aerinon
e6597a7ab9
Fixed inverted problem with experimental (logically assumed link's house was in the light world)
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Fixed hint typo
2023-08-07 09:36:50 -06:00
codemann8
f8bba4176b
Reorganized and renamed regions, rules, and lists
2022-12-14 04:12:17 -06:00
aerinon
0783f97b57
Merge branch 'DoorDev' into Synthesis
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# Conflicts:
# Main.py
# README.md
# RELEASENOTES.md
2022-10-27 15:22:44 -06:00
aerinon
4ab0a40c45
Bumper cave fix
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Pottery coloring updated
2022-10-27 13:56:37 -06:00
aerinon
87834986d4
Retro break up of various options
2022-09-02 13:09:39 -06:00
aerinon
3975c6c65d
Merge branch 'DoorDevUnstable' into Synthesis
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# Conflicts:
# TestSuite.py
2022-09-01 11:38:02 -06:00
aerinon
ae0efad830
More inverted pot fixes
2022-08-26 15:48:07 -06:00
aerinon
3e7dfaf856
Fix Key Rat region
2022-08-23 15:06:36 -06:00
aerinon
32714b4c6a
Fix for colorized pots in "dark desert hint" aka mire storyteller
2022-08-05 16:48:34 -06:00
aerinon
7025f6756c
Text for a few lowercase spot
2022-05-13 16:09:49 -06:00
aerinon
6ab426b9f3
Fix for keydrops/enemy drops to not be repeatable
2022-05-03 13:55:39 -06:00
aerinon
31aeb8a776
Pottery fixes for Room0127
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Added mystery flag for future use
2022-04-21 11:03:49 -06:00
aerinon
26e8e23fce
Initial work on new pottery modes
2022-04-19 13:56:39 -06:00
aerinon
a12216da0b
Pottery counts and despawning items fixed
2022-03-04 14:53:30 -07:00
aerinon
0b64b15e9e
Fix for old pot shuffle
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Fix for mystery startinventory
Update mystery example
2022-02-25 13:18:37 -07:00
aerinon
64c19bc651
Logic fixes for pots in TR Hub and TR Dark Ride
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Fix for district + shopsanity
Typo correction
2022-01-31 16:35:11 -07:00
aerinon
5211b305e6
Re-worked settings for pottery lottery
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Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon
d6e74c638f
Fix a bug and update the rom
2022-01-13 15:06:08 -07:00
aerinon
bcf1ce297c
Bunch of logic fixes for various pots
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Vanilla fill support for potsanity
Fix for playthrough error
2022-01-07 14:46:25 -07:00
aerinon
515f6dafed
Standing Items refinement - starting testing no keydrops and pot shuffle
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Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
2022-01-04 15:48:27 -07:00
aerinon
b2f2565271
Standing Items initial commit
2021-12-16 16:02:11 -07:00
StructuralMike
779c7d78c0
New hookshot cave region definitions
2021-07-24 17:22:48 +02:00
3896066193
Reimplement --securerandom
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Seeds should be reproducable without the flag passed, and unreproducable with the flag passed.
With --securerandom, generate a 9-char alphanumeric string to use to make filenames differ.
2021-06-29 11:13:17 -07:00
Catobat
9fbfa337d7
Fix missing "[player]"s
2021-05-29 16:52:22 +02:00
StructuralMike
5298a7f210
TR Crystal Maze
2021-03-08 20:58:22 +01:00
StructuralMike
e8a51ffb3a
GT Crystal rooms
2021-03-08 14:45:00 +01:00
StructuralMike
5c5cb7f531
1xPoD and 1xTR crystal room
2021-03-07 12:35:28 +01:00
compiling
bdddd3c0de
Set location's parent_region when moving it.
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Fix copy_world to handle moved locations
2020-11-08 12:33:31 +11:00
compiling
af488e653e
Allow key drop pots to be shuffled anywhere if they contain general items
2020-11-08 12:00:19 +11:00
compiling
793eb30dec
Update PotShuffle.py for keydrop shuffle changes
2020-11-08 11:53:31 +11:00
compiling
7c9e02b182
Pot shuffle
2020-09-06 18:01:44 +10:00
compiling
ce835aaee6
Pot Shuffle in-progress
2020-08-21 17:17:48 +10:00