Commit Graph

  • fe8b3e4252 Merge pull request #5 from KevinCathcart/Dev aerinon 2019-09-06 11:02:46 -06:00
  • 02b3ca5d52 Some spiral layers fixed Some spiral camera bounds fixed randall.rupper 2019-09-06 09:13:49 -06:00
  • 4c49f7a7c2 Another refactor of camera bounds logic aerinon 2019-09-05 22:17:35 -06:00
  • eb3b1eaa44 Working on spiral problems randall.rupper 2019-09-05 21:09:26 -06:00
  • c6a1e90043 Merge pull request #4 from aerinon/DoorShuffleStandardModeDev aerinon 2019-09-05 12:51:33 -06:00
  • cd3735fc2f Add spiral staircases to basic shuffle tolmar 2019-09-05 11:29:15 -07:00
  • 97c9a1603a Merge remote-tracking branch 'origin/DoorDev' into DoorDev randall.rupper 2019-09-04 16:35:17 -06:00
  • ac01262a31 Refactored normal doors to use a lookup table. Now the door table is <4k Fixed graphics between HC/Sewers and cross dungeons. Added base work for spiral staircases in HC/Eastern. (More data needed for other dungeons.) Added new region to deal with push blocks in Sewers Secret Room Refactored asm to be in multiple files. randall.rupper 2019-09-04 16:34:59 -06:00
  • dfc3d628df Simple readme update aerinon 2019-09-02 21:52:50 -06:00
  • d393657eac Fix mixup of DM Return caves East and West cassidoxa 2019-08-31 17:54:20 -04:00
  • f593370ec0 Prevent placing incorrect bosses in GT in inverted enemizer cassidoxa 2019-08-31 17:41:33 -04:00
  • f2c62e87ef Update flavor text Kevin Cathcart 2019-09-02 15:34:52 -04:00
  • 7249429f69 Fix silvers hint Kevin Cathcart 2019-09-02 15:33:34 -04:00
  • 80217b269e Fix inverted triforce hunt Kevin Cathcart 2019-08-28 21:38:08 -04:00
  • 0a759f18d6 Undo write causing map tile glitch in EP area (#9) cassidoxa 2019-08-28 21:13:35 -04:00
  • ab99e8c223 Triforce Hunt turn-in logic Kevin Cathcart 2019-08-28 21:12:44 -04:00
  • 274634acfd Merge pull request #2 from aerinon/DoorShuffleStandardModeDev tolmar 2019-08-27 09:45:45 -07:00
  • 5a891c68d1 Fill in standard mode shuffle tolmar 2019-08-26 21:37:31 -07:00
  • 1e495de31c Spoiler additions for doors aerinon 2019-08-26 21:59:02 -06:00
  • 02f4ad956d Merge branch 'Dev' into DoorDev randall.rupper 2019-08-26 15:11:11 -06:00
  • a328d49245 Merge pull request #1 from KevinCathcart/Dev aerinon 2019-08-26 15:09:11 -06:00
  • 7f6c593df0 Bug with sanc/pull switch doors fixed. Bug with doors with offset 2 going to doors with offset 2 was fixed in asm. Refactor asm code to use Y as 2nd index, which cleaned up code. Also learned the phb:phk:plb ... plb trick (cleaner than what I was doing) randall.rupper 2019-08-26 15:03:42 -06:00
  • 895d274b02 New music muting mechanism Kevin Cathcart 2019-08-25 22:36:19 -04:00
  • 2bd2ae80de Remove obsolete comment Kevin Cathcart 2019-08-25 22:35:03 -04:00
  • fd1074d58a Adjust swordless rules for inverted cassidoxa 2019-08-25 00:54:08 -04:00
  • 12d7459a60 Implement progressive bow limit Kevin Cathcart 2019-08-25 22:28:12 -04:00
  • 05e5d6227d Remove text for faster fairy potion fill Kevin Cathcart 2019-08-25 22:24:35 -04:00
  • 7dfff45a84 Fix typo Kevin Cathcart 2019-08-25 22:22:31 -04:00
  • df6bf6f99c Fix errors Kevin Cathcart 2019-08-24 15:53:21 -04:00
  • e29f39c585 Mark as pre-release Kevin Cathcart 2019-08-24 15:38:22 -04:00
  • 6a6058adb3 Update goal sign/ganon taunts Kevin Cathcart 2019-08-24 15:36:54 -04:00
  • eb1b5053e5 update json spoiler meta section Kevin Cathcart 2019-08-24 15:35:58 -04:00
  • ec9709f009 Preopen GT for 0 crystals Kevin Cathcart 2019-08-24 15:35:23 -04:00
  • fe1505408a Fix mirror bonking in inverted reverted a change and fixed some inverted writes I messed up initially cassidoxa 2019-08-23 21:46:49 -04:00
  • 3d64e2bef3 Put player on HC ledge after dying to Ganon in inverted cassidoxa 2019-08-23 10:18:37 -04:00
  • d8c28b733a Change to Bosses.py for inverted enemizer compatibility cassidoxa 2019-08-18 15:22:13 -04:00
  • 8db381a59c Fixed several layer issue and a couple wrong room indices. Added a notes file in case I want to remember things. aerinon 2019-08-23 21:23:42 -06:00
  • c87c767835 Upgrades doors to be written out by the rom. (No testing today) Added some various modes to play around with. Fixed prototype's generation code to run randall.rupper 2019-08-23 16:52:53 -06:00
  • 2ff60fe377 Base rom edited to contain the asm hack. Fixed the vanilla linking doors in HC Back Hallway randall.rupper 2019-08-23 10:16:53 -06:00
  • f2974cf769 Added vanilla info for created regions and fixed initial errors. randall.rupper 2019-08-22 14:49:23 -06:00
  • ad3770e534 An initial commit. ASAR asm patch included with test tables. Eastern and Hyrule Castle regions created from a while ago. Currently broken because boss prizes are unreachable. randall.rupper 2019-08-22 12:03:55 -06:00
  • c0acfdd81e New silver arrow hints Kevin Cathcart 2019-08-21 22:40:19 -04:00
  • 72d4e6c76a Fix standard mode for madness+ Kevin Cathcart 2019-08-17 15:12:12 -04:00
  • 990eab4e55 Fix broken retro mode Kevin Cathcart 2019-08-17 15:11:25 -04:00
  • 46be1fb482 Fix Old Man Cave Exit region connections cassidoxa 2019-08-08 00:48:27 -04:00
  • c042442d98 Pre bomb TR doors in inverted cassidoxa 2019-08-08 00:05:58 -04:00
  • 0377d6b7bc Finish support for variable crystal requirements Kevin Cathcart 2019-08-11 08:55:38 -04:00
  • 418568df60 Add Item functionality setting and progressive bow Kevin Cathcart 2019-08-10 19:37:26 -04:00
  • 996bf8495c Implement new weapons modes Kevin Cathcart 2019-08-10 15:30:14 -04:00
  • b8ea2eb4b1 Fix random weapons for Standard Mode Kevin Cathcart 2019-08-06 21:36:45 -04:00
  • ef7c3d4f06 New Item/Location accessibility options Kevin Cathcart 2019-08-04 17:40:13 -04:00
  • 3713f6a1b5 Add keysanity map reveal Kevin Cathcart 2019-08-04 13:22:37 -04:00
  • b0f4fa8cec Partial implementation of many V31 features Kevin Cathcart 2019-08-04 12:32:35 -04:00
  • d4f1bb7091 Implement V31 prize packs Kevin Cathcart 2019-08-04 11:37:44 -04:00
  • 8fb89971e5 Fix standard mode Kevin Cathcart 2019-07-25 18:25:58 -04:00
  • 90e5f522d8 Partially implement variable crystal requirements Kevin Cathcart 2019-07-25 18:25:14 -04:00
  • 18f1275050 Inverted Mode (#5) cassidoxa 2019-07-27 09:13:13 -04:00
  • 6d5a0a004d Use a proper multiset for progression items Kevin Cathcart 2019-07-13 18:17:16 -04:00
  • dcca15eda7 Avoid changing spoiler file for single world Kevin Cathcart 2019-07-13 18:11:43 -04:00
  • c4570b732d Remove option_identifier Kevin Cathcart 2019-07-11 18:48:21 -04:00
  • aab696fa9c Remove logic_hash Kevin Cathcart 2019-07-11 17:46:57 -04:00
  • 67a5b7e105 Don't require the Gui unless we are actually using it Kevin Cathcart 2019-07-11 17:33:27 -04:00
  • 759c1a5686 Optimize simplified caching system Kevin Cathcart 2019-07-11 00:18:30 -04:00
  • d6ff27f0a5 Reinstate the state cache system for playthough generation Kevin Cathcart 2019-07-11 00:12:09 -04:00
  • ea07c3d9c0 Update sprites Bonta-kun 2019-05-18 16:10:52 +02:00
  • 16abf033c3 Enemizer support Bonta-kun 2019-05-30 01:10:16 +02:00
  • 0b9e144f8e Minor fixes and clarifications for Bonta's Multiworld code Kevin Cathcart 2019-07-09 22:18:24 -04:00
  • 1a62b1da28 Multiworld core implementation By Bonta0 Bonta-kun 2019-04-18 11:23:24 +02:00
  • d44d194de7 Switch to simpler caching system Kevin Cathcart 2019-07-08 22:48:16 -04:00
  • 54c53ea07e Fix breakage from PyInstaller 3.5's release Kevin Cathcart 2019-07-09 20:26:45 -04:00
  • 390bd1f561 0.6.2 Release AmazingAmpharos 2019-04-30 18:17:36 -05:00
  • 428862e8ac Update ROM header naming AmazingAmpharos 2019-04-30 18:03:57 -05:00
  • e89f9454f9 README update and hint reference AmazingAmpharos 2019-04-30 10:48:47 -05:00
  • e52cc8e228 Add Link's face to a sign AmazingAmpharos 2019-04-30 10:14:55 -05:00
  • f4a4e775f9 Last Text Tuning AmazingAmpharos 2019-04-30 02:50:05 -05:00
  • 3d2ae7d710 Most remaining changes for release AmazingAmpharos 2019-04-29 16:11:23 -05:00
  • b986707fd0 Merge pull request #32 from KevinCathcart/Dev AmazingAmpharos 2019-04-29 15:53:15 -05:00
  • fd1d2ef072 Add support for pagebreak text command Kevin Cathcart 2019-04-27 12:52:19 -04:00
  • 3a6247b8fe Update sprites Kevin Cathcart 2019-04-27 11:58:59 -04:00
  • d6babfe222 Fix Fairy Ascension as bunny AmazingAmpharos 2019-04-22 16:41:33 -05:00
  • 262e0e43c3 Fix GT Map Chest requirement AmazingAmpharos 2019-04-18 16:30:08 -05:00
  • 4d16559fae TR Logic Fix AmazingAmpharos 2019-04-18 16:11:11 -05:00
  • 7b56932e31 TR Key Logic Update AmazingAmpharos 2019-04-15 19:17:44 -05:00
  • ab69ee4188 Random heart colors, typo fix AmazingAmpharos 2019-04-15 14:28:14 -05:00
  • 0cd86c9a61 Updated hint text AmazingAmpharos 2019-04-10 17:03:01 -05:00
  • 62df55242a Part 1 of Hint Improvement AmazingAmpharos 2019-04-08 20:11:33 -05:00
  • a89c01f917 Fix inconsistent gen and fix retro AmazingAmpharos 2019-02-22 05:59:46 -06:00
  • 6294d5f831 Fix bug with Swamp hint and remove some debug code AmazingAmpharos 2019-02-21 00:22:46 -06:00
  • 25976e9f44 Merge pull request #31 from TheExcalabur/must_exits AmazingAmpharos 2019-02-21 00:08:25 -06:00
  • 6e8b60817c Copying logic from local repo for debiasing connectors to must-exit locations Devin H. Smith 2019-02-03 23:03:02 +00:00
  • 91bee4f1b9 The rest of the helpful hint system AmazingAmpharos 2019-01-23 03:04:42 -06:00
  • b2defa664d Hint system prototype AmazingAmpharos 2019-01-20 01:01:02 -06:00
  • ffae1f2333 v30 material AmazingAmpharos 2018-11-27 20:38:10 -06:00
  • 0f914e47ed Fix captialization of bosses spoiler section Kevin Cathcart 2018-09-26 20:23:20 -04:00
  • 54926a17f4 Additional v30 updates Kevin Cathcart 2018-09-26 17:34:15 -04:00
  • d68a0865c8 Fix awful naming of the write_int## methods Kevin Cathcart 2018-09-26 13:39:26 -04:00
  • d477559b2d Update sprites Kevin Cathcart 2018-09-26 13:19:41 -04:00
  • b90a381e9b Basic impl. of boss shuffle for VT site enemizer integration Kevin Cathcart 2018-09-26 13:12:20 -04:00
  • 5539143f00 v30 updates Kevin Cathcart 2018-09-22 22:51:54 -04:00
  • b259c10d27 Minor bug fixes and other updates Kevin Cathcart 2018-09-16 12:55:49 -04:00