aerinon
833a5d8320
Merge branch 'DoorDev' into DoorDevUnstable
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# Conflicts:
# Main.py
# RELEASENOTES.md
2022-03-04 16:49:41 -07:00
aerinon
e89a143052
SSL not verified for alttpr.com/sprites
2022-03-04 16:46:06 -07:00
aerinon
f0a4be3be9
SSL not verified for alttpr.com/sprites
2022-02-24 14:39:45 -07:00
aerinon
dd18f13930
Trash ditching method rebalanced for lots of triforce pieces
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Added a few places Links House shouldn't go when shuffled
Ped goal + vanilla sword = random sword in pool
2022-02-24 14:39:07 -07:00
aerinon
b7e307f4c1
BPS flag for Mystery
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Expanded logic options for mystery
Fixed a shopsanity+district bug
Fixed the keysanity menu not showing map marks
2022-02-24 14:06:34 -07:00
aerinon
60d805b00a
Fix SFX
2022-02-17 14:42:37 -07:00
aerinon
b024311aaa
BPS support
2022-02-17 14:00:00 -07:00
aerinon
ccb7ced735
Lighter pottery modes
2022-02-16 14:02:21 -07:00
aerinon
7747a1f204
Unique boss shuffle mode
2022-02-15 16:29:52 -07:00
aerinon
49accbd2b1
Many bugfixes
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* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon
da89ab1006
Bug fixes for pottery lottery changes
2022-01-24 16:04:16 -07:00
aerinon
2f0d64103e
Merge branch 'StandingItems' into DoorDevVolatile
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# Conflicts:
# Rules.py
# source/item/FillUtil.py
2022-01-21 16:21:59 -07:00
aerinon
5211b305e6
Re-worked settings for pottery lottery
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Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon
9fd73e08bb
Districting considers the Tavern North entrance
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Major items are counted differently
Minor edits
2022-01-13 15:13:22 -07:00
aerinon
bcf1ce297c
Bunch of logic fixes for various pots
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Vanilla fill support for potsanity
Fix for playthrough error
2022-01-07 14:46:25 -07:00
aerinon
481e34d2f0
Minor fix for bombbag + TFH
2022-01-06 16:22:56 -07:00
aerinon
515f6dafed
Standing Items refinement - starting testing no keydrops and pot shuffle
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Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
2022-01-04 15:48:27 -07:00
aerinon
b2f2565271
Standing Items initial commit
2021-12-16 16:02:11 -07:00
aerinon
ba8f15b6e0
Clean up and vanilla fill improvements
2021-11-15 16:22:50 -07:00
aerinon
61f659a511
Initial fill changes
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Merge branch 'Bias' into DoorDevVolatile
# Conflicts:
# Rom.py
2021-11-02 16:03:21 -06:00
aerinon
e78f9218f5
Merge branch 'Ambrosia' into DoorDevVolatile
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# Conflicts:
# BaseClasses.py
# CLI.py
# Main.py
2021-10-29 15:26:51 -06:00
aerinon
c8f1e611f4
Mystery test suite
2021-10-27 15:02:33 -06:00
aerinon
dc7d4940d9
Overworld map code
2021-10-21 16:29:09 -06:00
aerinon
28b87428cc
Changed bias named. Added districting
2021-10-05 13:58:30 -06:00
aerinon
058b78cff9
Massage fix
2021-09-23 16:10:07 -06:00
aerinon
ee545b3543
Merge branch 'Ambrosia' into Bias
2021-09-16 16:15:10 -06:00
aerinon
c64d499bab
Maps/compasses should not be advancement items if the restriction is none
2021-09-14 15:03:51 -06:00
aerinon
391db7b5c4
Clustered bias algorithm
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Fixes for various other algorithms
2021-09-14 15:02:18 -06:00
aerinon
ef998a2f7f
Merge branch 'Ambrosia' into Bias
2021-09-10 09:18:49 -06:00
aerinon
23352c3bf7
Correct promotion of map and compass to advancement to add that logic
2021-08-26 15:36:12 -06:00
aerinon
746a739339
Main structure for various biased fills
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Lots of help around correctly reserving locations
2021-08-26 15:27:05 -06:00
aerinon
f259e8bdc8
Boss item restriction logic added
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Reserved location logic started
2021-08-20 14:32:54 -06:00
StructuralMike
dcba2be757
Bombbag instead of Bombbags
2021-08-11 16:29:12 +02:00
StructuralMike
44efe51e02
Changing the cli to be bombbags over bomblogic
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Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.
Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00
aerinon
1871b7ee6e
Merge branch 'SFXShuffle' into DoorDevUnstable
2021-08-02 12:40:52 -06:00
StructuralMike
051a47e0cd
Bomblogic added
2021-07-23 20:35:48 +02:00
aerinon
68dc27902b
SFX Shuffle initial implementation
2021-07-15 16:02:07 -07:00
aerinon
940369d3ec
Rename fake boots to pseudo boots
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Doc updates
2021-07-09 15:13:01 -07:00
aerinon
ffcc78f95c
Fake boots checkbox/argument
2021-07-07 16:23:16 -07:00
aerinon
11dcc719fb
Stop attempting to download link sprite
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Create link sprite from local rom if missing
Fixing output_path bugs in the adjuster and sprite display
2021-06-22 16:05:41 -06:00
aerinon
23ffc61667
Sprite author credit
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Reduce flashing option
2021-06-07 11:13:28 -06:00
aerinon
63d49c5775
Beemizer stuff
2021-06-02 11:15:22 -06:00
aerinon
46ccfedcdc
Blind Attic hint in crossed
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Hint default change to False, moved GUI checkbox
2021-06-02 10:51:21 -06:00
aerinon
fff7cd691e
Added the --shufflelinks option
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Moved bunny spawn to experimental
Baserom bugfixes
2021-05-24 15:14:23 -06:00
StructuralMike
9b06c6d947
Magic Cape in the GUI --> Cape
2021-03-19 09:19:41 +01:00
randall.rupper
dc5cd2b744
Merge branch 'DoorDev' into DoorDevUnstable
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# Conflicts:
# Main.py
# RELEASENOTES.md
2021-03-05 10:43:05 -07:00
randall.rupper
b108398545
Make the adjust and "open output path" actions consistent
2021-03-05 08:58:38 -07:00
Mike A. Trethewey
f7df6c0e69
Fixes
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Change Spoiler default to True
Set base rom to actually do the thing
2021-02-26 02:13:11 -08:00
aerinon
f1fd2c2759
Revert "Merge branch 'DoorDevUnstable' of https://github.com/miketrethewey/ALttPDoorRandomizer into miketrethewey-DoorDevUnstable"
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This reverts commit 3448693f52 , reversing
changes made to f2c021500d .
2021-02-25 16:16:20 -07:00
Mike A. Trethewey
33d05c1b1f
Fix Selectors
2021-02-23 01:38:10 -08:00