Commit Graph

182 Commits

Author SHA1 Message Date
codemann8
f26e427a57 Indentation 2021-06-03 16:58:19 -05:00
codemann8
1186c24c3f Merged DR v0.4.0.5 2021-06-03 11:36:24 -05:00
aerinon
87c4c0811a Inverted fix for insanity 2021-06-01 09:33:15 -06:00
codemann8
1123d686d5 Fixed issues with generating Inverted and Insanity seeds 2021-05-28 20:58:16 -05:00
codemann8
4e3d506d4c Merged in DR Insanity shuffle issue fix 2021-05-28 20:57:11 -05:00
codemann8
23096a9724 Replaced unnecessary Inverted entrance lists 2021-05-28 20:00:09 -05:00
aerinon
dfe824069a Insanity restrictions lifted on multi-entrance caves and dungeon exits 2021-05-28 16:01:09 -06:00
codemann8
aad2038899 Moved Inverted Pyramid Entrance to HC Ledge 2021-05-26 21:17:45 -05:00
codemann8
6caa4b5438 Moved Inverted Pyramid Entrance to HC Ledge 2021-05-26 21:08:57 -05:00
aerinon
f49dffa91a Fix typo 2021-05-26 08:37:50 -06:00
codemann8
80f2ac7a3f Completed initial Inverted implementation 2021-05-25 21:10:51 -05:00
codemann8
6bdd63be45 Renamed regions and exits related to Mountain Entry 2021-05-25 20:29:53 -05:00
codemann8
8545f6696d Merged in DR v0.4.0.4 2021-05-24 18:16:02 -05:00
aerinon
fff7cd691e Added the --shufflelinks option
Moved bunny spawn to experimental
Baserom bugfixes
2021-05-24 15:14:23 -06:00
codemann8
63eabfa2a1 More Inverted Prepwork 2021-05-24 04:54:32 -05:00
codemann8
9aca8af16d More Inverted changes 2021-05-23 07:50:30 -05:00
codemann8
e363773810 Initial Inverted implementation
Missing Flute and mirror exits
Missing removal and redirection of deprecated inverted rules
2021-05-20 05:47:42 -05:00
codemann8
2a394cc880 Initial check-in for OWG logic
Includes renames and reorganizations
2021-05-16 04:41:43 -05:00
codemann8
f4e79c200a Merging DR v0.4 - OWG logic/keylogic//YAML 2021-05-12 05:35:33 -05:00
codemann8
ac753ef607 Initial Inverted changes 2021-05-12 00:26:49 -05:00
codemann8
cc5b1ab60f Renamed some areas 2021-05-02 21:30:25 -05:00
compiling
1c93db414f Fix inverted Aga Tower handling 2021-04-29 19:38:52 +10:00
compiling
639a3ec383 Fix inverted checks
Fix superbunny / dungeon revive rules due to late binding
Fix inverted swamp patch
Fix most unit tests (dungeons still broken)
2021-04-27 23:51:12 +10:00
compiling
df2b12774d Fix broken connection between superbunny bottom and top 2021-04-27 18:33:32 +10:00
compiling
9852352027 Temp 2021-04-21 18:40:54 +10:00
codemann8
2297a3e67f Formatted ER entrance data 2021-04-19 19:24:17 -05:00
compiling
30baec65af Merge remote-tracking branch 'remotes/origin/Dev-owg' into DoorDevUnstable 2021-04-18 14:28:29 +10:00
codemann8
160f0732dd Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle 2021-04-12 13:32:14 -05:00
codemann8
ade6dfc416 New destinations now write to ROM 2021-04-12 12:23:26 -05:00
aerinon
6a5bdbee6b Mostly a fix for Blind outside of TT when Blind is the boss of TT (boss enemizer)
Remove RaceRandom use for now
2021-02-27 15:33:05 -07:00
aerinon
af441a8e9b Merging in base er changes 2021-02-25 15:26:29 -07:00
codemann8
4639129401 Remove OW Shuffle stuff from ER 2021-02-13 10:52:51 -06:00
codemann8
965b886c2d Moved list of OW connections to be shuffled to its own list 2021-02-08 12:42:39 -06:00
codemann8
10bf6fcb2f Added temporary flute exit on Link's House tile to deal with flute logic 2021-02-08 12:41:37 -06:00
codemann8
167ad64f29 Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle 2021-02-08 12:02:11 -06:00
codemann8
7423f76e82 Update EntranceShuffle.py 2021-02-08 11:58:29 -06:00
aerinon
d64a4e63a2 A lot of generation improvements and bug squashing 2021-01-08 16:31:33 -07:00
codemann8
cf22327ad4 Renamed DM Broken Bridge 2020-12-17 11:13:06 -06:00
codemann8
d6d862db3c Added terrain rules for Purple Chest Area Rocks 2020-12-17 11:12:19 -06:00
codemann8
1add1222e1 Split duplicate exits into unique 2020-12-12 06:56:36 -06:00
codemann8
2e5af373a5 Replaced some old region references to OW shuffle names 2020-12-12 05:13:30 -06:00
codemann8
6860b3a907 Added OW Shuffle Rules 2020-12-12 03:33:22 -06:00
codemann8
37a8fb1027 Added vanilla connections for initial OW shuffle logic 2020-12-11 04:14:48 -06:00
codemann8
51e4d6398f Added all mirror mandatory connections 2020-12-10 15:45:01 -06:00
codemann8
d32c8bc0ba Conversion of mandatory connections to OW tile connections 2020-12-10 11:38:11 -06:00
codemann8
dee0dfc088 Reordered mandatory connections for easier comparison later 2020-12-10 11:34:51 -06:00
aerinon
22f749e767 Keysanity menu bugfix
Inverted ER + intensity 3 fix
Swamp Trench 1 locking flippers fix
Fix for lobbies overwriting logic in TR Hub (and elsewhere)
Repaired exits that were wrongly affected by entrance fixes
2020-11-20 14:00:40 -07:00
aerinon
11154e1544 Crossed dungeon palette refinement
Fixed some entrances that require reset otherwise
Fixed TR lobbies that need to be bombed
Fixed animated tiles in lobbies
Fixed wallmaster+lamp problem
Fixed some key rules that caused item requirements to be ignored
Fixed Old Man cave to be properly one-way in the graph
Fixed some odd key logic issues
2020-11-12 12:18:00 -07:00
compiling
e62d095d28 Connect hyrule_castle_exits to light world exits in standard dungeonsfull shuffle when there are no mandatory exits.
Fix GT key logic to only allow placing a small key in the map room when the playthrough algorithm can reach it (due to limitations of the key logic).
2020-10-31 10:22:43 +11:00
compiling
6ff039e67a Fix some more multiworld conflict issues 2020-10-31 10:20:00 +11:00