*** empty log message ***
This commit is contained in:
109
dat/hh
Normal file
109
dat/hh
Normal file
@@ -0,0 +1,109 @@
|
||||
y k u 7 8 9 Move commands:
|
||||
\|/ \|/ yuhjklbn: go one step in specified direction
|
||||
h-.-l 4-.-6 YUHJKLBN: go in specified direction until you
|
||||
/|\ /|\ hit a wall or run into something
|
||||
b j n 1 2 3 g<dir>: run in direction <dir> until something
|
||||
numberpad interesting is seen
|
||||
G<dir>, same, except a branching corridor isn't
|
||||
< up ^<dir>: considered interesting
|
||||
> down m<dir>: move without picking up objects/fighting
|
||||
F<dir>: fight even if you don't sense a monster
|
||||
If the number_pad option is set, the number keys move instead.
|
||||
|
||||
General commands:
|
||||
? help display one of several informative texts
|
||||
#quit quit end the game without saving current game
|
||||
S save save the game (to be continued later) and exit
|
||||
! sh escape to some SHELL (if allowed)
|
||||
^Z suspend suspend the game (independent of your current suspend char)
|
||||
O options set options
|
||||
/ whatis tell what a map symbol represents
|
||||
\ known display list of what's been discovered
|
||||
v version display version number
|
||||
V history display game history
|
||||
X explore switch the game to explore (discovery) mode
|
||||
^A again redo the previous command (^A denotes the keystroke CTRL-A)
|
||||
^R redraw redraw the screen
|
||||
^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
|
||||
# introduces an extended command (#? for a list of them)
|
||||
|
||||
Game commands:
|
||||
^D kick kick (a door, or something else)
|
||||
^T 'port teleport (if you can)
|
||||
^X show show your attributes
|
||||
a apply apply or use a tool (pick-axe, key, camera, etc.)
|
||||
A armor take off all armor
|
||||
c close close a door
|
||||
C call name an individual monster (ex. baptize your dog)
|
||||
d drop drop an object. d7a: drop seven items of object 'a'
|
||||
D Drop drop selected types of objects
|
||||
e eat eat something
|
||||
E engrave write a message in the dust on the floor (E- use fingers)
|
||||
f fire fire ammunition from quiver
|
||||
F fight followed by direction, fight a monster
|
||||
i invent list your inventory (all objects you are carrying)
|
||||
I Invent list selected parts of your inventory
|
||||
Iu: list unpaid objects
|
||||
Ix: list unpaid but used up items
|
||||
I$: count your money
|
||||
o open open a door
|
||||
p pay pay your bill (in a shop)
|
||||
P puton put on an accessory (ring, amulet, etc)
|
||||
q quaff drink a potion
|
||||
Q quiver select ammunition for quiver
|
||||
r read read a scroll or spellbook
|
||||
R remove remove an accessory (ring, amulet, etc)
|
||||
s search search for secret doors, hidden traps and monsters
|
||||
t throw throw or shoot a weapon
|
||||
T takeoff take off some armor
|
||||
w wield wield a weapon (w- wield nothing)
|
||||
W wear put on some armor
|
||||
x xchange swap wielded and secondary weapons
|
||||
z zap zap a wand
|
||||
Z Zap cast a spell
|
||||
< up go up the stairs
|
||||
> down go down the stairs
|
||||
^ trap_id identify a previously found trap
|
||||
),[,=,",( ask for current items of specified symbol in use
|
||||
* ask for combination of ),[,=,",( all at once
|
||||
$ gold count your gold
|
||||
+ spells list the spells you know; also rearrange them if desired
|
||||
_ travel move via a shortest-path algorithm to a point on the map
|
||||
. rest wait a moment
|
||||
, pickup pick up all you can carry
|
||||
@ toggle "pickup" (auto pickup) option on and off
|
||||
: look look at what is here
|
||||
; farlook look at what is somewhere else by selecting a map symbol
|
||||
|
||||
Keyboards that have a meta key can also use these extended commands
|
||||
via the meta modifier instead of the # prefix:
|
||||
|
||||
M-2 twoweapon toggle two-weapon combat
|
||||
M-a adjust adjust inventory letters
|
||||
M-c chat talk to someone
|
||||
M-d dip dip an object into something
|
||||
M-e enhance advance or check weapons skills
|
||||
M-f force force a lock
|
||||
M-i invoke invoke an object's special powers
|
||||
M-j jump jump to another location
|
||||
M-l loot loot a box on the floor
|
||||
M-m monster use a monster's special ability
|
||||
M-n name name an item or type of object
|
||||
M-o offer offer a sacrifice to the gods
|
||||
M-p pray pray to the gods for help
|
||||
M-q quit stop playing
|
||||
M-r rub rub a lamp
|
||||
M-s sit sit down
|
||||
M-t turn turn undead
|
||||
M-u untrap untrap something
|
||||
M-v version print compile time options for this version
|
||||
M-w wipe wipe off your face
|
||||
|
||||
If the "number_pad" option is on, these additional variants are available:
|
||||
|
||||
n followed by number of times to repeat the next command
|
||||
j jump jump to another location
|
||||
k kick kick something (usually a door)
|
||||
l loot loot a box on the floor
|
||||
N name name an item or type of object
|
||||
u untrap untrap something (usually a trapped object)
|
||||
Reference in New Issue
Block a user