Vlad's Tower bookkeeping
The lower two levels of Vlad's Tower were got showing the wizard-mode special level indicator '[level_abbrev]' in #overview, nor appearing for ^O or in the level teleport menu, indicating that Is_special() wasn't finding them. It took a while to figure out why, but the fix is trivial.
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@@ -1,4 +1,4 @@
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# NetHack 3.6 dungeon.def $NHDT-Date: 1432512783 2015/05/25 00:13:03 $ $NHDT-Branch: master $:$NHDT-Revision: 1.13 $
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# NetHack 3.6 dungeon.def $NHDT-Date: 1462486876 2016/05/05 22:21:16 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.14 $
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# Copyright (c) 1990-95 by M. Stephenson
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# NetHack may be freely redistributed. See license for details.
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#
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@@ -119,6 +119,10 @@ DESCRIPTION: mazelike
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ALIGNMENT: chaotic
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ENTRY: -1
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LEVEL: "tower1" "none" @ (1, 0)
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# it isn't necessary to list these last two, but doing so makes them
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# show up in ^O output and in the level teleport menu
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LEVEL: "tower2" "none" @ (2, 0)
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LEVEL: "tower3" "none" @ (3, 0)
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#
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# The Endgame levels
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@@ -227,6 +227,7 @@ digging down on a grave converted the terrain to floor but did not create a
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when feel_location removed a remembered-unseen-monster glyph from a known
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water location while hero was levitating, the map was redrawn showing
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floor instead of water at that spot
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Vlad's tower2 and tower3 didn't show up in wizard-mode ^O output or ^V? menu
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Fixes to Post-3.6.0 Problems that Were Exposed Via git Respository
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