:00
aerinon
a9b872b88d Ambrosia logic fixes 2021-09-14 15:02:45 -06:00