codemann8
0b7b82d027
Split overworld model up by screen
2024-01-05 12:58:35 -07:00
KrisDavie
dad1ee8336
Implement basic HMG logic
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* Ice Palace Lobby Clip
* Kikiskip to Pod
* Mire -> Hera -> Swamp
- Mire small door to rupee room is removed
- Hera and Swamp keys are placed without logic
- Swamp locked by vanilla rules or having all mire smalls
* Above as connectors in ER
2023-12-22 22:48:42 +01:00
aerinon
0bd1f90bca
feat: MW progresssion balancing tweaked to be percentage based instead of raw count. Tries to keep each player's locations in each sphere within 80% of the player with the most locations available. (Measured with percentage instead of raw count.) Old algo tried to keep everyone within 20 locations of each other. Difficult if one player has a lot more locations than another.
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fix: Potential fix for early Trinexx start
2023-12-14 10:13:22 -07:00
aerinon
c4ec28da76
fix: minor fix for take_anys
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fix: money balancing - initialization in a good case
2023-12-13 13:59:34 -07:00
aerinon
215c80eb4a
fix(algorithm): District algorithm fails if unable to comply with restriction
2023-11-15 13:36:09 -07:00
aerinon
90f1629f0e
Merge branch 'DoorDevUnstable' into DoorDevVolatile
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# Conflicts:
# Main.py
# MultiClient.py
# Rom.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/item/widgets.json
# source/gui/bottom.py
# source/gui/widgets.py
2023-08-04 11:33:31 -06:00
aerinon
0ab54def8b
Removed backup locations for Dungeon Only and Major Only algorithms. If item cannot be placed in the appropriate location, the seed will fail to generate instead.
2023-06-08 10:25:05 -06:00
aerinon
187478eb24
Merge branch 'DoorDevUnstable' into Sandbox
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# Conflicts:
# Gui.py
# Main.py
# Rom.py
# Rules.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/dungeon/widgets.json
2023-04-05 16:26:26 -06:00
aerinon
b44caa76a7
Customize certain potions refills.
2023-03-13 14:26:25 -06:00
aerinon
4aae603462
Merge branch 'DoorDevUnstable' into Sandbox
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# Conflicts:
# ItemList.py
# Items.py
# Main.py
# Rom.py
# data/base2current.bps
2023-03-10 13:43:38 -07:00
aerinon
d7c15ae22c
Strict and Partial key logic implementations with new test suite utility
2023-02-17 10:07:43 -07:00
aerinon
a304fd31ac
Standard keysanity distribution and generation fixes
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Includes new S&Q safety
2023-02-14 15:58:52 -07:00
aerinon
7c75053cc1
Fix for vanilla mire key logic
2023-01-30 15:32:26 -07:00
aerinon
becba348b9
New goals and rom update
2022-12-01 14:10:10 -07:00
aerinon
1134eb23e7
Added support for various avianart modes
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Uncle boots hints
Some key logic re-working unsure if safe
2022-11-28 15:05:39 -07:00
aerinon
4f2fed48d7
Big key door fix
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Some generation fixes (need to look at pre-validate some more)
Bumped up escape assist values in non-basic shuffles
2022-10-26 16:46:32 -06:00
aerinon
a5fc4dd7a6
Rules changes
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Implement Big Magic/Chicken/Fairy spawn items
2022-10-03 16:12:05 -06:00
aerinon
3c0f6ca0e6
UW Enemizer work
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Refinements for data table support
2022-09-27 14:40:43 -06:00
aerinon
037a9479d8
UW Enemizer Work
2022-09-26 14:07:41 -06:00
aerinon
4e418f4218
Important key fix for logic placment
2022-09-02 13:10:03 -06:00
aerinon
87834986d4
Retro break up of various options
2022-09-02 13:09:39 -06:00
aerinon
3975c6c65d
Merge branch 'DoorDevUnstable' into Synthesis
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# Conflicts:
# TestSuite.py
2022-09-01 11:38:02 -06:00
aerinon
4aff460b22
Fix for crossed doors with ambrosia
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Fix for ER + OWG in crossed doors
Fix for Small Key shuffle
2022-08-30 13:51:12 -06:00
aerinon
3e6f2bb79b
Fixed issue with small key shuffle when big keys aren't
2022-08-26 15:20:53 -06:00
aerinon
152c383233
Merge branch 'DoorDevUnstable' into Customizer
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# Conflicts:
# Bosses.py
# ItemList.py
# Main.py
# Mystery.py
# RELEASENOTES.md
# Rom.py
# data/base2current.bps
2022-08-24 13:38:59 -06:00
aerinon
0d5ea19ecd
Fix for small key fill
2022-08-23 15:52:59 -06:00
aerinon
2ed0a80609
Fix for pot items to not reload with the supertile
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Key distribution change
Unique boss shuffle make gt bosses also unique
Removed text color in hints due to bug
2022-08-11 15:25:09 -06:00
aerinon
7dd5cc0e36
Merge branch 'DoorDevVolatile' into Customizer
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# Conflicts:
# BaseClasses.py
# ItemList.py
# Main.py
2022-04-21 11:14:40 -06:00
aerinon
31a279d63d
Trinity goal added
2022-04-20 14:06:55 -06:00
aerinon
5cc04ed675
Msu resume bug on patcher
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Check for retro arrows in pots
2022-04-20 14:00:16 -06:00
aerinon
cf227aafc0
Trinity goal
2022-04-04 13:37:07 -06:00
aerinon
69bae0f338
Merge branch 'DoorDevVolatile' into Customizer
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# Conflicts:
# DoorShuffle.py
2022-03-29 13:30:49 -06:00
aerinon
031ec9983f
Forfeit multiworld option fix for shops and pots
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GT junk fill reworked for pottery lottery
2022-03-25 14:54:28 -06:00
aerinon
5e07e49798
Fix documentation and example
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Fix msu_resume issue
Fix empty locations
Throw error on unknown items
2022-03-25 08:43:11 -06:00
aerinon
dfb9ebfbdb
Customizer main work
2022-03-22 16:13:31 -06:00
aerinon
b7e307f4c1
BPS flag for Mystery
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Expanded logic options for mystery
Fixed a shopsanity+district bug
Fixed the keysanity menu not showing map marks
2022-02-24 14:06:34 -07:00
aerinon
49accbd2b1
Many bugfixes
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* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon
5211b305e6
Re-worked settings for pottery lottery
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Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon
515f6dafed
Standing Items refinement - starting testing no keydrops and pot shuffle
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Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
2022-01-04 15:48:27 -07:00
aerinon
b2f2565271
Standing Items initial commit
2021-12-16 16:02:11 -07:00
aerinon
c651d1d584
Merge branch 'DoorDevUnstable' into DoorDevVolatile
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# Conflicts:
# Main.py
2021-12-06 15:41:19 -07:00
aerinon
10a440e4ee
Potential fix for money balancing
2021-11-19 16:09:00 -07:00
aerinon
ba8f15b6e0
Clean up and vanilla fill improvements
2021-11-15 16:22:50 -07:00
aerinon
61f659a511
Initial fill changes
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Merge branch 'Bias' into DoorDevVolatile
# Conflicts:
# Rom.py
2021-11-02 16:03:21 -06:00
aerinon
28b87428cc
Changed bias named. Added districting
2021-10-05 13:58:30 -06:00
aerinon
a9b872b88d
Ambrosia logic fixes
2021-09-14 15:02:45 -06:00
aerinon
391db7b5c4
Clustered bias algorithm
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Fixes for various other algorithms
2021-09-14 15:02:18 -06:00
aerinon
ebf237cca3
Ambrosia logic fixes
2021-09-14 15:00:55 -06:00
aerinon
ef998a2f7f
Merge branch 'Ambrosia' into Bias
2021-09-10 09:18:49 -06:00
aerinon
a6e49513be
Merge branch 'DoorDevUnstable' into Ambrosia
2021-09-10 09:17:23 -06:00