make style consistent for function ptr arguments
This commit is contained in:
28
src/read.c
28
src/read.c
@@ -65,7 +65,7 @@ learnscrolltyp(short scrolltyp)
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/* also called from teleport.c for scroll of teleportation */
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void
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learnscroll(struct obj* sobj)
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learnscroll(struct obj *sobj)
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{
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/* it's implied that sobj->dknown is set;
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we couldn't be reading this scroll otherwise */
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@@ -75,7 +75,7 @@ learnscroll(struct obj* sobj)
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/* max spe is +99, min is -99 */
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static void
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cap_spe(struct obj* obj)
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cap_spe(struct obj *obj)
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{
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if (obj) {
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if (abs(obj->spe) > SPE_LIM)
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@@ -84,7 +84,7 @@ cap_spe(struct obj* obj)
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}
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static char *
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erode_obj_text(struct obj* otmp, char* buf)
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erode_obj_text(struct obj *otmp, char *buf)
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{
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int erosion = greatest_erosion(otmp);
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@@ -95,7 +95,7 @@ erode_obj_text(struct obj* otmp, char* buf)
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}
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char *
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tshirt_text(struct obj* tshirt, char* buf)
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tshirt_text(struct obj *tshirt, char *buf)
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{
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static const char *const shirt_msgs[] = {
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/* Scott Bigham */
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@@ -248,7 +248,7 @@ hawaiian_design(struct obj *shirt, char *buf)
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}
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char *
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apron_text(struct obj* apron, char* buf)
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apron_text(struct obj *apron, char *buf)
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{
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static const char *const apron_msgs[] = {
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"Kiss the cook",
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@@ -290,7 +290,7 @@ static const char *const candy_wrappers[] = {
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/* return the text of a candy bar's wrapper */
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const char *
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candy_wrapper_text(struct obj* obj)
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candy_wrapper_text(struct obj *obj)
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{
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/* modulo operation is just bullet proofing; 'spe' is already in range */
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return candy_wrappers[obj->spe % SIZE(candy_wrappers)];
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@@ -298,7 +298,7 @@ candy_wrapper_text(struct obj* obj)
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/* assign a wrapper to a candy bar stack */
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void
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assign_candy_wrapper(struct obj* obj)
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assign_candy_wrapper(struct obj *obj)
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{
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if (obj->otyp == CANDY_BAR) {
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/* skips candy_wrappers[0] */
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@@ -309,7 +309,7 @@ assign_candy_wrapper(struct obj* obj)
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/* getobj callback for object to read */
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static int
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read_ok(struct obj* obj)
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read_ok(struct obj *obj)
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{
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if (!obj)
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return GETOBJ_EXCLUDE;
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@@ -644,7 +644,7 @@ doread(void)
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RESTORE_WARNING_FORMAT_NONLITERAL
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static void
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stripspe(struct obj* obj)
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stripspe(struct obj *obj)
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{
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if (obj->blessed || obj->spe <= 0) {
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pline1(nothing_happens);
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@@ -659,13 +659,13 @@ stripspe(struct obj* obj)
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}
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static void
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p_glow1(struct obj* otmp)
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p_glow1(struct obj *otmp)
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{
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pline("%s briefly.", Yobjnam2(otmp, Blind ? "vibrate" : "glow"));
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}
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static void
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p_glow2(struct obj* otmp, const char* color)
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p_glow2(struct obj *otmp, const char *color)
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{
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pline("%s%s%s for a moment.", Yobjnam2(otmp, Blind ? "vibrate" : "glow"),
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Blind ? "" : " ", Blind ? "" : hcolor(color));
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@@ -673,7 +673,7 @@ p_glow2(struct obj* otmp, const char* color)
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/* getobj callback for object to charge */
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int
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charge_ok(struct obj* obj)
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charge_ok(struct obj *obj)
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{
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if (!obj)
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return GETOBJ_EXCLUDE;
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@@ -713,7 +713,7 @@ charge_ok(struct obj* obj)
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/* recharge an object; curse_bless is -1 if the recharging implement
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was cursed, +1 if blessed, 0 otherwise. */
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void
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recharge(struct obj* obj, int curse_bless)
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recharge(struct obj *obj, int curse_bless)
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{
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int n;
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boolean is_cursed, is_blessed;
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@@ -2882,7 +2882,7 @@ do_genocide(
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}
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void
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punish(struct obj* sobj)
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punish(struct obj *sobj)
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{
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/* angrygods() calls this with NULL sobj arg */
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struct obj *reuse_ball = (sobj && sobj->otyp == HEAVY_IRON_BALL)
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