aerinon
ddd3aaf9a2
More prize door refinement
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Incorporating drop entrances better in the find proposal algorithm
2021-09-16 15:20:29 -06:00
aerinon
bce3bcf4fe
Remove stonewall pre-opening code in favor of dynamic softlock prevention (Promoted from experimental)
2021-09-14 16:02:31 -06:00
aerinon
eab9404398
Allow Blind's Cell to be shuffled if Blind is not the boss
2021-09-14 15:40:55 -06:00
aerinon
c5f6c46bd8
Remove unique annotation from FastEnum class
2021-09-14 15:24:23 -06:00
aerinon
c64d499bab
Maps/compasses should not be advancement items if the restriction is none
2021-09-14 15:03:51 -06:00
aerinon
a9b872b88d
Ambrosia logic fixes
2021-09-14 15:02:45 -06:00
aerinon
391db7b5c4
Clustered bias algorithm
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Fixes for various other algorithms
2021-09-14 15:02:18 -06:00
aerinon
ebf237cca3
Ambrosia logic fixes
2021-09-14 15:00:55 -06:00
aerinon
ef998a2f7f
Merge branch 'Ambrosia' into Bias
2021-09-10 09:18:49 -06:00
aerinon
a6e49513be
Merge branch 'DoorDevUnstable' into Ambrosia
2021-09-10 09:17:23 -06:00
aerinon
a7fffd3267
More refinement for prize locked parts of a dungeon and key rule interaction
2021-09-10 09:13:20 -06:00
aerinon
ec7c1489c7
Removed rails flag and just edited the object table for prevent mode in mixed travel
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Updated rails in PoD Arena to prevent hovering better
2021-09-07 16:25:42 -06:00
aerinon
e48dbe3d27
Prize relevance refinement
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Subtle change on bk restriction - only restrict if bk was determined to be the way forward
2021-09-02 18:10:49 -06:00
aerinon
2760841836
Prevent keys doors on door pairs that loop on themselves in the same supertile. (Excludes dead ends)
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Thus, there's not chance for a keys to be wasted.
2021-09-02 17:00:36 -06:00
aerinon
cb8a168b6c
Merge pull request #123 from Catobat/ItemPool
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Fix money balancing with reduced item pool
2021-09-01 15:57:14 -06:00
aerinon
84fb47ba9d
Couple of big key logic fixes - one with bk forced
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Another with bk assumed to be found early in dungeon
Catobat map check fix from rom
2021-08-31 15:36:38 -06:00
aerinon
10c01034fd
Minor rom fix
2021-08-31 14:10:47 -06:00
aerinon
dad6016498
Rom features: update cutofftable
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Add a multiworld ram slot for item that just got grabbed
2021-08-30 15:57:45 -06:00
aerinon
07287d85a7
Improve exclusion calculation
2021-08-30 15:21:25 -06:00
aerinon
67c4fee636
Boss shuffle fix - fixes some bias discovered by krebel
2021-08-30 15:20:27 -06:00
aerinon
91fbcd38da
Fix shop hints in ER modes where shops are not located vanilla
2021-08-27 15:13:37 -06:00
aerinon
9e7223795f
Fix for path checking. should get pinball more often
2021-08-27 15:03:27 -06:00
aerinon
759e9979da
Rule fix for bigkey shuffle, use the always_allow for the big key, but require it for every other item
2021-08-26 15:51:12 -06:00
aerinon
23352c3bf7
Correct promotion of map and compass to advancement to add that logic
2021-08-26 15:36:12 -06:00
aerinon
4e8a8d2840
Compass/Map can be progressive
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Fixed filter_for_potential_bk_locations
Changed rules to use dungeon_table
2021-08-26 15:33:27 -06:00
aerinon
5c835dc243
Fix can_beat_game error
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Add start_region awareness to door finder combinations
Added dungeon table
2021-08-26 15:33:08 -06:00
aerinon
1f884649d1
Remove unnecessary imports
2021-08-26 15:32:35 -06:00
aerinon
5614dea2b5
Fix can_beat_game error
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Add start_region awareness to door finder combinations
Added dungeon table
2021-08-26 15:28:42 -06:00
aerinon
746a739339
Main structure for various biased fills
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Lots of help around correctly reserving locations
2021-08-26 15:27:05 -06:00
aerinon
4d776e0fee
Compass/Map can be progressive
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Fixed filter_for_potential_bk_locations
Changed rules to use dungeon_table
2021-08-26 15:25:29 -06:00
aerinon
6f06dbcd04
Fix can_beat_game error
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Add start_region awareness to door finder combinations
Added dungeon table
2021-08-26 15:21:10 -06:00
aerinon
f259e8bdc8
Boss item restriction logic added
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Reserved location logic started
2021-08-20 14:32:54 -06:00
aerinon
b2a6e4a7d4
Update release notes
2021-08-20 10:06:45 -06:00
aerinon
939d495be7
Merge in combinatoric key logic from keyLogicAttempt1 branch
2021-08-20 10:03:40 -06:00
aerinon
4e91e627e1
Split dungeon refinement
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Prize relevance refinement
2021-08-19 16:21:42 -06:00
aerinon
25bc968b62
Key counts for vanilla fixed
2021-08-19 16:15:05 -06:00
aerinon
e34218c7a9
Merge remote-tracking branch 'origin/DoorDevUnstable' into DoorDevUnstable
2021-08-16 15:30:37 -06:00
aerinon
71079269fa
Total keys fix for key logic
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(Basic reductions do not affect amount of keys placed while crossed does)
2021-08-16 15:29:40 -06:00
aerinon
b53a005545
Fix for last ditch problems
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Special bk adjustments
Exception for self locking key doors in key lock checker
2021-08-16 15:28:20 -06:00
aerinon
54004118f5
Minor bug during exploration
2021-08-13 14:41:35 -06:00
aerinon
678e5eb091
Multi-entrance crystal doesn't propagate between dungeons
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Multi-entrance: don't use unreachable entrances for reachable stats
2021-08-13 14:41:04 -06:00
aerinon
fd24c016e2
Total keys fix for key logic
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(Basic reductions do not affect amount of keys placed while crossed do)
2021-08-12 15:59:01 -06:00
aerinon
e052468dba
Merge pull request #122 from StructuralMike/DoorDevUnstable
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Change the bomblogic-CLI to bombbags and add it to the example mystery yaml
2021-08-12 13:53:58 -06:00
aerinon
6205dc2cb0
Merge in unstable changes
2021-08-12 13:50:34 -06:00
aerinon
de6f3683d0
Fixed bug with sfx_shuffle in mystery
2021-08-12 13:45:51 -06:00
aerinon
d6a56e645e
Bug with MutliClient that didn't register shop locations unless you were in one
2021-08-12 13:45:20 -06:00
aerinon
9153dbd382
Fixed a problem that cropped up in retro+vanilla with big key placement
2021-08-12 13:44:47 -06:00
aerinon
7623de396c
Fixed some bk special handling
2021-08-12 13:39:32 -06:00
StructuralMike
dcba2be757
Bombbag instead of Bombbags
2021-08-11 16:29:12 +02:00
StructuralMike
44efe51e02
Changing the cli to be bombbags over bomblogic
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Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.
Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00