codemann8
f26e427a57
Indentation
2021-06-03 16:58:19 -05:00
codemann8
1186c24c3f
Merged DR v0.4.0.5
2021-06-03 11:36:24 -05:00
aerinon
87c4c0811a
Inverted fix for insanity
2021-06-01 09:33:15 -06:00
codemann8
1123d686d5
Fixed issues with generating Inverted and Insanity seeds
2021-05-28 20:58:16 -05:00
codemann8
4e3d506d4c
Merged in DR Insanity shuffle issue fix
2021-05-28 20:57:11 -05:00
codemann8
23096a9724
Replaced unnecessary Inverted entrance lists
2021-05-28 20:00:09 -05:00
aerinon
dfe824069a
Insanity restrictions lifted on multi-entrance caves and dungeon exits
2021-05-28 16:01:09 -06:00
codemann8
aad2038899
Moved Inverted Pyramid Entrance to HC Ledge
2021-05-26 21:17:45 -05:00
codemann8
6caa4b5438
Moved Inverted Pyramid Entrance to HC Ledge
2021-05-26 21:08:57 -05:00
aerinon
f49dffa91a
Fix typo
2021-05-26 08:37:50 -06:00
codemann8
80f2ac7a3f
Completed initial Inverted implementation
2021-05-25 21:10:51 -05:00
codemann8
6bdd63be45
Renamed regions and exits related to Mountain Entry
2021-05-25 20:29:53 -05:00
codemann8
8545f6696d
Merged in DR v0.4.0.4
2021-05-24 18:16:02 -05:00
aerinon
fff7cd691e
Added the --shufflelinks option
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Moved bunny spawn to experimental
Baserom bugfixes
2021-05-24 15:14:23 -06:00
codemann8
63eabfa2a1
More Inverted Prepwork
2021-05-24 04:54:32 -05:00
codemann8
9aca8af16d
More Inverted changes
2021-05-23 07:50:30 -05:00
codemann8
e363773810
Initial Inverted implementation
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Missing Flute and mirror exits
Missing removal and redirection of deprecated inverted rules
2021-05-20 05:47:42 -05:00
codemann8
2a394cc880
Initial check-in for OWG logic
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Includes renames and reorganizations
2021-05-16 04:41:43 -05:00
codemann8
f4e79c200a
Merging DR v0.4 - OWG logic/keylogic//YAML
2021-05-12 05:35:33 -05:00
codemann8
ac753ef607
Initial Inverted changes
2021-05-12 00:26:49 -05:00
codemann8
cc5b1ab60f
Renamed some areas
2021-05-02 21:30:25 -05:00
compiling
1c93db414f
Fix inverted Aga Tower handling
2021-04-29 19:38:52 +10:00
compiling
639a3ec383
Fix inverted checks
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Fix superbunny / dungeon revive rules due to late binding
Fix inverted swamp patch
Fix most unit tests (dungeons still broken)
2021-04-27 23:51:12 +10:00
compiling
df2b12774d
Fix broken connection between superbunny bottom and top
2021-04-27 18:33:32 +10:00
compiling
9852352027
Temp
2021-04-21 18:40:54 +10:00
codemann8
2297a3e67f
Formatted ER entrance data
2021-04-19 19:24:17 -05:00
compiling
30baec65af
Merge remote-tracking branch 'remotes/origin/Dev-owg' into DoorDevUnstable
2021-04-18 14:28:29 +10:00
codemann8
160f0732dd
Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle
2021-04-12 13:32:14 -05:00
codemann8
ade6dfc416
New destinations now write to ROM
2021-04-12 12:23:26 -05:00
aerinon
6a5bdbee6b
Mostly a fix for Blind outside of TT when Blind is the boss of TT (boss enemizer)
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Remove RaceRandom use for now
2021-02-27 15:33:05 -07:00
aerinon
af441a8e9b
Merging in base er changes
2021-02-25 15:26:29 -07:00
codemann8
4639129401
Remove OW Shuffle stuff from ER
2021-02-13 10:52:51 -06:00
codemann8
965b886c2d
Moved list of OW connections to be shuffled to its own list
2021-02-08 12:42:39 -06:00
codemann8
10bf6fcb2f
Added temporary flute exit on Link's House tile to deal with flute logic
2021-02-08 12:41:37 -06:00
codemann8
167ad64f29
Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle
2021-02-08 12:02:11 -06:00
codemann8
7423f76e82
Update EntranceShuffle.py
2021-02-08 11:58:29 -06:00
aerinon
d64a4e63a2
A lot of generation improvements and bug squashing
2021-01-08 16:31:33 -07:00
codemann8
cf22327ad4
Renamed DM Broken Bridge
2020-12-17 11:13:06 -06:00
codemann8
d6d862db3c
Added terrain rules for Purple Chest Area Rocks
2020-12-17 11:12:19 -06:00
codemann8
1add1222e1
Split duplicate exits into unique
2020-12-12 06:56:36 -06:00
codemann8
2e5af373a5
Replaced some old region references to OW shuffle names
2020-12-12 05:13:30 -06:00
codemann8
6860b3a907
Added OW Shuffle Rules
2020-12-12 03:33:22 -06:00
codemann8
37a8fb1027
Added vanilla connections for initial OW shuffle logic
2020-12-11 04:14:48 -06:00
codemann8
51e4d6398f
Added all mirror mandatory connections
2020-12-10 15:45:01 -06:00
codemann8
d32c8bc0ba
Conversion of mandatory connections to OW tile connections
2020-12-10 11:38:11 -06:00
codemann8
dee0dfc088
Reordered mandatory connections for easier comparison later
2020-12-10 11:34:51 -06:00
aerinon
22f749e767
Keysanity menu bugfix
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Inverted ER + intensity 3 fix
Swamp Trench 1 locking flippers fix
Fix for lobbies overwriting logic in TR Hub (and elsewhere)
Repaired exits that were wrongly affected by entrance fixes
2020-11-20 14:00:40 -07:00
aerinon
11154e1544
Crossed dungeon palette refinement
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Fixed some entrances that require reset otherwise
Fixed TR lobbies that need to be bombed
Fixed animated tiles in lobbies
Fixed wallmaster+lamp problem
Fixed some key rules that caused item requirements to be ignored
Fixed Old Man cave to be properly one-way in the graph
Fixed some odd key logic issues
2020-11-12 12:18:00 -07:00
compiling
e62d095d28
Connect hyrule_castle_exits to light world exits in standard dungeonsfull shuffle when there are no mandatory exits.
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Fix GT key logic to only allow placing a small key in the map room when the playthrough algorithm can reach it (due to limitations of the key logic).
2020-10-31 10:22:43 +11:00
compiling
6ff039e67a
Fix some more multiworld conflict issues
2020-10-31 10:20:00 +11:00