B17007 - ctrl/p documentation

mention msg_window in the Guidebook and long online help.  I didn't update
hh since that only has one-liners.  Also made the msg_window default clear
in the Guidebook and opthelp.  Plus, an update to Guidebook.txt in hopes
that it won't need another before release.
This commit is contained in:
cohrs
2003-02-13 04:55:29 +00:00
parent 2643ae3ee9
commit 07ba201768
5 changed files with 419 additions and 415 deletions

View File

@@ -124,6 +124,7 @@ Commands:
p Pay your shopping bill.
P Put on an accessory (ring, amulet, etc).
^P Repeat last message (subsequent ^P's repeat earlier messages).
The behavior can be varied via the msg_window option.
q Drink (quaff) a potion.
Q Select ammunition for quiver.
r Read a scroll or spellbook.

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@@ -214,10 +214,11 @@ windowtype windowing system to be used [depends on operating system]
Compound option if TTY_GRAPHICS was set at compile time:
msg_window the type of message window to use:
Single -- One message at a time
Full -- Full window with all saved top line messages
Reverse -- Same as full, but messages printed most-recent-first
Combination -- Two single messages, then as full
single -- One message at a time
full -- Full window with all saved top line messages
reverse -- Same as full, but messages printed most-recent-first
combination -- Two single messages, then as full
default: single
Some sample options lists are:
!autopickup,!tombstone,name:Gandalf,scores:own/3 top/2 around

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@@ -5,7 +5,7 @@
.ds vr "NetHack 3.4
.ds f0 "\*(vr
.ds f1
.ds f2 "January 11, 2003
.ds f2 "February 12, 2003
.mt
A Guide to the Mazes of Menace
(Guidebook for NetHack)
@@ -570,7 +570,8 @@ Pay your shopping bill.
.lp P
Put on a ring or other accessory (amulet, blindfold).
.lp ^P
Repeat previous message (subsequent ^P's repeat earlier messages).
Repeat previous message. Subsequent ^P's repeat earlier messages.
The behavior can be varied via the msg_window option.
.lp q
Quaff (drink) a potion.
.lp Q
@@ -1916,7 +1917,7 @@ Allows you to change the way recalled messages are displayed.
The possible values are:
.sd
.si
s - single message (the default prior to 3.4.0).
s - single message (default, this was the behavior before 3.4.0).
c - combination, two messages as `single', then as `full'.
f - full window, oldest message first.
r - full window, newest message first.

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@@ -27,7 +27,7 @@
\begin{document}
%
% input file: guidebook.mn
% $Revision: 1.59 $ $Date: 2002/12/17 11:19:45 $
% $Revision: 1.60 $ $Date: 2003/01/11 17:21:42 $
%
%.ds h0 "
%.ds h1 %.ds h2 \%
@@ -40,7 +40,7 @@
%.au
\author{Eric S. Raymond\\
(Extensively edited and expanded for 3.4)}
\date{January 11, 2003}
\date{February 12, 2003}
\maketitle
@@ -753,7 +753,8 @@ Pay your shopping bill.
Put on a ring or other accessory (amulet, blindfold).
%.lp
\item[\tb{\^{}P}]
Repeat previous message (subsequent {\tt \^{}P}'s repeat earlier messages).
Repeat previous message. Subsequent {\tt \^{}P}'s repeat earlier messages.
The behavior can be varied via the msg_window option.
%.lp
\item[\tb{q}]
Quaff (drink) a potion.
@@ -2354,7 +2355,7 @@ Allows you to change the way recalled messages are displayed.
%.sd
%.si
{\tt s} --- single message (the default prior to 3.4.0).\\
{\tt s} --- single message (default, this was the behavior before 3.4.0).\\
{\tt c} --- combination, two messages as {\it single\/}, then as {\it full\/}.\\
{\tt f} --- full window, oldest message first.\\
{\tt r} --- full window, newest message first.

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