Commit Graph

13 Commits

Author SHA1 Message Date
codemann8
2a51f5bb3b Merged in DR v1.0.0.3 2022-04-15 10:45:12 -05:00
aerinon
c7de8dad79 Minor bug in dungeon_only algoithm (also affected fallback grouping in major_only and vanilla) 2022-04-13 14:27:45 -06:00
codemann8
8eaa20653b Added missing references to Activated Flute 2022-04-08 20:17:20 -05:00
aerinon
95280e8705 Cherry pick fix for district+shopsanity 2022-03-28 09:32:03 -05:00
codemann8
1eae786c43 Fixing some incorrect AT/GT swap things 2022-03-28 03:05:58 -05:00
codemann8
fd7d9f7121 Merged in DR v1.0.0.2 2022-03-27 14:56:16 -05:00
aerinon
9fd73e08bb Districting considers the Tavern North entrance
Major items are counted differently
Minor edits
2022-01-13 15:13:22 -07:00
aerinon
481e34d2f0 Minor fix for bombbag + TFH 2022-01-06 16:22:56 -07:00
aerinon
ba8f15b6e0 Clean up and vanilla fill improvements 2021-11-15 16:22:50 -07:00
aerinon
61f659a511 Initial fill changes
Merge branch 'Bias' into DoorDevVolatile

# Conflicts:
#	Rom.py
2021-11-02 16:03:21 -06:00
aerinon
c64d499bab Maps/compasses should not be advancement items if the restriction is none 2021-09-14 15:03:51 -06:00
aerinon
23352c3bf7 Correct promotion of map and compass to advancement to add that logic 2021-08-26 15:36:12 -06:00
aerinon
f259e8bdc8 Boss item restriction logic added
Reserved location logic started
2021-08-20 14:32:54 -06:00