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9 Commits
fouton_van
...
dcc4121c43
| Author | SHA1 | Date | |
|---|---|---|---|
| dcc4121c43 | |||
| 444ebda072 | |||
| 2055ed6d96 | |||
| 1a9cea452d | |||
| 8451a64984 | |||
| f5dde931dc | |||
| b82ec31f98 | |||
| 2ff19b3781 | |||
| 5278f9f2c6 |
6
Items.py
6
Items.py
@@ -134,9 +134,9 @@ item_table = {'Bow': (True, False, None, 0x0B, 200, 'Bow!\nJoin the archer class
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'Big Key (Agahnims Tower)': (False, False, 'BigKey', 0x9B, 60, 'A big key for\nAgahnim\'s Tower', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'a big key to Castle Tower'),
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'Compass (Agahnims Tower)': (False, True, 'Compass', 0x8B, 10, 'A compass for\nAgahnim\'s Tower', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds null again', 'a compass to Castle Tower'),
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'Map (Agahnims Tower)': (False, True, 'Map', 0x7B, 10, 'A tightly folded map rests here', 'and the map', 'cartography kid', 'map for sale', 'a map to shrooms', 'map boy navigates again', 'a map to Castle Tower'),
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'Small Key (Palace of Darkness)': (False, False, 'SmallKey', 0xA6, 40, 'A small key for\nDark Palace', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'a small key to Palace of Darkness'),
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'Big Key (Palace of Darkness)': (False, False, 'BigKey', 0x99, 60, 'A big key for\nDark Palace', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'a big key to Palace of Darkness'),
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'Compass (Palace of Darkness)': (False, True, 'Compass', 0x89, 10, 'A compass for\nDark Palace', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'a compass to Palace of Darkness'),
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'Small Key (Palace of Darkness)': (False, False, 'SmallKey', 0xA6, 40, 'A small key for\nPalace of Darkness', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'a small key to Palace of Darkness'),
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'Big Key (Palace of Darkness)': (False, False, 'BigKey', 0x99, 60, 'A big key for\nPalace of Darkness', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'a big key to Palace of Darkness'),
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'Compass (Palace of Darkness)': (False, True, 'Compass', 0x89, 10, 'A compass for\nPalace of Darkness', 'and the compass', 'the magnetic kid', 'compass for sale', 'magnetic fungus', 'compass boy finds boss again', 'a compass to Palace of Darkness'),
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'Map (Palace of Darkness)': (False, True, 'Map', 0x79, 20, 'A tightly folded map rests here', 'and the map', 'cartography kid', 'map for sale', 'a map to shrooms', 'map boy navigates again', 'a map to Palace of Darkness'),
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'Small Key (Thieves Town)': (False, False, 'SmallKey', 0xAB, 40, 'A small key for\nThieves Town', 'and the key', 'the unlocking kid', 'keys for sale', 'unlock the fungus', 'key boy opens door again', 'a small key to Thieves\' Town'),
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'Big Key (Thieves Town)': (False, False, 'BigKey', 0x94, 60, 'A big key for\nThieves Town', 'and the big key', 'the big-unlock kid', 'big key for sale', 'face key fungus', 'key boy opens chest again', 'a big key to Thieves\' Town'),
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3
Main.py
3
Main.py
@@ -1291,9 +1291,6 @@ def create_playthrough(world):
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for location in sphere:
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if world.goal[location.player] == 'completionist':
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continue # every location for that player is required
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if location.item.type == "SmallKey":
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continue
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# we remove the item at location and check if game is still beatable
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logging.getLogger('').debug('Checking if %s (Player %d) is required to beat the game.', location.item.name, location.item.player)
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old_item = location.item
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@@ -509,7 +509,7 @@ boots_clips = [
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mirror_clips_local = [
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('Desert East Mirror Clip', 'Mire Area', 'Desert Mouth'),
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('EDDM Mirror Clip', 'East Dark Death Mountain (Bottom Left)', 'East Dark Death Mountain (Bottom)'),
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('EDDM Bridge Mirror Clip', 'East Dark Death Mountain (Bottom Left)', 'East Dark Death Mountain (Bottom)'),
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('EDDM Mirror Clip', 'East Dark Death Mountain (Top)', 'Dark Death Mountain Ledge')
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]
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@@ -520,4 +520,4 @@ mirror_clips = [
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mirror_offsets = [
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(['DM Offset Mirror', 'DDM Offset Mirror'], ['West Death Mountain (Bottom)', 'West Dark Death Mountain (Bottom)'], ['Hyrule Castle Courtyard Northeast', 'Pyramid Crack'], ['Pyramid Area', 'Hyrule Castle Courtyard']),
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(['DM To HC Ledge Offset Mirror', 'DDM To Pyramid Offset Mirror'], ['West Death Mountain (Bottom)', 'West Dark Death Mountain (Bottom)'], ['Hyrule Castle Ledge', 'Pyramid Area'], ['Pyramid Area', 'Hyrule Castle Area'])
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]
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]
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56
Rom.py
56
Rom.py
@@ -85,7 +85,7 @@ from Utils import int16_as_bytes, int32_as_bytes, local_path, snes_to_pc
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from Versions import DRVersion, GKVersion, ORVersion
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '100c3e1da68680a0f3d8e1fc94568de6'
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RANDOMIZERBASEHASH = 'cd81a8bfc1d67c6a13fe806c7f35a15f'
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class JsonRom(object):
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@@ -1007,6 +1007,10 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
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rom.write_bytes(0x6D31B, [0x00, 0x00, 0xe4, 0xff, 0x08, 0x0E])
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rom.write_bytes(0x6D323, [0x00, 0x00, 0xe4, 0xff, 0x08, 0x0E])
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bridge_item = world.get_location("Hobo", player).item
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if bridge_item is None or not bridge_item.name.startswith("Bottle"):
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rom.write_bytes(0x1E9C0, [0xFB, 0xFF, 0x03, 0x00, 0xAB, 0x00, 0x00, 0x00])
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# set light cones
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if world.dark_rooms[player] == 'no_dark_rooms':
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light_cone = 0x20
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@@ -1497,37 +1501,40 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
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loot_source = 0x09
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if world.prizeshuffle[player] != 'none':
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loot_source |= 0x10
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if world.pottery[player] not in ['none', 'cave']:
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if world.pottery[player] != 'none':
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loot_source |= 0x02
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if world.dropshuffle[player] != 'none':
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loot_source |= 0x04
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rom.write_byte(0x1CFF10, loot_source)
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rom.write_byte(0x1CFF20, loot_source)
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if world.loothud[player] == 'never':
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rom.write_byte(0x1CFF12, 0x00)
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rom.write_bytes(0x1CFF10, [0x00, 0x00, 0x00, 0x00])
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rom.write_byte(0x1CFF17, 0x00)
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elif world.loothud[player] == 'presence':
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rom.write_byte(0x1CFF12, 0x01)
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rom.write_bytes(0x1CFF0E, [0x01, 0x01])
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rom.write_bytes(0x1CFF10, [0x01, 0x01, 0x00, 0x00])
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rom.write_byte(0x1CFF17, 0x01)
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elif world.loothud[player] == 'value':
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rom.write_byte(0x1CFF12, 0x01)
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rom.write_bytes(0x1CFF0E, [0xFF, 0xFF])
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rom.write_bytes(0x1CFF10, [0x03, 0x03, 0x00, 0x00])
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rom.write_byte(0x1CFF17, 0x01)
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elif world.loothud[player] == 'dungeon_value':
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rom.write_byte(0x1CFF12, 0x01)
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rom.write_bytes(0x1CFF0E, [0xFF, 0x01])
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rom.write_bytes(0x1CFF10, [0x01, 0x03, 0x00, 0x00])
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rom.write_byte(0x1CFF17, 0x01)
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elif world.loothud[player] == 'cave_value':
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rom.write_bytes(0x1CFF10, [0x03, 0x01, 0x00, 0x00])
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rom.write_byte(0x1CFF17, 0x01)
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if world.showloot[player] == 'never':
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rom.write_bytes(0x1CFF08, [0x00, 0x00, 0x00, 0x00])
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rom.write_byte(0x1CFF11, 0x00)
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rom.write_byte(0x1CFF12, 0x00) # turn off hud icon too just to be safe
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rom.write_byte(0x1CFF0F, 0x00)
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elif world.showloot[player] == 'presence':
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rom.write_bytes(0x1CFF08, [0x01, 0x00, 0x00, 0x00])
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rom.write_byte(0x1CFF11, 0x00)
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rom.write_byte(0x1CFF0F, 0x01)
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elif world.showloot[player] == 'compass':
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rom.write_bytes(0x1CFF08, [0x01, 0x00, 0x02, 0x00])
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rom.write_byte(0x1CFF11, 0x01)
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rom.write_bytes(0x1CFF08, [0x02, 0x00, 0x03, 0x00])
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rom.write_byte(0x1CFF0F, 0x01)
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elif world.showloot[player] == 'always':
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rom.write_bytes(0x1CFF08, [0x02, 0x00, 0x00, 0x00])
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rom.write_byte(0x1CFF11, 0x00)
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rom.write_bytes(0x1CFF08, [0x03, 0x00, 0x00, 0x00])
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rom.write_byte(0x1CFF0F, 0x01)
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if world.showmap[player] == 'visited':
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rom.write_bytes(0x1CFF00, [0x01, 0x00, 0x00, 0x05])
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@@ -1541,7 +1548,7 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
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rom.write_byte(loot_icons + 0x52, 0x0B) # bomb bag is major
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triforce_piece_ids = [0x6B, 0x6C]
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if world.treasure_hunt_count[player] > 20:
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if world.treasure_hunt_count[player] > 100:
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for triforce_piece_id in triforce_piece_ids:
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rom.write_byte(loot_icons + triforce_piece_id, 0x04)
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@@ -1779,7 +1786,7 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
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rom.write_byte(0x180358, 0x01 if glitches_enabled else 0x00)
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rom.write_byte(0x18008B, 0x01 if glitches_enabled else 0x00)
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if uncle_location.item is None or uncle_location.item.name not in ['Sword and Shield']:
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if uncle_location.item is None or uncle_location.item.name not in ['Blue Shield', 'Red Shield', 'Mirror Shield', 'Progressive Shield', 'Sword and Shield']:
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# remove shield from uncle
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rom.write_bytes(0x6D253, [0x00, 0x00, 0xf6, 0xff, 0x00, 0x0E])
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rom.write_bytes(0x6D25B, [0x00, 0x00, 0xf6, 0xff, 0x00, 0x0E])
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@@ -2485,6 +2492,15 @@ def write_strings(rom, world, player, team, is_mystery=False):
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# For hints, first we write hints about entrances, some from the inconvenient list others from all reasonable entrances.
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if world.hints[player]:
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zoraitem = world.get_location('King Zora', player).item.hint_text
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if len(zoraitem) <= 15:
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tt['zora_meeting'] = f"Whaddaya want?\n ≥ {zoraitem.title()}\n Nothin'{{CHOICE}}"
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else:
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tt['zora_meeting'] = f"Do you want {zoraitem}?\n ≥ I'll pay\n No thanks{{CHOICE}}"
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bottleitem = world.get_location('Bottle Merchant', player).item.hint_text
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tt['bottle_vendor_choice'] = f"Do you want {bottleitem}?\n ≥ I'll take it\n No thanks!\n{{CHOICE}}"
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tt['sign_north_of_links_house'] = '> Randomizer The telepathic tiles can have hints!'
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hint_locations = HintLocations.copy()
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random.shuffle(hint_locations)
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@@ -2962,7 +2978,7 @@ def write_strings(rom, world, player, team, is_mystery=False):
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+ "{PAUSE3} {CHANGEPIC}\nGanon has moved around all the items in Hyrule."
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+ "{PAUSE7}\nYou will have to find all the items necessary to achieve your goal."
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+ "{PAUSE7}\nThis is your chance to be a hero."
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+ "{PAUSE3} {CHANGEPIC}\nYou must determine and achieve your goal."
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+ "{PAUSE3} {CHANGEPIC}\nGood luck out there, and try not to die."
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+ "{PAUSE9} {CHANGEPIC}", False)
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elif world.mode[player] == 'inverted':
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tt['intro_main'] = CompressedTextMapper.convert(
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2
Text.py
2
Text.py
@@ -1766,7 +1766,7 @@ class TextTable(object):
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text['sign_catfish'] = CompressedTextMapper.convert("Toss rocks\nToss items\nToss cookies")
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text['sign_north_village_of_outcasts'] = CompressedTextMapper.convert("↑ Skull Woods\n\n↓ Steve's Town")
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text['sign_south_of_bumper_cave'] = CompressedTextMapper.convert("\n→ Karkats cave")
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text['sign_east_of_pyramid'] = CompressedTextMapper.convert("\n→ Dark Palace")
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text['sign_east_of_pyramid'] = CompressedTextMapper.convert("\n→ Palace of Darkness")
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text['sign_east_of_bomb_shop'] = CompressedTextMapper.convert("\n← Bomb Shoppe")
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text['sign_east_of_mire'] = CompressedTextMapper.convert("\n← Misery Mire\n no way in.\n no way out.")
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text['sign_village_of_outcasts'] = CompressedTextMapper.convert("Have a Trulie Awesome Day!")
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Binary file not shown.
BIN
patches/2way_mirror.ips
Normal file
BIN
patches/2way_mirror.ips
Normal file
Binary file not shown.
Binary file not shown.
BIN
patches/colordorm.ips
Normal file
BIN
patches/colordorm.ips
Normal file
Binary file not shown.
BIN
patches/quiet_zora.ips
Normal file
BIN
patches/quiet_zora.ips
Normal file
Binary file not shown.
@@ -491,7 +491,8 @@
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"never",
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"presence",
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"value",
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"dungeon_value"
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"dungeon_value",
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"cave_value"
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]
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},
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"showmap": {
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@@ -1,264 +0,0 @@
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item_pool_adjust:
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1:
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"Bottle (Random)": -4
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"Bottle": 4
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"Fighter Sword": -1
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"Blue Shield": -1
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"Sword and Shield": 1
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"Bombs (10)": -1
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"Bombs (3)": 1
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"Arrows (10)": -1
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"Rupees (20)": 2
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placements:
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1:
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"Master Sword Pedestal": Master Sword
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"Mushroom": Mushroom
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"Ether Tablet": Ether
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"Spectacle Rock": Piece of Heart
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"Old Man": Magic Mirror
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"Floating Island": Piece of Heart
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"King Zora": Flippers
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"Zora's Ledge": Piece of Heart
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"Bottle Merchant": Bottle
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"Maze Race": Piece of Heart
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"Flute Spot": Ocarina
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"Hobo": Bottle
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"Desert Ledge": Piece of Heart
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"Bombos Tablet": Bombos
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"Lake Hylia Island": Piece of Heart
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"Purple Chest": Bottle
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"Sunken Treasure": Piece of Heart
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"Bumper Cave Ledge": Piece of Heart
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"Catfish": Quake
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"Pyramid": Piece of Heart
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"Digging Game": Piece of Heart
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"Stumpy": Shovel
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"Lost Woods Hideout": Piece of Heart
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"Lumberjack Tree": Piece of Heart
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"Spectacle Rock Cave": Piece of Heart
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"Spiral Cave": Rupees (50)
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"Mimic Cave": Piece of Heart
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"Paradox Cave Lower - Far Left": Rupees (20)
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"Paradox Cave Lower - Left": Rupees (20)
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"Paradox Cave Lower - Right": Rupees (20)
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"Paradox Cave Lower - Far Right": Rupees (20)
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"Paradox Cave Lower - Middle": Rupees (20)
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"Paradox Cave Upper - Left": Bombs (3)
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"Paradox Cave Upper - Right": Arrows (10)
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"Waterfall Fairy - Left": Red Boomerang
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"Waterfall Fairy - Right": Red Shield
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"Bonk Rock Cave": Piece of Heart
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"Graveyard Cave": Piece of Heart
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"King's Tomb": Cape
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"Potion Shop": Magic Powder
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"Kakariko Well - Left": Rupees (20)
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"Kakariko Well - Middle": Rupees (20)
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"Kakariko Well - Right": Rupees (20)
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"Kakariko Well - Bottom": Bombs (3)
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"Kakariko Well - Top": Piece of Heart
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"Blind's Hideout - Left": Rupees (20)
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"Blind's Hideout - Right": Rupees (20)
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"Blind's Hideout - Far Left": Rupees (20)
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"Blind's Hideout - Far Right": Rupees (20)
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"Blind's Hideout - Top": Piece of Heart
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"Chicken House": Arrows (10) # Blue Boomerang that turns into 10 arrows
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"Sick Kid": Bug Catching Net
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"Kakariko Tavern": Bottle
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"Link's Uncle": Sword and Shield
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"Secret Passage": Rupees (5) # Lamp that turns into blue rupee
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"Sahasrahla's Hut - Left": Rupees (50)
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"Sahasrahla's Hut - Middle": Bombs (3)
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"Sahasrahla's Hut - Right": Rupees (50)
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"Sahasrahla": Pegasus Boots
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"Blacksmith": Tempered Sword
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"Magic Bat": Magic Upgrade (1/2)
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"Library": Book of Mudora
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"Link's House": Rupees (5) # Lamp that turns into blue rupee
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"Checkerboard Cave": Piece of Heart
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"Aginah's Cave": Piece of Heart
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"Cave 45": Piece of Heart
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"Mini Moldorm Cave - Far Left": Bombs (3)
|
||||
"Mini Moldorm Cave - Left": Rupees (20)
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"Mini Moldorm Cave - Right": Rupees (20)
|
||||
"Mini Moldorm Cave - Far Right": Arrows (10)
|
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"Mini Moldorm Cave - Generous Guy": Rupees (300)
|
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"Ice Rod Cave": Ice Rod
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"Floodgate Chest": Bombs (3)
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"Spike Cave": Cane of Byrna
|
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"Hookshot Cave - Bottom Right": Rupees (50)
|
||||
"Hookshot Cave - Top Right": Rupees (50)
|
||||
"Hookshot Cave - Top Left": Rupees (50)
|
||||
"Hookshot Cave - Bottom Left": Rupees (50)
|
||||
"Superbunny Cave - Top": Bombs (3)
|
||||
"Superbunny Cave - Bottom": Rupees (20)
|
||||
"Chest Game": Piece of Heart
|
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"C-Shaped House": Rupees (300)
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"Brewery": Rupees (300) # Red Boomerang that turns into 300 rupees
|
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"Pyramid Fairy - Left": Golden Sword
|
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"Pyramid Fairy - Right": Silver Arrows
|
||||
"Peg Cave": Piece of Heart
|
||||
"Mire Shed - Left": Piece of Heart
|
||||
"Mire Shed - Right": Rupees (20)
|
||||
"Hype Cave - Top": Rupees (20)
|
||||
"Hype Cave - Middle Right": Rupees (20)
|
||||
"Hype Cave - Middle Left": Rupees (20)
|
||||
"Hype Cave - Bottom": Rupees (20)
|
||||
"Hype Cave - Generous Guy": Rupees (300)
|
||||
"Hyrule Castle - Map Chest": Map (Escape)
|
||||
"Hyrule Castle - Boomerang Chest": Blue Boomerang
|
||||
"Hyrule Castle - Zelda's Chest": Lamp
|
||||
"Sewers - Dark Cross": Small Key (Escape)
|
||||
"Sewers - Secret Room - Left": Bombs (3)
|
||||
"Sewers - Secret Room - Middle": Rupees (300)
|
||||
"Sewers - Secret Room - Right": Arrows (10)
|
||||
"Sanctuary": Sanctuary Heart Container
|
||||
"Eastern Palace - Cannonball Chest": Rupees (100)
|
||||
"Eastern Palace - Map Chest": Map (Eastern Palace)
|
||||
"Eastern Palace - Compass Chest": Compass (Eastern Palace)
|
||||
"Eastern Palace - Big Chest": Bow
|
||||
"Eastern Palace - Big Key Chest": Big Key (Eastern Palace)
|
||||
"Eastern Palace - Boss": Boss Heart Container
|
||||
"Eastern Palace - Prize": Green Pendant
|
||||
"Desert Palace - Compass Chest": Compass (Desert Palace)
|
||||
"Desert Palace - Big Key Chest": Big Key (Desert Palace)
|
||||
"Desert Palace - Map Chest": Map (Desert Palace)
|
||||
"Desert Palace - Torch": Small Key (Desert Palace)
|
||||
"Desert Palace - Big Chest": Power Glove
|
||||
"Desert Palace - Boss": Boss Heart Container
|
||||
"Desert Palace - Prize": Blue Pendant
|
||||
"Tower of Hera - Map Chest": Map (Tower of Hera)
|
||||
"Tower of Hera - Basement Cage": Small Key (Tower of Hera)
|
||||
"Tower of Hera - Big Key Chest": Big Key (Tower of Hera)
|
||||
"Tower of Hera - Compass Chest": Compass (Tower of Hera)
|
||||
"Tower of Hera - Big Chest": Moon Pearl
|
||||
"Tower of Hera - Boss": Boss Heart Container
|
||||
"Tower of Hera - Prize": Red Pendant
|
||||
"Castle Tower - Room 03": Small Key (Agahnims Tower)
|
||||
"Castle Tower - Dark Maze": Small Key (Agahnims Tower)
|
||||
"Palace of Darkness - Shooter Room": Small Key (Palace of Darkness)
|
||||
"Palace of Darkness - The Arena - Bridge": Small Key (Palace of Darkness)
|
||||
"Palace of Darkness - The Arena - Ledge": Small Key (Palace of Darkness)
|
||||
"Palace of Darkness - Map Chest": Map (Palace of Darkness)
|
||||
"Palace of Darkness - Stalfos Basement": Small Key (Palace of Darkness)
|
||||
"Palace of Darkness - Big Key Chest": Big Key (Palace of Darkness)
|
||||
"Palace of Darkness - Dark Maze - Top": Bombs (3)
|
||||
"Palace of Darkness - Dark Maze - Bottom": Rupees (5)
|
||||
# "Palace of Darkness - Dark Maze - Bottom": Small Key (Palace of Darkness)
|
||||
"Palace of Darkness - Big Chest": Hammer
|
||||
"Palace of Darkness - Compass Chest": Compass (Palace of Darkness)
|
||||
"Palace of Darkness - Dark Basement - Left": Single Arrow
|
||||
"Palace of Darkness - Dark Basement - Right": Small Key (Palace of Darkness)
|
||||
"Palace of Darkness - Harmless Hellway": Small Key (Palace of Darkness)
|
||||
# "Palace of Darkness - Harmless Hellway": Rupees (5)
|
||||
"Palace of Darkness - Boss": Boss Heart Container
|
||||
"Palace of Darkness - Prize": Crystal 1
|
||||
"Swamp Palace - Entrance": Small Key (Swamp Palace)
|
||||
"Swamp Palace - Map Chest": Map (Swamp Palace)
|
||||
"Swamp Palace - Big Chest": Hookshot
|
||||
"Swamp Palace - Compass Chest": Compass (Swamp Palace)
|
||||
"Swamp Palace - Big Key Chest": Big Key (Swamp Palace)
|
||||
"Swamp Palace - West Chest": Rupees (20)
|
||||
"Swamp Palace - Flooded Room - Left": Rupees (20)
|
||||
"Swamp Palace - Flooded Room - Right": Rupees (20)
|
||||
"Swamp Palace - Waterfall Room": Rupees (20)
|
||||
"Swamp Palace - Boss": Boss Heart Container
|
||||
"Swamp Palace - Prize": Crystal 2
|
||||
"Skull Woods - Map Chest": Map (Skull Woods)
|
||||
"Skull Woods - Big Chest": Fire Rod
|
||||
"Skull Woods - Pinball Room": Small Key (Skull Woods)
|
||||
"Skull Woods - Pot Prison": Small Key (Skull Woods)
|
||||
"Skull Woods - Compass Chest": Compass (Skull Woods)
|
||||
"Skull Woods - Big Key Chest": Big Key (Skull Woods)
|
||||
"Skull Woods - Bridge Room": Small Key (Skull Woods)
|
||||
"Skull Woods - Boss": Boss Heart Container
|
||||
"Skull Woods - Prize": Crystal 3
|
||||
"Thieves' Town - Map Chest": Map (Thieves Town)
|
||||
"Thieves' Town - Ambush Chest": Rupees (20)
|
||||
"Thieves' Town - Compass Chest": Compass (Thieves Town)
|
||||
"Thieves' Town - Big Key Chest": Big Key (Thieves Town)
|
||||
"Thieves' Town - Attic": Bombs (3)
|
||||
"Thieves' Town - Blind's Cell": Small Key (Thieves Town)
|
||||
"Thieves' Town - Big Chest": Titans Mitts
|
||||
"Thieves' Town - Boss": Boss Heart Container
|
||||
"Thieves' Town - Prize": Crystal 4
|
||||
"Ice Palace - Compass Chest": Compass (Ice Palace)
|
||||
"Ice Palace - Big Key Chest": Big Key (Ice Palace)
|
||||
"Ice Palace - Spike Room": Small Key (Ice Palace)
|
||||
"Ice Palace - Map Chest": Map (Ice Palace)
|
||||
"Ice Palace - Freezor Chest": Bombs (3)
|
||||
"Ice Palace - Iced T Room": Small Key (Ice Palace)
|
||||
"Ice Palace - Big Chest": Blue Mail
|
||||
"Ice Palace - Boss": Boss Heart Container
|
||||
"Ice Palace - Prize": Crystal 5
|
||||
"Misery Mire - Main Lobby": Small Key (Misery Mire)
|
||||
"Misery Mire - Big Chest": Cane of Somaria
|
||||
"Misery Mire - Map Chest": Map (Misery Mire)
|
||||
"Misery Mire - Spike Chest": Small Key (Misery Mire)
|
||||
"Misery Mire - Bridge Chest": Small Key (Misery Mire)
|
||||
"Misery Mire - Compass Chest": Compass (Misery Mire)
|
||||
"Misery Mire - Big Key Chest": Big Key (Misery Mire)
|
||||
"Misery Mire - Boss": Boss Heart Container
|
||||
"Misery Mire - Prize": Crystal 6
|
||||
"Turtle Rock - Compass Chest": Compass (Turtle Rock)
|
||||
"Turtle Rock - Roller Room - Left": Map (Turtle Rock)
|
||||
"Turtle Rock - Roller Room - Right": Small Key (Turtle Rock)
|
||||
"Turtle Rock - Chain Chomps": Small Key (Turtle Rock)
|
||||
"Turtle Rock - Big Key Chest": Big Key (Turtle Rock)
|
||||
"Turtle Rock - Big Chest": Mirror Shield
|
||||
"Turtle Rock - Crystaroller Room": Small Key (Turtle Rock)
|
||||
"Turtle Rock - Eye Bridge - Bottom Left": Small Key (Turtle Rock)
|
||||
"Turtle Rock - Eye Bridge - Bottom Right": Rupees (20)
|
||||
"Turtle Rock - Eye Bridge - Top Left": Rupees (5)
|
||||
"Turtle Rock - Eye Bridge - Top Right": Rupee (1)
|
||||
"Turtle Rock - Boss": Boss Heart Container
|
||||
"Turtle Rock - Prize": Crystal 7
|
||||
"Ganons Tower - Bob's Torch": Small Key (Ganons Tower)
|
||||
"Ganons Tower - Hope Room - Left": Arrows (10)
|
||||
"Ganons Tower - Hope Room - Right": Bombs (3)
|
||||
"Ganons Tower - Big Chest": Red Mail
|
||||
"Ganons Tower - Bob's Chest": Arrows (10)
|
||||
"Ganons Tower - Tile Room": Small Key (Ganons Tower)
|
||||
"Ganons Tower - Compass Room - Top Left": Compass (Ganons Tower)
|
||||
"Ganons Tower - Compass Room - Top Right": Rupee (1)
|
||||
"Ganons Tower - Compass Room - Bottom Left": Rupees (20)
|
||||
"Ganons Tower - Compass Room - Bottom Right": Arrows (10)
|
||||
"Ganons Tower - Map Chest": Map (Ganons Tower)
|
||||
"Ganons Tower - Firesnake Room": Small Key (Ganons Tower)
|
||||
"Ganons Tower - DMs Room - Top Left": Bombs (3)
|
||||
"Ganons Tower - DMs Room - Top Right": Arrows (10)
|
||||
"Ganons Tower - DMs Room - Bottom Left": Rupees (20)
|
||||
"Ganons Tower - DMs Room - Bottom Right": Rupees (20)
|
||||
"Ganons Tower - Randomizer Room - Top Left": Arrows (10)
|
||||
"Ganons Tower - Randomizer Room - Top Right": Arrows (10)
|
||||
"Ganons Tower - Randomizer Room - Bottom Left": Bombs (3)
|
||||
"Ganons Tower - Randomizer Room - Bottom Right": Bombs (3)
|
||||
"Ganons Tower - Big Key Room - Left": Arrows (10)
|
||||
"Ganons Tower - Big Key Room - Right": Bombs (3)
|
||||
"Ganons Tower - Big Key Chest": Big Key (Ganons Tower)
|
||||
"Ganons Tower - Mini Helmasaur Room - Left": Bombs (3)
|
||||
"Ganons Tower - Mini Helmasaur Room - Right": Bombs (3)
|
||||
"Ganons Tower - Pre-Moldorm Chest": Small Key (Ganons Tower)
|
||||
"Ganons Tower - Validation Chest": Rupees (20)
|
||||
drops:
|
||||
1:
|
||||
Pack 1: ["Small Heart", "Small Heart", "Small Heart", "Small Heart", "Rupee (1)", "Small Heart", "Small Heart", "Rupee (1)"]
|
||||
Pack 2: ["Rupees (5)", "Rupee (1)", "Rupees (5)", "Rupees (20)", "Rupees (5)", "Rupee (1)", "Rupees (5)", "Rupees (5)"]
|
||||
Pack 3: ["Big Magic", "Small Magic", "Small Magic", "Rupees (5)", "Big Magic", "Small Magic", "Small Heart", "Small Magic"]
|
||||
Pack 4: ["Single Bomb", "Single Bomb", "Single Bomb", "Bombs (4)", "Single Bomb", "Single Bomb", "Bombs (8)", "Single Bomb"]
|
||||
Pack 5: ["Arrows (5)", "Small Heart", "Arrows (5)", "Arrows (10)", "Arrows (5)", "Small Heart", "Arrows (5)", "Arrows (10)"]
|
||||
Pack 6: ["Small Magic", "Rupee (1)", "Small Heart", "Arrows (5)", "Small Magic", "Single Bomb", "Rupee (1)", "Small Heart"]
|
||||
Pack 7: ["Small Heart", "Fairy", "Big Magic", "Rupees (20)", "Bombs (8)", "Small Heart", "Rupees (20)", "Arrows (10)"]
|
||||
Tree Pull Tier 1: "Rupee (1)"
|
||||
Tree Pull Tier 2: "Rupees (5)"
|
||||
Tree Pull Tier 3: "Rupees (20)"
|
||||
Crab Normal: "Rupee (1)"
|
||||
Crab Special: "Rupees (20)"
|
||||
Stun Prize: "Rupee (1)"
|
||||
Fish: "Rupees (20)"
|
||||
medallions:
|
||||
1:
|
||||
"Misery Mire": Ether
|
||||
"Turtle Rock": Quake
|
||||
@@ -1,265 +0,0 @@
|
||||
item_pool_adjust:
|
||||
1:
|
||||
"Bottle (Random)": -4
|
||||
"Bottle": 4
|
||||
|
||||
"Fighter Sword": -1
|
||||
"Blue Shield": -1
|
||||
"Sword and Shield": 1
|
||||
|
||||
"Bombs (10)": -1
|
||||
"Bombs (3)": 1
|
||||
|
||||
"Arrows (10)": -1
|
||||
"Rupees (20)": -8
|
||||
|
||||
"Small Key (Universal)": 5
|
||||
placements:
|
||||
1:
|
||||
"Master Sword Pedestal": Master Sword
|
||||
"Mushroom": Mushroom
|
||||
"Ether Tablet": Ether
|
||||
"Spectacle Rock": Piece of Heart
|
||||
"Old Man": Magic Mirror
|
||||
"Floating Island": Piece of Heart
|
||||
"King Zora": Flippers
|
||||
"Zora's Ledge": Piece of Heart
|
||||
"Bottle Merchant": Bottle
|
||||
"Maze Race": Piece of Heart
|
||||
"Flute Spot": Ocarina
|
||||
"Hobo": Bottle
|
||||
"Desert Ledge": Piece of Heart
|
||||
"Bombos Tablet": Bombos
|
||||
"Lake Hylia Island": Piece of Heart
|
||||
"Purple Chest": Bottle
|
||||
"Sunken Treasure": Piece of Heart
|
||||
"Bumper Cave Ledge": Piece of Heart
|
||||
"Catfish": Quake
|
||||
"Pyramid": Piece of Heart
|
||||
"Digging Game": Piece of Heart
|
||||
"Stumpy": Shovel
|
||||
"Lost Woods Hideout": Piece of Heart
|
||||
"Lumberjack Tree": Piece of Heart
|
||||
"Spectacle Rock Cave": Piece of Heart
|
||||
"Spiral Cave": Rupees (50)
|
||||
"Mimic Cave": Piece of Heart
|
||||
"Paradox Cave Lower - Far Left": Rupees (20)
|
||||
"Paradox Cave Lower - Left": Rupees (20)
|
||||
"Paradox Cave Lower - Right": Rupees (20)
|
||||
"Paradox Cave Lower - Far Right": Rupees (20)
|
||||
"Paradox Cave Lower - Middle": Rupees (20)
|
||||
"Paradox Cave Upper - Left": Bombs (3)
|
||||
"Paradox Cave Upper - Right": Arrows (10)
|
||||
"Waterfall Fairy - Left": Red Boomerang
|
||||
"Waterfall Fairy - Right": Red Shield
|
||||
"Bonk Rock Cave": Piece of Heart
|
||||
"Graveyard Cave": Piece of Heart
|
||||
"King's Tomb": Cape
|
||||
"Potion Shop": Magic Powder
|
||||
"Kakariko Well - Left": Rupees (20)
|
||||
"Kakariko Well - Middle": Rupees (20)
|
||||
"Kakariko Well - Right": Rupees (20)
|
||||
"Kakariko Well - Bottom": Bombs (3)
|
||||
"Kakariko Well - Top": Piece of Heart
|
||||
"Blind's Hideout - Left": Rupees (20)
|
||||
"Blind's Hideout - Right": Rupees (20)
|
||||
"Blind's Hideout - Far Left": Rupees (20)
|
||||
"Blind's Hideout - Far Right": Rupees (20)
|
||||
"Blind's Hideout - Top": Piece of Heart
|
||||
"Chicken House": Arrows (10) # Blue Boomerang that turns into 10 arrows
|
||||
"Sick Kid": Bug Catching Net
|
||||
"Kakariko Tavern": Bottle
|
||||
"Link's Uncle": Sword and Shield
|
||||
"Secret Passage": Rupees (5) # Lamp that turns into blue rupee
|
||||
"Sahasrahla's Hut - Left": Rupees (50)
|
||||
"Sahasrahla's Hut - Middle": Bombs (3)
|
||||
"Sahasrahla's Hut - Right": Rupees (50)
|
||||
"Sahasrahla": Pegasus Boots
|
||||
"Blacksmith": Tempered Sword
|
||||
"Magic Bat": Magic Upgrade (1/2)
|
||||
"Library": Book of Mudora
|
||||
"Link's House": Rupees (5) # Lamp that turns into blue rupee
|
||||
"Checkerboard Cave": Piece of Heart
|
||||
"Aginah's Cave": Piece of Heart
|
||||
"Cave 45": Piece of Heart
|
||||
"Mini Moldorm Cave - Far Left": Bombs (3)
|
||||
"Mini Moldorm Cave - Left": Rupees (20)
|
||||
"Mini Moldorm Cave - Right": Rupees (20)
|
||||
"Mini Moldorm Cave - Far Right": Arrows (10)
|
||||
"Mini Moldorm Cave - Generous Guy": Rupees (300)
|
||||
"Ice Rod Cave": Ice Rod
|
||||
"Floodgate Chest": Bombs (3)
|
||||
"Spike Cave": Cane of Byrna
|
||||
"Hookshot Cave - Bottom Right": Rupees (50)
|
||||
"Hookshot Cave - Top Right": Rupees (50)
|
||||
"Hookshot Cave - Top Left": Rupees (50)
|
||||
"Hookshot Cave - Bottom Left": Rupees (50)
|
||||
"Superbunny Cave - Top": Bombs (3)
|
||||
"Superbunny Cave - Bottom": Rupees (20)
|
||||
"Chest Game": Piece of Heart
|
||||
"C-Shaped House": Rupees (300)
|
||||
"Brewery": Rupees (300) # Red Boomerang that turns into 300 rupees
|
||||
"Pyramid Fairy - Left": Golden Sword
|
||||
"Pyramid Fairy - Right": Silver Arrows
|
||||
"Peg Cave": Piece of Heart
|
||||
"Mire Shed - Left": Piece of Heart
|
||||
"Mire Shed - Right": Rupees (20)
|
||||
"Hype Cave - Top": Rupees (20)
|
||||
"Hype Cave - Middle Right": Rupees (20)
|
||||
"Hype Cave - Middle Left": Rupees (20)
|
||||
"Hype Cave - Bottom": Rupees (20)
|
||||
"Hype Cave - Generous Guy": Rupees (300)
|
||||
"Hyrule Castle - Map Chest": Map (Escape)
|
||||
"Hyrule Castle - Boomerang Chest": Blue Boomerang
|
||||
"Hyrule Castle - Zelda's Chest": Lamp
|
||||
"Sewers - Dark Cross": Small Key (Universal)
|
||||
"Sewers - Secret Room - Left": Bombs (3)
|
||||
"Sewers - Secret Room - Middle": Rupees (300)
|
||||
"Sewers - Secret Room - Right": Arrows (10)
|
||||
"Sanctuary": Sanctuary Heart Container
|
||||
"Eastern Palace - Cannonball Chest": Rupees (100)
|
||||
"Eastern Palace - Map Chest": Map (Eastern Palace)
|
||||
"Eastern Palace - Compass Chest": Compass (Eastern Palace)
|
||||
"Eastern Palace - Big Chest": Bow
|
||||
"Eastern Palace - Big Key Chest": Big Key (Eastern Palace)
|
||||
"Eastern Palace - Boss": Boss Heart Container
|
||||
"Eastern Palace - Prize": Green Pendant
|
||||
"Desert Palace - Compass Chest": Compass (Desert Palace)
|
||||
"Desert Palace - Big Key Chest": Big Key (Desert Palace)
|
||||
"Desert Palace - Map Chest": Map (Desert Palace)
|
||||
"Desert Palace - Torch": Small Key (Universal)
|
||||
"Desert Palace - Big Chest": Power Glove
|
||||
"Desert Palace - Boss": Boss Heart Container
|
||||
"Desert Palace - Prize": Blue Pendant
|
||||
"Tower of Hera - Map Chest": Map (Tower of Hera)
|
||||
"Tower of Hera - Basement Cage": Small Key (Universal)
|
||||
"Tower of Hera - Big Key Chest": Big Key (Tower of Hera)
|
||||
"Tower of Hera - Compass Chest": Compass (Tower of Hera)
|
||||
"Tower of Hera - Big Chest": Moon Pearl
|
||||
"Tower of Hera - Boss": Boss Heart Container
|
||||
"Tower of Hera - Prize": Red Pendant
|
||||
"Castle Tower - Room 03": Small Key (Universal)
|
||||
"Castle Tower - Dark Maze": Small Key (Universal)
|
||||
"Palace of Darkness - Shooter Room": Small Key (Universal)
|
||||
"Palace of Darkness - The Arena - Bridge": Small Key (Universal)
|
||||
"Palace of Darkness - The Arena - Ledge": Small Key (Universal)
|
||||
"Palace of Darkness - Map Chest": Map (Palace of Darkness)
|
||||
"Palace of Darkness - Stalfos Basement": Small Key (Universal)
|
||||
"Palace of Darkness - Big Key Chest": Big Key (Palace of Darkness)
|
||||
"Palace of Darkness - Dark Maze - Top": Bombs (3)
|
||||
"Palace of Darkness - Dark Maze - Bottom": Small Key (Universal)
|
||||
"Palace of Darkness - Big Chest": Hammer
|
||||
"Palace of Darkness - Compass Chest": Compass (Palace of Darkness)
|
||||
"Palace of Darkness - Dark Basement - Left": Single Arrow
|
||||
"Palace of Darkness - Dark Basement - Right": Small Key (Universal)
|
||||
"Palace of Darkness - Harmless Hellway": Rupees (5)
|
||||
"Palace of Darkness - Boss": Boss Heart Container
|
||||
"Palace of Darkness - Prize": Crystal 1
|
||||
"Swamp Palace - Entrance": Small Key (Universal)
|
||||
"Swamp Palace - Map Chest": Map (Swamp Palace)
|
||||
"Swamp Palace - Big Chest": Hookshot
|
||||
"Swamp Palace - Compass Chest": Compass (Swamp Palace)
|
||||
"Swamp Palace - Big Key Chest": Big Key (Swamp Palace)
|
||||
"Swamp Palace - West Chest": Rupees (20)
|
||||
"Swamp Palace - Flooded Room - Left": Rupees (20)
|
||||
"Swamp Palace - Flooded Room - Right": Rupees (20)
|
||||
"Swamp Palace - Waterfall Room": Rupees (20)
|
||||
"Swamp Palace - Boss": Boss Heart Container
|
||||
"Swamp Palace - Prize": Crystal 2
|
||||
"Skull Woods - Map Chest": Map (Skull Woods)
|
||||
"Skull Woods - Big Chest": Fire Rod
|
||||
"Skull Woods - Pinball Room": Small Key (Universal)
|
||||
"Skull Woods - Pot Prison": Small Key (Universal)
|
||||
"Skull Woods - Compass Chest": Compass (Skull Woods)
|
||||
"Skull Woods - Big Key Chest": Big Key (Skull Woods)
|
||||
"Skull Woods - Bridge Room": Small Key (Universal)
|
||||
"Skull Woods - Boss": Boss Heart Container
|
||||
"Skull Woods - Prize": Crystal 3
|
||||
"Thieves' Town - Map Chest": Map (Thieves Town)
|
||||
"Thieves' Town - Ambush Chest": Rupees (20)
|
||||
"Thieves' Town - Compass Chest": Compass (Thieves Town)
|
||||
"Thieves' Town - Big Key Chest": Big Key (Thieves Town)
|
||||
"Thieves' Town - Attic": Bombs (3)
|
||||
"Thieves' Town - Blind's Cell": Small Key (Universal)
|
||||
"Thieves' Town - Big Chest": Titans Mitts
|
||||
"Thieves' Town - Boss": Boss Heart Container
|
||||
"Thieves' Town - Prize": Crystal 4
|
||||
"Ice Palace - Compass Chest": Compass (Ice Palace)
|
||||
"Ice Palace - Big Key Chest": Big Key (Ice Palace)
|
||||
"Ice Palace - Spike Room": Small Key (Universal)
|
||||
"Ice Palace - Map Chest": Map (Ice Palace)
|
||||
"Ice Palace - Freezor Chest": Bombs (3)
|
||||
"Ice Palace - Iced T Room": Small Key (Universal)
|
||||
"Ice Palace - Big Chest": Blue Mail
|
||||
"Ice Palace - Boss": Boss Heart Container
|
||||
"Ice Palace - Prize": Crystal 5
|
||||
"Misery Mire - Main Lobby": Small Key (Universal)
|
||||
"Misery Mire - Big Chest": Cane of Somaria
|
||||
"Misery Mire - Map Chest": Map (Misery Mire)
|
||||
"Misery Mire - Spike Chest": Small Key (Universal)
|
||||
"Misery Mire - Bridge Chest": Small Key (Universal)
|
||||
"Misery Mire - Compass Chest": Compass (Misery Mire)
|
||||
"Misery Mire - Big Key Chest": Big Key (Misery Mire)
|
||||
"Misery Mire - Boss": Boss Heart Container
|
||||
"Misery Mire - Prize": Crystal 6
|
||||
"Turtle Rock - Compass Chest": Compass (Turtle Rock)
|
||||
"Turtle Rock - Roller Room - Left": Map (Turtle Rock)
|
||||
"Turtle Rock - Roller Room - Right": Small Key (Universal)
|
||||
"Turtle Rock - Chain Chomps": Small Key (Universal)
|
||||
"Turtle Rock - Big Key Chest": Big Key (Turtle Rock)
|
||||
"Turtle Rock - Big Chest": Mirror Shield
|
||||
"Turtle Rock - Crystaroller Room": Small Key (Universal)
|
||||
"Turtle Rock - Eye Bridge - Bottom Left": Small Key (Universal)
|
||||
"Turtle Rock - Eye Bridge - Bottom Right": Rupees (20)
|
||||
"Turtle Rock - Eye Bridge - Top Left": Rupees (5)
|
||||
"Turtle Rock - Eye Bridge - Top Right": Rupee (1)
|
||||
"Turtle Rock - Boss": Boss Heart Container
|
||||
"Turtle Rock - Prize": Crystal 7
|
||||
"Ganons Tower - Bob's Torch": Small Key (Universal)
|
||||
"Ganons Tower - Hope Room - Left": Arrows (10)
|
||||
"Ganons Tower - Hope Room - Right": Bombs (3)
|
||||
"Ganons Tower - Big Chest": Red Mail
|
||||
"Ganons Tower - Bob's Chest": Arrows (10)
|
||||
"Ganons Tower - Tile Room": Small Key (Universal)
|
||||
"Ganons Tower - Compass Room - Top Left": Compass (Ganons Tower)
|
||||
"Ganons Tower - Compass Room - Top Right": Rupee (1)
|
||||
"Ganons Tower - Compass Room - Bottom Left": Rupees (20)
|
||||
"Ganons Tower - Compass Room - Bottom Right": Arrows (10)
|
||||
"Ganons Tower - Map Chest": Map (Ganons Tower)
|
||||
"Ganons Tower - Firesnake Room": Small Key (Universal)
|
||||
"Ganons Tower - DMs Room - Top Left": Bombs (3)
|
||||
"Ganons Tower - DMs Room - Top Right": Arrows (10)
|
||||
"Ganons Tower - DMs Room - Bottom Left": Rupees (20)
|
||||
"Ganons Tower - DMs Room - Bottom Right": Rupees (20)
|
||||
"Ganons Tower - Randomizer Room - Top Left": Arrows (10)
|
||||
"Ganons Tower - Randomizer Room - Top Right": Arrows (10)
|
||||
"Ganons Tower - Randomizer Room - Bottom Left": Bombs (3)
|
||||
"Ganons Tower - Randomizer Room - Bottom Right": Bombs (3)
|
||||
"Ganons Tower - Big Key Room - Left": Arrows (10)
|
||||
"Ganons Tower - Big Key Room - Right": Bombs (3)
|
||||
"Ganons Tower - Big Key Chest": Big Key (Ganons Tower)
|
||||
"Ganons Tower - Mini Helmasaur Room - Left": Bombs (3)
|
||||
"Ganons Tower - Mini Helmasaur Room - Right": Bombs (3)
|
||||
"Ganons Tower - Pre-Moldorm Chest": Small Key (Universal)
|
||||
"Ganons Tower - Validation Chest": Rupees (20)
|
||||
drops:
|
||||
1:
|
||||
Pack 1: ["Small Heart", "Small Heart", "Small Heart", "Small Heart", "Rupee (1)", "Small Heart", "Small Heart", "Rupee (1)"]
|
||||
Pack 2: ["Rupees (5)", "Rupee (1)", "Rupees (5)", "Rupees (20)", "Rupees (5)", "Rupee (1)", "Rupees (5)", "Rupees (5)"]
|
||||
Pack 3: ["Big Magic", "Small Magic", "Small Magic", "Rupees (5)", "Big Magic", "Small Magic", "Small Heart", "Small Magic"]
|
||||
Pack 4: ["Single Bomb", "Single Bomb", "Single Bomb", "Bombs (4)", "Single Bomb", "Single Bomb", "Bombs (8)", "Single Bomb"]
|
||||
Pack 5: ["Arrows (5)", "Small Heart", "Arrows (5)", "Arrows (10)", "Arrows (5)", "Small Heart", "Arrows (5)", "Arrows (10)"]
|
||||
Pack 6: ["Small Magic", "Rupee (1)", "Small Heart", "Arrows (5)", "Small Magic", "Single Bomb", "Rupee (1)", "Small Heart"]
|
||||
Pack 7: ["Small Heart", "Fairy", "Big Magic", "Rupees (20)", "Bombs (8)", "Small Heart", "Rupees (20)", "Arrows (10)"]
|
||||
Tree Pull Tier 1: "Rupee (1)"
|
||||
Tree Pull Tier 2: "Rupees (5)"
|
||||
Tree Pull Tier 3: "Rupees (20)"
|
||||
Crab Normal: "Rupee (1)"
|
||||
Crab Special: "Rupees (20)"
|
||||
Stun Prize: "Rupee (1)"
|
||||
Fish: "Rupees (20)"
|
||||
medallions:
|
||||
1:
|
||||
"Misery Mire": Ether
|
||||
"Turtle Rock": Quake
|
||||
|
||||
Reference in New Issue
Block a user