'pauper' documentation
The LaTeX Guidebook has been updated but not tested. It's unlikely that this small change has introduced any problems though.
This commit is contained in:
@@ -48,6 +48,7 @@ nudist start your character without armor [False]
|
|||||||
null allow nulls to be sent to your terminal [True]
|
null allow nulls to be sent to your terminal [True]
|
||||||
try turning this option off (forcing NetHack to use its own
|
try turning this option off (forcing NetHack to use its own
|
||||||
delay code) if moving objects seem to teleport across rooms
|
delay code) if moving objects seem to teleport across rooms
|
||||||
|
pauper start your character with no possessions [False]
|
||||||
perm_invent keep inventory in a permanent window [False]
|
perm_invent keep inventory in a permanent window [False]
|
||||||
pickup_stolen override pickup_types for stolen objects [True]
|
pickup_stolen override pickup_types for stolen objects [True]
|
||||||
pickup_thrown override pickup_types for thrown objects [True]
|
pickup_thrown override pickup_types for thrown objects [True]
|
||||||
|
|||||||
+14
-1
@@ -3399,6 +3399,14 @@ not penalized for being spoken to by an angry god, priest(ess), or
|
|||||||
other religious figure; a true atheist would hear the words but
|
other religious figure; a true atheist would hear the words but
|
||||||
attach no special meaning to them.
|
attach no special meaning to them.
|
||||||
.pg
|
.pg
|
||||||
|
A pauper starts the game with no possessions, no spells, and no weapon or
|
||||||
|
spell skills (and if playing as a knight, your pony will not have a saddle).
|
||||||
|
Can only be initiated by starting a new game with \f(CROPTIONS=pauper\fP
|
||||||
|
set in your run-time configurtion file or \f(CRNETHACKOPTIONS\fP environment
|
||||||
|
variable.
|
||||||
|
Once the game is underway, you can acquire and use items, spells, and skills
|
||||||
|
in the usual way.
|
||||||
|
.pg
|
||||||
Most players fight with a wielded weapon (or tool intended to be
|
Most players fight with a wielded weapon (or tool intended to be
|
||||||
wielded as a weapon). Another challenge is to win the game without
|
wielded as a weapon). Another challenge is to win the game without
|
||||||
using such a wielded weapon. You are still permitted to throw,
|
using such a wielded weapon. You are still permitted to throw,
|
||||||
@@ -3555,7 +3563,8 @@ the Castle level's drawbridge or can be given to you via prayer boon.
|
|||||||
and \fIPauper\fP are also conducts, and they can only be
|
and \fIPauper\fP are also conducts, and they can only be
|
||||||
enabled by setting the correspondingly named option in NETHACKOPTIONS
|
enabled by setting the correspondingly named option in NETHACKOPTIONS
|
||||||
or run-time configuration file prior to game start.
|
or run-time configuration file prior to game start.
|
||||||
In the case of \fIBlind\fP and \fIDeaf\fP, the option also enforces the conduct.
|
In the case of \fIBlind\fP and \fIDeaf\fP, the option also enforces the
|
||||||
|
conduct.
|
||||||
They aren't really significant accomplishments unless/until you make
|
They aren't really significant accomplishments unless/until you make
|
||||||
substantial progress into the dungeon.
|
substantial progress into the dungeon.
|
||||||
.
|
.
|
||||||
@@ -4488,6 +4497,10 @@ The positive (no \(oq!\(cq) and negative (with \(oq!\(cq) entries
|
|||||||
can be intermixed.
|
can be intermixed.
|
||||||
.lp pauper
|
.lp pauper
|
||||||
Start the character with no possessions (default false). Persistent.
|
Start the character with no possessions (default false). Persistent.
|
||||||
|
.lp ""
|
||||||
|
Also start with no spells or skills, which are tied to starting equipment.
|
||||||
|
Does not inhibit acquiring and using items, spells, and skills once play
|
||||||
|
has started.
|
||||||
.lp perm_invent
|
.lp perm_invent
|
||||||
If true, always display your current inventory in a window (default false).
|
If true, always display your current inventory in a window (default false).
|
||||||
.lp ""
|
.lp ""
|
||||||
|
|||||||
+16
-1
@@ -3654,6 +3654,15 @@ not penalized for being spoken to by an angry god, priest(ess), or
|
|||||||
other religious figure; a true atheist would hear the words but
|
other religious figure; a true atheist would hear the words but
|
||||||
attach no special meaning to them.
|
attach no special meaning to them.
|
||||||
|
|
||||||
|
%.pg
|
||||||
|
A pauper starts the game with no possessions, no spells, and no weapon or
|
||||||
|
spell skills (and if playing as a knight, your pony will not have a saddle).
|
||||||
|
Can only be initiated by starting a new game with \texttt{OPTIONS=pauper}
|
||||||
|
set in your run-time configurtion file or \texttt{NETHACKOPTIONS} environment
|
||||||
|
variable.
|
||||||
|
Once the game is underway, you can acquire and use items, spells, and skills
|
||||||
|
in the usual way.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
Most players fight with a wielded weapon (or tool intended to be
|
Most players fight with a wielded weapon (or tool intended to be
|
||||||
wielded as a weapon). Another challenge is to win the game without
|
wielded as a weapon). Another challenge is to win the game without
|
||||||
@@ -3842,7 +3851,8 @@ the Castle level's drawbridge or can be given to you via prayer boon.
|
|||||||
\textit{Blind}, \textit{Deaf}, \textit{Nudist}, and \textit{Pauper} are also conducts, and they can only be
|
\textit{Blind}, \textit{Deaf}, \textit{Nudist}, and \textit{Pauper} are also conducts, and they can only be
|
||||||
enabled by setting the correspondingly named option in \texttt{NETHACKOPTIONS}
|
enabled by setting the correspondingly named option in \texttt{NETHACKOPTIONS}
|
||||||
or run-time configuration file prior to game start.
|
or run-time configuration file prior to game start.
|
||||||
In the case of \textit{Blind} and \textit{Deaf}, the option also enforces the conduct.
|
In the case of \textit{Blind} and \textit{Deaf}, the option also enforces the
|
||||||
|
conduct.
|
||||||
They aren't really significant accomplishments unless/until you make
|
They aren't really significant accomplishments unless/until you make
|
||||||
substantial progress into the dungeon.
|
substantial progress into the dungeon.
|
||||||
|
|
||||||
@@ -4900,6 +4910,11 @@ can be intermixed.
|
|||||||
%.lp
|
%.lp
|
||||||
\item[pauper]
|
\item[pauper]
|
||||||
Start the character with no possessions (default false). Persistent.
|
Start the character with no possessions (default false). Persistent.
|
||||||
|
%.lp ""
|
||||||
|
\\
|
||||||
|
Also start with no spells or skills, which are tied to starting equipment.
|
||||||
|
Does not inhibit acquiring and using items, spells, and skills once play
|
||||||
|
has started.
|
||||||
%.lp
|
%.lp
|
||||||
\item[perm\textunderscore invent]
|
\item[perm\textunderscore invent]
|
||||||
If true, always display your current inventory in a window (default is false).
|
If true, always display your current inventory in a window (default is false).
|
||||||
|
|||||||
Reference in New Issue
Block a user