Merge branch 'NetHack-3.6.0' of https://rodney.nethack.org:20040/git/NHsource into NetHack-3.6.0
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 dothrow.c $NHDT-Date: 1520103267 2018/03/03 18:54:27 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.133 $ */
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/* NetHack 3.6 dothrow.c $NHDT-Date: 1522967321 2018/04/05 22:28:41 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.135 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -360,8 +360,14 @@ dofire()
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* If quiver is empty, we use autoquiver to fill it when the
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* corresponding option is on. If the option is off or if
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* autoquiver doesn't select anything, we ask what to throw.
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* For the last, if player's response is a stack, we put
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* that stack into quiver slot provided it's not wielded.
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* Then we put the chosen item into the quiver slot unless
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* it is already in another slot. [Matters most if it is a
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* stack but also matters for single item if this throw gets
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* aborted (ESC at the direction prompt). Already wielded
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* item is excluded because wielding might be necessary
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* (Mjollnir) or make the throw behave differently (aklys),
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* and alt-wielded item is excluded because switching slots
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* would end two-weapon combat even if throw gets aborted.]
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*/
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if (!ok_to_throw(&shotlimit))
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return 0;
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