fixes entry for pull request #640 - zoo monsters

Populating some of the types of special rooms can pick monsters that
sometimes come in groups, and getting a group could have some members
spill out of the room (or inhibit other random choices by filling some
spots that haven't been populated yet, preventing subsequent monster
creation there).

The misbehavior isn't new so it seems surprising that no one has ever
previously reported this.

Closes #640
This commit is contained in:
PatR
2021-11-30 13:01:17 -08:00
parent ce2615a316
commit 0c69fd9afc

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@@ -703,6 +703,8 @@ selection of random engravings, epitaphs, and hallucinatory monster names had
uniforn distribution but is better (tradeoff vs size; see makedefs)
make selection of random rumors, engravings, epitaphs, and hallucinatory monst
names have uniform distribution by handling long lines specially
when filling a special room with monsters, if one that can come in groups got
picked the group could spill to outside of the room
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository