Commit Graph

2234 Commits

Author SHA1 Message Date
codemann8
e94431a1b6 Changed Dark Sanc to 2way connection in ER 2021-10-05 19:34:11 -05:00
codemann8
249591e1f6 Simplified Houlihan designation in ER 2021-10-05 19:32:53 -05:00
codemann8
457421f54a Minor accuracy improvements to ER algorithm 2021-10-05 19:30:38 -05:00
codemann8
116ffe6bd1 Fix Links House default placement in Inverted ER 2021-10-05 19:08:29 -05:00
codemann8
354d4ab1fc Fix Links House default placement in Inverted ER 2021-10-04 21:56:53 -05:00
codemann8
37dd6f874a Moved Lake Hylia flute spot to east south shore 2021-10-04 19:38:29 -05:00
codemann8
83f21bab07 Prevent writes to ROM if invalid combinations of OW shuffle are used 2021-10-03 09:09:39 -05:00
codemann8
2c21d95e57 Minor filename output change 2021-10-02 20:00:37 -05:00
codemann8
237e1eccc5 Fixed mystery example yml 2021-10-02 14:32:21 -05:00
codemann8
ac75575b5e Version bump 0.1.9.2 2021-10-02 14:07:46 -05:00
codemann8
21525b6d18 Removal of OW world code in copy_world, in prep for ER rewrite 2021-10-02 13:46:32 -05:00
codemann8
c99805f47d Minor tweaks in prep for ER rewrite 2021-10-02 13:45:14 -05:00
codemann8
c54bd67ddc Extended new entrance/exit pool to all other connect functions 2021-10-02 13:40:14 -05:00
codemann8
9bff9e010d Extended new entrance/exit pool to all other connect functions 2021-10-02 13:38:30 -05:00
codemann8
ae5a7906a6 Fixed spoiler log to consider non-boolean Crossed OW values 2021-10-02 10:16:35 -05:00
codemann8
cb51117c70 Fixed Mystery to consider new Crossed/Mixed structure 2021-10-02 09:59:23 -05:00
codemann8
43fbd9c49c Added entrance and exit pool framework to ER 2021-09-30 18:49:51 -05:00
codemann8
56b8492985 Added entrance and exit pool framework to ER 2021-09-30 18:48:53 -05:00
codemann8
54b6b3dc05 Minor entrance formatting and rearrangement 2021-09-28 15:29:51 -05:00
codemann8
dd1ec0ce52 Moved dungeon-related connections to one area 2021-09-28 15:14:02 -05:00
codemann8
ced1c77852 Moved Dungeon Full shuffle logic to external function 2021-09-28 15:12:46 -05:00
codemann8
a11c23bde9 Moving Tavern North to mandatory connections 2021-09-28 15:09:29 -05:00
codemann8
ecacba55a4 Merged in DR v0.5.1.2 2021-09-17 11:12:05 -05:00
aerinon
1eda6cfa9a Fix lambda by binding bk_name at lambda creation 2021-09-16 15:46:40 -06:00
aerinon
ddd3aaf9a2 More prize door refinement
Incorporating drop entrances better in the find proposal algorithm
2021-09-16 15:20:29 -06:00
aerinon
bce3bcf4fe Remove stonewall pre-opening code in favor of dynamic softlock prevention (Promoted from experimental) 2021-09-14 16:02:31 -06:00
aerinon
eab9404398 Allow Blind's Cell to be shuffled if Blind is not the boss 2021-09-14 15:40:55 -06:00
aerinon
c5f6c46bd8 Remove unique annotation from FastEnum class 2021-09-14 15:24:23 -06:00
aerinon
a7fffd3267 More refinement for prize locked parts of a dungeon and key rule interaction 2021-09-10 09:13:20 -06:00
aerinon
ec7c1489c7 Removed rails flag and just edited the object table for prevent mode in mixed travel
Updated rails in PoD Arena to prevent hovering better
2021-09-07 16:25:42 -06:00
aerinon
e48dbe3d27 Prize relevance refinement
Subtle change on bk restriction - only restrict if bk was determined to be the way forward
2021-09-02 18:10:49 -06:00
aerinon
2760841836 Prevent keys doors on door pairs that loop on themselves in the same supertile. (Excludes dead ends)
Thus, there's not chance for a keys to be wasted.
2021-09-02 17:00:36 -06:00
aerinon
cb8a168b6c Merge pull request #123 from Catobat/ItemPool
Fix money balancing with reduced item pool
2021-09-01 15:57:14 -06:00
codemann8
e8ef3bfc9b Version bump 0.1.9.1 2021-08-31 19:44:58 -05:00
codemann8
d066b133f1 Merged in DR v0.5.1.1 2021-08-31 19:39:23 -05:00
codemann8
4567901cd9 Base ROM changes from upstream DR 2021-08-31 19:29:26 -05:00
aerinon
84fb47ba9d Couple of big key logic fixes - one with bk forced
Another with bk assumed to be found early in dungeon
Catobat map check fix from rom
2021-08-31 15:36:38 -06:00
aerinon
10c01034fd Minor rom fix 2021-08-31 14:10:47 -06:00
aerinon
dad6016498 Rom features: update cutofftable
Add a multiworld ram slot for item that just got grabbed
2021-08-30 15:57:45 -06:00
aerinon
07287d85a7 Improve exclusion calculation 2021-08-30 15:21:25 -06:00
aerinon
67c4fee636 Boss shuffle fix - fixes some bias discovered by krebel 2021-08-30 15:20:27 -06:00
codemann8
e03fa2f542 Fixed missing flipper rule for IP Leave 2021-08-27 18:30:36 -05:00
codemann8
30aeeedb6e Fixed missing flipper rule for IP Leave 2021-08-27 16:43:16 -05:00
aerinon
91fbcd38da Fix shop hints in ER modes where shops are not located vanilla 2021-08-27 15:13:37 -06:00
aerinon
9e7223795f Fix for path checking. should get pinball more often 2021-08-27 15:03:27 -06:00
aerinon
759e9979da Rule fix for bigkey shuffle, use the always_allow for the big key, but require it for every other item 2021-08-26 15:51:12 -06:00
aerinon
1f884649d1 Remove unnecessary imports 2021-08-26 15:32:35 -06:00
aerinon
5614dea2b5 Fix can_beat_game error
Add start_region awareness to door finder combinations
Added dungeon table
2021-08-26 15:28:42 -06:00
codemann8
af96bce77b Version bump 0.1.9.0 2021-08-26 08:02:06 -05:00
codemann8
51269bc1b3 Updated OW GUI layout 2021-08-26 06:00:00 -05:00