aerinon
f4524d8a87
Fix Snitch Lady (West) location on map
2023-03-13 16:28:11 -06:00
aerinon
d85a63ece1
Damage table start
2023-03-13 11:11:59 -06:00
aerinon
4aae603462
Merge branch 'DoorDevUnstable' into Sandbox
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# Conflicts:
# ItemList.py
# Items.py
# Main.py
# Rom.py
# data/base2current.bps
2023-03-10 13:43:38 -07:00
aerinon
affd7568cb
Minor adjustments to world model refactor
2023-03-09 16:48:14 -07:00
aerinon
1a1c60f84a
Merge branch 'SynthesisOWRMerge' of github.com:codemann8/ALttPDoorRandomizer into codemann8-SynthesisOWRMerge
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# Conflicts:
# Rules.py
# source/overworld/EntranceShuffle2.py
2023-03-09 11:29:03 -07:00
aerinon
14ced2435c
Update for enemizer bits
2023-03-06 16:29:58 -07:00
aerinon
a5da504b90
Fix for district shuffle's placeholder issue
2023-03-03 16:53:50 -07:00
aerinon
a75b36e2eb
ER2 Minor issues
2023-03-01 16:23:03 -07:00
aerinon
6c0da515b4
Fix dungeon_only + pottery modes
2023-02-24 17:00:25 -07:00
aerinon
7397d779ad
Changing colorizing pots defaults
2023-02-24 16:20:29 -07:00
aerinon
409f7d50d5
Rom changes (see that commmit message or release notes)
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Customizer improvements:
- Better logic around customized lobbies
- Better logic around customized door types
Fix to key doors that was causing extra key doors
Generation improvement around crystal switches
Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes)
Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin
2023-02-24 14:25:04 -07:00
aerinon
9a71e56546
Trap door refinement with "optional" value versus "vanilla"
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Slight balance of chaos mode
Warping Pool trap no longer shuffled
2023-02-17 16:55:35 -07:00
aerinon
d7c15ae22c
Strict and Partial key logic implementations with new test suite utility
2023-02-17 10:07:43 -07:00
aerinon
2b8b9156d9
Minor randomization consistency
2023-02-17 10:03:37 -07:00
aerinon
f0101c9854
Trap door mode initial work
2023-02-16 11:49:29 -07:00
aerinon
0e82dd73b7
Merge branch 'DoorDev' into DoorDevUnstable
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# Conflicts:
# Doors.py
# Main.py
# RELEASENOTES.md
2023-02-15 14:27:26 -07:00
aerinon
a304fd31ac
Standard keysanity distribution and generation fixes
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Includes new S&Q safety
2023-02-14 15:58:52 -07:00
aerinon
fb13785abc
Minor standard generation fix
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Minor ER + Partitioned fix
2023-02-06 13:46:25 -07:00
aerinon
7c75053cc1
Fix for vanilla mire key logic
2023-01-30 15:32:26 -07:00
aerinon
4547a0a43b
Logic fix for sanc mirror route
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Minor updates to customizer
Minor update to new ER (seed duplication issue)
2023-01-18 08:02:32 -07:00
aerinon
22dfeeecca
Starting inventory updates
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Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
Thomas Prescott
beb7f8074b
remove hard requirement of tkinter when using CLI
2023-01-07 14:58:24 -06:00
aerinon
9ca3d179f9
Fix for randomization replication issue
2023-01-06 15:01:24 -07:00
aerinon
8839926a97
Race flag on GUI
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Async Doors League presets
Take into account starting inventory with default item pool
2023-01-06 13:56:18 -07:00
aerinon
c2da20207b
Fix for experimental inverted + vanilla ER
2023-01-03 16:10:32 -07:00
codemann8
118adabeb1
Changing mirror exits to be dynamically created
2022-12-30 06:17:54 -06:00
codemann8
c6d0df5f4f
Modeling Fairy Ascension Mirror Spot more correctly
2022-12-29 23:46:15 -06:00
codemann8
6240061a65
Final fixes and reorganization to Inverted Region merging
2022-12-16 18:26:05 -06:00
codemann8
55a91f8d17
Merged in DRUnstable v1.2.0.1
2022-12-16 18:18:07 -06:00
aerinon
ccb35fd1b1
Small key door limit per dungeon
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RainPrevention fix
2022-12-16 15:56:53 -07:00
codemann8
2d26954422
Final fixes and reorganization to Inverted Region merging
2022-12-15 17:26:02 -06:00
codemann8
86c8fd37e7
Reorganized and renamed regions, rules, and lists
2022-12-14 05:36:36 -06:00
codemann8
f8bba4176b
Reorganized and renamed regions, rules, and lists
2022-12-14 04:12:17 -06:00
codemann8
8e08f336d0
Merging Regions and Rulesets
2022-12-13 01:40:44 -06:00
aerinon
f0ad711e78
Fix inverted Lean/Lite ER
2022-12-09 16:44:26 -07:00
codemann8
5ac01f4f35
Merged Inverted/Open ER code and data
2022-12-07 22:16:55 -06:00
codemann8
52edfcdddb
Merged Inverted/Open ER code and data
2022-12-07 22:05:48 -06:00
aerinon
c42f3c3202
Various typos and fixes
2022-12-07 16:06:31 -07:00
codemann8
bd53400fec
Replaced all references of Inverted-variant regions/exits
2022-12-06 22:21:35 -06:00
aerinon
89f467f995
District generation fix
2022-12-01 16:22:15 -07:00
aerinon
becba348b9
New goals and rom update
2022-12-01 14:10:10 -07:00
aerinon
1134eb23e7
Added support for various avianart modes
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Uncle boots hints
Some key logic re-working unsure if safe
2022-11-28 15:05:39 -07:00
aerinon
fa75d2b4e9
Possible fix for standing items weirdness
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Generation fix for Bumper Cave
Chaos door type fix
Minor fix for universal keys
Relaase notes update
2022-11-10 14:14:54 -07:00
aerinon
bd619ff2ef
Bumper cave fixes for ES2
2022-10-27 15:48:04 -06:00
aerinon
1167f2b1ba
Bumper cave fix for new entrance shuffle
2022-10-27 15:23:58 -06:00
aerinon
4f2fed48d7
Big key door fix
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Some generation fixes (need to look at pre-validate some more)
Bumped up escape assist values in non-basic shuffles
2022-10-26 16:46:32 -06:00
aerinon
57c479e1c2
Overworld enemizer work
2022-10-25 09:14:19 -06:00
aerinon
1529ec9473
First pass on boss randomization
2022-10-06 14:17:12 -06:00
aerinon
a5fc4dd7a6
Rules changes
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Implement Big Magic/Chicken/Fairy spawn items
2022-10-03 16:12:05 -06:00
aerinon
b71c7aa2b4
Underworld dropshuffle
2022-09-30 15:38:35 -06:00