Files
alttpr-python/RELEASENOTES.md
aerinon f2318b821a Experimental no longer pre-opens stone walls
Updated baserom
Fixed a standard bug where the exits to the ledge would be unavailable if the pyramid was pre-opened
DR ASM optimization
Removed Archery Game from Take-Any caves in inverted
Fixed a problem with new YAML parser
2021-05-13 12:17:31 -06:00

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Markdown

# New Features
## OWG Glitch Logic
Thanks to qadan, cheuer, & compiling
# Bug Fixes and Notes.
* 0.4.0.1
* Moved stonewall pre-opening to not happen in experimental
* Updated baserom
* Boss RNG perseved between files
* Vanilla prize pack fix
* Starting equipment fix
* Post-Aga world state option
* Code optimzation
* Bottle quickswap via double shoulder
* Credits update
* Accessibility option
* Sewer map/compass fix
* Fixed a standard bug where the exits to the ledge would be unavailable if the pyramid was pre-opened
* DR ASM optimization
* Removed Archery Game from Take-Any caves in inverted
* Fixed a problem with new YAML parser
* 0.4.0.0
* Mystery yaml parser updated to a package maintained version (Thanks StructuralMike)
* Bomb-logic and extend crystal switch logic (Thanks StructuralMike)
* Fixed logic for moved locations in playthrough (Thanks compiling)
* OWG Glitch logic added
# Known Issues
* Shopsanity Issues
* Hints for items in shops can be misleading
* Capacity upgrades present in hard/expert item pools
* Forfeit in Multiworld not granting all shop items
* Potential keylocks in multi-entrance dungeons
* Incorrect vanilla key logic for Mire
## Other Notes
### Triforce Hunt Options
Thanks to deathFouton!
--triforce_pool and --triforce_goal added to the CLI.
Also, to the Mystery.py he added the following options:
* triforce_goal_min
* triforce_goal_max
* triforce_pool_min
* triforce_pool_max
* triforce_min_difference
See the example yaml file for demonstrated usage.