Commit Graph

215 Commits

Author SHA1 Message Date
aerinon
c08fb4bd5e Initial work for fixing standard (basic only so far) 2020-01-19 18:13:06 +11:00
compiling
4f7aea7dde Sweep for events when checking beatability. 2020-01-19 15:04:11 +11:00
compiling
9033b5331f Optimise crystal checks a bit - only check regions with out of logic doors. 2020-01-18 14:01:06 +11:00
compiling
b6d17e5f12 Reintroduce sweep_for_crystal_access - currently required in certain layouts (key door blocks flow of blue-state between reachable rooms) 2020-01-17 21:19:31 +11:00
compiling
ee7d795780 Temp remove sweep_for_crystal_access - not required? 2020-01-16 22:15:55 +11:00
compiling
ee8c629ac7 Merge commit 'c4ae75bc2b866e4a304614200eac678fd4da4aee' into multidoors 2020-01-16 20:23:43 +11:00
compiling
62e56bc9ee Check if spread_crystal_access should be called when each new region is reached. 2020-01-16 19:21:58 +11:00
aerinon
c4ae75bc2b Multiworld merge 2020-01-14 15:07:13 -07:00
compiling
4d35a02e99 Separate doorShuffle for each player
Add doorShuffle to spoiler metadata
2020-01-11 12:01:21 +11:00
compiling
a3a706d8c1 Merge remote-tracking branch 'remotes/door_rando/DoorDev' into Dev 2020-01-11 09:17:41 +11:00
compiling
e2df282201 Merge remote-tracking branch 'remotes/multi/multiworld_31' into Dev 2020-01-11 08:58:09 +11:00
Bonta-kun
2f5a3e24dd Small shops refactor, cleanup some inverted mess 2020-01-10 11:41:22 +01:00
Bonta-kun
77ae96cf1b Refactor rom patching now that jsonrom patches can safely be merged 2020-01-10 07:02:44 +01:00
Bonta-kun
6bafdfafe6 Mystery: rom options can be set in weights file, eg
rom:
  sprite:
    random: 1
    randomonhit: 1
    mog: 1
  disablemusic: off
  quickswap:
    on: 1
    off: 0
  menuspeed:
    normal: 1
    instant: 1
    double: 1
    triple: 1
    quadruple: 1
    half: 1
  heartcolor:
    red: 1
    blue: 1
    green: 1
    yellow: 1
    random: 1
  heartbeep:
    double: 1
    normal: 1
    half: 1
    quarter: 1
    off: 1
  ow_palettes:
    default: 1
    random: 1
    blackout: 1
  uw_palettes:
    default: 1
    random: 1
    blackout: 1
2020-01-09 17:46:07 +01:00
Bonta-kun
42b85d7a3c Include sphere0 items in the spoiler log and in the playthrough 2020-01-09 08:31:49 +01:00
aerinon
19faf41e79 Retro to match Bonta solution
Minor gui updates
2020-01-06 15:56:14 -07:00
aerinon
6569d81e2a Retro to match Bonta solution
Minor gui updates
2020-01-06 15:54:59 -07:00
aerinon
f26c83e852 Made the CollectionState crystal switch aware and added crystal rules
Small adjustment to big key forbidding
2020-01-06 15:32:33 -07:00
compiling
0c2580dea9 Fix conflicts 2020-01-05 21:51:07 +11:00
compiling
9803515315 Merge remote-tracking branch 'remotes/door_rando/DoorDev' into Dev 2020-01-04 21:33:42 +11:00
compiling
edd656b903 Swap implementation of Take Any fix to match Multiworld. 2020-01-03 08:27:22 +11:00
aerinon
fea605ae66 Fixing conflicts 2020-01-02 11:52:24 -07:00
aerinon
88849e921c Revert "Revert "Cross Dungeon initial work""
This reverts commit fadc085b67.
2020-01-02 11:37:47 -07:00
compiling
0eed4bb527 Add shop door ids to tables (used when shop locations are vanilla)
Do not replace Upgrade Fairy with retro shop
2020-01-02 16:33:00 +11:00
Bonta-kun
fe307b1ac7 bzzz bzzz 2019-12-30 03:03:53 +01:00
Bonta-kun
819f6dc975 Retro: fix take any entrances with default connections 2019-12-27 19:11:41 +01:00
Bonta-kun
aa080eb455 Include unreachable items in the spoiler log 2019-12-21 13:33:07 +01:00
Bonta-kun
4a16ba74e8 Fix triforce hunt icon showing for every player 2019-12-21 10:42:59 +01:00
aerinon
fadc085b67 Revert "Cross Dungeon initial work"
This reverts commit 35c3a07dc3.
2019-12-19 16:24:58 -07:00
aerinon
35c3a07dc3 Cross Dungeon initial work 2019-12-19 14:48:09 -07:00
Bonta-kun
8721310cf7 World: include can_access_trock_eyebridge can_access_trock_front can_access_trock_big_chest can_access_trock_middle and fix_fake_world in the player specific attributes 2019-12-18 20:45:51 +01:00
Bonta-kun
36bdb5f487 Spoiler: reorder some settings for visibility 2019-12-17 21:12:05 +01:00
Bonta-kun
a24fe1f3bf World.__init__: group player attributes to remove some redundancy 2019-12-17 21:09:33 +01:00
Bonta-kun
1ecb5fe40b Individual settings: shufflebosses shuffleenemies enemy_health enemy_damage 2019-12-17 15:55:53 +01:00
Bonta-kun
8a5eef11ce Individual settings: hints 2019-12-17 12:22:55 +01:00
Bonta-kun
d9281adc07 Individual settings: accessibility 2019-12-17 12:14:29 +01:00
Bonta-kun
e5246d5d5a Individual settings: retro 2019-12-17 00:16:02 +01:00
Bonta-kun
1315eb55cf Individual settings: map/compass/key/bk shuffle 2019-12-16 21:46:47 +01:00
Bonta-kun
dc26dfce77 Individual settings: crystals_ganon crystals_gt openpyramid 2019-12-16 19:09:15 +01:00
Bonta-kun
ec1b9eca43 Individual settings: shuffle 2019-12-16 18:24:34 +01:00
Bonta-kun
203147dda1 Individual settings: difficulty and item_functionality 2019-12-16 17:46:21 +01:00
Bonta-kun
c1788c070d Individual settings: goal 2019-12-16 16:55:00 +01:00
Bonta-kun
9ca755d5b2 Individual settings: swords 2019-12-16 16:54:57 +01:00
Bonta-kun
ab28858a8f Individual settings: mode 2019-12-16 16:54:46 +01:00
Bonta-kun
79786c7c9e Individual settings: logic 2019-12-16 13:26:07 +01:00
Bonta-kun
d33582a3a2 Enable bombs in escape assist with an enemized standard start so you can beat the game 2019-12-16 09:59:16 +01:00
Bonta-kun
d608d5ca30 Optimize update_reachable_regions using the new region cache, it is almost twice as fast now 2019-12-14 19:53:19 +01:00
Bonta-kun
e4fef05d53 Initialize region cache in initialize_regions() and make it a 2d map for more efficient player filtering 2019-12-14 19:19:08 +01:00
Bonta-kun
fc9d1b501b Replace keysanity with map/compass/key/bk shuffle 2019-12-13 22:37:52 +01:00
Bonta-kun
25068bcfdd Added an option to pre-open the pyramid hole (aka "fast ganon") 2019-12-12 09:20:32 +01:00