codemann8
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2a51f5bb3b
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Merged in DR v1.0.0.3
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2022-04-15 10:45:12 -05:00 |
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aerinon
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c7de8dad79
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Minor bug in dungeon_only algoithm (also affected fallback grouping in major_only and vanilla)
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2022-04-13 14:27:45 -06:00 |
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codemann8
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8eaa20653b
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Added missing references to Activated Flute
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2022-04-08 20:17:20 -05:00 |
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aerinon
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95280e8705
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Cherry pick fix for district+shopsanity
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2022-03-28 09:32:03 -05:00 |
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codemann8
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1eae786c43
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Fixing some incorrect AT/GT swap things
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2022-03-28 03:05:58 -05:00 |
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codemann8
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fd7d9f7121
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Merged in DR v1.0.0.2
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2022-03-27 14:56:16 -05:00 |
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aerinon
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9fd73e08bb
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Districting considers the Tavern North entrance
Major items are counted differently
Minor edits
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2022-01-13 15:13:22 -07:00 |
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aerinon
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481e34d2f0
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Minor fix for bombbag + TFH
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2022-01-06 16:22:56 -07:00 |
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aerinon
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ba8f15b6e0
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Clean up and vanilla fill improvements
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2021-11-15 16:22:50 -07:00 |
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aerinon
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61f659a511
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Initial fill changes
Merge branch 'Bias' into DoorDevVolatile
# Conflicts:
# Rom.py
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2021-11-02 16:03:21 -06:00 |
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aerinon
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c64d499bab
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Maps/compasses should not be advancement items if the restriction is none
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2021-09-14 15:03:51 -06:00 |
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aerinon
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23352c3bf7
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Correct promotion of map and compass to advancement to add that logic
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2021-08-26 15:36:12 -06:00 |
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aerinon
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f259e8bdc8
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Boss item restriction logic added
Reserved location logic started
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2021-08-20 14:32:54 -06:00 |
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