aerinon
e737a138cf
feat: new tiles for dungeon indicators
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build: test for lynel logic
2024-03-11 16:58:12 -06:00
aerinon
ce4179abb9
feat: updated maze race/hobo clips
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refactor: bunny pocket assumes a connector/dungeon_revive entrance is available, for now
fix: mirrorless_moat_rule no longer allows flippers in swamp
fix: problems from merge
2024-01-05 12:58:35 -07:00
codemann8
0b7b82d027
Split overworld model up by screen
2024-01-05 12:58:35 -07:00
KrisDavie
36c8b5aaa6
Code cleanup and more tests
2023-12-22 22:48:43 +01:00
KrisDavie
81ace17889
More tests fixes
2023-12-22 22:48:43 +01:00
KrisDavie
22c4dcdfd3
More test updates + disable bunny check skip
2023-12-22 22:48:43 +01:00
KrisDavie
fce43eb289
HMG tests
2023-12-22 22:48:43 +01:00
KrisDavie
dad1ee8336
Implement basic HMG logic
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* Ice Palace Lobby Clip
* Kikiskip to Pod
* Mire -> Hera -> Swamp
- Mire small door to rupee room is removed
- Hera and Swamp keys are placed without logic
- Swamp locked by vanilla rules or having all mire smalls
* Above as connectors in ER
2023-12-22 22:48:42 +01:00
aerinon
4b888b3c48
feat: swapped ER
2023-12-19 16:31:29 -07:00
aerinon
93211567c2
fix: customizer errors
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fix: poor enemy placement
fix: insanity rng
2023-11-27 16:41:58 -07:00
aerinon
871a15393c
fix: couple more enemy bans for hera big
2023-11-22 15:44:35 -07:00
aerinon
94d05df72b
fix(logic): Backwards to Lanmo 2 with Trinexx requires the cape
2023-11-15 16:38:19 -07:00
aerinon
66ede5cda2
Fix for sprite limit on Lanmo 2
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Fix for enemies at GT Falling Tile Square
2023-10-31 15:35:45 -06:00
aerinon
07e06add11
Fix for bonk torches counting issue
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Hera basement issue fixed by banning wallmasters
Known Statue+Pull Switch interactions banned
Making sprite spammers count for more on tile to increase chance of pots being available to pick up.
More enemy bans
2023-10-11 12:26:54 -06:00
aerinon
1434911727
Freeze fairy abyss/beam dash enemies
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Fix original key drops on split supertiles (pokey 1)
Fix mystery/customizer boolean issue
Enemy bans
2023-10-06 10:47:22 -06:00
aerinon
7a16ea4fe1
Rule fix for zelda to throne room
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Minor fix to standard generation and spoilers
2023-09-29 09:33:33 -06:00
aerinon
f442cff061
Logic added for openable trap doors
2023-08-03 15:06:54 -06:00
aerinon
1a1c60f84a
Merge branch 'SynthesisOWRMerge' of github.com:codemann8/ALttPDoorRandomizer into codemann8-SynthesisOWRMerge
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# Conflicts:
# Rules.py
# source/overworld/EntranceShuffle2.py
2023-03-09 11:29:03 -07:00
aerinon
409f7d50d5
Rom changes (see that commmit message or release notes)
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Customizer improvements:
- Better logic around customized lobbies
- Better logic around customized door types
Fix to key doors that was causing extra key doors
Generation improvement around crystal switches
Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes)
Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin
2023-02-24 14:25:04 -07:00
aerinon
d7c15ae22c
Strict and Partial key logic implementations with new test suite utility
2023-02-17 10:07:43 -07:00
aerinon
22dfeeecca
Starting inventory updates
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Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
codemann8
55a91f8d17
Merged in DRUnstable v1.2.0.1
2022-12-16 18:18:07 -06:00
codemann8
2d26954422
Final fixes and reorganization to Inverted Region merging
2022-12-15 17:26:02 -06:00
codemann8
8e08f336d0
Merging Regions and Rulesets
2022-12-13 01:40:44 -06:00
codemann8
52edfcdddb
Merged Inverted/Open ER code and data
2022-12-07 22:05:48 -06:00
aerinon
e67ff4d5dc
Completionist fixes
2022-12-07 15:57:51 -07:00
codemann8
bd53400fec
Replaced all references of Inverted-variant regions/exits
2022-12-06 22:21:35 -06:00
aerinon
e2b9735600
Rain prevention fix for keydoors (plus test case)
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Couple fixes for standard throne
2022-09-07 16:50:44 -06:00
aerinon
e167811d34
Merge branch 'DoorDevUnstable' into Synthesis
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# Conflicts:
# Main.py
# Mystery.py
# RELEASENOTES.md
# Rom.py
# data/base2current.bps
2022-08-05 14:06:01 -06:00
aerinon
64048ba58d
Merge branch 'DoorDevVolatile' into Customizer
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# Conflicts:
# Main.py
Also fixed a bug with lite/lean
2022-06-22 10:53:06 -06:00
aerinon
4397492aca
Fix follower despawn when entering maiden's cell and she's not there due to Blind not being the boss
2022-06-16 06:58:41 -06:00
aerinon
dfb9ebfbdb
Customizer main work
2022-03-22 16:13:31 -06:00
compiling
639a3ec383
Fix inverted checks
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Fix superbunny / dungeon revive rules due to late binding
Fix inverted swamp patch
Fix most unit tests (dungeons still broken)
2021-04-27 23:51:12 +10:00
compiling
82449763b7
Add OWG tests
2020-10-30 16:45:09 +11:00
compiling
7199c375d7
Fix inverted TR tests - ER requires access to Witches Hut for potions.
2020-04-05 21:12:25 +10:00
compiling
b8f81ade67
Remove Spectacle Rock Cave ledges from inverted bomb shop locations, not normal bomb shop locations.
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Update inverted bomb shop tests
2020-04-05 21:12:25 +10:00
compiling
b3e84cc559
Basic test that inverted bomb shop logic covers all entrances.
2020-03-19 21:55:26 +11:00
compiling
6263c0d709
Update pyramid fairy tests
2020-03-17 23:19:23 +11:00
compiling
053aec4f26
Add unit tests for vanilla inverted layout, and dungeon logic.
2020-03-16 17:39:54 +11:00