codemann8
9d6335efd7
Version bump 0.6.1.8
2026-01-01 12:13:56 -06:00
codemann8
b3d629bc54
Fixed issue with follower logic assuming vanilla placement
2026-01-01 11:57:16 -06:00
codemann8
2f002fa921
Using main item fill to place followers
2026-01-01 11:26:59 -06:00
codemann8
b5ba21a039
Fixed error with HC Courtyard Tree Pull rule
2026-01-01 09:59:18 -06:00
codemann8
cb21e1e4e9
Fixed issue where OW sprite list data collides with following UW sprite pointer table
2025-12-22 08:31:38 -06:00
codemann8
faa00efe61
Version bump 0.6.1.7
2025-12-09 18:01:48 -06:00
codemann8
e003c25dc0
Merged in DR v1.5.2
2025-12-09 18:00:56 -06:00
codemann8
b983b52252
Version bump 0.6.1.6
2025-12-09 09:27:13 -06:00
codemann8
d40334f790
Fixed key counts being off
2025-12-09 09:25:55 -06:00
codemann8
159e7e3785
Version bump 0.6.1.5
2025-12-07 00:01:53 -06:00
codemann8
6cdcc800e0
Fixed error with non-prize shuffle
2025-12-07 00:00:14 -06:00
codemann8
72f370de4a
Version bump 0.6.1.4
2025-12-05 03:04:32 -06:00
codemann8
bd94cfa43f
Minor GUI fixes for triforce gfx
2025-12-05 02:54:57 -06:00
codemann8
e3e65f0540
Some fixes for DR v1.5.0
2025-12-04 19:51:51 -06:00
codemann8
0c7f88b588
Merge branch 'OverworldShuffleDev' of https://github.com/codemann8/ALttPDoorRandomizer into OverworldShuffleDev
2025-12-03 12:09:19 -06:00
codemann8
f9a11484a9
Merged in DR v1.5.0
2025-12-03 12:09:18 -06:00
codemann8
0bf6f5f0da
Merged in DR v1.5.0
2025-12-03 10:53:30 -06:00
codemann8
e48a4faf7c
Merged in DR v1.5.0
2025-12-03 10:40:54 -06:00
codemann8
2a1eeb25db
oops
2025-11-22 10:19:54 -06:00
codemann8
e13451df1e
Version bump 0.6.1.3
2025-11-22 09:23:18 -06:00
codemann8
a8ac33c093
Fix for post-mirror follower sprite gfx
2025-11-22 07:31:51 -06:00
codemann8
1bb803016e
Remove unneeded world region setting
2025-11-21 11:40:42 -06:00
codemann8
fb99d33007
Added new post-gen option to change TF Piece GFX
2025-11-19 09:54:31 -06:00
codemann8
2b7a9e3bf8
Added new gfx for 10/11 keys rather than A/B keys
2025-11-18 23:57:27 -06:00
codemann8
3e9070f30d
Added missing entries to OWR vanilla preset
2025-11-18 05:47:14 -06:00
codemann8
b62316d3f3
Merged in DR v1.4.11
2025-11-13 19:28:23 -06:00
codemann8
ef87884fb3
Fix to allow VRAM corruption in boss fights
2025-11-13 19:17:01 -06:00
codemann8
f66ec985a9
Version bump 0.6.1.2
2025-11-08 11:18:34 -06:00
codemann8
411f0bc7bc
Re-fixed purple chest follower dupe
2025-11-08 11:12:27 -06:00
codemann8
ace8f3144e
Adding missing rule for Hyrule Castle Tree Pull
2025-11-08 10:38:10 -06:00
codemann8
600865b659
Some fixes for Custom Goals
...
- Changed spoiler meta output to include goaltext
- Fixed GT Cutscene crash
- Allow multiple %d to resolve in goaltext
2025-11-08 10:37:16 -06:00
codemann8
2ff0aa7b67
Merge branch 'OverworldShuffleDev' of https://github.com/codemann8/ALttPDoorRandomizer into OverworldShuffleDev
2025-11-08 10:34:29 -06:00
codemann8
7016e5afbf
Yaml errors no longer fail silently
2025-11-08 10:34:26 -06:00
codemann8
7cfa8f4b4d
Yaml errors no longer fail silently
2025-11-08 02:36:28 -06:00
codemann8
a3dd82f467
Initial custom header implementation
2025-11-07 22:08:18 -06:00
codemann8
2771040cb3
Added custom gfx for Ped and Murahdahla
2025-11-07 22:06:07 -06:00
codemann8
bf7f307982
Version bump 0.6.1.1
2025-10-31 01:24:22 -05:00
codemann8
8cfeecdb60
Merge branch 'OverworldShuffleDev' of https://github.com/codemann8/ALttPDoorRandomizer into OverworldShuffleDev
2025-10-31 01:16:43 -05:00
codemann8
6edfbda0bf
Custom Goal framework fixes
2025-10-31 01:13:45 -05:00
codemann8
c5ea8e4703
Custom Goal framework fixes
2025-10-31 01:01:28 -05:00
codemann8
a5ce59c7e8
Version bump 0.6.1.0
2025-10-29 15:41:56 -05:00
codemann8
605bacf490
Implemented Custom Goal Framework
2025-10-29 15:17:24 -05:00
codemann8
fd28ef77d2
Fixed issue with Locksmith despawning after purple chest turn-in when a follower is stored
2025-10-29 15:01:56 -05:00
codemann8
6cb05f18ca
Changed vital/useful hints to logic hints
2025-10-29 14:07:21 -05:00
codemann8
fdbe9cf9fd
Implemented Custom Goal Framework
2025-10-29 05:23:59 -05:00
codemann8
ba444f4bbc
Remove duplicated hint possibility between location and item hinting
2025-10-27 23:23:10 -05:00
codemann8
048487fce0
Moved random settings resolutions into helper function
2025-10-19 23:35:17 -05:00
codemann8
917d126023
Fixed Ganon silvers hint for free-standing items
2025-10-18 02:27:43 -05:00
codemann8
8a68965872
New fix for pot drops when at sprite limit
2025-10-15 18:31:15 -05:00
codemann8
237ed4bdfd
Fixed pogdor (frogdor at PoD entrance) with Kiki following while exiting at PoD
2025-09-21 13:56:41 -05:00
codemann8
cce6abc468
Fixed issue with Duck overwriting GT cutscene gfx
2025-09-21 13:39:07 -05:00
codemann8
4a82b2ad50
Remove unused argument from MultiServer call
2025-09-21 13:37:07 -05:00
codemann8
277fdff0e1
Added new Snitch Lady text when Links House is placed there
2025-09-08 12:55:57 -05:00
codemann8
b8a40cf6c1
Version bump 0.6.0.8
2025-09-07 10:59:34 -05:00
codemann8
76dd0414ae
Merge branch 'OverworldShuffleDev' of https://github.com/codemann8/ALttPDoorRandomizer into OverworldShuffleDev
2025-09-07 10:54:39 -05:00
codemann8
52ed4cf7de
Re-fixed old man spawn on pyramid issue
2025-09-07 10:52:23 -05:00
codemann8
a5f14530cd
Allow Zelda escape to use TT Maiden Cell as checkpoint
2025-09-07 10:51:39 -05:00
codemann8
5fc3924b8a
Allow Zelda escape to use TT Maiden Cell as checkpoint
2025-09-03 02:55:29 -05:00
codemann8
808daf224d
Fixed EG2 spawn starts to connect logic exits more consistently
2025-09-03 02:54:58 -05:00
codemann8
95ec5c7983
Fixed error with placing Old Man cave in ER
2025-09-03 02:54:58 -05:00
codemann8
cb11ddb1c6
Fixed follower plando error
2025-09-03 02:41:26 -05:00
codemann8
d70ca29d62
Version bump 0.6.0.7
2025-08-25 15:22:50 -05:00
codemann8
062afa75b5
Fix for GT cutscene GFX
2025-08-25 15:21:23 -05:00
codemann8
18a8f98ff6
Version bump 0.6.0.6
2025-08-25 12:34:49 -05:00
codemann8
b80bed0853
Fix issue with Mystery subweights not correctly evaluating boolean settings
2025-08-25 12:31:11 -05:00
codemann8
802a75c2a3
Small doc fix
2025-08-25 11:21:58 -05:00
codemann8
c3d6c96e79
Added customizer ability to change GT cutscene gfx
2025-08-25 11:21:44 -05:00
codemann8
8372a8a9bf
Changing hard-coded value to labeled value
2025-08-19 10:21:26 -05:00
codemann8
0d3feb33d1
Various ROM fixes
...
- New chicken gfx
- Fixed music silence in DR when straight stairs lead into pre-Aga room
- Other various music fixes
2025-08-19 10:19:30 -05:00
codemann8
e4d7d40127
Version bump 0.6.0.5
2025-07-18 10:49:46 -05:00
codemann8
dd5f0618fd
Fixed map key totals on map pickup in non-DR
2025-07-18 10:46:39 -05:00
codemann8
76f429ac59
Version bump 0.6.0.4
2025-07-18 01:25:45 -05:00
codemann8
8e34dfa627
Fix incorrect sphere count in CLI output
2025-07-18 01:19:55 -05:00
codemann8
7e42fa2927
Restore Kodongo AI when in vanilla rooms
2025-07-13 00:27:52 -05:00
codemann8
30da5e8c22
Allow Old Man to exit from his destination entrance
2025-07-11 05:01:00 -05:00
codemann8
e66214cac3
Fix crash when Old Man exits out of his House entrance
2025-07-11 04:55:17 -05:00
codemann8
2d6b80e74f
Fix HUD to show prize, key count, and compass count if seen by player
2025-07-10 23:00:29 -05:00
codemann8
28fd328a53
Version bump 0.6.0.3
2025-06-16 14:55:01 -05:00
codemann8
fc0c5df943
Fixed issue with Quake scaring Kiki
2025-06-13 23:39:58 -05:00
codemann8
73ffa41751
Some basrom fixes
...
- Fix issue with no music in LH after S+Q from Kakariko
- Boots missing from menu upon collection until S+Q
- Kiki runs away if Link spawned from Sanc
- Locksmith sprite despawns after purple chest item get
2025-06-12 11:00:14 -05:00
codemann8
a1e6509765
Reset MSU Resume on S+Q
2025-06-05 20:53:37 -05:00
codemann8
69ff38521e
Restoring water floor in Arrghus' room in boss shuffle
2025-06-05 19:53:01 -05:00
codemann8
42e560f72c
Merged in DR v1.4.10
2025-05-16 23:51:04 -05:00
codemann8
be4a440f6c
Revert "Possibly fix false positive error message for python package requirements"
...
This reverts commit 63f39c5c05 .
2025-05-16 23:43:41 -05:00
codemann8
4cd1443634
Possible fix for prizes not getting placed in major locations
2025-05-16 23:42:47 -05:00
codemann8
870d157e58
Fixed issue with mirroring with a dropped purple chest
2025-05-16 22:27:36 -05:00
codemann8
42bafa1c99
Locksmith follower now behaves closer to vanilla
2025-05-16 22:22:37 -05:00
codemann8
73ee8a9942
Version bump 0.6.0.2
2025-05-04 09:33:32 -05:00
codemann8
fc172dd593
Fixed issue with item pool placing items on Zelda Drop Off
2025-05-04 09:31:36 -05:00
codemann8
40bff27e6b
Various bug fixes for Follower Shuffle post-launch
...
- Fix issue with infinite purple chest item get
- Fix issue with Kiki running away on iframe ledge hops
- Fix issue with bad follower gfx on screens with followers
- Fix issue with Zelda appearing in conditional follower locations
2025-05-04 09:27:29 -05:00
codemann8
a1eee9f074
Version bump 0.6.0.1
2025-05-01 08:12:24 -05:00
codemann8
8309b1cf9c
Error when follower shuffle not enabled
2025-05-01 08:11:00 -05:00
codemann8
dee0a25f42
oopsie
2025-05-01 04:31:47 -05:00
codemann8
3f930c095c
Version bump 0.6.0.0
2025-04-30 13:47:49 -05:00
codemann8
1c0641c57e
Merged in DR v1.4.9
2025-04-30 07:07:57 -05:00
codemann8
3a59fa3e03
Fixed incorrect bunny music issue
2025-04-30 06:49:42 -05:00
codemann8
fcaaab30a4
Initial Follower Shuffle Implementation
2025-04-30 06:45:16 -05:00
codemann8
fe0cfe8b3a
fix: various Enemizer fixes
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Fixed enemizer sprite gfx for soldier enemies falling down pits
Remove unnecessary sprite sheet subgroup for somaria platforms
Freeing up unnecessary sprite sheet subgroups for old man screens
Fix paradox cave and kakariko shop gfx in enemizer
Fix swamp drain gfx in enemizer
Fix bat crash sprite gfx in enemizer
Remove unused subgroups and consolidate purple chest/frog sprite sheets
Remove invalid OW IDs from sprite sheets
2025-04-17 14:44:38 -06:00
codemann8
267552bfee
Improved Retro button in GUI
2025-04-16 01:24:59 -05:00
codemann8
63f39c5c05
Possibly fix false positive error message for python package requirements
2025-04-16 01:19:51 -05:00