Commit Graph
143 Commits
Author SHA1 Message Date
codemann8 dd75273b83 Fixed Pyramid Exit inaccessible issue in District ER 2024-03-17 04:13:55 -05:00
codemann8 21a1706657 Merged in DR v1.4.1.6 2024-02-23 11:48:04 -06:00
codemann8 691ad1ff93 Fixed issue with Inverted Swapped ER placing swap for Vanilla GT 2024-01-26 23:29:03 -06:00
codemann8 f3afba7ee6 Fixed issue with Lite ER and Vanilla GT 2024-01-26 23:27:06 -06:00
codemann8 f7705c3ec9 Fixed issue with AT/GT in Inverted Swapped ER 2024-01-18 09:20:49 -06:00
aerinon 87f072e070 fix: possible generation issue for old man cave in swapped ER 2024-01-16 16:08:17 -07:00
codemann8 041c7fae5d Fix for Old Man Cave running out of choices in Swapped ER 2024-01-14 09:08:21 -06:00
codemann8 2bec50b26b Implemented District ER 2024-01-10 05:57:39 -06:00
codemann8 17532160ee Allowing Insanity ER to decouple Standard entrances 2024-01-10 05:45:27 -06:00
codemann8 64a27993aa Changing Big Bomb Shop start to be independent of ER modes 2024-01-09 20:32:12 -06:00
aerinon ec65999a26 fix: missing import 2024-01-05 12:58:35 -07:00
aerinon ce4179abb9 feat: updated maze race/hobo clips
refactor: bunny pocket assumes a connector/dungeon_revive entrance is available, for now
fix: mirrorless_moat_rule no longer allows flippers in swamp
fix: problems from merge
2024-01-05 12:58:35 -07:00
codemann8 0b7b82d027 Split overworld model up by screen 2024-01-05 12:58:35 -07:00
aerinon b5795e4bf2 Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile 2024-01-05 09:47:57 -06:00
KrisDavie a4a523ce4c Small cleanup 2023-12-22 22:48:43 +01:00
KrisDavie dad1ee8336 Implement basic HMG logic
* Ice Palace Lobby Clip
* Kikiskip to Pod
* Mire -> Hera -> Swamp
  - Mire small door to rupee room is removed
  - Hera and Swamp keys are placed without logic
  - Swamp locked by vanilla rules or having all mire smalls
* Above as connectors in ER
2023-12-22 22:48:42 +01:00
aerinon 4b888b3c48 feat: swapped ER 2023-12-19 16:31:29 -07:00
aerinon 7619eb480d fix: small issue with lite (TR) using all must exits 2023-12-18 16:05:23 -07:00
codemann8 80eac44ac0 Fixed issue with Insanity ER and Pyramid Crack exit 2023-12-15 11:35:27 -06:00
codemann8 9820f79b0b Fixed minor incorrect Entrance data 2023-12-12 23:29:12 -06:00
aerinon 070f489be8 fix: fix spectacle rock cave enemy drops 2023-11-20 16:53:24 -07:00
codemann8 83831265dd Merged in DR v1.2.0.22 2023-11-18 17:49:41 -06:00
aerinon 876e6e09d7 fix(ER): Links house on Dm won't allow a cave to be used twice anymore 2023-11-15 15:01:58 -07:00
aerinon 7030ff01be fix(ER): Links house on Dm won't allow a cave to be used twice anymore 2023-11-15 13:25:13 -07:00
aerinon 267e3214a7 Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
#	CLI.py
#	Main.py
#	RELEASENOTES.md
#	Rom.py
#	Rules.py
#	data/base2current.bps
#	source/classes/CustomSettings.py
#	source/tools/MysteryUtils.py
2023-09-29 11:44:23 -06:00
aerinon 915e7dc416 Ability to enemize fairies
Fix for blue square in caves
Lower limit for sprites on tiles that support it, to help with pot lifting
Swamp waterway enemies fixed to not drop
2023-09-26 08:59:31 -06:00
codemann8 70e1e7a28b Fixed Swapped ER so that remaining cave placements in mandatory exits cannot choose vanilla 2023-08-17 07:05:38 -05:00
codemann8 ed9585eef6 Fixed Swapped ER to prevent Old Man from being unretunable 2023-08-17 07:04:06 -05:00
aerinon e6597a7ab9 Fixed inverted problem with experimental (logically assumed link's house was in the light world)
Fixed hint typo
2023-08-07 09:36:50 -06:00
aerinon 90f1629f0e Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
#	Main.py
#	MultiClient.py
#	Rom.py
#	data/base2current.bps
#	resources/app/gui/lang/en.json
#	resources/app/gui/randomize/item/widgets.json
#	source/gui/bottom.py
#	source/gui/widgets.py
2023-08-04 11:33:31 -06:00
codemann8 2c6af4e44c More Swapped ER fixes 2023-07-19 14:09:01 -05:00
codemann8 d4f33f50eb More code for Swapped ER implementation 2023-07-16 12:59:43 -05:00
codemann8 138bd2b41f Minor formatting 2023-07-16 01:12:12 -05:00
codemann8 4f5d268401 Adding new Swapped ER mode option 2023-07-16 01:07:17 -05:00
codemann8 84ecf22142 Disabling "LH on mountain" connector
Due to bug found/fixed in previous commit, it was found this was effectively disabled anyways for many months, seemingly without issue
2023-07-16 00:26:12 -05:00
codemann8 c2ec7c7491 Fixed a bad merge causing LH on mountain to not place a connector 2023-07-13 23:26:57 -05:00
codemann8 119e289512 Fixed issue with non crossworld ER modes not clearing out entrances from previous attempts 2023-07-13 16:53:15 -05:00
aerinon 5da0836d9f Fixed logic with mirror in west dark world 2023-06-16 09:15:06 -06:00
codemann8 a842939e92 Various region/rule reorganization to match DR 2023-06-13 18:36:16 -05:00
aerinon 503be6aa91 Enemizer refinement 2023-05-19 08:53:01 -06:00
aerinon d5e69b28f2 Fix for Non-ER Inverted Experimental (Aga and GT weren't logically swapped)
Fix for customizer setting crystals to 0 for either GT/Ganon
2023-04-14 15:23:38 -06:00
codemann8 1359514dea Fixed default connections in Inverted to correctly swap AT/GT 2023-04-13 19:21:11 -05:00
aerinon 4af9419461 GUI cleanup
Fix Chest Game prize display
2023-04-07 16:01:08 -06:00
codemann8 793f3b30b0 Merged in DR v1.2.0.14 (2nd) 2023-04-07 12:04:12 -05:00
aerinon 50f92e7aee Release notes and minor cleanup 2023-04-05 15:55:30 -06:00
aerinon 09550cd546 Minor fix 2023-04-04 16:53:45 -06:00
aerinon 41a0751009 Merge branch 'WorldModelRefactor' into DoorDevUnstable 2023-03-31 16:07:31 -06:00
codemann8 c3266a904a Disallow some LH placements in DM in Lite/Lean ER 2023-03-22 18:38:26 -05:00
codemann8 7212284ba0 Fixed disconnected Dark Chapel Exit with Inverted + Vanilla ER 2023-03-22 16:00:37 -05:00
aerinon f4524d8a87 Fix Snitch Lady (West) location on map 2023-03-13 16:28:11 -06:00