make style consistent for function ptr arguments

This commit is contained in:
nhmall
2024-02-19 17:21:04 -05:00
parent 688ac6ffbe
commit 0a985459f0
24 changed files with 207 additions and 207 deletions

View File

@@ -449,7 +449,7 @@ burn_away_slime(void)
/* countdown timer for turning into green slime has run out; kill our hero */
static void
slimed_to_death(struct kinfo* kptr)
slimed_to_death(struct kinfo *kptr)
{
uchar save_mvflags;
@@ -929,7 +929,7 @@ fall_asleep(int how_long, boolean wakeup_msg)
* existing hatch timer. Pass 0L for random hatch time.
*/
void
attach_egg_hatch_timeout(struct obj* egg, long when)
attach_egg_hatch_timeout(struct obj *egg, long when)
{
int i;
@@ -957,7 +957,7 @@ attach_egg_hatch_timeout(struct obj* egg, long when)
/* prevent an egg from ever hatching */
void
kill_egg(struct obj* egg)
kill_egg(struct obj *egg)
{
/* stop previous timer, if any */
(void) stop_timer(HATCH_EGG, obj_to_any(egg));
@@ -1943,7 +1943,7 @@ kind_name(short kind)
}
static void
print_queue(winid win, timer_element* base)
print_queue(winid win, timer_element *base)
{
timer_element *curr;
char buf[BUFSZ];
@@ -2249,7 +2249,7 @@ peek_timer(short type, anything *arg)
* Move all object timers from src to dest, leaving src untimed.
*/
void
obj_move_timers(struct obj* src, struct obj* dest)
obj_move_timers(struct obj *src, struct obj *dest)
{
int count;
timer_element *curr;
@@ -2269,7 +2269,7 @@ obj_move_timers(struct obj* src, struct obj* dest)
* Find all object timers and duplicate them for the new object "dest".
*/
void
obj_split_timers(struct obj* src, struct obj* dest)
obj_split_timers(struct obj *src, struct obj *dest)
{
timer_element *curr, *next_timer = 0;
@@ -2287,7 +2287,7 @@ obj_split_timers(struct obj* src, struct obj* dest)
* all object pointers are unique.
*/
void
obj_stop_timers(struct obj* obj)
obj_stop_timers(struct obj *obj)
{
timeout_proc cleanup_func;
timer_element *curr, *prev, *next_timer = 0;
@@ -2313,7 +2313,7 @@ obj_stop_timers(struct obj* obj)
* Check whether object has a timer of type timer_type.
*/
boolean
obj_has_timer(struct obj* object, short timer_type)
obj_has_timer(struct obj *object, short timer_type)
{
long timeout = peek_timer(timer_type, obj_to_any(object));
@@ -2375,7 +2375,7 @@ spot_time_left(coordxy x, coordxy y, short func_index)
/* Insert timer into the global queue */
static void
insert_timer(timer_element* gnu)
insert_timer(timer_element *gnu)
{
timer_element *curr, *prev;
@@ -2413,7 +2413,7 @@ remove_timer(
}
static void
write_timer(NHFILE* nhfp, timer_element* timer)
write_timer(NHFILE *nhfp, timer_element *timer)
{
anything arg_save;
@@ -2473,7 +2473,7 @@ DISABLE_WARNING_UNREACHABLE_CODE
* saved.
*/
boolean
obj_is_local(struct obj* obj)
obj_is_local(struct obj *obj)
{
switch (obj->where) {
case OBJ_INVENT:
@@ -2497,7 +2497,7 @@ obj_is_local(struct obj* obj)
* level is saved.
*/
static boolean
mon_is_local(struct monst* mon)
mon_is_local(struct monst *mon)
{
struct monst *curr;
@@ -2516,7 +2516,7 @@ mon_is_local(struct monst* mon)
* level when the level is saved.
*/
static boolean
timer_is_local(timer_element* timer)
timer_is_local(timer_element *timer)
{
switch (timer->kind) {
case TIMER_LEVEL:
@@ -2540,7 +2540,7 @@ RESTORE_WARNING_UNREACHABLE_CODE
* be written. If write_it is true, actually write the timer.
*/
static int
maybe_write_timer(NHFILE* nhfp, int range, boolean write_it)
maybe_write_timer(NHFILE *nhfp, int range, boolean write_it)
{
int count = 0;
timer_element *curr;
@@ -2581,7 +2581,7 @@ maybe_write_timer(NHFILE* nhfp, int range, boolean write_it)
* + timeouts that stay with the level (obj & monst)
*/
void
save_timers(NHFILE* nhfp, int range)
save_timers(NHFILE *nhfp, int range)
{
timer_element *curr, *prev, *next_timer = 0;
int count;
@@ -2620,7 +2620,7 @@ save_timers(NHFILE* nhfp, int range)
* monster pointers.
*/
void
restore_timers(NHFILE* nhfp, int range, long adjust)
restore_timers(NHFILE *nhfp, int range, long adjust)
{
int count = 0;
timer_element *curr;