make style consistent for function ptr arguments
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@@ -481,7 +481,7 @@ const char *beats[] = {
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* The player is trying to extract something from his/her instrument.
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*/
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static int
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do_improvisation(struct obj* instr)
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do_improvisation(struct obj *instr)
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{
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int damage, mode, do_spec = !(Stunned || Confusion);
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struct obj itmp;
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@@ -736,7 +736,7 @@ improvised_notes(boolean *same_as_last_time)
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* So you want music...
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*/
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int
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do_play_instrument(struct obj* instr)
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do_play_instrument(struct obj *instr)
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{
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char buf[BUFSZ] = DUMMY, c = 'y';
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char *s;
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