aerinon
269de35590
Minor bugfix with Ice Tall Hint
v0.0.18.6d
2020-03-12 09:13:09 -06:00
aerinon
f87a2e8a85
Clean up some asm that's not ready
2020-03-11 14:19:22 -06:00
aerinon
ceeb23669a
Experimental flag issue
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Turned off unprepared experimental feature that snuck in
2020-03-11 14:02:16 -06:00
aerinon
c67cd478a1
Fixed problem with Inverted+ER
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Fixed problem with Vanilla doors+Retro
Fixed Keylock issue with Ice Cross
Merged in compiling's fix for keyshuffle
ER Infinite Loop detection
2020-03-11 12:25:49 -06:00
aerinon
90e6e8762e
Merge branch 'compiling-DoorDev' into DoorDev
2020-03-11 10:48:42 -06:00
compiling
857c13849e
Fix double counting keys during placement with keysanity.
2020-03-08 09:35:07 +11:00
aerinon
2b8044d89d
Fixed problem with keyshuffle option without bigkeyshuffle - attmept 2
v0.0.18.4d
2020-03-07 09:29:32 -07:00
aerinon
b0eb7fb85d
Fixed problem with keyshuffle option without bigkeyshuffle
2020-03-07 09:19:38 -07:00
aerinon
7072684505
Merge remote-tracking branch 'origin/DoorDev' into DoorDev
2020-03-07 09:10:02 -07:00
aerinon
39ea777cf9
Gui fixes for clocks/dungeon_counters
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Map fix for settings
2020-03-04 13:57:29 -07:00
aerinon
5e2a5f2e8e
Bugfix for a key lock
2020-03-03 12:39:52 -07:00
aerinon
549607c72a
Bugfix for rupee20
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Bugfix for Triforce hunt
Bugfix for python issue
Mystery experimental option
Mystery open pyramid refined
Mirror Scroll turned off if door shuffle is vanilla (even if experimental)
2020-03-03 09:37:09 -07:00
aerinon
62caf015c0
Merge remote-tracking branch 'origin/DoorDev' into DoorDev
2020-03-02 19:58:42 -07:00
aerinon
34774eb2d5
Merge remote-tracking branch 'origin/DoorDev' into DoorDev
v0.0.18dev
2020-03-02 15:25:46 -07:00
aerinon
c9656d1ac9
Made count default "none"
2020-03-02 15:25:26 -07:00
aerinon
7ecb416c07
Increment version
2020-03-02 15:13:04 -07:00
aerinon
8bdbf5d6b2
Saves sprite settings
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Save on exit feature
Some formatting changes
2020-03-02 15:04:46 -07:00
aerinon
a20f5423fd
Minor gui fixes
2020-02-28 16:35:45 -07:00
aerinon
bdf59e293b
Merge pull request #41 from compiling/DoorDev
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Bug fixes
2020-02-28 12:58:07 -07:00
compiling
d7939e0296
Fix GT boss shuffle for crossed dungeons.
2020-02-28 23:32:12 +11:00
Mike A. Trethewey
47f60b5612
Merge pull request #2 from aerinon/DoorDev
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Update to DoorDev
2020-02-26 01:40:06 -08:00
compiling
531a1d6423
Inverted Bomb Shop can't go on Spectacle Rock Cave bottom entrances
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Fix inverted bomb rules for Inverted Big Bomb Shop, Inverted Dark Sanctuary, Inverted Links House.
2020-02-26 18:38:49 +11:00
aerinon
1dbd7e95e2
-Multiworld key rule fix
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-Minor generation fix
2020-02-25 15:16:18 -07:00
aerinon
72a94e1e4f
Vanilla fixes for 100% locations
2020-02-24 08:53:03 -07:00
Mike A. Trethewey
c3a7f69c4b
Prelim build scripts
2020-02-23 22:46:50 -08:00
Mike A. Trethewey
97f771fe42
Fix stuff
2020-02-23 22:01:44 -08:00
Mike A. Trethewey
66c57e38b0
Fix CLI precedence
2020-02-23 21:38:22 -08:00
Mike A. Trethewey
01e1e719db
Implement Starting Inventory
2020-02-23 17:53:51 -08:00
Mike A. Trethewey
baec0e4548
Fix Custom Item Pool (again again)
2020-02-23 16:21:39 -08:00
Mike A. Trethewey
55fee9317d
Add Enemizer CLI download
2020-02-22 02:49:11 -08:00
Mike A. Trethewey
7a3855a17a
Fix Custom Item Pool (again)
2020-02-22 02:43:56 -08:00
Mike A. Trethewey
16f997a03b
Add some additional sprite data
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Plug ALttPR Sprite Previews page
Shameless plug for SpriteSomething
2020-02-22 01:56:50 -08:00
Mike A. Trethewey
e898ae078b
Try to fix some options
2020-02-22 01:43:39 -08:00
Mike A. Trethewey
bd6685d719
Fix erroneous counts
2020-02-22 01:20:08 -08:00
Mike A. Trethewey
1d0191e8b0
Merge pull request #1 from aerinon/DoorDev
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Update to DoorDev
2020-02-22 00:59:19 -08:00
Mike A. Trethewey
6134cf7058
Condense Item Rando options
2020-02-22 00:54:35 -08:00
Mike A. Trethewey
0aa7750b97
Condense Game Options
2020-02-22 00:52:02 -08:00
Mike A. Trethewey
ad49e2cff7
Standardize Entrando options
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Was basically already condensed
2020-02-22 00:47:34 -08:00
Mike A. Trethewey
2f93bcca9c
Condense Enemizer options
2020-02-22 00:42:52 -08:00
Mike A. Trethewey
8adc2e92d5
Condense Custom Item Pool options
2020-02-22 00:24:53 -08:00
Mike A. Trethewey
531d7799d6
Condense Adjust options
2020-02-22 00:18:56 -08:00
Mike A. Trethewey
6c9fdcd203
Update Widgets to be able to use grid
2020-02-21 23:47:29 -08:00
aerinon
c2e22a6223
Merge branch 'DoorDev' into EdgeWork
2020-02-21 16:26:50 -07:00
aerinon
7064b1de77
Logic additions for basic+experimental
2020-02-21 16:26:18 -07:00
aerinon
e6b37af515
Version bump
v0.0.17pre
2020-02-20 16:46:39 -07:00
aerinon
e416e46130
Placement rules implemented for checking key placement
2020-02-20 16:45:51 -07:00
Mike A. Trethewey
dbaaef662a
Fix a bunch of stuff
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Defaults from settings file, then CLI, then canned defaults
Fix Adjust settings
Fix Custom Item Array settings
Create error message for Enemizer Not Found
2020-02-20 01:04:53 -08:00
aerinon
c23e37e60e
Merge branch 'keylock-validation' of https://github.com/compiling/ALttPEntranceRandomizer into keylock-validation
2020-02-19 13:27:20 -07:00
aerinon
dfd0bc41ce
-Key shuffler fix (needs some more testing)
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-Mirror Scroll should now choose correct spawn point
-Desert Wall Slide fixed for Skull/Desert builders
v0.0.16pre
2020-02-19 13:24:12 -07:00
aerinon
6f3040415d
Tested a lot of north edges
2020-02-19 12:50:37 -07:00