make style consistent for function ptr arguments
This commit is contained in:
24
src/objnam.c
24
src/objnam.c
@@ -321,7 +321,7 @@ safe_typename(int otyp)
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}
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boolean
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obj_is_pname(struct obj* obj)
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obj_is_pname(struct obj *obj)
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{
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if (!obj->oartifact || !has_oname(obj))
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return FALSE;
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@@ -1687,21 +1687,21 @@ doname_base(
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}
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char *
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doname(struct obj* obj)
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doname(struct obj *obj)
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{
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return doname_base(obj, (unsigned) 0);
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}
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/* Name of object including price. */
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char *
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doname_with_price(struct obj* obj)
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doname_with_price(struct obj *obj)
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{
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return doname_base(obj, DONAME_WITH_PRICE);
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}
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/* "some" instead of precise quantity if obj->dknown not set */
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char *
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doname_vague_quan(struct obj* obj)
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doname_vague_quan(struct obj *obj)
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{
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/* Used by farlook.
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* If it hasn't been seen up close and quantity is more than one,
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@@ -1720,7 +1720,7 @@ doname_vague_quan(struct obj* obj)
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/* used from invent.c */
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boolean
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not_fully_identified(struct obj* otmp)
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not_fully_identified(struct obj *otmp)
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{
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/* gold doesn't have any interesting attributes [yet?] */
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if (otmp->oclass == COIN_CLASS)
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@@ -1857,7 +1857,7 @@ corpse_xname(
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/* xname doesn't include monster type for "corpse"; cxname does */
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char *
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cxname(struct obj* obj)
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cxname(struct obj *obj)
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{
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if (obj->otyp == CORPSE)
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return corpse_xname(obj, (const char *) 0, CXN_NORMAL);
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@@ -1866,7 +1866,7 @@ cxname(struct obj* obj)
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/* like cxname, but ignores quantity */
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char *
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cxname_singular(struct obj* obj)
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cxname_singular(struct obj *obj)
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{
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if (obj->otyp == CORPSE)
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return corpse_xname(obj, (const char *) 0, CXN_SINGULAR);
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@@ -1875,7 +1875,7 @@ cxname_singular(struct obj* obj)
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/* treat an object as fully ID'd when it might be used as reason for death */
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char *
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killer_xname(struct obj* obj)
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killer_xname(struct obj *obj)
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{
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struct obj save_obj;
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unsigned save_ocknown;
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@@ -2023,7 +2023,7 @@ short_oname(
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* Used if only one of a collection of objects is named (e.g. in eat.c).
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*/
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const char *
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singular(struct obj* otmp, char* (*func)(OBJ_P))
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singular(struct obj *otmp, char *(*func)(OBJ_P))
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{
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long savequan;
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char *nam;
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@@ -2103,7 +2103,7 @@ An(const char *str)
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* Use type_is_pname() for monster names, not the(). the() is idempotent.
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*/
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char *
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the(const char* str)
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the(const char *str)
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{
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const char *aname;
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char *buf = nextobuf();
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@@ -2725,7 +2725,7 @@ singplur_compound(char *str)
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* 3.6.0: made case-insensitive.
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*/
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char *
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makeplural(const char* oldstr)
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makeplural(const char *oldstr)
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{
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char *spot;
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char lo_c, *str = nextobuf();
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@@ -2926,7 +2926,7 @@ makeplural(const char* oldstr)
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* 3.6.0: made case-insensitive.
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*/
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char *
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makesingular(const char* oldstr)
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makesingular(const char *oldstr)
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{
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char *p, *bp;
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const char *excess = 0;
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