Commit Graph

189 Commits

Author SHA1 Message Date
aerinon
4aae603462 Merge branch 'DoorDevUnstable' into Sandbox
# Conflicts:
#	ItemList.py
#	Items.py
#	Main.py
#	Rom.py
#	data/base2current.bps
2023-03-10 13:43:38 -07:00
aerinon
14ced2435c Update for enemizer bits 2023-03-06 16:29:58 -07:00
aerinon
a5da504b90 Fix for district shuffle's placeholder issue 2023-03-03 16:53:50 -07:00
aerinon
a75b36e2eb ER2 Minor issues 2023-03-01 16:23:03 -07:00
aerinon
6c0da515b4 Fix dungeon_only + pottery modes 2023-02-24 17:00:25 -07:00
aerinon
7397d779ad Changing colorizing pots defaults 2023-02-24 16:20:29 -07:00
aerinon
409f7d50d5 Rom changes (see that commmit message or release notes)
Customizer improvements:
- Better logic around customized lobbies
- Better logic around customized door types
Fix to key doors that was causing extra key doors
Generation improvement around crystal switches
Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes)
Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin
2023-02-24 14:25:04 -07:00
aerinon
9a71e56546 Trap door refinement with "optional" value versus "vanilla"
Slight balance of chaos mode
Warping Pool trap no longer shuffled
2023-02-17 16:55:35 -07:00
aerinon
d7c15ae22c Strict and Partial key logic implementations with new test suite utility 2023-02-17 10:07:43 -07:00
aerinon
2b8b9156d9 Minor randomization consistency 2023-02-17 10:03:37 -07:00
aerinon
f0101c9854 Trap door mode initial work 2023-02-16 11:49:29 -07:00
aerinon
0e82dd73b7 Merge branch 'DoorDev' into DoorDevUnstable
# Conflicts:
#	Doors.py
#	Main.py
#	RELEASENOTES.md
2023-02-15 14:27:26 -07:00
aerinon
a304fd31ac Standard keysanity distribution and generation fixes
Includes new S&Q safety
2023-02-14 15:58:52 -07:00
aerinon
fb13785abc Minor standard generation fix
Minor ER + Partitioned fix
2023-02-06 13:46:25 -07:00
aerinon
7c75053cc1 Fix for vanilla mire key logic 2023-01-30 15:32:26 -07:00
aerinon
4547a0a43b Logic fix for sanc mirror route
Minor updates to customizer
Minor update to new ER (seed duplication issue)
2023-01-18 08:02:32 -07:00
aerinon
22dfeeecca Starting inventory updates
Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
Thomas Prescott
beb7f8074b remove hard requirement of tkinter when using CLI 2023-01-07 14:58:24 -06:00
aerinon
9ca3d179f9 Fix for randomization replication issue 2023-01-06 15:01:24 -07:00
aerinon
8839926a97 Race flag on GUI
Async Doors League presets
Take into account starting inventory with default item pool
2023-01-06 13:56:18 -07:00
aerinon
c2da20207b Fix for experimental inverted + vanilla ER 2023-01-03 16:10:32 -07:00
aerinon
ccb35fd1b1 Small key door limit per dungeon
RainPrevention fix
2022-12-16 15:56:53 -07:00
aerinon
f0ad711e78 Fix inverted Lean/Lite ER 2022-12-09 16:44:26 -07:00
aerinon
c42f3c3202 Various typos and fixes 2022-12-07 16:06:31 -07:00
aerinon
89f467f995 District generation fix 2022-12-01 16:22:15 -07:00
aerinon
becba348b9 New goals and rom update 2022-12-01 14:10:10 -07:00
aerinon
1134eb23e7 Added support for various avianart modes
Uncle boots hints
Some key logic re-working unsure if safe
2022-11-28 15:05:39 -07:00
aerinon
fa75d2b4e9 Possible fix for standing items weirdness
Generation fix for Bumper Cave
Chaos door type fix
Minor fix for universal keys
Relaase notes update
2022-11-10 14:14:54 -07:00
aerinon
bd619ff2ef Bumper cave fixes for ES2 2022-10-27 15:48:04 -06:00
aerinon
1167f2b1ba Bumper cave fix for new entrance shuffle 2022-10-27 15:23:58 -06:00
aerinon
4f2fed48d7 Big key door fix
Some generation fixes (need to look at pre-validate some more)
Bumped up escape assist values in non-basic shuffles
2022-10-26 16:46:32 -06:00
aerinon
57c479e1c2 Overworld enemizer work 2022-10-25 09:14:19 -06:00
aerinon
1529ec9473 First pass on boss randomization 2022-10-06 14:17:12 -06:00
aerinon
a5fc4dd7a6 Rules changes
Implement Big Magic/Chicken/Fairy spawn items
2022-10-03 16:12:05 -06:00
aerinon
b71c7aa2b4 Underworld dropshuffle 2022-09-30 15:38:35 -06:00
aerinon
3c0f6ca0e6 UW Enemizer work
Refinements for data table support
2022-09-27 14:40:43 -06:00
aerinon
037a9479d8 UW Enemizer Work 2022-09-26 14:07:41 -06:00
aerinon
5b4bcc02d4 Finished region mapping 2022-09-16 15:49:16 -06:00
aerinon
fd17c2576d Enemy drops work 2022-09-16 10:20:54 -06:00
aerinon
db43ce8d15 Fix keyshuffle 2022-09-08 16:24:48 -06:00
aerinon
e2b9735600 Rain prevention fix for keydoors (plus test case)
Couple fixes for standard throne
2022-09-07 16:50:44 -06:00
aerinon
87834986d4 Retro break up of various options 2022-09-02 13:09:39 -06:00
aerinon
af4f8e5b4b Flute mode
And some odd fixes
2022-09-01 13:59:26 -06:00
aerinon
3975c6c65d Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
#	TestSuite.py
2022-09-01 11:38:02 -06:00
aerinon
2c78170579 Pyinstaller 5.0+ build fix 2022-08-31 16:16:20 -06:00
aerinon
7be5cc1a6b Merge branch 'Customizer' into Synthesis
# Conflicts:
#	Main.py
#	RELEASENOTES.md
#	Rom.py
#	data/base2current.bps
2022-08-24 14:29:10 -06:00
aerinon
152c383233 Merge branch 'DoorDevUnstable' into Customizer
# Conflicts:
#	Bosses.py
#	ItemList.py
#	Main.py
#	Mystery.py
#	RELEASENOTES.md
#	Rom.py
#	data/base2current.bps
2022-08-24 13:38:59 -06:00
aerinon
6b369b68b7 Update lite/lean with pottery options. Houses and caves with pots are shuffled in the ER pool if the pottery setting turns that on. 2022-08-24 13:29:14 -06:00
aerinon
262b36cac6 Custom yaml properly record interior doors that are key doors 2022-08-24 13:10:32 -06:00
aerinon
21456b5c90 Merge branch 'Customizer' into Synthesis
# Conflicts:
#	BaseClasses.py
#	Rom.py
#	data/base2current.bps
2022-08-11 16:06:50 -06:00