fixes entry for pull request #640 - zoo monsters
Populating some of the types of special rooms can pick monsters that sometimes come in groups, and getting a group could have some members spill out of the room (or inhibit other random choices by filling some spots that haven't been populated yet, preventing subsequent monster creation there). The misbehavior isn't new so it seems surprising that no one has ever previously reported this. Closes #640
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@@ -703,6 +703,8 @@ selection of random engravings, epitaphs, and hallucinatory monster names had
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uniforn distribution but is better (tradeoff vs size; see makedefs)
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make selection of random rumors, engravings, epitaphs, and hallucinatory monst
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names have uniform distribution by handling long lines specially
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when filling a special room with monsters, if one that can come in groups got
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picked the group could spill to outside of the room
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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