Commit Graph

280 Commits

Author SHA1 Message Date
aerinon
6f7a2e234d Merge in Unstable updates 2022-03-08 08:58:29 -07:00
aerinon
341a4f4631 District hint work 2022-03-08 08:13:49 -07:00
aerinon
f040b5fad3 Every pot you pick up that wasn't part of the location pool does not count toward the location count
Fix for items spawning where a thrown pot was
Fix for vanilla_fill, it now prioritizes heart container placements
Fix for dungeon counter showing up in AT/HC in crossed dungeon mode
2022-03-07 10:48:31 -07:00
aerinon
833a5d8320 Merge branch 'DoorDev' into DoorDevUnstable
# Conflicts:
#	Main.py
#	RELEASENOTES.md
2022-03-04 16:49:41 -07:00
aerinon
e89a143052 SSL not verified for alttpr.com/sprites 2022-03-04 16:46:06 -07:00
aerinon
f0a4be3be9 SSL not verified for alttpr.com/sprites 2022-02-24 14:39:45 -07:00
aerinon
dd18f13930 Trash ditching method rebalanced for lots of triforce pieces
Added a few places Links House shouldn't go when shuffled
Ped goal + vanilla sword = random sword in pool
2022-02-24 14:39:07 -07:00
aerinon
b7e307f4c1 BPS flag for Mystery
Expanded logic options for mystery
Fixed a shopsanity+district bug
Fixed the keysanity menu not showing map marks
2022-02-24 14:06:34 -07:00
aerinon
60d805b00a Fix SFX 2022-02-17 14:42:37 -07:00
aerinon
b024311aaa BPS support 2022-02-17 14:00:00 -07:00
aerinon
ccb7ced735 Lighter pottery modes 2022-02-16 14:02:21 -07:00
aerinon
7747a1f204 Unique boss shuffle mode 2022-02-15 16:29:52 -07:00
aerinon
49accbd2b1 Many bugfixes
* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon
da89ab1006 Bug fixes for pottery lottery changes 2022-01-24 16:04:16 -07:00
aerinon
2f0d64103e Merge branch 'StandingItems' into DoorDevVolatile
# Conflicts:
#	Rules.py
#	source/item/FillUtil.py
2022-01-21 16:21:59 -07:00
aerinon
5211b305e6 Re-worked settings for pottery lottery
Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon
9fd73e08bb Districting considers the Tavern North entrance
Major items are counted differently
Minor edits
2022-01-13 15:13:22 -07:00
aerinon
bcf1ce297c Bunch of logic fixes for various pots
Vanilla fill support for potsanity
Fix for playthrough error
2022-01-07 14:46:25 -07:00
aerinon
481e34d2f0 Minor fix for bombbag + TFH 2022-01-06 16:22:56 -07:00
aerinon
515f6dafed Standing Items refinement - starting testing no keydrops and pot shuffle
Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
2022-01-04 15:48:27 -07:00
aerinon
b2f2565271 Standing Items initial commit 2021-12-16 16:02:11 -07:00
aerinon
ba8f15b6e0 Clean up and vanilla fill improvements 2021-11-15 16:22:50 -07:00
aerinon
61f659a511 Initial fill changes
Merge branch 'Bias' into DoorDevVolatile

# Conflicts:
#	Rom.py
2021-11-02 16:03:21 -06:00
aerinon
e78f9218f5 Merge branch 'Ambrosia' into DoorDevVolatile
# Conflicts:
#	BaseClasses.py
#	CLI.py
#	Main.py
2021-10-29 15:26:51 -06:00
aerinon
c8f1e611f4 Mystery test suite 2021-10-27 15:02:33 -06:00
codemann8
08ab32537b Implemented Whirlpool Shuffle 2021-10-27 01:19:01 -05:00
aerinon
dc7d4940d9 Overworld map code 2021-10-21 16:29:09 -06:00
aerinon
28b87428cc Changed bias named. Added districting 2021-10-05 13:58:30 -06:00
aerinon
058b78cff9 Massage fix 2021-09-23 16:10:07 -06:00
aerinon
ee545b3543 Merge branch 'Ambrosia' into Bias 2021-09-16 16:15:10 -06:00
aerinon
c64d499bab Maps/compasses should not be advancement items if the restriction is none 2021-09-14 15:03:51 -06:00
aerinon
391db7b5c4 Clustered bias algorithm
Fixes for various other algorithms
2021-09-14 15:02:18 -06:00
aerinon
ef998a2f7f Merge branch 'Ambrosia' into Bias 2021-09-10 09:18:49 -06:00
aerinon
23352c3bf7 Correct promotion of map and compass to advancement to add that logic 2021-08-26 15:36:12 -06:00
aerinon
746a739339 Main structure for various biased fills
Lots of help around correctly reserving locations
2021-08-26 15:27:05 -06:00
codemann8
51269bc1b3 Updated OW GUI layout 2021-08-26 06:00:00 -05:00
aerinon
f259e8bdc8 Boss item restriction logic added
Reserved location logic started
2021-08-20 14:32:54 -06:00
codemann8
be6203e3f0 Moved Crossed OW Shuffle to its own setting, Renamed Tile Swap to Mixed 2021-08-16 22:46:26 -05:00
codemann8
8373ea2e19 Merged in DR v0.5.0.2 2021-08-13 04:58:27 -05:00
StructuralMike
dcba2be757 Bombbag instead of Bombbags 2021-08-11 16:29:12 +02:00
StructuralMike
44efe51e02 Changing the cli to be bombbags over bomblogic
Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.

Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00
aerinon
1871b7ee6e Merge branch 'SFXShuffle' into DoorDevUnstable 2021-08-02 12:40:52 -06:00
codemann8
c04cb27aa9 Merged in DR v0.5.0.1 2021-07-28 17:09:31 -05:00
StructuralMike
051a47e0cd Bomblogic added 2021-07-23 20:35:48 +02:00
codemann8
b4cb3f2825 Merged in DR v0.4.0.11 2021-07-16 12:49:39 -05:00
aerinon
68dc27902b SFX Shuffle initial implementation 2021-07-15 16:02:07 -07:00
aerinon
940369d3ec Rename fake boots to pseudo boots
Doc updates
2021-07-09 15:13:01 -07:00
codemann8
02d3b46ae4 Merged in DR v0.4.0.8 2021-07-07 19:45:14 -05:00
aerinon
ffcc78f95c Fake boots checkbox/argument 2021-07-07 16:23:16 -07:00
codemann8
433a1dfc35 Doing GitHub's work for them and ACTUALLY merging in DR v0.4.0.7 changes 2021-07-04 11:23:08 -05:00