B17007 - ctrl/p documentation
mention msg_window in the Guidebook and long online help. I didn't update hh since that only has one-liners. Also made the msg_window default clear in the Guidebook and opthelp. Plus, an update to Guidebook.txt in hopes that it won't need another before release.
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dat/help
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dat/help
@@ -124,6 +124,7 @@ Commands:
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p Pay your shopping bill.
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P Put on an accessory (ring, amulet, etc).
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^P Repeat last message (subsequent ^P's repeat earlier messages).
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The behavior can be varied via the msg_window option.
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q Drink (quaff) a potion.
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Q Select ammunition for quiver.
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r Read a scroll or spellbook.
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@@ -214,10 +214,11 @@ windowtype windowing system to be used [depends on operating system]
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Compound option if TTY_GRAPHICS was set at compile time:
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msg_window the type of message window to use:
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Single -- One message at a time
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Full -- Full window with all saved top line messages
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Reverse -- Same as full, but messages printed most-recent-first
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Combination -- Two single messages, then as full
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single -- One message at a time
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full -- Full window with all saved top line messages
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reverse -- Same as full, but messages printed most-recent-first
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combination -- Two single messages, then as full
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default: single
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Some sample options lists are:
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!autopickup,!tombstone,name:Gandalf,scores:own/3 top/2 around
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@@ -5,7 +5,7 @@
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.ds vr "NetHack 3.4
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.ds f0 "\*(vr
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.ds f1
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.ds f2 "January 11, 2003
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.ds f2 "February 12, 2003
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.mt
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A Guide to the Mazes of Menace
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(Guidebook for NetHack)
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@@ -570,7 +570,8 @@ Pay your shopping bill.
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.lp P
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Put on a ring or other accessory (amulet, blindfold).
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.lp ^P
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Repeat previous message (subsequent ^P's repeat earlier messages).
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Repeat previous message. Subsequent ^P's repeat earlier messages.
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The behavior can be varied via the msg_window option.
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.lp q
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Quaff (drink) a potion.
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.lp Q
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@@ -1916,7 +1917,7 @@ Allows you to change the way recalled messages are displayed.
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The possible values are:
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.sd
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.si
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s - single message (the default prior to 3.4.0).
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s - single message (default, this was the behavior before 3.4.0).
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c - combination, two messages as `single', then as `full'.
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f - full window, oldest message first.
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r - full window, newest message first.
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@@ -27,7 +27,7 @@
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\begin{document}
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%
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% input file: guidebook.mn
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% $Revision: 1.59 $ $Date: 2002/12/17 11:19:45 $
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% $Revision: 1.60 $ $Date: 2003/01/11 17:21:42 $
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%
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%.ds h0 "
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%.ds h1 %.ds h2 \%
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@@ -40,7 +40,7 @@
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%.au
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\author{Eric S. Raymond\\
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(Extensively edited and expanded for 3.4)}
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\date{January 11, 2003}
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\date{February 12, 2003}
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\maketitle
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@@ -753,7 +753,8 @@ Pay your shopping bill.
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Put on a ring or other accessory (amulet, blindfold).
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%.lp
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\item[\tb{\^{}P}]
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Repeat previous message (subsequent {\tt \^{}P}'s repeat earlier messages).
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Repeat previous message. Subsequent {\tt \^{}P}'s repeat earlier messages.
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The behavior can be varied via the msg_window option.
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%.lp
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\item[\tb{q}]
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Quaff (drink) a potion.
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@@ -2354,7 +2355,7 @@ Allows you to change the way recalled messages are displayed.
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%.sd
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%.si
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{\tt s} --- single message (the default prior to 3.4.0).\\
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{\tt s} --- single message (default, this was the behavior before 3.4.0).\\
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{\tt c} --- combination, two messages as {\it single\/}, then as {\it full\/}.\\
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{\tt f} --- full window, oldest message first.\\
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{\tt r} --- full window, newest message first.
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