Lights are floaters
From Boudewijn: > y a light (tame yellow light called Snertkat) [seen: normal vision, > infravision] > Snertkat deliberately jumps onto a polymorph trap! So make yellow and black lights floaters.
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@@ -22,7 +22,7 @@
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#define is_lminion(mon) \
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(is_minion((mon)->data) && mon_aligntyp(mon) == A_LAWFUL)
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#define is_flyer(ptr) (((ptr)->mflags1 & M1_FLY) != 0L)
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#define is_floater(ptr) ((ptr)->mlet == S_EYE)
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#define is_floater(ptr) ((ptr)->mlet == S_EYE || (ptr)->mlet == S_LIGHT)
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#define is_clinger(ptr) (((ptr)->mflags1 & M1_CLING) != 0L)
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#define is_swimmer(ptr) (((ptr)->mflags1 & M1_SWIM) != 0L)
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#define breathless(ptr) (((ptr)->mflags1 & M1_BREATHLESS) != 0L)
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