Commit Graph

60 Commits

Author SHA1 Message Date
aerinon
d2f4271a87 fix: make shuffleganon per player 2024-12-23 10:16:58 -07:00
aerinon
20e60c8a1d feat(spoiler): introducing custom spoiler levels 2024-04-22 08:35:17 -06:00
codemann8
0b7b82d027 Split overworld model up by screen 2024-01-05 12:58:35 -07:00
aerinon
503be6aa91 Enemizer refinement 2023-05-19 08:53:01 -06:00
aerinon
a0b781521f Big enemizer updates
Fix sheets
Health + damage rando
Logical kill rooms
2023-03-30 16:12:46 -06:00
aerinon
3c0f6ca0e6 UW Enemizer work
Refinements for data table support
2022-09-27 14:40:43 -06:00
aerinon
037a9479d8 UW Enemizer Work 2022-09-26 14:07:41 -06:00
aerinon
496e63e13b Merge branch 'DoorDevVolatileSRAM' of https://github.com/cassidoxa/ALttPEntranceRandomizer into cassidoxa-DoorDevVolatileSRAM
# Conflicts:
#	Rom.py
#	data/base2current.bps
2022-04-26 16:24:17 -06:00
cassidoxa
163988ca1b New SRAM changes 2022-04-20 22:00:05 -04:00
aerinon
26e8e23fce Initial work on new pottery modes 2022-04-19 13:56:39 -06:00
aerinon
6f7a2e234d Merge in Unstable updates 2022-03-08 08:58:29 -07:00
aerinon
6fa2cce79d Factorial fix 2022-03-08 08:14:28 -07:00
aerinon
2f0d64103e Merge branch 'StandingItems' into DoorDevVolatile
# Conflicts:
#	Rules.py
#	source/item/FillUtil.py
2022-01-21 16:21:59 -07:00
aerinon
9fd73e08bb Districting considers the Tavern North entrance
Major items are counted differently
Minor edits
2022-01-13 15:13:22 -07:00
aerinon
b2f2565271 Standing Items initial commit 2021-12-16 16:02:11 -07:00
aerinon
b21564d5aa Combinatoric approach revised (KLA1)
Backported some fixes
2021-06-29 16:34:28 -06:00
aerinon
46ccfedcdc Blind Attic hint in crossed
Hint default change to False, moved GUI checkbox
2021-06-02 10:51:21 -06:00
randall.rupper
dc5cd2b744 Merge branch 'DoorDev' into DoorDevUnstable
# Conflicts:
#	Main.py
#	RELEASENOTES.md
2021-03-05 10:43:05 -07:00
Thomas Prescott
1bac04a24c formatting, and fix output 2021-03-02 20:12:24 -06:00
Mike A. Trethewey
f7df6c0e69 Fixes
Change Spoiler default to True
Set base rom to actually do the thing
2021-02-26 02:13:11 -08:00
aerinon
d14c9b5758 Object reading improvements in utils 2021-02-24 13:29:10 -07:00
Mike A. Trethewey
3d3b8c8985 Just do stuff local 2021-01-08 02:26:30 -08:00
Mike A. Trethewey
fdbfa6fc5d Py3 updates expanduser
Same on Win/Linux
2021-01-08 00:40:55 -08:00
aerinon
d3e643b9c6 Finish bps work
Fixing a couple bugs
2020-10-29 15:46:27 -06:00
aerinon
38be9e6ec0 Generation improvements
Hera Lobby fix
Added gauntlet 3 to cut carpet
2020-10-07 16:33:43 -06:00
aerinon
973bf02b1d Palette refinement
Sanctuary starting dungeon and mirror target
Sanctuary limited to LW in open mode (non-crossed/insanity ER)
2020-09-09 15:49:00 -06:00
aerinon
45016ed5ce Merge Unstable into EdgeWork 2020-04-24 14:02:47 -06:00
aerinon
8e7ed89723 Formatting
Json spoiler tied to jsonout arg
Fixed Default Link sprite button again
Removed odd return from local_path (need to test this with bundle)
2020-04-09 17:02:40 -06:00
Mike A. Trethewey
4c35b39e35 Fix Hints toggle on CLI 2020-04-07 02:17:25 -07:00
aerinon
c968621ba3 Tons of edge work:
--Refactor of scrolling
--Addition of edge math
--Tied linking doors to DR Flag
--Fixed vanilla linking doors
2020-03-31 11:00:49 -06:00
Mike A. Trethewey
ff678659f9 Add Suppress Spoiler 2020-03-23 21:39:45 -07:00
Mike A. Trethewey
8513b7f270 Fix var loading again
Update Deprecated Args
Parse CLI
Parse Settings
Fix defaults
Fix priority
Add Enemizer error
Fix Custom Item Array again
Make output more verbose
Fix double-negative options
2020-03-22 02:53:40 -07:00
Mike A. Trethewey
d8ea5b0fd0 Merge branch 'DoorDev' into ci-dev 2020-03-12 04:17:05 -07:00
Mike A. Trethewey
0cb7eaa417 Slim down args 2020-03-12 03:31:39 -07:00
aerinon
c67cd478a1 Fixed problem with Inverted+ER
Fixed problem with Vanilla doors+Retro
Fixed Keylock issue with Ice Cross
Merged in compiling's fix for keyshuffle
ER Infinite Loop detection
2020-03-11 12:25:49 -06:00
Mike A. Trethewey
f69d86eca6 Test Linux user folder 2020-03-10 22:10:56 -07:00
Mike A. Trethewey
04404714d9 Update wiki and ci stuff 2020-03-08 15:52:05 -07:00
Mike A. Trethewey
a424719fbd Wiki Doors 2020-03-07 14:38:08 -08:00
Mike A. Trethewey
c61bd00af6 Update Utils.py 2020-03-04 02:44:31 -08:00
Mike A. Trethewey
ccd48dfa4d Sanity checks 2020-03-04 02:33:42 -08:00
Mike A. Trethewey
85587848d6 Meh, shoot from hip 2020-03-04 02:22:32 -08:00
Mike A. Trethewey
126a7793a4 Try to fix Linux save path 2020-03-04 01:22:45 -08:00
Mike A. Trethewey
c3a7f69c4b Prelim build scripts 2020-02-23 22:46:50 -08:00
aerinon
1f7c27009e Whole ton of things:
-Experimental Flag
--Mirror Scroll
--Mortal GT Minibosses
--Random door kinds
-Crossed Mode
--Standard logic
--Nothing Items
--GT Trash fill skip
--Too many keys in retro
--Hint work
--Spoiler clarification
--Aga 1 logic
-Misc
--Retro nothing item
--Bombable/Dashable matching
--ER+Inverted Logic fix
--Logic for GT Gauntlet/Wizzrobes
--Logic for PoD Sexy Statue switch
2020-02-11 14:40:58 -07:00
aerinon
ce1b28e3bd typo 2020-02-08 06:53:20 -07:00
compiling
e0eff76b9b Merge remote-tracking branch 'remotes/multi/multiworld_31' into multidoors 2020-01-19 18:18:43 +11:00
aerinon
c4ae75bc2b Multiworld merge 2020-01-14 15:07:13 -07:00
Bonta-kun
ad278f91d6 Multiworld: clients will now be automatically be identified from the rom name and have their names and teams set by the host, meaning those need to be configured during seed gen
Player names will show up in spoiler log and hint tiles instead of player id
MultiClient: autoreconnect to mw server
2020-01-14 10:42:27 +01:00
compiling
a3a706d8c1 Merge remote-tracking branch 'remotes/door_rando/DoorDev' into Dev 2020-01-11 09:17:41 +11:00
aerinon
24a01bef98 Last commit to fix ice cross spilt the area logically in cross-dungeon
Wiki table function
Trap flags for gauntlet doors
2020-01-08 12:43:37 -07:00