codemann8
21a1706657
Merged in DR v1.4.1.6
2024-02-23 11:48:04 -06:00
codemann8
9ad5cebddf
Fixed some typos and incorrect references
2024-01-09 07:15:19 -06:00
codemann8
0b7b82d027
Split overworld model up by screen
2024-01-05 12:58:35 -07:00
aerinon
215c80eb4a
fix(algorithm): District algorithm fails if unable to comply with restriction
2023-11-15 13:36:09 -07:00
aerinon
1434911727
Freeze fairy abyss/beam dash enemies
...
Fix original key drops on split supertiles (pokey 1)
Fix mystery/customizer boolean issue
Enemy bans
2023-10-06 10:47:22 -06:00
aerinon
267e3214a7
Merge branch 'DoorDevUnstable' into DoorDevVolatile
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# Conflicts:
# CLI.py
# Main.py
# RELEASENOTES.md
# Rom.py
# Rules.py
# data/base2current.bps
# source/classes/CustomSettings.py
# source/tools/MysteryUtils.py
2023-09-29 11:44:23 -06:00
aerinon
dc96c53a95
Fix for Ganonhunt and various algorithms
2023-09-28 10:43:03 -06:00
codemann8
b0d8ea074c
Fixed issue with Major Item + TF goals
2023-08-19 13:27:38 -05:00
aerinon
cf2e001447
Fix for TFH
2023-08-17 13:42:45 -06:00
aerinon
90f1629f0e
Merge branch 'DoorDevUnstable' into DoorDevVolatile
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# Conflicts:
# Main.py
# MultiClient.py
# Rom.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/item/widgets.json
# source/gui/bottom.py
# source/gui/widgets.py
2023-08-04 11:33:31 -06:00
codemann8
8362886cc1
Merged in DR v1.2.0.17
2023-06-16 12:14:16 -05:00
codemann8
a842939e92
Various region/rule reorganization to match DR
2023-06-13 18:36:16 -05:00
aerinon
0ab54def8b
Removed backup locations for Dungeon Only and Major Only algorithms. If item cannot be placed in the appropriate location, the seed will fail to generate instead.
2023-06-08 10:25:05 -06:00
codemann8
393cbdd0ab
Apples/BeeTraps/Fairies now spawn automatically under pots
2023-05-08 05:03:53 -05:00
codemann8
793f3b30b0
Merged in DR v1.2.0.14 (2nd)
2023-04-07 12:04:12 -05:00
aerinon
187478eb24
Merge branch 'DoorDevUnstable' into Sandbox
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# Conflicts:
# Gui.py
# Main.py
# Rom.py
# Rules.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/dungeon/widgets.json
2023-04-05 16:26:26 -06:00
aerinon
4aae603462
Merge branch 'DoorDevUnstable' into Sandbox
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# Conflicts:
# ItemList.py
# Items.py
# Main.py
# Rom.py
# data/base2current.bps
2023-03-10 13:43:38 -07:00
codemann8
93eea0b40f
Added Cold Fairy Statue to bonkable locations
2023-03-09 20:35:39 -06:00
aerinon
1a1c60f84a
Merge branch 'SynthesisOWRMerge' of github.com:codemann8/ALttPDoorRandomizer into codemann8-SynthesisOWRMerge
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# Conflicts:
# Rules.py
# source/overworld/EntranceShuffle2.py
2023-03-09 11:29:03 -07:00
codemann8
e6a1476244
Merged in DR v1.2.0.11
2023-03-07 18:58:08 -06:00
aerinon
a5da504b90
Fix for district shuffle's placeholder issue
2023-03-03 16:53:50 -07:00
codemann8
d1b4d9e044
Merged in DR v1.2.0.10
2023-03-02 19:07:04 -06:00
aerinon
6c0da515b4
Fix dungeon_only + pottery modes
2023-02-24 17:00:25 -07:00
codemann8
4caee1cbec
Merged in DR v1.2.0.9
2023-02-24 16:14:00 -06:00
aerinon
409f7d50d5
Rom changes (see that commmit message or release notes)
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Customizer improvements:
- Better logic around customized lobbies
- Better logic around customized door types
Fix to key doors that was causing extra key doors
Generation improvement around crystal switches
Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes)
Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin
2023-02-24 14:25:04 -07:00
codemann8
4ea0eda0b9
Initializing districts after OWR so ER can use them
2023-02-22 17:37:27 -06:00
codemann8
ab5f348f77
Merged in DR v1.2.0.8
2023-02-18 19:33:15 -06:00
aerinon
d7c15ae22c
Strict and Partial key logic implementations with new test suite utility
2023-02-17 10:07:43 -07:00
codemann8
55a91f8d17
Merged in DRUnstable v1.2.0.1
2022-12-16 18:18:07 -06:00
codemann8
a4120e0cb5
Merged in DR v1.2.0.1
2022-12-16 18:14:27 -06:00
codemann8
f8bba4176b
Reorganized and renamed regions, rules, and lists
2022-12-14 04:12:17 -06:00
codemann8
8e08f336d0
Merging Regions and Rulesets
2022-12-13 01:40:44 -06:00
codemann8
bd53400fec
Replaced all references of Inverted-variant regions/exits
2022-12-06 22:21:35 -06:00
codemann8
e5afe70bcb
Merged DR v1.2.0.0
2022-12-03 01:52:22 -06:00
aerinon
89f467f995
District generation fix
2022-12-01 16:22:15 -07:00
aerinon
1134eb23e7
Added support for various avianart modes
...
Uncle boots hints
Some key logic re-working unsure if safe
2022-11-28 15:05:39 -07:00
codemann8
f762d982a2
Mixed Districts Initial Implementation
2022-11-05 18:26:52 -05:00
aerinon
b71c7aa2b4
Underworld dropshuffle
2022-09-30 15:38:35 -06:00
aerinon
037a9479d8
UW Enemizer Work
2022-09-26 14:07:41 -06:00
aerinon
db43ce8d15
Fix keyshuffle
2022-09-08 16:24:48 -06:00
aerinon
87834986d4
Retro break up of various options
2022-09-02 13:09:39 -06:00
aerinon
af4f8e5b4b
Flute mode
...
And some odd fixes
2022-09-01 13:59:26 -06:00
codemann8
97455dc140
Implemented Bonk Drop Shuffle
2022-07-24 12:50:37 -05:00
codemann8
df86503941
Merged in DR v1.0.1.0
2022-07-08 10:59:00 -05:00
aerinon
f93ecf9412
New baserom with various fixes for both font and multiclient issue with pottery
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Bump TFH limit to 850. It throws an error if you try to generate with too many pieces.
2022-04-28 16:27:37 -06:00
aerinon
a9797bfd83
Merge branch 'DoorDevUnstable' into DoorDevVolatile
...
# Conflicts:
# Main.py
# RELEASENOTES.md
# Rom.py
# data/base2current.bps
2022-04-21 13:18:06 -06:00
aerinon
1c4e3e09ba
Major only update (split pot keys and key drops)
2022-04-21 13:13:41 -06:00
aerinon
26e8e23fce
Initial work on new pottery modes
2022-04-19 13:56:39 -06:00
codemann8
2a51f5bb3b
Merged in DR v1.0.0.3
2022-04-15 10:45:12 -05:00
aerinon
c7de8dad79
Minor bug in dungeon_only algoithm (also affected fallback grouping in major_only and vanilla)
2022-04-13 14:27:45 -06:00