fixes entry for pull request #724 - fountain \

detecting monsters when none are present

Give some feedback for monster detection if drinking from a fountain
fails to find any monsters.  Potion or spell gives "strange feeling"
feedback in that situation but fountain didn't report anything.

Fixes #724
This commit is contained in:
PatR
2022-04-08 10:14:44 -07:00
parent bf53ff9de5
commit 12185138d2

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@@ -866,6 +866,8 @@ ask to kick a door open, if it's locked and you don't have unlocking tool
give a message when stinking cloud is created on top of hero
when being life-saved prevents the hero from moving again during current turn,
avoid logfile annotation "while helpless" if hero dies a second time
if drinking from a fountain randomly gave the 'detect monsters' effect but
there were no monsters on the level then there was no feedback
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository