Merge branch 'master' into paxed-new_lev_comp
Conflicts: .gitignore doc/fixes35.0 include/obj.h include/patchlevel.h src/dig.c src/mklev.c src/rumors.c src/save.c src/topten.c src/trap.c sys/winnt/Makefile.msc util/makedefs.c win/win32/levstuff.mak
This commit is contained in:
@@ -5,6 +5,9 @@ rip.xpm
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pet_mark.xbm
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pet_mark.xbm
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quest.dat
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quest.dat
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rumors
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rumors
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bogusmon
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engrave
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epitaph
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x11tiles
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x11tiles
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*.lev
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*.lev
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spec_levs
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spec_levs
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@@ -0,0 +1,481 @@
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|||||||
|
# Hallucinatory monsters
|
||||||
|
#
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||||||
|
#
|
||||||
|
# prefix codes:
|
||||||
|
# dash - female, personal name
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|
# underscore _ female, general name
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||||||
|
# plus + male, personal name
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||||||
|
# vertical bar | male, general name
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||||||
|
# equals = gender not specified, personal name
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|
|
||||||
|
# misc.
|
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jumbo shrimp
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giant pigmy
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gnu
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killer penguin
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giant cockroach
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||||||
|
giant slug
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maggot
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pterodactyl
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tyrannosaurus rex
|
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basilisk
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beholder
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nightmare
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efreeti
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marid
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rot grub
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bookworm
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master lichen
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shadow
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hologram
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jester
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attorney
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sleazoid
|
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killer tomato
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amazon
|
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robot
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battlemech
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rhinovirus
|
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harpy
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lion-dog
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rat-ant
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Y2K bug
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angry mariachi
|
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arch-pedant
|
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bluebird of happiness
|
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cardboard golem
|
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duct tape golem
|
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diagonally moving grid bug
|
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evil overlord
|
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newsgroup troll
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ninja pirate zombie robot
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octarine dragon
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gonzo journalist
|
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lag monster
|
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loan shark
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possessed waffle iron
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poultrygeist
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stuffed raccoon puppet
|
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viking
|
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wee green blobbie
|
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wereplatypus
|
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hag of bolding
|
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blancmange
|
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|
raging nerd
|
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spelling bee
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land octopus
|
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frog prince
|
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pigasus
|
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_Semigorgon
|
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conventioneer
|
||||||
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large microbat
|
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|
small megabat
|
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uberhulk
|
||||||
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tofurkey
|
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+Dudley
|
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|
|
||||||
|
# Quendor (Zork, &c.)
|
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|
grue
|
||||||
|
Christmas-tree monster
|
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luck sucker
|
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paskald
|
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brogmoid
|
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dornbeast
|
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|
|
||||||
|
# Moria
|
||||||
|
Ancient Multi-Hued Dragon
|
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+Evil Iggy
|
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||||||
|
# Rogue V5 http://rogue.rogueforge.net/vade-mecum/
|
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|
rattlesnake
|
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|
ice monster
|
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phantom
|
||||||
|
quagga
|
||||||
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aquator
|
||||||
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griffin
|
||||||
|
emu
|
||||||
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kestrel
|
||||||
|
xeroc
|
||||||
|
venus flytrap
|
||||||
|
|
||||||
|
# Wizardry
|
||||||
|
creeping coins
|
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|
|
||||||
|
# Greek legend
|
||||||
|
hydra
|
||||||
|
siren
|
||||||
|
|
||||||
|
# Monty Python
|
||||||
|
killer bunny
|
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|
|
||||||
|
# The Princess Bride
|
||||||
|
rodent of unusual size
|
||||||
|
|
||||||
|
# Wallace & Gromit
|
||||||
|
were-rabbit
|
||||||
|
|
||||||
|
# "Only you can prevent forest fires!
|
||||||
|
+Smokey Bear
|
||||||
|
|
||||||
|
# Discworld
|
||||||
|
Luggage
|
||||||
|
|
||||||
|
# Lord of the Rings
|
||||||
|
Ent
|
||||||
|
|
||||||
|
# Xanth
|
||||||
|
tangle tree
|
||||||
|
nickelpede
|
||||||
|
wiggle
|
||||||
|
|
||||||
|
# Lewis Carroll
|
||||||
|
white rabbit
|
||||||
|
snark
|
||||||
|
|
||||||
|
# Dr. Dolittle
|
||||||
|
pushmi-pullyu
|
||||||
|
|
||||||
|
# The Smurfs
|
||||||
|
smurf
|
||||||
|
|
||||||
|
# Star Trek
|
||||||
|
tribble
|
||||||
|
Klingon
|
||||||
|
Borg
|
||||||
|
|
||||||
|
# Star Wars
|
||||||
|
Ewok
|
||||||
|
|
||||||
|
# Tonari no Totoro
|
||||||
|
Totoro
|
||||||
|
|
||||||
|
# Nausicaa
|
||||||
|
ohmu
|
||||||
|
|
||||||
|
# Sailor Moon
|
||||||
|
youma
|
||||||
|
|
||||||
|
# Pokemon (Meowth)
|
||||||
|
nyaasu
|
||||||
|
|
||||||
|
# monster movies
|
||||||
|
-Godzilla
|
||||||
|
+King Kong
|
||||||
|
|
||||||
|
# old L of SH
|
||||||
|
earthquake beast
|
||||||
|
|
||||||
|
# Robotech
|
||||||
|
Invid
|
||||||
|
|
||||||
|
# The Terminator
|
||||||
|
Terminator
|
||||||
|
|
||||||
|
# Bubblegum Crisis
|
||||||
|
boomer
|
||||||
|
|
||||||
|
# Dr. Who ("Exterminate!")
|
||||||
|
Dalek
|
||||||
|
|
||||||
|
# HGttG
|
||||||
|
microscopic space fleet
|
||||||
|
Ravenous Bugblatter Beast of Traal
|
||||||
|
|
||||||
|
# TMNT
|
||||||
|
teenage mutant ninja turtle
|
||||||
|
|
||||||
|
# Usagi Yojimbo
|
||||||
|
samurai rabbit
|
||||||
|
|
||||||
|
# Cerebus
|
||||||
|
aardvark
|
||||||
|
|
||||||
|
# Little Shop of Horrors
|
||||||
|
=Audrey II
|
||||||
|
|
||||||
|
# 50's rock 'n' roll
|
||||||
|
witch doctor
|
||||||
|
one-eyed one-horned flying purple people eater
|
||||||
|
|
||||||
|
# saccharine kiddy TV
|
||||||
|
+Barney the dinosaur
|
||||||
|
|
||||||
|
# Angband
|
||||||
|
+Morgoth
|
||||||
|
|
||||||
|
# Babylon 5
|
||||||
|
Vorlon
|
||||||
|
|
||||||
|
# King Arthur
|
||||||
|
questing beast
|
||||||
|
|
||||||
|
# Movie
|
||||||
|
Predator
|
||||||
|
|
||||||
|
# common pest
|
||||||
|
mother-in-law
|
||||||
|
|
||||||
|
# Actual creatures
|
||||||
|
praying mantis
|
||||||
|
beluga whale
|
||||||
|
chicken
|
||||||
|
coelacanth
|
||||||
|
star-nosed mole
|
||||||
|
lungfish
|
||||||
|
slow loris
|
||||||
|
sea cucumber
|
||||||
|
tapeworm
|
||||||
|
liger
|
||||||
|
velociraptor
|
||||||
|
corpulent porpoise
|
||||||
|
|
||||||
|
# european cryptids
|
||||||
|
wolpertinger
|
||||||
|
elwedritsche
|
||||||
|
skvader
|
||||||
|
+Nessie
|
||||||
|
tatzelwurm
|
||||||
|
dahu
|
||||||
|
|
||||||
|
# fictitious beasts
|
||||||
|
dropbear
|
||||||
|
wild haggis
|
||||||
|
jackalope
|
||||||
|
flying pig
|
||||||
|
hippocampus
|
||||||
|
hippogriff
|
||||||
|
kelpie
|
||||||
|
|
||||||
|
# Unusually animate body parts
|
||||||
|
bouncing eye
|
||||||
|
floating nose
|
||||||
|
wandering eye
|
||||||
|
|
||||||
|
# Computerese
|
||||||
|
buffer overflow
|
||||||
|
dangling pointer
|
||||||
|
walking disk drive
|
||||||
|
floating point
|
||||||
|
regex engine
|
||||||
|
netsplit
|
||||||
|
wiki
|
||||||
|
peer
|
||||||
|
COBOL
|
||||||
|
|
||||||
|
# bugs
|
||||||
|
bohrbug
|
||||||
|
mandelbug
|
||||||
|
schroedinbug
|
||||||
|
heisenbug
|
||||||
|
|
||||||
|
# DooM
|
||||||
|
cacodemon
|
||||||
|
scrag
|
||||||
|
|
||||||
|
# MST3K
|
||||||
|
+Crow T. Robot
|
||||||
|
|
||||||
|
# Items and stuff
|
||||||
|
chess pawn
|
||||||
|
chocolate pudding
|
||||||
|
ooblecks
|
||||||
|
terracotta warrior
|
||||||
|
hearse
|
||||||
|
roomba
|
||||||
|
miniature blimp
|
||||||
|
dust speck
|
||||||
|
|
||||||
|
# DnD monster
|
||||||
|
gazebo
|
||||||
|
|
||||||
|
# SciFi elements
|
||||||
|
gray goo
|
||||||
|
magnetic monopole
|
||||||
|
first category perpetual motion device
|
||||||
|
|
||||||
|
# Ultima
|
||||||
|
+Lord British
|
||||||
|
|
||||||
|
# They Might Be Giants
|
||||||
|
particle man
|
||||||
|
|
||||||
|
# Robot Finds Kitten
|
||||||
|
kitten prospecting robot
|
||||||
|
|
||||||
|
# Typography
|
||||||
|
guillemet
|
||||||
|
solidus
|
||||||
|
obelus
|
||||||
|
|
||||||
|
# Their actual character
|
||||||
|
apostrophe golem
|
||||||
|
voluptuous ampersand
|
||||||
|
|
||||||
|
# Web comics and animation
|
||||||
|
+Bob the angry flower
|
||||||
|
+Strong Bad
|
||||||
|
+Magical Trevor
|
||||||
|
|
||||||
|
# KoL
|
||||||
|
one-winged dewinged stab-bat
|
||||||
|
|
||||||
|
# deities
|
||||||
|
Invisible Pink Unicorn
|
||||||
|
Flying Spaghetti Monster
|
||||||
|
|
||||||
|
# Monkey Island
|
||||||
|
three-headed monkey
|
||||||
|
+El Pollo Diablo
|
||||||
|
|
||||||
|
# modern folklore
|
||||||
|
little green man
|
||||||
|
|
||||||
|
# Portal
|
||||||
|
weighted Companion Cube
|
||||||
|
|
||||||
|
# /b/
|
||||||
|
/b/tard
|
||||||
|
|
||||||
|
# South Park
|
||||||
|
manbearpig
|
||||||
|
|
||||||
|
# internet memes
|
||||||
|
bonsai-kitten
|
||||||
|
tie-thulu
|
||||||
|
+Domo-kun
|
||||||
|
looooooooooooong cat
|
||||||
|
nyan cat
|
||||||
|
|
||||||
|
# the Internet is made for cat pix
|
||||||
|
ceiling cat
|
||||||
|
basement cat
|
||||||
|
monorail cat
|
||||||
|
|
||||||
|
# POWDER
|
||||||
|
tridude
|
||||||
|
|
||||||
|
# Radomir Dopieralski
|
||||||
|
orcus cosmicus
|
||||||
|
|
||||||
|
# Angband
|
||||||
|
yeek
|
||||||
|
quylthulg
|
||||||
|
Greater Hell Beast
|
||||||
|
|
||||||
|
# Souljazz
|
||||||
|
+Vendor of Yizard
|
||||||
|
|
||||||
|
# Dungeon Crawl Stone Soup
|
||||||
|
+Sigmund
|
||||||
|
lernaean hydra
|
||||||
|
+Ijyb
|
||||||
|
+Gloorx Vloq
|
||||||
|
+Blork the orc
|
||||||
|
|
||||||
|
# Wil Wheaton, John Scalzi
|
||||||
|
unicorn pegasus kitten
|
||||||
|
|
||||||
|
# Minecraft
|
||||||
|
enderman
|
||||||
|
|
||||||
|
# Pun
|
||||||
|
wight supremacist
|
||||||
|
|
||||||
|
# Starcraft 2
|
||||||
|
zergling
|
||||||
|
|
||||||
|
# Feelings
|
||||||
|
existential angst
|
||||||
|
figment of your imagination
|
||||||
|
flash of insight
|
||||||
|
|
||||||
|
# Fish
|
||||||
|
ghoti
|
||||||
|
|
||||||
|
# Roald Dahl
|
||||||
|
vermicious knid
|
||||||
|
|
||||||
|
# Carcassonne
|
||||||
|
meeple
|
||||||
|
|
||||||
|
# The Wombles
|
||||||
|
womble
|
||||||
|
|
||||||
|
# Fraggle Rock
|
||||||
|
fraggle
|
||||||
|
|
||||||
|
# soundex and typos of monsters
|
||||||
|
gloating eye
|
||||||
|
flush golem
|
||||||
|
martyr orc
|
||||||
|
mortar orc
|
||||||
|
acid blog
|
||||||
|
acute blob
|
||||||
|
aria elemental
|
||||||
|
aliasing priest
|
||||||
|
aligned parasite
|
||||||
|
aligned parquet
|
||||||
|
aligned proctor
|
||||||
|
baby balky dragon
|
||||||
|
baby blues dragon
|
||||||
|
baby caricature
|
||||||
|
baby crochet
|
||||||
|
baby grainy dragon
|
||||||
|
baby bong worm
|
||||||
|
baby long word
|
||||||
|
baby parable worm
|
||||||
|
barfed devil
|
||||||
|
beer wight
|
||||||
|
boor wight
|
||||||
|
brawny mold
|
||||||
|
rave spider
|
||||||
|
clue golem
|
||||||
|
bust vortex
|
||||||
|
errata elemental
|
||||||
|
elastic eel
|
||||||
|
electrocardiogram eel
|
||||||
|
fir elemental
|
||||||
|
tire elemental
|
||||||
|
flamingo sphere
|
||||||
|
fallacy golem
|
||||||
|
frizzed centaur
|
||||||
|
forest centerfold
|
||||||
|
fierceness sphere
|
||||||
|
frosted giant
|
||||||
|
geriatric snake
|
||||||
|
gnat ant
|
||||||
|
giant bath
|
||||||
|
grant beetle
|
||||||
|
grind bug
|
||||||
|
giant mango
|
||||||
|
glossy golem
|
||||||
|
gnome laureate
|
||||||
|
gnome dummy
|
||||||
|
gooier ooze
|
||||||
|
green slide
|
||||||
|
guardian nacho
|
||||||
|
hell hound pun
|
||||||
|
high purist
|
||||||
|
hairnet devil
|
||||||
|
ice trowel
|
||||||
|
killer beet
|
||||||
|
feather golem
|
||||||
|
lounge worm
|
||||||
|
mountain lymph
|
||||||
|
pager golem
|
||||||
|
pie fiend
|
||||||
|
prophylactic worm
|
||||||
|
sock mole
|
||||||
|
rogue piercer
|
||||||
|
seesawing sphere
|
||||||
|
simile mimic
|
||||||
|
moldier ant
|
||||||
|
stain vortex
|
||||||
|
scone giant
|
||||||
|
umbrella hulk
|
||||||
|
vampire mace
|
||||||
|
verbal jabberwock
|
||||||
|
water lemon
|
||||||
|
water melon
|
||||||
|
winged grizzly
|
||||||
|
yellow wight
|
||||||
@@ -0,0 +1,82 @@
|
|||||||
|
# Random engravings on the floor
|
||||||
|
#
|
||||||
|
Elbereth
|
||||||
|
# trap engravings
|
||||||
|
Vlad was here
|
||||||
|
ad aerarium
|
||||||
|
|
||||||
|
# take-offs and other famous engravings
|
||||||
|
Owlbreath
|
||||||
|
Galadriel
|
||||||
|
Kilroy was here
|
||||||
|
|
||||||
|
# Journey to the Center of the Earth
|
||||||
|
A.S. ->
|
||||||
|
<- A.S.
|
||||||
|
# Adventure
|
||||||
|
You won't get it up the steps
|
||||||
|
# Inferno
|
||||||
|
Lasciate ogni speranza o voi ch'entrate.
|
||||||
|
# Prisoner
|
||||||
|
Well Come
|
||||||
|
# So Long...
|
||||||
|
We apologize for the inconvenience.
|
||||||
|
# Thriller
|
||||||
|
See you next Wednesday
|
||||||
|
# Smokey Stover
|
||||||
|
notary sojak
|
||||||
|
|
||||||
|
For a good time call 8?7-5309
|
||||||
|
# Various zoos around the world
|
||||||
|
Please don't feed the animals.
|
||||||
|
# A palindrome
|
||||||
|
Madam, in Eden, I'm Adam.
|
||||||
|
# Siskel & Ebert
|
||||||
|
Two thumbs up!
|
||||||
|
# The First C Program
|
||||||
|
Hello, World!
|
||||||
|
^?MAIL
|
||||||
|
# AOL
|
||||||
|
You've got mail!
|
||||||
|
^.
|
||||||
|
# Clueless
|
||||||
|
As if!
|
||||||
|
# 200x incarnation of Dr.Who
|
||||||
|
BAD WOLF
|
||||||
|
|
||||||
|
# Gang tag
|
||||||
|
Arooo! Werewolves of Yendor!
|
||||||
|
|
||||||
|
# Strategy and pun
|
||||||
|
Dig for Victory here
|
||||||
|
|
||||||
|
# Pompeii
|
||||||
|
Gaius Julius Primigenius was here. Why are you late?
|
||||||
|
|
||||||
|
# Helpful guiding
|
||||||
|
Don't go this way
|
||||||
|
Go left --->
|
||||||
|
<--- Go right
|
||||||
|
X marks the spot
|
||||||
|
X <--- You are here.
|
||||||
|
Here be dragons
|
||||||
|
Save now, and do your homework!
|
||||||
|
There was a hole here. It's gone now.
|
||||||
|
The Vibrating Square
|
||||||
|
This is a pit!
|
||||||
|
This is not the dungeon you are looking for.
|
||||||
|
Watch out, there's a gnome with a wand of death behind that door!
|
||||||
|
|
||||||
|
# Misc fun
|
||||||
|
This square deliberately left blank.
|
||||||
|
|
||||||
|
# Viking graffiti
|
||||||
|
Haermund Hardaxe carved these runes
|
||||||
|
|
||||||
|
# Advertising
|
||||||
|
Need a light? Come visit the Minetown branch of Izchak's Lighting Store!
|
||||||
|
Snakes on the Astral Plane - Soon in a dungeon near you
|
||||||
|
You are the one millionth visitor to this place! Please wait 200 turns for your wand of wishing.
|
||||||
|
|
||||||
|
# DnD
|
||||||
|
Warning, Exploding runes!
|
||||||
+396
@@ -0,0 +1,396 @@
|
|||||||
|
# Epitaphs for random headstones
|
||||||
|
#
|
||||||
|
#
|
||||||
|
Rest in peace
|
||||||
|
R.I.P.
|
||||||
|
Rest In Pieces
|
||||||
|
Note -- there are NO valuable items in this grave
|
||||||
|
1994-1995. The Longest-Lived Hacker Ever
|
||||||
|
The Grave of the Unknown Hacker
|
||||||
|
We weren't sure who this was, but we buried him here anyway
|
||||||
|
Sparky -- he was a very good dog
|
||||||
|
Beware of Electric Third Rail
|
||||||
|
Made in Taiwan
|
||||||
|
Og friend. Og good dude. Og died. Og now food
|
||||||
|
Beetlejuice Beetlejuice Beetlejuice
|
||||||
|
Look out below!
|
||||||
|
Please don't dig me up. I'm perfectly happy down here. -- Resident
|
||||||
|
Postman, please note forwarding address: Gehennom, Asmodeus's Fortress, fifth lemure on the left
|
||||||
|
Mary had a little lamb/Its fleece was white as snow/When Mary was in trouble/The lamb was first to go
|
||||||
|
Be careful, or this could happen to you!
|
||||||
|
Soon you'll join this fellow in hell! -- the Wizard of Yendor
|
||||||
|
Caution! This grave contains toxic waste
|
||||||
|
Sum quod eris
|
||||||
|
Here lies an Atheist, all dressed up and no place to go
|
||||||
|
Here lies Ezekiel, age 102. The good die young.
|
||||||
|
Here lies my wife: Here let her lie! Now she's at rest and so am I.
|
||||||
|
Here lies Johnny Yeast. Pardon me for not rising.
|
||||||
|
He always lied while on the earth and now he's lying in it
|
||||||
|
I made an ash of myself
|
||||||
|
Soon ripe. Soon rotten. Soon gone. But not forgotten.
|
||||||
|
Here lies the body of Jonathan Blake. Stepped on the gas instead of the brake.
|
||||||
|
Go away!
|
||||||
|
Alas fair Death, 'twas missed in life - some peace and quiet from my wife
|
||||||
|
Applaud, my friends, the comedy is finished.
|
||||||
|
At last... a nice long sleep.
|
||||||
|
Audi Partem Alteram
|
||||||
|
Basil, assaulted by bears
|
||||||
|
Burninated
|
||||||
|
Confusion will be my epitaph
|
||||||
|
Do not open until Christmas
|
||||||
|
Don't be daft, they couldn't hit an elephant at this dist-
|
||||||
|
Don't forget to stop and smell the roses
|
||||||
|
Don't let this happen to you!
|
||||||
|
Dulce et decorum est pro patria mori
|
||||||
|
Et in Arcadia ego
|
||||||
|
Fatty and skinny went to bed. Fatty rolled over and skinny was dead. Skinny Smith 1983-2000.
|
||||||
|
Finally I am becoming stupider no more
|
||||||
|
Follow me to hell
|
||||||
|
...for famous men have the whole earth as their memorial
|
||||||
|
Game over, man. Game over.
|
||||||
|
Go away! I'm trying to take a nap in here! Bloody adventurers...
|
||||||
|
Gone fishin'
|
||||||
|
Good night, sweet prince: And flights of angels sing thee to thy rest!
|
||||||
|
Go Team Ant!
|
||||||
|
He farmed his way here
|
||||||
|
Here lies a programmer. Killed by a fatal error.
|
||||||
|
Here lies Bob - decided to try an acid blob
|
||||||
|
Here lies Dudley, killed by another %&#@#& newt.
|
||||||
|
Here lies Gregg, choked on an egg
|
||||||
|
Here lies Lies. It's True
|
||||||
|
Here lies The Lady's maid, died of a Vorpal Blade
|
||||||
|
Here lies the left foot of Jack, killed by a land mine. Let us know if you find any more of him
|
||||||
|
He waited too long
|
||||||
|
I'd rather be sailing
|
||||||
|
If a man's deeds do not outlive him, of what value is a mark in stone?
|
||||||
|
I'm gonna make it!
|
||||||
|
I took both pills!
|
||||||
|
I will survive!
|
||||||
|
Killed by a black dragon -- This grave is empty
|
||||||
|
Let me out of here!
|
||||||
|
Lookin' good, Medusa.
|
||||||
|
Mrs. Smith, choked on an apple. She left behind grieving husband, daughter, and granddaughter.
|
||||||
|
Nobody believed her when she said her feet were killing her
|
||||||
|
No! I don't want to see my damn conduct!
|
||||||
|
One corpse, sans head
|
||||||
|
On the whole, I'd rather be in Minetown
|
||||||
|
On vacation
|
||||||
|
Oops.
|
||||||
|
Out to Lunch
|
||||||
|
SOLD
|
||||||
|
Someone set us up the bomb!
|
||||||
|
Take my stuff, I don't need it anymore
|
||||||
|
Taking a year dead for tax reasons
|
||||||
|
The reports of my demise are completely accurate
|
||||||
|
(This space for sale)
|
||||||
|
This was actually just a pit, but since there was a corpse, we filled it
|
||||||
|
This way to the crypt
|
||||||
|
Tu quoque, Brute?
|
||||||
|
VACANCY
|
||||||
|
Welcome!
|
||||||
|
Wish you were here!
|
||||||
|
Yea, it got me too
|
||||||
|
You should see the other guy
|
||||||
|
...and they made me engrave my own headstone too!
|
||||||
|
...but the blood has stopped pumping and I am left to decay...
|
||||||
|
<Expletive Deleted>
|
||||||
|
A masochist is never satisfied.
|
||||||
|
Ach, 'twas a wee monster in the loch
|
||||||
|
Adapt. Enjoy. Survive.
|
||||||
|
Adventure, hah! Excitement, hah!
|
||||||
|
After all, what are friends for...
|
||||||
|
After this, nothing will shock me
|
||||||
|
After three days, fish and guests stink
|
||||||
|
Age and treachery will always overcome youth and skill
|
||||||
|
Ageing is not so bad. The real killer is when you stop.
|
||||||
|
Ain't I a stinker?
|
||||||
|
Algernon
|
||||||
|
All else failed...
|
||||||
|
All hail RNG
|
||||||
|
All right, we'll call it a draw!
|
||||||
|
All's well that end well
|
||||||
|
Alone at last!
|
||||||
|
Always attack a floating eye from behind!
|
||||||
|
Am I having fun yet?
|
||||||
|
And I can still crawl, I'm not dead yet!
|
||||||
|
And all I wanted was a free lunch
|
||||||
|
And all of the signs were right there on your face
|
||||||
|
And don't give me that innocent look either!
|
||||||
|
And everyone died. Boo hoo hoo.
|
||||||
|
And here I go again...
|
||||||
|
And nobody cares until somebody famous dies...
|
||||||
|
And so it ends?
|
||||||
|
And so... it begins.
|
||||||
|
And sometimes the bear eats you.
|
||||||
|
And then 'e nailed me 'ead to the floor!
|
||||||
|
And they said it couldn't be done!
|
||||||
|
And what do I look like? The living?
|
||||||
|
And yes, it was ALL his fault!
|
||||||
|
And you said it was pretty here...
|
||||||
|
Another lost soul
|
||||||
|
Any day above ground is a good day!
|
||||||
|
Any more of this and I'll die of a stroke before I'm 30.
|
||||||
|
Anybody seen my head?
|
||||||
|
Anyone for deathmatch?
|
||||||
|
Anything for a change.
|
||||||
|
Anything that kills you makes you ... well, dead
|
||||||
|
Anything worth doing is worth overdoing.
|
||||||
|
Are unicorns supposedly peaceful if you're a virgin? Hah!
|
||||||
|
Are we all being disintegrated, or is it just me?
|
||||||
|
At least I'm good at something
|
||||||
|
Attempted suicide
|
||||||
|
Auri sacra fames
|
||||||
|
Auribus teneo lupum
|
||||||
|
Be prepared
|
||||||
|
Beauty survives
|
||||||
|
Been Here. Now Gone. Had a Good Time.
|
||||||
|
Been through Hell, eh? What did you bring me?
|
||||||
|
Beg your pardon, didn't recognize you, I've changed a lot.
|
||||||
|
Being dead builds character
|
||||||
|
Beloved daughter, a treasure, buried here.
|
||||||
|
Best friends come and go... Mine just die.
|
||||||
|
Better be dead than a fat slave
|
||||||
|
Better luck next time
|
||||||
|
Beware of Discordians bearing answers
|
||||||
|
Beware the ...
|
||||||
|
Bloody Hell...
|
||||||
|
Bloody barbarians!
|
||||||
|
Blown upward out of sight: He sought the leak by candlelight
|
||||||
|
Brains... Brains... Fresh human brains...
|
||||||
|
Buried the cat. Took an hour. Damn thing kept fighting.
|
||||||
|
But I disarmed the trap!
|
||||||
|
CONNECT 1964 - NO CARRIER 1994
|
||||||
|
Call me if you need my phone number!
|
||||||
|
Can YOU fly?
|
||||||
|
Can you believe that thing is STILL moving?
|
||||||
|
Can you come up with some better ending for this?
|
||||||
|
Can you feel anything when I do this?
|
||||||
|
Can you give me mouth to mouth, you just took my breath away.
|
||||||
|
Can't I just have a LITTLE peril?
|
||||||
|
Can't eat, can't sleep, had to bury the husband here.
|
||||||
|
Can't you hit me?!
|
||||||
|
Chaos, panic and disorder. My work here is done.
|
||||||
|
Check enclosed.
|
||||||
|
Check this out! It's my brain!
|
||||||
|
Chivalry is only reasonably dead
|
||||||
|
Coffin for sale. Lifetime guarantee.
|
||||||
|
Come Monday, I'll be all right.
|
||||||
|
Come and see the violence inherent in the system
|
||||||
|
Come back here! I'll bite your bloody knees off!
|
||||||
|
Commodore Business Machines, Inc. Died for our sins.
|
||||||
|
Complain to one who can help you
|
||||||
|
Confess my sins to god? Which one?
|
||||||
|
Confusion will be my epitaph
|
||||||
|
Cooties? Ain't no cooties on me!
|
||||||
|
Could somebody get this noose off me?
|
||||||
|
Could you check again? My name MUST be there.
|
||||||
|
Could you please take a breath mint?
|
||||||
|
Couldn't I be sedated for this?
|
||||||
|
Courage is looking at your setbacks with serenity
|
||||||
|
Cover me, I'm going in!
|
||||||
|
Crash course in brain surgery
|
||||||
|
Cross my fingers for me.
|
||||||
|
Curse god and die
|
||||||
|
Cut to fit
|
||||||
|
De'Ath
|
||||||
|
Dead Again? Pardon me for not getting it right the first time!
|
||||||
|
Dead and loving every moment!
|
||||||
|
Dear wife of mine. Died of a broken heart, after I took it out of her.
|
||||||
|
Don't tread on me!
|
||||||
|
Dragon? What dragon?
|
||||||
|
Drawn and quartered
|
||||||
|
Either I'm dead or my watch has stopped.
|
||||||
|
Eliza -- Was I really alive, or did I just think I was?
|
||||||
|
Elvis
|
||||||
|
Enter not into the path of the wicked
|
||||||
|
Eris? I don't need Eris
|
||||||
|
Eternal Damnation, Come and stay a long while!
|
||||||
|
Even The Dead pay taxes (and they aren't Grateful).
|
||||||
|
Even a tomb stone will say good things when you're down!
|
||||||
|
Ever notice that live is evil backwards?
|
||||||
|
Every day is starting to look like Monday
|
||||||
|
Every day, in every way, I am getting better and better.
|
||||||
|
Every survival kit should include a sense of humor
|
||||||
|
Evil I did dwell; lewd did I live
|
||||||
|
Ex post fucto
|
||||||
|
Excellent day to have a rotten day.
|
||||||
|
Excuse me for not standing up.
|
||||||
|
Experience isn't everything. First, You've got to survive
|
||||||
|
First shalt thou pull out the Holy Pin
|
||||||
|
For a Breath, I Tarry...
|
||||||
|
For recreational use only.
|
||||||
|
For sale: One soul, slightly used. Asking for 3 wishes.
|
||||||
|
For some moments in life, there are no words.
|
||||||
|
Forget Disney World, I'm going to Hell!
|
||||||
|
Forget about the dog, Beware of my wife.
|
||||||
|
Funeral - Real fun.
|
||||||
|
Gawd, it's depressing in here, isn't it?
|
||||||
|
Genuine Exploding Gravestone. (c)Acme Gravestones Inc.
|
||||||
|
Get back here! I'm not finished yet...
|
||||||
|
Go ahead, I dare you to!
|
||||||
|
Go ahead, it's either you or him.
|
||||||
|
Goldilocks -- This casket is just right
|
||||||
|
Gone But Not Forgotten
|
||||||
|
Gone Underground For Good
|
||||||
|
Gone away owin' more than he could pay.
|
||||||
|
Gone, but not forgiven
|
||||||
|
Got a life. Didn't know what to do with it.
|
||||||
|
Grave? But I was cremated!
|
||||||
|
Greetings from Hell - Wish you were here.
|
||||||
|
HELP! It's dark in here... Oh, my eyes are closed - sorry
|
||||||
|
Ha! I NEVER pay income tax!
|
||||||
|
Have you come to raise the dead?
|
||||||
|
Having a good time can be deadly.
|
||||||
|
Having a great time. Where am I exactly??
|
||||||
|
He died of the flux.
|
||||||
|
He died today... May we rest in peace!
|
||||||
|
He got the upside, I got the downside.
|
||||||
|
He lost his face when he was beheaded.
|
||||||
|
He missed me first.
|
||||||
|
He's not dead, he just smells that way.
|
||||||
|
Help! I've fallen and I can't get up!
|
||||||
|
Help, I can't wake up!
|
||||||
|
Here lies Pinocchio
|
||||||
|
Here lies the body of John Round. Lost at sea and never found.
|
||||||
|
Here there be dragons
|
||||||
|
Hey, I didn't write this stuff!
|
||||||
|
Hodie mihi, cras tibi
|
||||||
|
Hold my calls
|
||||||
|
Home Sweet Hell
|
||||||
|
Humpty Dumpty, a Bad Egg. He was pushed off the wall.
|
||||||
|
I KNEW this would happen if I lived long enough.
|
||||||
|
I TOLD you I was sick!
|
||||||
|
I ain't broke but I am badly bent.
|
||||||
|
I ain't old. I'm chronologically advantaged.
|
||||||
|
I am NOT a vampire. I just like to bite..nibble, really!
|
||||||
|
I am here. Wish you were fine.
|
||||||
|
I am not dead yet, but watch for further reports.
|
||||||
|
I believe them bones are me.
|
||||||
|
I broke his brain.
|
||||||
|
I can feel it. My mind. It's going. I can feel it.
|
||||||
|
I can't go to Hell. They're afraid I'm gonna take over!
|
||||||
|
I can't go to hell, they don't want me.
|
||||||
|
I didn't believe in reincarnation the last time, either.
|
||||||
|
I didn't mean it when I said 'Bite me'
|
||||||
|
I died laughing
|
||||||
|
I disbelieved in reincarnation in my last life, too.
|
||||||
|
I hacked myself to death
|
||||||
|
I have all the time in the world
|
||||||
|
I knew I'd find a use for this gravestone!
|
||||||
|
I know my mind. And it's around here someplace.
|
||||||
|
I lied! I'll never be alright!
|
||||||
|
I like it better in the dark.
|
||||||
|
I like to be here when I can.
|
||||||
|
I may rise but I refuse to shine.
|
||||||
|
I never get any either.
|
||||||
|
I said hit HIM with the fireball, not me!
|
||||||
|
I told you I would never say goodbye.
|
||||||
|
I used to be amusing. Now I'm just disgusting.
|
||||||
|
I used up all my sick days, so now I'm calling in dead.
|
||||||
|
I was killed by <illegible scrawl>
|
||||||
|
I was somebody. Who, is no business of yours.
|
||||||
|
I will not go quietly.
|
||||||
|
I'd give you a piece of my mind... but I can't find it.
|
||||||
|
I'd rather be breathing
|
||||||
|
I'll be back!
|
||||||
|
I'll be mellow when I'm dead. For now, let's PARTY!
|
||||||
|
I'm doing this only for tax purposes.
|
||||||
|
I'm not afraid of Death! What's he gonna do? Kill me?
|
||||||
|
I'm not getting enough money, so I'm not going to engrave anything useful here.
|
||||||
|
I'm not saying anything.
|
||||||
|
I'm weeth stupeed --->
|
||||||
|
If you thought you had problems...
|
||||||
|
Ignorance kills daily.
|
||||||
|
Ignore me... I'm just here for my looks!
|
||||||
|
Ilene Toofar -- Fell off a cliff
|
||||||
|
Is that all?
|
||||||
|
Is there life before Death?
|
||||||
|
Is this a joke, or a grave matter?
|
||||||
|
It happens sometimes. People just explode.
|
||||||
|
It must be Thursday. I never could get the hang of Thursdays.
|
||||||
|
It wasn't a fair fight
|
||||||
|
It wasn't so easy.
|
||||||
|
It's Loot, Pillage and THEN Burn...
|
||||||
|
Just doing my job here
|
||||||
|
Killed by diarrhea of mouth and constipation of brain.
|
||||||
|
Let her RIP
|
||||||
|
Let it be; I am dead.
|
||||||
|
Let's play Hide the Corpse
|
||||||
|
Life is NOT a dream
|
||||||
|
Madge Ination -- It wasn't all in my head
|
||||||
|
Meet me in Heaven
|
||||||
|
Move on, there's nothing to see here.
|
||||||
|
Mr. Flintstone -- Yabba-dabba-done
|
||||||
|
My heart is not in this
|
||||||
|
No one ever died from it
|
||||||
|
No, you want room 12A, next door.
|
||||||
|
Nope. No trap on that chest. I swear.
|
||||||
|
Not again!
|
||||||
|
Not every soil can bear all things
|
||||||
|
Now I have a life
|
||||||
|
Now I lay thee down to sleep... wanna join me?
|
||||||
|
OK, here is a question: Where ARE your tanlines?
|
||||||
|
Obesa Cantavit
|
||||||
|
Oh! An untimely death.
|
||||||
|
Oh, by the way, how was my funeral?
|
||||||
|
Oh, honey..I missed you! She said, and fired again.
|
||||||
|
Ok, so the light does go off. Now let me out of here.
|
||||||
|
One stone brain
|
||||||
|
Ooh! Somebody STOP me!
|
||||||
|
Oops!
|
||||||
|
Out for the night. Leave a message.
|
||||||
|
Ow! Do that again!
|
||||||
|
Pardon my dust.
|
||||||
|
Part of me still works.
|
||||||
|
Please, not in front of those orcs!
|
||||||
|
Prepare to meet me in Heaven
|
||||||
|
R2D2 -- Rest, Tin Piece
|
||||||
|
Relax. Nothing ever happens on the first level.
|
||||||
|
Res omnia mea culpa est
|
||||||
|
Rest In Pieces
|
||||||
|
Rest, rest, perturbed spirit.
|
||||||
|
Rip Torn
|
||||||
|
She always said her feet were killing her but nobody believed her.
|
||||||
|
She died of a chest cold.
|
||||||
|
So let it be written, so let it be done!
|
||||||
|
So then I says, How do I know you're the real angel of death?
|
||||||
|
Some patients insist on dying.
|
||||||
|
Some people have it dead easy, don't they?
|
||||||
|
Some things are better left buried.
|
||||||
|
Sure, trust me, I'm a lawyer...
|
||||||
|
Thank God I wore my corset, because I think my sides have split.
|
||||||
|
That is all
|
||||||
|
The Gods DO have a sense of humor: I'm living proof!
|
||||||
|
The frog's dead. He Kermitted suicide.
|
||||||
|
This dungeon is a pushover
|
||||||
|
This elevator doesn't go to Heaven
|
||||||
|
This gravestone is shareware. To register, please send me 10 zorkmids
|
||||||
|
This gravestone provided by The Yendorian Grave Services Inc.
|
||||||
|
This is not an important part of my life.
|
||||||
|
This one's on me.
|
||||||
|
This side up
|
||||||
|
Tim Burr -- Smashed by a tree
|
||||||
|
Tone it down a bit, I'm trying to get some rest here.
|
||||||
|
Virtually Alive
|
||||||
|
We Will Meet Again.
|
||||||
|
Weep not, he is at rest
|
||||||
|
Welcome to Dante's. What level please?
|
||||||
|
Well, at least they listened to my sermon...
|
||||||
|
Went to be an angel.
|
||||||
|
What are you doing over there?
|
||||||
|
What are you smiling at?
|
||||||
|
What can you say, Death's got appeal...!
|
||||||
|
What health care?
|
||||||
|
What pit?
|
||||||
|
When the gods want to punish you, they answer your prayers.
|
||||||
|
Where e'er you be let your wind go free. Keeping it in was the death of me!
|
||||||
|
Where's my refund?
|
||||||
|
Will let you know for sure in a day or two...
|
||||||
|
Wizards are wimps
|
||||||
|
Worms at work, do not disturb!
|
||||||
|
Would you mind moving a bit? I'm short of breath down here.
|
||||||
|
Would you quit being evil over my shoulder?
|
||||||
|
Ya really had me going baby, but now I'm gone.
|
||||||
|
Yes Dear, just a few more minutes...
|
||||||
|
You said it wasn't poisonous!
|
||||||
|
You set my heart aflame. You gave me heartburn.
|
||||||
+64
-3
@@ -1,4 +1,4 @@
|
|||||||
NetHack History file for release 3.4
|
NetHack History file for release 3.6
|
||||||
|
|
||||||
Behold, mortal, the origins of NetHack...
|
Behold, mortal, the origins of NetHack...
|
||||||
|
|
||||||
@@ -120,7 +120,6 @@ publicly available web-site listing all the bugs that had been discovered.
|
|||||||
Despite that constantly growing bug list, 3.3 proved stable enough to last
|
Despite that constantly growing bug list, 3.3 proved stable enough to last
|
||||||
for more than a year and a half.
|
for more than a year and a half.
|
||||||
|
|
||||||
|
|
||||||
The 3.4 development team initially consisted of Michael Allison, Ken Arromdee,
|
The 3.4 development team initially consisted of Michael Allison, Ken Arromdee,
|
||||||
David Cohrs, Jessie Collet, Kevin Hugo, Ken Lorber, Dean Luick, Pat Rankin,
|
David Cohrs, Jessie Collet, Kevin Hugo, Ken Lorber, Dean Luick, Pat Rankin,
|
||||||
Mike Stephenson, Janet Walz, and Paul Winner, with Warwick Allison joining
|
Mike Stephenson, Janet Walz, and Paul Winner, with Warwick Allison joining
|
||||||
@@ -150,7 +149,69 @@ Amiga port of 3.5 after Janne Salmijarvi resurrected it for 3.3.1.
|
|||||||
Christian `Marvin' Bressler maintained 3.5 for the Atari after he
|
Christian `Marvin' Bressler maintained 3.5 for the Atari after he
|
||||||
resurrected it for 3.3.1.
|
resurrected it for 3.3.1.
|
||||||
|
|
||||||
There is a NetHack web site maintained by Ken Lorber at http://www.nethack.org/.
|
The release of NetHack 3.4.3 in December 2003 marked the beginning of a
|
||||||
|
long release hiatus. 3.4.3 proved to be a remarkably stable version that
|
||||||
|
provided continued enjoyment by the community for more than a decade. The
|
||||||
|
devteam slowly and quietly continued to work on the game behind the scenes
|
||||||
|
during the tenure of 3.4.3. It was during that same period that several new
|
||||||
|
variants emerged within the NetHack community. Notably sporkhack by
|
||||||
|
Derek S. Ray, unnethack by Patric Mueller, nitrohack and its successors
|
||||||
|
originally by Daniel Thaler and then by Alex Smith, and
|
||||||
|
Dynahack by Tung Nguyen. Some of those variants continue to be developed,
|
||||||
|
maintained, and enjoyed by the community to this day.
|
||||||
|
|
||||||
|
In September 2014, an interim snapshot of the code under development was
|
||||||
|
released publicly by other parties. Since that code was a work-in-progress
|
||||||
|
and had not gone through a period of debugging, it was decided that the
|
||||||
|
version numbers present on that code snapshot would be retired and never
|
||||||
|
used in an official NetHack release. An announcement was posted on the
|
||||||
|
devteam's official nethack.org website to that effect, stating that there
|
||||||
|
would never be a 3.4.4, 3.5, or 3.5.0 official release version.
|
||||||
|
|
||||||
|
In January 2015, preparation began for the release of NetHack 3.6.
|
||||||
|
|
||||||
|
At the beginning of development for what would eventually get released
|
||||||
|
as 3.6.0, the development team consisted of Michael Allison,
|
||||||
|
Warwick Allison, Ken Arromdee, David Cohrs, Jessie Collet, Ken Lorber,
|
||||||
|
Dean Luick, Pat Rankin, Mike Stephenson, Janet Walz, and Paul Winner.
|
||||||
|
|
||||||
|
Leading up to the release of 3.6.0 in early 2015, new members Sean Hunt,
|
||||||
|
Pasi Kallinen, and Derek S. Ray joined the NetHack development team.
|
||||||
|
|
||||||
|
3.6.0 <FIXME> - insert apprpriate description of 3.6.0 here
|
||||||
|
|
||||||
|
The development team, as well as Steve VanDevender and Kevin Smolkowski
|
||||||
|
ensured that NetHack 3.6.0 continued to operate on various Unix flavors
|
||||||
|
as well as maintaining the X11 interface.
|
||||||
|
|
||||||
|
Ken Lorber, Haoyang Wang, Pat Rankin, and Dean Luick maintained the port
|
||||||
|
of NetHack 3.6.0 for Mac.
|
||||||
|
|
||||||
|
Michael Allison, Derek S. Ray, Yitzhak Sapir, Alex Kompel, and David Cohrs
|
||||||
|
maintained the port of NetHack 3.6.0 for Microsoft Windows.
|
||||||
|
|
||||||
|
Jeff Bailey created and maintained a port of NetHack 3.6.0 for Chrome.
|
||||||
|
|
||||||
|
Alex Kompel maintained a port of NetHack 3.6.0 to Windows Phone. <FIXME>?
|
||||||
|
|
||||||
|
This version of the game is special in a particular way. Near the end of
|
||||||
|
the development of 3.6, one of the significant inspirations for many of the
|
||||||
|
humorous and fun features found in the game, author Terry Pratchett,
|
||||||
|
passed away. This version of the game is dedicated to <FIXME>
|
||||||
|
|
||||||
|
|
||||||
|
An official NetHack web site continues to be maintained by Ken Lorber at
|
||||||
|
http://www.nethack.org/.
|
||||||
|
|
||||||
|
--
|
||||||
|
SHOUT-OUTS
|
||||||
|
|
||||||
|
The devteam would like to give a special "shout-out" to thank the generous
|
||||||
|
people primarily responsible for the public NetHack servers available for
|
||||||
|
playing the game at nethack.alt.org and devnull.net. In addition to providing
|
||||||
|
a way for the public to play a game of NetHack from almost anywhere, they
|
||||||
|
have hosted annual NetHack tournaments for many, many years.
|
||||||
|
<FIXME> write up something for Robin, M. Drew Streib, Pasi Kallinen
|
||||||
|
|
||||||
- - - - - - - - - -
|
- - - - - - - - - -
|
||||||
|
|
||||||
|
|||||||
@@ -1089,6 +1089,7 @@ change command X to twoweapon toggle
|
|||||||
pressing @ when cursor positioning moves cursor on top of hero
|
pressing @ when cursor positioning moves cursor on top of hero
|
||||||
pressing # when cursor positioning toggles automatic description of features
|
pressing # when cursor positioning toggles automatic description of features
|
||||||
under the cursor
|
under the cursor
|
||||||
|
cursor positioning ignores uninteresting dungeon features
|
||||||
|
|
||||||
|
|
||||||
Platform- and/or Interface-Specific New Features
|
Platform- and/or Interface-Specific New Features
|
||||||
@@ -1125,6 +1126,7 @@ adopt/adapt/improve the Paranoid_Quit patch; default is paranoid_confirm:pray
|
|||||||
paranoid_confirm:pray y to confirm #pray; supersedes prayconfirm
|
paranoid_confirm:pray y to confirm #pray; supersedes prayconfirm
|
||||||
paranoid_confirm:Remove always pick from inventory for 'R' and 'T'
|
paranoid_confirm:Remove always pick from inventory for 'R' and 'T'
|
||||||
adopt/adapt/improve Dungeon Overview
|
adopt/adapt/improve Dungeon Overview
|
||||||
|
Aardvark Joe's Extended Logfile
|
||||||
|
|
||||||
|
|
||||||
Code Cleanup and Reorganization
|
Code Cleanup and Reorganization
|
||||||
|
|||||||
@@ -105,6 +105,15 @@ Generate the
|
|||||||
file.
|
file.
|
||||||
.br
|
.br
|
||||||
.TP
|
.TP
|
||||||
|
.B -s
|
||||||
|
Generate the
|
||||||
|
.I bogusmon
|
||||||
|
,
|
||||||
|
.I engrave
|
||||||
|
and
|
||||||
|
.IR epitaph files.
|
||||||
|
.br
|
||||||
|
.TP
|
||||||
.B -h
|
.B -h
|
||||||
Generate the
|
Generate the
|
||||||
.B oracles
|
.B oracles
|
||||||
|
|||||||
@@ -187,6 +187,7 @@
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
#define LOGFILE "logfile" /* larger file for debugging purposes */
|
#define LOGFILE "logfile" /* larger file for debugging purposes */
|
||||||
|
#define XLOGFILE "xlogfile" /* even larger logfile */
|
||||||
#define NEWS "news" /* the file containing the latest hack news */
|
#define NEWS "news" /* the file containing the latest hack news */
|
||||||
#define PANICLOG "paniclog" /* log of panic and impossible events */
|
#define PANICLOG "paniclog" /* log of panic and impossible events */
|
||||||
|
|
||||||
|
|||||||
@@ -67,6 +67,8 @@ E struct dgn_topology { /* special dungeon levels for speed */
|
|||||||
xchar d_mines_dnum, d_quest_dnum;
|
xchar d_mines_dnum, d_quest_dnum;
|
||||||
d_level d_qstart_level, d_qlocate_level, d_nemesis_level;
|
d_level d_qstart_level, d_qlocate_level, d_nemesis_level;
|
||||||
d_level d_knox_level;
|
d_level d_knox_level;
|
||||||
|
d_level d_mineend_level;
|
||||||
|
d_level d_sokoend_level;
|
||||||
} dungeon_topology;
|
} dungeon_topology;
|
||||||
/* macros for accesing the dungeon levels by their old names */
|
/* macros for accesing the dungeon levels by their old names */
|
||||||
#define oracle_level (dungeon_topology.d_oracle_level)
|
#define oracle_level (dungeon_topology.d_oracle_level)
|
||||||
@@ -97,6 +99,8 @@ E struct dgn_topology { /* special dungeon levels for speed */
|
|||||||
#define qlocate_level (dungeon_topology.d_qlocate_level)
|
#define qlocate_level (dungeon_topology.d_qlocate_level)
|
||||||
#define nemesis_level (dungeon_topology.d_nemesis_level)
|
#define nemesis_level (dungeon_topology.d_nemesis_level)
|
||||||
#define knox_level (dungeon_topology.d_knox_level)
|
#define knox_level (dungeon_topology.d_knox_level)
|
||||||
|
#define mineend_level (dungeon_topology.d_mineend_level)
|
||||||
|
#define sokoend_level (dungeon_topology.d_sokoend_level)
|
||||||
|
|
||||||
E NEARDATA stairway dnstair, upstair; /* stairs up and down */
|
E NEARDATA stairway dnstair, upstair; /* stairs up and down */
|
||||||
#define xdnstair (dnstair.sx)
|
#define xdnstair (dnstair.sx)
|
||||||
@@ -240,6 +244,7 @@ E NEARDATA anything zeroany; /* init'd and defined in decl.c */
|
|||||||
#include "you.h"
|
#include "you.h"
|
||||||
E NEARDATA struct you u;
|
E NEARDATA struct you u;
|
||||||
E NEARDATA time_t ubirthday;
|
E NEARDATA time_t ubirthday;
|
||||||
|
E NEARDATA struct u_realtime urealtime;
|
||||||
|
|
||||||
#include "onames.h"
|
#include "onames.h"
|
||||||
#ifndef PM_H /* (pm.h has already been included via youprop.h) */
|
#ifndef PM_H /* (pm.h has already been included via youprop.h) */
|
||||||
|
|||||||
@@ -122,6 +122,8 @@ typedef struct branch {
|
|||||||
#define Is_qlocate(x) (on_level(x, &qlocate_level))
|
#define Is_qlocate(x) (on_level(x, &qlocate_level))
|
||||||
#define Is_nemesis(x) (on_level(x, &nemesis_level))
|
#define Is_nemesis(x) (on_level(x, &nemesis_level))
|
||||||
#define Is_knox(x) (on_level(x, &knox_level))
|
#define Is_knox(x) (on_level(x, &knox_level))
|
||||||
|
#define Is_mineend_level(x) (on_level(x, &mineend_level))
|
||||||
|
#define Is_sokoend_level(x) (on_level(x, &sokoend_level))
|
||||||
|
|
||||||
#define In_sokoban(x) ((x)->dnum == sokoban_dnum)
|
#define In_sokoban(x) ((x)->dnum == sokoban_dnum)
|
||||||
#define Inhell In_hell(&u.uz) /* now gehennom */
|
#define Inhell In_hell(&u.uz) /* now gehennom */
|
||||||
|
|||||||
+5
-2
@@ -26,6 +26,7 @@ E void NDECL(stop_occupation);
|
|||||||
E void NDECL(display_gamewindows);
|
E void NDECL(display_gamewindows);
|
||||||
E void NDECL(newgame);
|
E void NDECL(newgame);
|
||||||
E void FDECL(welcome, (BOOLEAN_P));
|
E void FDECL(welcome, (BOOLEAN_P));
|
||||||
|
E time_t NDECL(get_realtime);
|
||||||
|
|
||||||
/* ### apply.c ### */
|
/* ### apply.c ### */
|
||||||
|
|
||||||
@@ -386,7 +387,7 @@ E char *FDECL(Adjmonnam, (struct monst *,const char *));
|
|||||||
E char *FDECL(Amonnam, (struct monst *));
|
E char *FDECL(Amonnam, (struct monst *));
|
||||||
E char *FDECL(a_monnam, (struct monst *));
|
E char *FDECL(a_monnam, (struct monst *));
|
||||||
E char *FDECL(distant_monnam, (struct monst *,int,char *));
|
E char *FDECL(distant_monnam, (struct monst *,int,char *));
|
||||||
E const char *NDECL(rndmonnam);
|
E char *FDECL(rndmonnam, (char *));
|
||||||
E const char *FDECL(hcolor, (const char *));
|
E const char *FDECL(hcolor, (const char *));
|
||||||
E const char *NDECL(rndcolor);
|
E const char *NDECL(rndcolor);
|
||||||
E const char *NDECL(roguename);
|
E const char *NDECL(roguename);
|
||||||
@@ -812,6 +813,7 @@ E void FDECL(copynchars, (char *,const char *,int));
|
|||||||
E char FDECL(chrcasecpy, (int,int));
|
E char FDECL(chrcasecpy, (int,int));
|
||||||
E char *FDECL(strcasecpy, (char *,const char *));
|
E char *FDECL(strcasecpy, (char *,const char *));
|
||||||
E char *FDECL(s_suffix, (const char *));
|
E char *FDECL(s_suffix, (const char *));
|
||||||
|
E char *FDECL(ing_suffix, (const char *));
|
||||||
E char *FDECL(xcrypt, (const char *,char *));
|
E char *FDECL(xcrypt, (const char *,char *));
|
||||||
E boolean FDECL(onlyspace, (const char *));
|
E boolean FDECL(onlyspace, (const char *));
|
||||||
E char *FDECL(tabexpand, (char *));
|
E char *FDECL(tabexpand, (char *));
|
||||||
@@ -1174,7 +1176,7 @@ E struct obj *FDECL(mkobj_at, (CHAR_P,int,int,BOOLEAN_P));
|
|||||||
E struct obj *FDECL(mksobj_at, (int,int,int,BOOLEAN_P,BOOLEAN_P));
|
E struct obj *FDECL(mksobj_at, (int,int,int,BOOLEAN_P,BOOLEAN_P));
|
||||||
E struct obj *FDECL(mkobj, (CHAR_P,BOOLEAN_P));
|
E struct obj *FDECL(mkobj, (CHAR_P,BOOLEAN_P));
|
||||||
E int NDECL(rndmonnum);
|
E int NDECL(rndmonnum);
|
||||||
E boolean FDECL(bogon_is_pname, (const char *));
|
E boolean FDECL(bogon_is_pname, (CHAR_P));
|
||||||
E struct obj *FDECL(splitobj, (struct obj *,long));
|
E struct obj *FDECL(splitobj, (struct obj *,long));
|
||||||
E void FDECL(replace_object, (struct obj *,struct obj *));
|
E void FDECL(replace_object, (struct obj *,struct obj *));
|
||||||
E void FDECL(bill_dummy_object, (struct obj *));
|
E void FDECL(bill_dummy_object, (struct obj *));
|
||||||
@@ -1931,6 +1933,7 @@ E const char *NDECL(Goodbye);
|
|||||||
/* ### rumors.c ### */
|
/* ### rumors.c ### */
|
||||||
|
|
||||||
E char *FDECL(getrumor, (int,char *, BOOLEAN_P));
|
E char *FDECL(getrumor, (int,char *, BOOLEAN_P));
|
||||||
|
E char *FDECL(get_rnd_text, (const char *, char *));
|
||||||
E void FDECL(outrumor, (int,int));
|
E void FDECL(outrumor, (int,int));
|
||||||
E void FDECL(outoracle, (BOOLEAN_P, BOOLEAN_P));
|
E void FDECL(outoracle, (BOOLEAN_P, BOOLEAN_P));
|
||||||
E void FDECL(save_oracles, (int,int));
|
E void FDECL(save_oracles, (int,int));
|
||||||
|
|||||||
@@ -30,6 +30,9 @@
|
|||||||
#define OPTIONFILE "opthelp" /* file explaining runtime options */
|
#define OPTIONFILE "opthelp" /* file explaining runtime options */
|
||||||
#define OPTIONS_USED "options" /* compile-time options, for #version */
|
#define OPTIONS_USED "options" /* compile-time options, for #version */
|
||||||
#define SYMBOLS "symbols" /* replacement symbol sets */
|
#define SYMBOLS "symbols" /* replacement symbol sets */
|
||||||
|
#define EPITAPHFILE "epitaph" /* random epitaphs on graves */
|
||||||
|
#define ENGRAVEFILE "engrave" /* random engravings on the floor */
|
||||||
|
#define BOGUSMONFILE "bogusmon" /* hallucinatory monsters */
|
||||||
#define LEV_EXT ".lev" /* extension for special level files */
|
#define LEV_EXT ".lev" /* extension for special level files */
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
+3
-1
@@ -107,8 +107,10 @@ struct obj {
|
|||||||
|
|
||||||
int corpsenm; /* type of corpse is mons[corpsenm] */
|
int corpsenm; /* type of corpse is mons[corpsenm] */
|
||||||
#define leashmon corpsenm /* gets m_id of attached pet */
|
#define leashmon corpsenm /* gets m_id of attached pet */
|
||||||
#define spestudied corpsenm /* # of times a spellbook has been studied */
|
|
||||||
#define fromsink corpsenm /* a potion from a sink */
|
#define fromsink corpsenm /* a potion from a sink */
|
||||||
|
#define record_achieve_special corpsenm
|
||||||
|
int usecount; /* overloaded for various things that tally */
|
||||||
|
#define spestudied usecount /* # of times a spellbook has been studied */
|
||||||
unsigned oeaten; /* nutrition left in food, if partly eaten */
|
unsigned oeaten; /* nutrition left in food, if partly eaten */
|
||||||
long age; /* creation date */
|
long age; /* creation date */
|
||||||
long owornmask;
|
long owornmask;
|
||||||
|
|||||||
@@ -14,10 +14,10 @@
|
|||||||
* Incrementing EDITLEVEL can be used to force invalidation of old bones
|
* Incrementing EDITLEVEL can be used to force invalidation of old bones
|
||||||
* and save files.
|
* and save files.
|
||||||
*/
|
*/
|
||||||
#define EDITLEVEL 56
|
#define EDITLEVEL 58
|
||||||
|
|
||||||
#define COPYRIGHT_BANNER_A \
|
#define COPYRIGHT_BANNER_A \
|
||||||
"NetHack, Copyright 1985-2012"
|
"NetHack, Copyright 1985-2015"
|
||||||
#define COPYRIGHT_BANNER_B \
|
#define COPYRIGHT_BANNER_B \
|
||||||
" By Stichting Mathematisch Centrum and M. Stephenson."
|
" By Stichting Mathematisch Centrum and M. Stephenson."
|
||||||
/* COPYRIGHT_BANNER_C is generated by makedefs into date.h */
|
/* COPYRIGHT_BANNER_C is generated by makedefs into date.h */
|
||||||
|
|||||||
@@ -53,6 +53,26 @@ struct u_event {
|
|||||||
Bitfield(ascended,1); /* has offered the Amulet */
|
Bitfield(ascended,1); /* has offered the Amulet */
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct u_achieve {
|
||||||
|
Bitfield(amulet,1); /* touched Amulet */
|
||||||
|
Bitfield(bell,1); /* touched Bell */
|
||||||
|
Bitfield(book,1); /* touched Book */
|
||||||
|
Bitfield(menorah,1); /* touched Candelabrum */
|
||||||
|
Bitfield(enter_gehennom,1); /* entered Gehennom (or Valley) by any means */
|
||||||
|
Bitfield(ascended,1); /* not quite the same as u.uevent.ascended */
|
||||||
|
Bitfield(mines_luckstone,1); /* got a luckstone at end of mines */
|
||||||
|
Bitfield(finish_sokoban,1); /* obtained the sokoban prize */
|
||||||
|
|
||||||
|
Bitfield(killed_medusa,1);
|
||||||
|
};
|
||||||
|
|
||||||
|
struct u_realtime {
|
||||||
|
time_t realtime; /* actual playing time up until the last restore */
|
||||||
|
time_t restored; /* time the game was started or restored */
|
||||||
|
time_t endtime;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
/* KMH, conduct --
|
/* KMH, conduct --
|
||||||
* These are voluntary challenges. Each field denotes the number of
|
* These are voluntary challenges. Each field denotes the number of
|
||||||
* times a challenge has been violated.
|
* times a challenge has been violated.
|
||||||
@@ -306,6 +326,7 @@ struct you {
|
|||||||
/* 1 free bit! */
|
/* 1 free bit! */
|
||||||
|
|
||||||
unsigned udg_cnt; /* how long you have been demigod */
|
unsigned udg_cnt; /* how long you have been demigod */
|
||||||
|
struct u_achieve uachieve; /* achievements */
|
||||||
struct u_event uevent; /* certain events have happened */
|
struct u_event uevent; /* certain events have happened */
|
||||||
struct u_have uhave; /* you're carrying special objects */
|
struct u_have uhave; /* you're carrying special objects */
|
||||||
struct u_conduct uconduct; /* KMH, conduct */
|
struct u_conduct uconduct; /* KMH, conduct */
|
||||||
|
|||||||
@@ -533,6 +533,13 @@ newgame()
|
|||||||
#endif
|
#endif
|
||||||
program_state.something_worth_saving++; /* useful data now exists */
|
program_state.something_worth_saving++; /* useful data now exists */
|
||||||
|
|
||||||
|
urealtime.realtime = (time_t)0L;
|
||||||
|
#if defined(BSD) && !defined(POSIX_TYPES)
|
||||||
|
(void) time((long *)&urealtime.restored);
|
||||||
|
#else
|
||||||
|
(void) time(&urealtime.restored);
|
||||||
|
#endif
|
||||||
|
|
||||||
/* Success! */
|
/* Success! */
|
||||||
welcome(TRUE);
|
welcome(TRUE);
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -136,6 +136,7 @@ NEARDATA struct sysflag sysflags = DUMMY;
|
|||||||
NEARDATA struct instance_flags iflags = DUMMY;
|
NEARDATA struct instance_flags iflags = DUMMY;
|
||||||
NEARDATA struct you u = DUMMY;
|
NEARDATA struct you u = DUMMY;
|
||||||
NEARDATA time_t ubirthday = DUMMY;
|
NEARDATA time_t ubirthday = DUMMY;
|
||||||
|
NEARDATA struct u_realtime urealtime = DUMMY;
|
||||||
|
|
||||||
|
|
||||||
schar lastseentyp[COLNO][ROWNO] = {DUMMY}; /* last seen/touched dungeon typ */
|
schar lastseentyp[COLNO][ROWNO] = {DUMMY}; /* last seen/touched dungeon typ */
|
||||||
|
|||||||
@@ -1321,6 +1321,7 @@ boolean at_stairs, falling, portal;
|
|||||||
#endif
|
#endif
|
||||||
You_hear("groans and moans everywhere.");
|
You_hear("groans and moans everywhere.");
|
||||||
} else pline("It is hot here. You smell smoke...");
|
} else pline("It is hot here. You smell smoke...");
|
||||||
|
u.uachieve.enter_gehennom = 1;
|
||||||
}
|
}
|
||||||
/* in case we've managed to bypass the Valley's stairway down */
|
/* in case we've managed to bypass the Valley's stairway down */
|
||||||
if (Inhell && !Is_valley(&u.uz)) u.uevent.gehennom_entered = 1;
|
if (Inhell && !Is_valley(&u.uz)) u.uevent.gehennom_entered = 1;
|
||||||
|
|||||||
+41
-94
@@ -204,9 +204,25 @@ const char *goal;
|
|||||||
lo_x = (pass == 0 && ty == lo_y) ? cx + 1 : 1;
|
lo_x = (pass == 0 && ty == lo_y) ? cx + 1 : 1;
|
||||||
hi_x = (pass == 1 && ty == hi_y) ? cx : COLNO - 1;
|
hi_x = (pass == 1 && ty == hi_y) ? cx : COLNO - 1;
|
||||||
for (tx = lo_x; tx <= hi_x; tx++) {
|
for (tx = lo_x; tx <= hi_x; tx++) {
|
||||||
k = levl[tx][ty].glyph;
|
/* look at dungeon feature, not at user-visible glyph */
|
||||||
|
k = back_to_glyph(tx,ty);
|
||||||
|
/* uninteresting background glyph */
|
||||||
if (glyph_is_cmap(k) &&
|
if (glyph_is_cmap(k) &&
|
||||||
matching[glyph_to_cmap(k)]) {
|
(IS_DOOR(levl[tx][ty].typ) ||
|
||||||
|
glyph_to_cmap(k) == S_room ||
|
||||||
|
glyph_to_cmap(k) == S_corr ||
|
||||||
|
glyph_to_cmap(k) == S_litcorr)) {
|
||||||
|
/* what the hero remembers to be at tx,ty */
|
||||||
|
k = glyph_at(tx, ty);
|
||||||
|
}
|
||||||
|
if (glyph_is_cmap(k) &&
|
||||||
|
matching[glyph_to_cmap(k)] &&
|
||||||
|
levl[tx][ty].seenv &&
|
||||||
|
(!IS_WALL(levl[tx][ty].typ)) &&
|
||||||
|
(levl[tx][ty].typ != SDOOR) &&
|
||||||
|
glyph_to_cmap(k) != S_room &&
|
||||||
|
glyph_to_cmap(k) != S_corr &&
|
||||||
|
glyph_to_cmap(k) != S_litcorr) {
|
||||||
cx = tx, cy = ty;
|
cx = tx, cy = ty;
|
||||||
if (msg_given) {
|
if (msg_given) {
|
||||||
clear_nhwindow(WIN_MESSAGE);
|
clear_nhwindow(WIN_MESSAGE);
|
||||||
@@ -793,10 +809,10 @@ boolean called;
|
|||||||
/* Put the actual monster name or type into the buffer now */
|
/* Put the actual monster name or type into the buffer now */
|
||||||
/* Be sure to remember whether the buffer starts with a name */
|
/* Be sure to remember whether the buffer starts with a name */
|
||||||
if (do_hallu) {
|
if (do_hallu) {
|
||||||
const char *rname = rndmonnam();
|
char rnamecode;
|
||||||
|
char *rname = rndmonnam(&rnamecode);
|
||||||
Strcat(buf, rname);
|
Strcat(buf, rname);
|
||||||
name_at_start = bogon_is_pname(rname);
|
name_at_start = bogon_is_pname(rnamecode);
|
||||||
} else if (has_mname(mtmp)) {
|
} else if (has_mname(mtmp)) {
|
||||||
char *name = MNAME(mtmp);
|
char *name = MNAME(mtmp);
|
||||||
|
|
||||||
@@ -990,113 +1006,44 @@ char *outbuf;
|
|||||||
return outbuf;
|
return outbuf;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
#define BOGUSMONSIZE 100 /* arbitrary */
|
||||||
* Name prefix codes (same as shknam.c):
|
|
||||||
* dash - female, personal name
|
|
||||||
* underscore _ female, general name
|
|
||||||
* plus + male, personal name
|
|
||||||
* vertical bar | male, general name
|
|
||||||
* equals = gender not specified, personal name
|
|
||||||
*/
|
|
||||||
|
|
||||||
static const char * const bogusmons[] = {
|
|
||||||
"jumbo shrimp", "giant pigmy", "gnu", "killer penguin",
|
|
||||||
"giant cockroach", "giant slug", "maggot", "pterodactyl",
|
|
||||||
"tyrannosaurus rex", "basilisk", "beholder", "nightmare",
|
|
||||||
"efreeti", "marid", "rot grub", "bookworm", "master lichen",
|
|
||||||
"shadow", "hologram", "jester", "attorney", "sleazoid",
|
|
||||||
"killer tomato", "amazon", "robot", "battlemech",
|
|
||||||
"rhinovirus", "harpy", "lion-dog", "rat-ant", "Y2K bug",
|
|
||||||
/* misc. */
|
|
||||||
"grue", "Christmas-tree monster", "luck sucker", "paskald",
|
|
||||||
"brogmoid", "dornbeast", /* Quendor (Zork, &c.) */
|
|
||||||
"Ancient Multi-Hued Dragon", "+Evil Iggy",
|
|
||||||
/* Moria */
|
|
||||||
"emu", "kestrel", "xeroc", "venus flytrap",
|
|
||||||
/* Rogue */
|
|
||||||
"creeping coins", /* Wizardry */
|
|
||||||
"hydra", "siren", /* Greek legend */
|
|
||||||
"killer bunny", /* Monty Python */
|
|
||||||
"rodent of unusual size", /* The Princess Bride */
|
|
||||||
"were-rabbit", /* Wallace & Gromit */
|
|
||||||
"+Smokey Bear", /* "Only you can prevent forest fires!" */
|
|
||||||
"Luggage", /* Discworld */
|
|
||||||
"Ent", /* Lord of the Rings */
|
|
||||||
"tangle tree", "nickelpede", "wiggle", /* Xanth */
|
|
||||||
"white rabbit", "snark", /* Lewis Carroll */
|
|
||||||
"pushmi-pullyu", /* Dr. Dolittle */
|
|
||||||
"smurf", /* The Smurfs */
|
|
||||||
"tribble", "Klingon", "Borg", /* Star Trek */
|
|
||||||
"Ewok", /* Star Wars */
|
|
||||||
"Totoro", /* Tonari no Totoro */
|
|
||||||
"ohmu", /* Nausicaa */
|
|
||||||
"youma", /* Sailor Moon */
|
|
||||||
"nyaasu", /* Pokemon (Meowth) */
|
|
||||||
"-Godzilla", "+King Kong", /* monster movies */
|
|
||||||
"earthquake beast", /* old L of SH */
|
|
||||||
"Invid", /* Robotech */
|
|
||||||
"Terminator", /* The Terminator */
|
|
||||||
"boomer", /* Bubblegum Crisis */
|
|
||||||
"Dalek", /* Dr. Who ("Exterminate!") */
|
|
||||||
"microscopic space fleet", "Ravenous Bugblatter Beast of Traal",
|
|
||||||
/* HGttG */
|
|
||||||
"teenage mutant ninja turtle", /* TMNT */
|
|
||||||
"samurai rabbit", /* Usagi Yojimbo */
|
|
||||||
"aardvark", /* Cerebus */
|
|
||||||
"=Audrey II", /* Little Shop of Horrors */
|
|
||||||
"witch doctor", "one-eyed one-horned flying purple people eater",
|
|
||||||
/* 50's rock 'n' roll */
|
|
||||||
"+Barney the dinosaur", /* saccharine kiddy TV */
|
|
||||||
"+Morgoth", /* Angband */
|
|
||||||
"Vorlon", /* Babylon 5 */
|
|
||||||
"questing beast", /* King Arthur */
|
|
||||||
"Predator", /* Movie */
|
|
||||||
"mother-in-law" /* common pest */
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
/* return a random monster name, for hallucination */
|
/* return a random monster name, for hallucination */
|
||||||
const char *
|
char *
|
||||||
rndmonnam()
|
rndmonnam(code)
|
||||||
|
char *code;
|
||||||
{
|
{
|
||||||
const char *mname;
|
static char buf[BUFSZ];
|
||||||
|
char *mname = buf;
|
||||||
int name;
|
int name;
|
||||||
|
|
||||||
|
if (code) *code = '\0';
|
||||||
|
|
||||||
do {
|
do {
|
||||||
name = rn1(SPECIAL_PM + SIZE(bogusmons) - LOW_PM, LOW_PM);
|
name = rn1(SPECIAL_PM + BOGUSMONSIZE - LOW_PM, LOW_PM);
|
||||||
} while (name < SPECIAL_PM &&
|
} while (name < SPECIAL_PM &&
|
||||||
(type_is_pname(&mons[name]) || (mons[name].geno & G_NOGEN)));
|
(type_is_pname(&mons[name]) || (mons[name].geno & G_NOGEN)));
|
||||||
|
|
||||||
if (name >= SPECIAL_PM) {
|
if (name >= SPECIAL_PM) {
|
||||||
mname = bogusmons[name - SPECIAL_PM];
|
get_rnd_text(BOGUSMONFILE, buf);
|
||||||
/* strip prefix if present */
|
/* strip prefix if present */
|
||||||
if (!letter(*mname)) ++mname;
|
if (!letter(*mname)) {
|
||||||
|
if (code) *code = *mname;
|
||||||
|
++mname;
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
mname = mons[name].mname;
|
Strcpy(buf, mons[name].mname);
|
||||||
}
|
}
|
||||||
return mname;
|
return mname;
|
||||||
}
|
}
|
||||||
|
#undef BOGUSMONSIZE
|
||||||
|
|
||||||
/* scan bogusmons to check whether this name is in the list and has a prefix */
|
/* scan bogusmons to check whether this name is in the list and has a prefix */
|
||||||
boolean
|
boolean
|
||||||
bogon_is_pname(mname)
|
bogon_is_pname(code)
|
||||||
const char *mname;
|
char code;
|
||||||
{
|
{
|
||||||
const char *bname;
|
if (!code) return FALSE;
|
||||||
int name;
|
return index("-+=", code) ? TRUE : FALSE;
|
||||||
|
|
||||||
if (!mname || !*mname) return FALSE;
|
|
||||||
if (!strncmpi(mname, "the ", 4)) mname += 4;
|
|
||||||
/* scan the bogusmons[] list; case sensitive here */
|
|
||||||
for (name = 0; name < SIZE(bogusmons); name++) {
|
|
||||||
bname = bogusmons[name];
|
|
||||||
/* we can skip all ordinary entries */
|
|
||||||
if (letter(*bname)) continue;
|
|
||||||
/* starts with a classification code; does rest of name match? */
|
|
||||||
if (!strcmp(mname, bname + 1))
|
|
||||||
return index("-+=", *bname) ? TRUE : FALSE;
|
|
||||||
}
|
|
||||||
return FALSE;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *
|
const char *
|
||||||
|
|||||||
+1
-1
@@ -391,7 +391,7 @@ Helmet_on(VOID_ARGS)
|
|||||||
properties, including levitation; uarmh could get
|
properties, including levitation; uarmh could get
|
||||||
dropped or destroyed here */
|
dropped or destroyed here */
|
||||||
uchangealign((u.ualign.type != A_NEUTRAL) ? -u.ualign.type :
|
uchangealign((u.ualign.type != A_NEUTRAL) ? -u.ualign.type :
|
||||||
rn2(2) ? A_CHAOTIC : A_LAWFUL, 1);
|
(uarmh->o_id % 2) ? A_CHAOTIC : A_LAWFUL, 1);
|
||||||
/* makeknown(uarmh->otyp); -- moved below, after xname() */
|
/* makeknown(uarmh->otyp); -- moved below, after xname() */
|
||||||
/*FALLTHRU*/
|
/*FALLTHRU*/
|
||||||
case DUNCE_CAP:
|
case DUNCE_CAP:
|
||||||
|
|||||||
@@ -672,6 +672,8 @@ struct level_map {
|
|||||||
{ "wizard1", &wiz1_level },
|
{ "wizard1", &wiz1_level },
|
||||||
{ "wizard2", &wiz2_level },
|
{ "wizard2", &wiz2_level },
|
||||||
{ "wizard3", &wiz3_level },
|
{ "wizard3", &wiz3_level },
|
||||||
|
{ "minend", &mineend_level },
|
||||||
|
{ "soko1", &sokoend_level },
|
||||||
{ X_START, &qstart_level },
|
{ X_START, &qstart_level },
|
||||||
{ X_LOCATE, &qlocate_level },
|
{ X_LOCATE, &qlocate_level },
|
||||||
{ X_GOAL, &nemesis_level },
|
{ X_GOAL, &nemesis_level },
|
||||||
|
|||||||
@@ -1252,7 +1252,7 @@ const char *mesg;
|
|||||||
what = "chicken";
|
what = "chicken";
|
||||||
which = 1; /* suppress pluralization */
|
which = 1; /* suppress pluralization */
|
||||||
} else if (Hallucination) {
|
} else if (Hallucination) {
|
||||||
what = rndmonnam();
|
what = rndmonnam(NULL);
|
||||||
} else {
|
} else {
|
||||||
what = mons[mnum].mname;
|
what = mons[mnum].mname;
|
||||||
if (the_unique_pm(&mons[mnum])) which = 2;
|
if (the_unique_pm(&mons[mnum])) which = 2;
|
||||||
|
|||||||
@@ -911,6 +911,7 @@ die:
|
|||||||
topten figure it out separately and possibly getting different
|
topten figure it out separately and possibly getting different
|
||||||
time or even day if player is slow responding to --More-- */
|
time or even day if player is slow responding to --More-- */
|
||||||
endtime = getnow();
|
endtime = getnow();
|
||||||
|
urealtime.realtime += (endtime - urealtime.restored);
|
||||||
|
|
||||||
/* Sometimes you die on the first move. Life's not fair.
|
/* Sometimes you die on the first move. Life's not fair.
|
||||||
* On those rare occasions you get hosed immediately, go out
|
* On those rare occasions you get hosed immediately, go out
|
||||||
|
|||||||
+9
-64
@@ -9,33 +9,6 @@
|
|||||||
|
|
||||||
STATIC_VAR NEARDATA struct engr *head_engr;
|
STATIC_VAR NEARDATA struct engr *head_engr;
|
||||||
|
|
||||||
/* random engravings */
|
|
||||||
static const char *random_mesg[] = {
|
|
||||||
"Elbereth",
|
|
||||||
/* trap engravings */
|
|
||||||
"Vlad was here", "ad aerarium",
|
|
||||||
/* take-offs and other famous engravings */
|
|
||||||
"Owlbreath", "Galadriel",
|
|
||||||
"Kilroy was here",
|
|
||||||
"A.S. ->", "<- A.S.", /* Journey to the Center of the Earth */
|
|
||||||
"You won't get it up the steps", /* Adventure */
|
|
||||||
"Lasciate ogni speranza o voi ch'entrate.", /* Inferno */
|
|
||||||
"Well Come", /* Prisoner */
|
|
||||||
"We apologize for the inconvenience.", /* So Long... */
|
|
||||||
"See you next Wednesday", /* Thriller */
|
|
||||||
"notary sojak", /* Smokey Stover */
|
|
||||||
"For a good time call 8?7-5309",
|
|
||||||
"Please don't feed the animals.", /* Various zoos around the world */
|
|
||||||
"Madam, in Eden, I'm Adam.", /* A palindrome */
|
|
||||||
"Two thumbs up!", /* Siskel & Ebert */
|
|
||||||
"Hello, World!", /* The First C Program */
|
|
||||||
#ifdef MAIL
|
|
||||||
"You've got mail!", /* AOL */
|
|
||||||
#endif
|
|
||||||
"As if!", /* Clueless */
|
|
||||||
"BAD WOLF", /* 200x incarnation of Dr.Who */
|
|
||||||
};
|
|
||||||
|
|
||||||
char *
|
char *
|
||||||
random_engraving(outbuf)
|
random_engraving(outbuf)
|
||||||
char *outbuf;
|
char *outbuf;
|
||||||
@@ -44,8 +17,10 @@ char *outbuf;
|
|||||||
|
|
||||||
/* a random engraving may come from the "rumors" file,
|
/* a random engraving may come from the "rumors" file,
|
||||||
or from the list above */
|
or from the list above */
|
||||||
if (!rn2(4) || !(rumor = getrumor(0, outbuf, TRUE)) || !*rumor)
|
if (!rn2(4) || !(rumor = getrumor(0, outbuf, TRUE)) || !*rumor) {
|
||||||
Strcpy(outbuf, random_mesg[rn2(SIZE(random_mesg))]);
|
char buf[BUFSZ];
|
||||||
|
Strcpy(outbuf, get_rnd_text(ENGRAVEFILE, buf));
|
||||||
|
}
|
||||||
|
|
||||||
wipeout_text(outbuf, (int)(strlen(outbuf) / 4), 0);
|
wipeout_text(outbuf, (int)(strlen(outbuf) / 4), 0);
|
||||||
return outbuf;
|
return outbuf;
|
||||||
@@ -1232,39 +1207,6 @@ struct engr *ep;
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/* Epitaphs for random headstones */
|
|
||||||
static const char *epitaphs[] = {
|
|
||||||
"Rest in peace",
|
|
||||||
"R.I.P.",
|
|
||||||
"Rest In Pieces",
|
|
||||||
"Note -- there are NO valuable items in this grave",
|
|
||||||
"1994-1995. The Longest-Lived Hacker Ever",
|
|
||||||
"The Grave of the Unknown Hacker",
|
|
||||||
"We weren't sure who this was, but we buried him here anyway",
|
|
||||||
"Sparky -- he was a very good dog",
|
|
||||||
"Beware of Electric Third Rail",
|
|
||||||
"Made in Taiwan",
|
|
||||||
"Og friend. Og good dude. Og died. Og now food",
|
|
||||||
"Beetlejuice Beetlejuice Beetlejuice",
|
|
||||||
"Look out below!",
|
|
||||||
"Please don't dig me up. I'm perfectly happy down here. -- Resident",
|
|
||||||
"Postman, please note forwarding address: Gehennom, Asmodeus's Fortress, fifth lemure on the left",
|
|
||||||
"Mary had a little lamb/Its fleece was white as snow/When Mary was in trouble/The lamb was first to go",
|
|
||||||
"Be careful, or this could happen to you!",
|
|
||||||
"Soon you'll join this fellow in hell! -- the Wizard of Yendor",
|
|
||||||
"Caution! This grave contains toxic waste",
|
|
||||||
"Sum quod eris",
|
|
||||||
"Here lies an Atheist, all dressed up and no place to go",
|
|
||||||
"Here lies Ezekiel, age 102. The good die young.",
|
|
||||||
"Here lies my wife: Here let her lie! Now she's at rest and so am I.",
|
|
||||||
"Here lies Johnny Yeast. Pardon me for not rising.",
|
|
||||||
"He always lied while on the earth and now he's lying in it",
|
|
||||||
"I made an ash of myself",
|
|
||||||
"Soon ripe. Soon rotten. Soon gone. But not forgotten.",
|
|
||||||
"Here lies the body of Jonathan Blake. Stepped on the gas instead of the brake.",
|
|
||||||
"Go away!"
|
|
||||||
};
|
|
||||||
|
|
||||||
/* Create a headstone at the given location.
|
/* Create a headstone at the given location.
|
||||||
* The caller is responsible for newsym(x, y).
|
* The caller is responsible for newsym(x, y).
|
||||||
*/
|
*/
|
||||||
@@ -1280,9 +1222,12 @@ const char *str;
|
|||||||
levl[x][y].typ = GRAVE;
|
levl[x][y].typ = GRAVE;
|
||||||
|
|
||||||
/* Engrave the headstone */
|
/* Engrave the headstone */
|
||||||
if (!str) str = epitaphs[rn2(SIZE(epitaphs))];
|
|
||||||
del_engr_at(x, y);
|
del_engr_at(x, y);
|
||||||
make_engr_at(x, y, str, 0L, HEADSTONE);
|
if (str) make_engr_at(x, y, str, 0L, HEADSTONE);
|
||||||
|
else {
|
||||||
|
char buf[BUFSZ];
|
||||||
|
make_engr_at(x, y, get_rnd_text(EPITAPHFILE, buf), 0L, HEADSTONE);
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+2
-2
@@ -283,7 +283,7 @@ int expltype;
|
|||||||
so avoid any which begins with a capital letter) */
|
so avoid any which begins with a capital letter) */
|
||||||
do {
|
do {
|
||||||
Sprintf(hallu_buf, "%s explosion",
|
Sprintf(hallu_buf, "%s explosion",
|
||||||
s_suffix(rndmonnam()));
|
s_suffix(rndmonnam(NULL)));
|
||||||
} while (*hallu_buf != lowc(*hallu_buf));
|
} while (*hallu_buf != lowc(*hallu_buf));
|
||||||
str = hallu_buf;
|
str = hallu_buf;
|
||||||
}
|
}
|
||||||
@@ -365,7 +365,7 @@ int expltype;
|
|||||||
if (do_hallu) { /* (see explanation above) */
|
if (do_hallu) { /* (see explanation above) */
|
||||||
do {
|
do {
|
||||||
Sprintf(hallu_buf, "%s explosion",
|
Sprintf(hallu_buf, "%s explosion",
|
||||||
s_suffix(rndmonnam()));
|
s_suffix(rndmonnam(NULL)));
|
||||||
} while (*hallu_buf != lowc(*hallu_buf));
|
} while (*hallu_buf != lowc(*hallu_buf));
|
||||||
str = hallu_buf;
|
str = hallu_buf;
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -39,7 +39,7 @@ dowatersnakes() /* Fountain of snakes! */
|
|||||||
if (!(mvitals[PM_WATER_MOCCASIN].mvflags & G_GONE)) {
|
if (!(mvitals[PM_WATER_MOCCASIN].mvflags & G_GONE)) {
|
||||||
if (!Blind)
|
if (!Blind)
|
||||||
pline("An endless stream of %s pours forth!",
|
pline("An endless stream of %s pours forth!",
|
||||||
Hallucination ? makeplural(rndmonnam()) : "snakes");
|
Hallucination ? makeplural(rndmonnam(NULL)) : "snakes");
|
||||||
else
|
else
|
||||||
You_hear("%s hissing!", something);
|
You_hear("%s hissing!", something);
|
||||||
while(num-- > 0)
|
while(num-- > 0)
|
||||||
|
|||||||
@@ -26,6 +26,7 @@ NetHack, except that rounddiv may call panic().
|
|||||||
char chrcasecpy (int,int)
|
char chrcasecpy (int,int)
|
||||||
char * strcasecpy (char *,const char *)
|
char * strcasecpy (char *,const char *)
|
||||||
char * s_suffix (const char *)
|
char * s_suffix (const char *)
|
||||||
|
char * ing_suffix (const char *)
|
||||||
char * xcrypt (const char *, char *)
|
char * xcrypt (const char *, char *)
|
||||||
boolean onlyspace (const char *)
|
boolean onlyspace (const char *)
|
||||||
char * tabexpand (char *)
|
char * tabexpand (char *)
|
||||||
@@ -235,6 +236,39 @@ s_suffix(s) /* return a name converted to possessive */
|
|||||||
return buf;
|
return buf;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
char *
|
||||||
|
ing_suffix(s)
|
||||||
|
const char *s;
|
||||||
|
{
|
||||||
|
const char *vowel = "aeiouy";
|
||||||
|
static char buf[BUFSZ];
|
||||||
|
char onoff[10];
|
||||||
|
char *p;
|
||||||
|
Strcpy(buf, s);
|
||||||
|
p = eos(buf);
|
||||||
|
onoff[0] = *p = *(p+1) = '\0';
|
||||||
|
if ((strlen(buf) > 4) &&
|
||||||
|
(!strcmpi(p-3, " on") ||
|
||||||
|
!strcmpi(p-4, " off") ||
|
||||||
|
!strcmpi(p-5, " with"))) {
|
||||||
|
p = strrchr(buf, ' ');
|
||||||
|
Strcpy(onoff, p);
|
||||||
|
}
|
||||||
|
if (!index(vowel, *(p-1)) && index(vowel, *(p-2)) && !index(vowel, *(p-3))) {
|
||||||
|
/* tip -> tipp + ing */
|
||||||
|
*p = *(p-1);
|
||||||
|
*(p+1) = '\0';
|
||||||
|
} else if (!strcmpi(p-2, "ie")) { /* vie -> vy + ing */
|
||||||
|
*(p-2) = 'y';
|
||||||
|
*(p-1) = '\0';
|
||||||
|
} else if (*(p-1) == 'e') /* grease -> greas + ing */
|
||||||
|
*(p-1) = '\0';
|
||||||
|
Strcat(buf, "ing");
|
||||||
|
if (onoff[0]) Strcat(buf, onoff);
|
||||||
|
return buf;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
char *
|
char *
|
||||||
xcrypt(str, buf) /* trivial text encryption routine (see makedefs) */
|
xcrypt(str, buf) /* trivial text encryption routine (see makedefs) */
|
||||||
const char *str;
|
const char *str;
|
||||||
|
|||||||
+28
-1
@@ -240,15 +240,19 @@ struct obj *obj;
|
|||||||
} else if (obj->otyp == AMULET_OF_YENDOR) {
|
} else if (obj->otyp == AMULET_OF_YENDOR) {
|
||||||
if (u.uhave.amulet) impossible("already have amulet?");
|
if (u.uhave.amulet) impossible("already have amulet?");
|
||||||
u.uhave.amulet = 1;
|
u.uhave.amulet = 1;
|
||||||
|
u.uachieve.amulet = 1;
|
||||||
} else if (obj->otyp == CANDELABRUM_OF_INVOCATION) {
|
} else if (obj->otyp == CANDELABRUM_OF_INVOCATION) {
|
||||||
if (u.uhave.menorah) impossible("already have candelabrum?");
|
if (u.uhave.menorah) impossible("already have candelabrum?");
|
||||||
u.uhave.menorah = 1;
|
u.uhave.menorah = 1;
|
||||||
|
u.uachieve.menorah = 1;
|
||||||
} else if (obj->otyp == BELL_OF_OPENING) {
|
} else if (obj->otyp == BELL_OF_OPENING) {
|
||||||
if (u.uhave.bell) impossible("already have silver bell?");
|
if (u.uhave.bell) impossible("already have silver bell?");
|
||||||
u.uhave.bell = 1;
|
u.uhave.bell = 1;
|
||||||
|
u.uachieve.bell = 1;
|
||||||
} else if (obj->otyp == SPE_BOOK_OF_THE_DEAD) {
|
} else if (obj->otyp == SPE_BOOK_OF_THE_DEAD) {
|
||||||
if (u.uhave.book) impossible("already have the book?");
|
if (u.uhave.book) impossible("already have the book?");
|
||||||
u.uhave.book = 1;
|
u.uhave.book = 1;
|
||||||
|
u.uachieve.book = 1;
|
||||||
} else if (obj->oartifact) {
|
} else if (obj->oartifact) {
|
||||||
if (is_quest_artifact(obj)) {
|
if (is_quest_artifact(obj)) {
|
||||||
if (u.uhave.questart)
|
if (u.uhave.questart)
|
||||||
@@ -258,6 +262,15 @@ struct obj *obj;
|
|||||||
}
|
}
|
||||||
set_artifact_intrinsic(obj, 1, W_ART);
|
set_artifact_intrinsic(obj, 1, W_ART);
|
||||||
}
|
}
|
||||||
|
if(obj->otyp == LUCKSTONE && obj->record_achieve_special) {
|
||||||
|
u.uachieve.mines_luckstone = 1;
|
||||||
|
obj->record_achieve_special = 0;
|
||||||
|
} else if((obj->otyp == AMULET_OF_REFLECTION ||
|
||||||
|
obj->otyp == BAG_OF_HOLDING) &&
|
||||||
|
obj->record_achieve_special) {
|
||||||
|
u.uachieve.finish_sokoban = 1;
|
||||||
|
obj->record_achieve_special = 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -959,7 +972,21 @@ register const char *let,*word;
|
|||||||
return((struct obj *)0);
|
return((struct obj *)0);
|
||||||
}
|
}
|
||||||
if(ilet == '-') {
|
if(ilet == '-') {
|
||||||
return(allownone ? &zeroobj : (struct obj *) 0);
|
if (!allownone) {
|
||||||
|
char *suf = NULL;
|
||||||
|
strcpy(buf, word);
|
||||||
|
if ((bp = strstr(buf, " on the ")) != NULL) { /* rub on the stone[s] */
|
||||||
|
*bp = '\0';
|
||||||
|
suf = (bp + 1);
|
||||||
|
}
|
||||||
|
if ((bp = strstr(buf, " or ")) != NULL) {
|
||||||
|
*bp = '\0';
|
||||||
|
bp = (rn2(2) ? buf : (bp + 4));
|
||||||
|
} else bp = buf;
|
||||||
|
You("mime %s something%s%s.", ing_suffix(bp),
|
||||||
|
suf ? " " : "", suf ? suf : "");
|
||||||
|
}
|
||||||
|
return(allownone ? &zeroobj : (struct obj *) 0);
|
||||||
}
|
}
|
||||||
if(ilet == def_oc_syms[COIN_CLASS].sym) {
|
if(ilet == def_oc_syms[COIN_CLASS].sym) {
|
||||||
if (!usegold) {
|
if (!usegold) {
|
||||||
|
|||||||
@@ -1605,6 +1605,8 @@ register struct monst *mtmp;
|
|||||||
}
|
}
|
||||||
if(mtmp->iswiz) wizdead();
|
if(mtmp->iswiz) wizdead();
|
||||||
if(mtmp->data->msound == MS_NEMESIS) nemdead();
|
if(mtmp->data->msound == MS_NEMESIS) nemdead();
|
||||||
|
if(mtmp->data == &mons[PM_MEDUSA])
|
||||||
|
u.uachieve.killed_medusa = 1;
|
||||||
if(glyph_is_invisible(levl[mtmp->mx][mtmp->my].glyph))
|
if(glyph_is_invisible(levl[mtmp->mx][mtmp->my].glyph))
|
||||||
unmap_object(mtmp->mx, mtmp->my);
|
unmap_object(mtmp->mx, mtmp->my);
|
||||||
m_detach(mtmp, mptr);
|
m_detach(mtmp, mptr);
|
||||||
|
|||||||
+1
-1
@@ -88,7 +88,7 @@ struct obj *obj;
|
|||||||
if (vis) {
|
if (vis) {
|
||||||
pline("As %s opens the bottle, an enormous %s emerges!",
|
pline("As %s opens the bottle, an enormous %s emerges!",
|
||||||
mon_nam(mon),
|
mon_nam(mon),
|
||||||
Hallucination ? rndmonnam() : (const char *)"ghost");
|
Hallucination ? rndmonnam(NULL) : (const char *)"ghost");
|
||||||
pline("%s is frightened to death, and unable to move.",
|
pline("%s is frightened to death, and unable to move.",
|
||||||
Monnam(mon));
|
Monnam(mon));
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -2040,7 +2040,7 @@ struct obj *box;
|
|||||||
(void) add_to_container(box, deadcat);
|
(void) add_to_container(box, deadcat);
|
||||||
}
|
}
|
||||||
pline_The("%s inside the box is dead!",
|
pline_The("%s inside the box is dead!",
|
||||||
Hallucination ? rndmonnam() : "housecat");
|
Hallucination ? rndmonnam(NULL) : "housecat");
|
||||||
}
|
}
|
||||||
box->owt = weight(box);
|
box->owt = weight(box);
|
||||||
return;
|
return;
|
||||||
|
|||||||
+1
-1
@@ -371,7 +371,7 @@ ghost_from_bottle()
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
pline("As you open the bottle, an enormous %s emerges!",
|
pline("As you open the bottle, an enormous %s emerges!",
|
||||||
Hallucination ? rndmonnam() : (const char *)"ghost");
|
Hallucination ? rndmonnam(NULL) : (const char *)"ghost");
|
||||||
if(flags.verbose)
|
if(flags.verbose)
|
||||||
You("are frightened to death, and unable to move.");
|
You("are frightened to death, and unable to move.");
|
||||||
nomul(-3);
|
nomul(-3);
|
||||||
|
|||||||
@@ -1373,6 +1373,7 @@ dosacrifice()
|
|||||||
done(ESCAPED);
|
done(ESCAPED);
|
||||||
} else { /* super big win */
|
} else { /* super big win */
|
||||||
adjalign(10);
|
adjalign(10);
|
||||||
|
u.uachieve.ascended = 1;
|
||||||
pline("An invisible choir sings, and you are bathed in radiance...");
|
pline("An invisible choir sings, and you are bathed in radiance...");
|
||||||
godvoice(altaralign, "Congratulations, mortal!");
|
godvoice(altaralign, "Congratulations, mortal!");
|
||||||
display_nhwindow(WIN_MESSAGE, FALSE);
|
display_nhwindow(WIN_MESSAGE, FALSE);
|
||||||
|
|||||||
+3
-2
@@ -284,13 +284,14 @@ char *pname; /* caller-supplied output buffer */
|
|||||||
boolean do_hallu = Hallucination,
|
boolean do_hallu = Hallucination,
|
||||||
aligned_priest = mon->data == &mons[PM_ALIGNED_PRIEST],
|
aligned_priest = mon->data == &mons[PM_ALIGNED_PRIEST],
|
||||||
high_priest = mon->data == &mons[PM_HIGH_PRIEST];
|
high_priest = mon->data == &mons[PM_HIGH_PRIEST];
|
||||||
const char *what = do_hallu ? rndmonnam() : mon->data->mname;
|
char whatcode = '\0';
|
||||||
|
const char *what = do_hallu ? rndmonnam(&whatcode) : mon->data->mname;
|
||||||
|
|
||||||
if (!mon->ispriest && !mon->isminion) /* should never happen... */
|
if (!mon->ispriest && !mon->isminion) /* should never happen... */
|
||||||
return strcpy(pname, what); /* caller must be confused */
|
return strcpy(pname, what); /* caller must be confused */
|
||||||
|
|
||||||
*pname = '\0';
|
*pname = '\0';
|
||||||
if (!do_hallu || !bogon_is_pname(what)) Strcat(pname, "the ");
|
if (!do_hallu || !bogon_is_pname(whatcode)) Strcat(pname, "the ");
|
||||||
if (mon->minvis) Strcat(pname, "invisible ");
|
if (mon->minvis) Strcat(pname, "invisible ");
|
||||||
if (mon->isminion && EMIN(mon)->renegade)
|
if (mon->isminion && EMIN(mon)->renegade)
|
||||||
Strcat(pname, "renegade ");
|
Strcat(pname, "renegade ");
|
||||||
|
|||||||
+14
-3
@@ -551,9 +551,20 @@ unsigned int *stuckid, *steedid;
|
|||||||
amii_setpens(amii_numcolors); /* use colors from save file */
|
amii_setpens(amii_numcolors); /* use colors from save file */
|
||||||
#endif
|
#endif
|
||||||
mread(fd, (genericptr_t) &u, sizeof(struct you));
|
mread(fd, (genericptr_t) &u, sizeof(struct you));
|
||||||
mread(fd, (genericptr_t) timebuf, 14);
|
|
||||||
timebuf[14] = '\0';
|
#define ReadTimebuf(foo) mread(fd, (genericptr_t) timebuf, 14); \
|
||||||
ubirthday = time_from_yyyymmddhhmmss(timebuf);
|
timebuf[14] = '\0'; \
|
||||||
|
foo = time_from_yyyymmddhhmmss(timebuf);
|
||||||
|
|
||||||
|
ReadTimebuf(ubirthday);
|
||||||
|
ReadTimebuf(urealtime.realtime);
|
||||||
|
ReadTimebuf(urealtime.restored);
|
||||||
|
#if defined(BSD) && !defined(POSIX_TYPES)
|
||||||
|
(void) time((long *)&urealtime.restored);
|
||||||
|
#else
|
||||||
|
(void) time(&urealtime.restored);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
set_uasmon();
|
set_uasmon();
|
||||||
#ifdef CLIPPING
|
#ifdef CLIPPING
|
||||||
|
|||||||
@@ -266,6 +266,46 @@ rumor_check()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/* Gets a random line of text from file 'fname', and returns it. */
|
||||||
|
char *
|
||||||
|
get_rnd_text(fname, buf)
|
||||||
|
const char *fname;
|
||||||
|
char *buf;
|
||||||
|
{
|
||||||
|
dlb *fh;
|
||||||
|
|
||||||
|
buf[0] = '\0';
|
||||||
|
|
||||||
|
fh = dlb_fopen(fname, "r");
|
||||||
|
|
||||||
|
if (fh) {
|
||||||
|
/* TODO: cache sizetxt, starttxt, endtxt. maybe cache file contents? */
|
||||||
|
long sizetxt = 0, starttxt = 0, endtxt = 0, tidbit = 0;
|
||||||
|
char *endp, line[BUFSZ], xbuf[BUFSZ];
|
||||||
|
(void) dlb_fgets(line, sizeof line, fh); /* skip "don't edit" comment */
|
||||||
|
|
||||||
|
(void) dlb_fseek(fh, 0L, SEEK_CUR);
|
||||||
|
starttxt = dlb_ftell(fh);
|
||||||
|
(void) dlb_fseek(fh, 0L, SEEK_END);
|
||||||
|
endtxt = dlb_ftell(fh);
|
||||||
|
sizetxt = endtxt - starttxt;
|
||||||
|
tidbit = Rand() % sizetxt;
|
||||||
|
|
||||||
|
(void) dlb_fseek(fh, starttxt + tidbit, SEEK_SET);
|
||||||
|
(void) dlb_fgets(line, sizeof line, fh);
|
||||||
|
if (!dlb_fgets(line, sizeof line, fh)) {
|
||||||
|
(void) dlb_fseek(fh, starttxt, SEEK_SET);
|
||||||
|
(void) dlb_fgets(line, sizeof line, fh);
|
||||||
|
}
|
||||||
|
if ((endp = index(line, '\n')) != 0) *endp = 0;
|
||||||
|
Strcat(buf, xcrypt(line, xbuf));
|
||||||
|
(void) dlb_fclose(fh);
|
||||||
|
} else impossible("Can't open file %s!", fname);
|
||||||
|
return buf;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void
|
void
|
||||||
outrumor(truth, mechanism)
|
outrumor(truth, mechanism)
|
||||||
int truth; /* 1=true, -1=false, 0=either */
|
int truth; /* 1=true, -1=false, 0=either */
|
||||||
|
|||||||
@@ -307,8 +307,11 @@ register int fd, mode;
|
|||||||
#ifdef SYSFLAGS
|
#ifdef SYSFLAGS
|
||||||
bwrite(fd, (genericptr_t) &sysflags, sizeof(struct sysflag));
|
bwrite(fd, (genericptr_t) &sysflags, sizeof(struct sysflag));
|
||||||
#endif
|
#endif
|
||||||
|
urealtime.realtime += (getnow() - urealtime.restored);
|
||||||
bwrite(fd, (genericptr_t) &u, sizeof(struct you));
|
bwrite(fd, (genericptr_t) &u, sizeof(struct you));
|
||||||
bwrite(fd, yyyymmddhhmmss(ubirthday), 14);
|
bwrite(fd, yyyymmddhhmmss(ubirthday), 14);
|
||||||
|
bwrite(fd, yyyymmddhhmmss(urealtime.realtime), 14);
|
||||||
|
bwrite(fd, yyyymmddhhmmss(urealtime.restored), 14);
|
||||||
save_killers(fd, mode);
|
save_killers(fd, mode);
|
||||||
|
|
||||||
/* must come before migrating_objs and migrating_mons are freed */
|
/* must come before migrating_objs and migrating_mons are freed */
|
||||||
|
|||||||
+1
-1
@@ -1006,7 +1006,7 @@ dochat()
|
|||||||
if (!Blind) {
|
if (!Blind) {
|
||||||
if (Hallucination) {
|
if (Hallucination) {
|
||||||
/* if you're hallucinating, you can't tell it's a statue */
|
/* if you're hallucinating, you can't tell it's a statue */
|
||||||
pline_The("%s seems not to notice you.", rndmonnam());
|
pline_The("%s seems not to notice you.", rndmonnam(NULL));
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
pline_The("statue seems not to notice you.");
|
pline_The("statue seems not to notice you.");
|
||||||
|
|||||||
@@ -1639,6 +1639,18 @@ struct mkroom *croom;
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Nasty hack here: try to determine if this is the Mines or Sokoban
|
||||||
|
* "prize" and then set record_achieve_special (maps to corpsenm)
|
||||||
|
* for the object. That field will later be checked to find out if
|
||||||
|
* the player obtained the prize. */
|
||||||
|
if(otmp->otyp == LUCKSTONE && Is_mineend_level(&u.uz)) {
|
||||||
|
otmp->record_achieve_special = 1;
|
||||||
|
} else if((otmp->otyp == AMULET_OF_REFLECTION ||
|
||||||
|
otmp->otyp == BAG_OF_HOLDING) &&
|
||||||
|
Is_sokoend_level(&u.uz)) {
|
||||||
|
otmp->record_achieve_special = 1;
|
||||||
|
}
|
||||||
|
|
||||||
stackobj(otmp);
|
stackobj(otmp);
|
||||||
|
|
||||||
if (o->lit) {
|
if (o->lit) {
|
||||||
|
|||||||
+1
-1
@@ -164,7 +164,7 @@ slime_dialogue()
|
|||||||
if (!Blind) /* [what if you're already green?] */
|
if (!Blind) /* [what if you're already green?] */
|
||||||
pline(buf, hcolor(NH_GREEN));
|
pline(buf, hcolor(NH_GREEN));
|
||||||
} else
|
} else
|
||||||
pline(buf, an(Hallucination ? rndmonnam() : "green slime"));
|
pline(buf, an(Hallucination ? rndmonnam(NULL) : "green slime"));
|
||||||
} else
|
} else
|
||||||
pline1(buf);
|
pline1(buf);
|
||||||
}
|
}
|
||||||
|
|||||||
+112
@@ -65,6 +65,9 @@ STATIC_DCL void FDECL(outentry, (int,struct toptenentry *,BOOLEAN_P));
|
|||||||
STATIC_DCL void FDECL(discardexcess, (FILE *));
|
STATIC_DCL void FDECL(discardexcess, (FILE *));
|
||||||
STATIC_DCL void FDECL(readentry, (FILE *,struct toptenentry *));
|
STATIC_DCL void FDECL(readentry, (FILE *,struct toptenentry *));
|
||||||
STATIC_DCL void FDECL(writeentry, (FILE *,struct toptenentry *));
|
STATIC_DCL void FDECL(writeentry, (FILE *,struct toptenentry *));
|
||||||
|
STATIC_DCL void FDECL(writexlentry, (FILE*, struct toptenentry *));
|
||||||
|
STATIC_DCL long NDECL(encodeconduct);
|
||||||
|
STATIC_DCL long NDECL(encodeachieve);
|
||||||
STATIC_DCL void FDECL(free_ttlist, (struct toptenentry *));
|
STATIC_DCL void FDECL(free_ttlist, (struct toptenentry *));
|
||||||
STATIC_DCL int FDECL(classmon, (char *,BOOLEAN_P));
|
STATIC_DCL int FDECL(classmon, (char *,BOOLEAN_P));
|
||||||
STATIC_DCL int FDECL(score_wanted,
|
STATIC_DCL int FDECL(score_wanted,
|
||||||
@@ -292,6 +295,100 @@ struct toptenentry *tt;
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* as tab is never used in eg. plname or death, no need to mangle those. */
|
||||||
|
STATIC_OVL void
|
||||||
|
writexlentry(rfile,tt)
|
||||||
|
FILE *rfile;
|
||||||
|
struct toptenentry *tt;
|
||||||
|
{
|
||||||
|
#define Fprintf (void)fprintf
|
||||||
|
#define XLOG_SEP '\t' /* xlogfile field separator. */
|
||||||
|
char buf[BUFSZ];
|
||||||
|
|
||||||
|
Sprintf(buf, "version=%d.%d.%d",
|
||||||
|
tt->ver_major, tt->ver_minor, tt->patchlevel);
|
||||||
|
Sprintf(eos(buf), "%cpoints=%ld%cdeathdnum=%d%cdeathlev=%d",
|
||||||
|
XLOG_SEP, tt->points,
|
||||||
|
XLOG_SEP, tt->deathdnum,
|
||||||
|
XLOG_SEP, tt->deathlev);
|
||||||
|
Sprintf(eos(buf), "%cmaxlvl=%d%chp=%d%cmaxhp=%d",
|
||||||
|
XLOG_SEP, tt->maxlvl,
|
||||||
|
XLOG_SEP, tt->hp,
|
||||||
|
XLOG_SEP, tt->maxhp);
|
||||||
|
Sprintf(eos(buf), "%cdeaths=%d%cdeathdate=%ld%cbirthdate=%ld%cuid=%d",
|
||||||
|
XLOG_SEP, tt->deaths,
|
||||||
|
XLOG_SEP, tt->deathdate,
|
||||||
|
XLOG_SEP, tt->birthdate,
|
||||||
|
XLOG_SEP, tt->uid);
|
||||||
|
Fprintf(rfile, "%s", buf);
|
||||||
|
Sprintf(buf, "%crole=%s%crace=%s%cgender=%s%calign=%s",
|
||||||
|
XLOG_SEP, tt->plrole,
|
||||||
|
XLOG_SEP, tt->plrace,
|
||||||
|
XLOG_SEP, tt->plgend,
|
||||||
|
XLOG_SEP, tt->plalign);
|
||||||
|
Fprintf(rfile, "%s%cname=%s%cdeath=%s",
|
||||||
|
buf, /* (already includes separator) */
|
||||||
|
XLOG_SEP, plname,
|
||||||
|
XLOG_SEP, tt->death);
|
||||||
|
Fprintf(rfile, "%cconduct=0x%lx%cturns=%ld%cachieve=0x%lx",
|
||||||
|
XLOG_SEP, encodeconduct(),
|
||||||
|
XLOG_SEP, moves,
|
||||||
|
XLOG_SEP, encodeachieve());
|
||||||
|
Fprintf(rfile, "%crealtime=%ld%cstarttime=%ld%cendtime=%ld",
|
||||||
|
XLOG_SEP, (long)urealtime.realtime,
|
||||||
|
XLOG_SEP, (long)ubirthday,
|
||||||
|
XLOG_SEP, (long)urealtime.endtime);
|
||||||
|
Fprintf(rfile, "%cgender0=%s%calign0=%s",
|
||||||
|
XLOG_SEP, genders[flags.initgend].filecode,
|
||||||
|
XLOG_SEP, aligns[1 - u.ualignbase[A_ORIGINAL]].filecode);
|
||||||
|
Fprintf(rfile, "\n");
|
||||||
|
#undef XLOG_SEP
|
||||||
|
}
|
||||||
|
|
||||||
|
STATIC_OVL long
|
||||||
|
encodeconduct()
|
||||||
|
{
|
||||||
|
long e = 0L;
|
||||||
|
|
||||||
|
if(!u.uconduct.food) e |= 1L << 0;
|
||||||
|
if(!u.uconduct.unvegan) e |= 1L << 1;
|
||||||
|
if(!u.uconduct.unvegetarian) e |= 1L << 2;
|
||||||
|
if(!u.uconduct.gnostic) e |= 1L << 3;
|
||||||
|
if(!u.uconduct.weaphit) e |= 1L << 4;
|
||||||
|
if(!u.uconduct.killer) e |= 1L << 5;
|
||||||
|
if(!u.uconduct.literate) e |= 1L << 6;
|
||||||
|
if(!u.uconduct.polypiles) e |= 1L << 7;
|
||||||
|
if(!u.uconduct.polyselfs) e |= 1L << 8;
|
||||||
|
if(!u.uconduct.wishes) e |= 1L << 9;
|
||||||
|
if(!u.uconduct.wisharti) e |= 1L << 10;
|
||||||
|
if(!num_genocides()) e |= 1L << 11;
|
||||||
|
|
||||||
|
return e;
|
||||||
|
}
|
||||||
|
|
||||||
|
STATIC_OVL long
|
||||||
|
encodeachieve()
|
||||||
|
{
|
||||||
|
long r = 0L;
|
||||||
|
|
||||||
|
if(u.uachieve.bell) r |= 1L << 0;
|
||||||
|
if(u.uachieve.enter_gehennom) r |= 1L << 1;
|
||||||
|
if(u.uachieve.menorah) r |= 1L << 2;
|
||||||
|
if(u.uachieve.book) r |= 1L << 3;
|
||||||
|
if(u.uevent.invoked) r |= 1L << 4;
|
||||||
|
if(u.uachieve.amulet) r |= 1L << 5;
|
||||||
|
if(In_endgame(&u.uz)) r |= 1L << 6;
|
||||||
|
if(Is_astralevel(&u.uz)) r |= 1L << 7;
|
||||||
|
if(u.uachieve.ascended) r |= 1L << 8;
|
||||||
|
if(u.uachieve.mines_luckstone) r |= 1L << 9;
|
||||||
|
if(u.uachieve.finish_sokoban) r |= 1L << 10;
|
||||||
|
if(u.uachieve.killed_medusa) r |= 1L << 11;
|
||||||
|
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
STATIC_OVL void
|
STATIC_OVL void
|
||||||
free_ttlist(tt)
|
free_ttlist(tt)
|
||||||
struct toptenentry *tt;
|
struct toptenentry *tt;
|
||||||
@@ -322,6 +419,9 @@ time_t when;
|
|||||||
#ifdef LOGFILE
|
#ifdef LOGFILE
|
||||||
FILE *lfile;
|
FILE *lfile;
|
||||||
#endif /* LOGFILE */
|
#endif /* LOGFILE */
|
||||||
|
#ifdef XLOGFILE
|
||||||
|
FILE *xlfile;
|
||||||
|
#endif /* XLOGFILE */
|
||||||
|
|
||||||
/* Under DICE 3.0, this crashes the system consistently, apparently due to
|
/* Under DICE 3.0, this crashes the system consistently, apparently due to
|
||||||
* corruption of *rfile somewhere. Until I figure this out, just cut out
|
* corruption of *rfile somewhere. Until I figure this out, just cut out
|
||||||
@@ -380,6 +480,7 @@ time_t when;
|
|||||||
t0->birthdate = yyyymmdd(ubirthday);
|
t0->birthdate = yyyymmdd(ubirthday);
|
||||||
t0->deathdate = yyyymmdd(when);
|
t0->deathdate = yyyymmdd(when);
|
||||||
t0->tt_next = 0;
|
t0->tt_next = 0;
|
||||||
|
urealtime.endtime = when;
|
||||||
#ifdef UPDATE_RECORD_IN_PLACE
|
#ifdef UPDATE_RECORD_IN_PLACE
|
||||||
t0->fpos = -1L;
|
t0->fpos = -1L;
|
||||||
#endif
|
#endif
|
||||||
@@ -395,6 +496,17 @@ time_t when;
|
|||||||
unlock_file(LOGFILE);
|
unlock_file(LOGFILE);
|
||||||
}
|
}
|
||||||
#endif /* LOGFILE */
|
#endif /* LOGFILE */
|
||||||
|
#ifdef XLOGFILE
|
||||||
|
if (lock_file(XLOGFILE, SCOREPREFIX, 10)) {
|
||||||
|
if(!(xlfile = fopen_datafile(XLOGFILE, "a", SCOREPREFIX))) {
|
||||||
|
HUP raw_print("Cannot open extended log file!");
|
||||||
|
} else {
|
||||||
|
writexlentry(xlfile, t0);
|
||||||
|
(void) fclose(xlfile);
|
||||||
|
}
|
||||||
|
unlock_file(XLOGFILE);
|
||||||
|
}
|
||||||
|
#endif /* XLOGFILE */
|
||||||
|
|
||||||
if (wizard || discover) {
|
if (wizard || discover) {
|
||||||
if (how != PANICKED) HUP {
|
if (how != PANICKED) HUP {
|
||||||
|
|||||||
+46
-9
@@ -621,7 +621,7 @@ int *fail_reason;
|
|||||||
"statue");
|
"statue");
|
||||||
pline("%s %s!", upstart(statuename), comes_to_life);
|
pline("%s %s!", upstart(statuename), comes_to_life);
|
||||||
} else if (Hallucination) { /* They don't know it's a statue */
|
} else if (Hallucination) { /* They don't know it's a statue */
|
||||||
pline_The("%s suddenly seems more animated.", rndmonnam());
|
pline_The("%s suddenly seems more animated.", rndmonnam(NULL));
|
||||||
} else if (cause == ANIMATE_SHATTER) {
|
} else if (cause == ANIMATE_SHATTER) {
|
||||||
if (cansee(x, y))
|
if (cansee(x, y))
|
||||||
Sprintf(statuename, "%s%s", shk_your(tmpbuf, statue),
|
Sprintf(statuename, "%s%s", shk_your(tmpbuf, statue),
|
||||||
@@ -3145,6 +3145,14 @@ struct obj *obj;
|
|||||||
erode_obj(obj, NULL, ERODE_CORRODE, EF_GREASE | EF_VERBOSE);
|
erode_obj(obj, NULL, ERODE_CORRODE, EF_GREASE | EF_VERBOSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* context for water_damage(), managed by water_damage_chain();
|
||||||
|
when more than one stack of potions of acid explode while processing
|
||||||
|
a chain of objects, use alternate phrasing after the first message */
|
||||||
|
static struct h2o_ctx {
|
||||||
|
int dkn_boom, unk_boom; /* track dknown, !dknown separately */
|
||||||
|
boolean ctx_valid;
|
||||||
|
} acid_ctx = { 0, 0, FALSE };
|
||||||
|
|
||||||
/* Get an object wet and damage it appropriately.
|
/* Get an object wet and damage it appropriately.
|
||||||
* "ostr", if present, is used instead of the object name in some
|
* "ostr", if present, is used instead of the object name in some
|
||||||
* messages.
|
* messages.
|
||||||
@@ -3158,6 +3166,7 @@ const char *ostr;
|
|||||||
boolean force;
|
boolean force;
|
||||||
{
|
{
|
||||||
boolean exploded = FALSE;
|
boolean exploded = FALSE;
|
||||||
|
if (!obj) return ER_NOTHING;
|
||||||
|
|
||||||
if (snuff_lit(obj))
|
if (snuff_lit(obj))
|
||||||
return ER_DAMAGED;
|
return ER_DAMAGED;
|
||||||
@@ -3201,18 +3210,36 @@ boolean force;
|
|||||||
return ER_DAMAGED;
|
return ER_DAMAGED;
|
||||||
} else if (obj->oclass == POTION_CLASS) {
|
} else if (obj->oclass == POTION_CLASS) {
|
||||||
if (obj->otyp == POT_ACID) {
|
if (obj->otyp == POT_ACID) {
|
||||||
char *bufp, buf[BUFSZ];
|
char *bufp;
|
||||||
boolean one = (obj->quan == 1L);
|
boolean one = (obj->quan == 1L),
|
||||||
boolean update = carried(obj);
|
update = carried(obj),
|
||||||
|
exploded = FALSE;
|
||||||
|
|
||||||
bufp = strcpy(buf, "potion");
|
if (Blind && !carried(obj)) obj->dknown = 0;
|
||||||
if (!one) bufp = makeplural(bufp);
|
if (acid_ctx.ctx_valid)
|
||||||
/* [should we damage player/monster?] */
|
exploded = ((obj->dknown ? acid_ctx.dkn_boom
|
||||||
|
: acid_ctx.unk_boom) > 0);
|
||||||
|
/* First message is
|
||||||
|
* "a [potion|<color> potion|potion of acid] explodes"
|
||||||
|
* depending on obj->dknown (potion has been seen) and
|
||||||
|
* objects[POT_ACID].oc_name_known (fully discovered),
|
||||||
|
* or "some {plural version} explode" when relevant.
|
||||||
|
* Second and subsequent messages for same chain and
|
||||||
|
* matching dknown status are
|
||||||
|
* "another [potion|<color> &c] explodes" or plural
|
||||||
|
* variant.
|
||||||
|
*/
|
||||||
|
bufp = simpleonames(obj);
|
||||||
pline("%s %s %s!", /* "A potion explodes!" */
|
pline("%s %s %s!", /* "A potion explodes!" */
|
||||||
!exploded ? (one ? "A" : "Some") :
|
!exploded ? (one ? "A" : "Some") :
|
||||||
(one ? "Another" : "More"),
|
(one ? "Another" : "More"),
|
||||||
bufp, vtense(bufp, "explode"));
|
bufp, vtense(bufp, "explode"));
|
||||||
exploded = TRUE;
|
if (acid_ctx.ctx_valid) {
|
||||||
|
if (obj->dknown)
|
||||||
|
acid_ctx.dkn_boom++;
|
||||||
|
else
|
||||||
|
acid_ctx.unk_boom++;
|
||||||
|
}
|
||||||
setnotworn(obj);
|
setnotworn(obj);
|
||||||
delobj(obj);
|
delobj(obj);
|
||||||
if (update)
|
if (update)
|
||||||
@@ -3244,10 +3271,20 @@ struct obj *obj;
|
|||||||
boolean here;
|
boolean here;
|
||||||
{
|
{
|
||||||
struct obj *otmp;
|
struct obj *otmp;
|
||||||
|
|
||||||
|
/* initialize acid context: so far, neither seen (dknown) potions of
|
||||||
|
acid nor unseen have exploded during this water damage sequence */
|
||||||
|
acid_ctx.dkn_boom = acid_ctx.unk_boom = 0;
|
||||||
|
acid_ctx.ctx_valid = TRUE;
|
||||||
|
|
||||||
for (; obj; obj = otmp) {
|
for (; obj; obj = otmp) {
|
||||||
otmp = here ? obj->nexthere : obj->nobj;
|
otmp = here ? obj->nexthere : obj->nobj;
|
||||||
water_damage(obj, NULL, FALSE);
|
water_damage(obj, NULL, FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* reset acid context */
|
||||||
|
acid_ctx.dkn_boom = acid_ctx.unk_boom = 0;
|
||||||
|
acid_ctx.ctx_valid = FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
@@ -500,6 +500,7 @@ u_init()
|
|||||||
(void) memset((genericptr_t)&u, 0, sizeof(u));
|
(void) memset((genericptr_t)&u, 0, sizeof(u));
|
||||||
u.ustuck = (struct monst *)0;
|
u.ustuck = (struct monst *)0;
|
||||||
(void) memset((genericptr_t)&ubirthday, 0, sizeof(ubirthday));
|
(void) memset((genericptr_t)&ubirthday, 0, sizeof(ubirthday));
|
||||||
|
(void) memset((genericptr_t)&urealtime, 0, sizeof(urealtime));
|
||||||
|
|
||||||
#if 0 /* documentation of more zero values as desirable */
|
#if 0 /* documentation of more zero values as desirable */
|
||||||
u.usick_cause[0] = 0;
|
u.usick_cause[0] = 0;
|
||||||
|
|||||||
@@ -1799,7 +1799,7 @@ struct obj *obj, *otmp;
|
|||||||
if (break_statue(obj)) {
|
if (break_statue(obj)) {
|
||||||
if (cansee(obj->ox, obj->oy)) {
|
if (cansee(obj->ox, obj->oy)) {
|
||||||
if (Hallucination)
|
if (Hallucination)
|
||||||
pline_The("%s shatters.", rndmonnam());
|
pline_The("%s shatters.", rndmonnam(NULL));
|
||||||
else
|
else
|
||||||
pline_The("statue shatters.");
|
pline_The("statue shatters.");
|
||||||
} else
|
} else
|
||||||
|
|||||||
+10
-1
@@ -9,7 +9,7 @@ NHSROOT=..
|
|||||||
# SHELL=E:/GEMINI2/MUPFEL.TTP
|
# SHELL=E:/GEMINI2/MUPFEL.TTP
|
||||||
# UUDECODE=uudecode
|
# UUDECODE=uudecode
|
||||||
|
|
||||||
VARDAT = data rumors quest.dat oracles options
|
VARDAT = bogusmon data engrave epitaph rumors quest.dat oracles options
|
||||||
|
|
||||||
all: $(VARDAT) spec_levs quest_levs dungeon
|
all: $(VARDAT) spec_levs quest_levs dungeon
|
||||||
|
|
||||||
@@ -98,6 +98,15 @@ quest.dat: quest.txt ../util/makedefs
|
|||||||
oracles: oracles.txt ../util/makedefs
|
oracles: oracles.txt ../util/makedefs
|
||||||
../util/makedefs -h
|
../util/makedefs -h
|
||||||
|
|
||||||
|
engrave: engrave.txt ../util/makedefs
|
||||||
|
../util/makedefs -s
|
||||||
|
|
||||||
|
epitaph: epitaph.txt ../util/makedefs
|
||||||
|
../util/makedefs -s
|
||||||
|
|
||||||
|
bogusmon: bogusmon.txt ../util/makedefs
|
||||||
|
../util/makedefs -s
|
||||||
|
|
||||||
# note: 'options' should have already been made when include/date.h was created
|
# note: 'options' should have already been made when include/date.h was created
|
||||||
options: ../util/makedefs
|
options: ../util/makedefs
|
||||||
../util/makedefs -v
|
../util/makedefs -v
|
||||||
|
|||||||
+14
-5
@@ -56,7 +56,7 @@ VARDIR = $(HACKDIR)
|
|||||||
# for Gnome
|
# for Gnome
|
||||||
# VARDATND = x11tiles pet_mark.xbm rip.xpm mapbg.xpm
|
# VARDATND = x11tiles pet_mark.xbm rip.xpm mapbg.xpm
|
||||||
|
|
||||||
VARDATD = data oracles options quest.dat rumors
|
VARDATD = bogusmon data engrave epitaph oracles options quest.dat rumors
|
||||||
VARDAT = $(VARDATD) $(VARDATND)
|
VARDAT = $(VARDATD) $(VARDATND)
|
||||||
|
|
||||||
# Some versions of make use the SHELL environment variable as the shell
|
# Some versions of make use the SHELL environment variable as the shell
|
||||||
@@ -109,6 +109,15 @@ manpages:
|
|||||||
data: $(GAME)
|
data: $(GAME)
|
||||||
( cd dat ; $(MAKE) data )
|
( cd dat ; $(MAKE) data )
|
||||||
|
|
||||||
|
engrave: $(GAME)
|
||||||
|
( cd dat ; $(MAKE) engrave )
|
||||||
|
|
||||||
|
bogusmon: $(GAME)
|
||||||
|
( cd dat ; $(MAKE) bogusmon )
|
||||||
|
|
||||||
|
epitaph: $(GAME)
|
||||||
|
( cd dat ; $(MAKE) epitaph )
|
||||||
|
|
||||||
rumors: $(GAME)
|
rumors: $(GAME)
|
||||||
( cd dat ; $(MAKE) rumors )
|
( cd dat ; $(MAKE) rumors )
|
||||||
|
|
||||||
@@ -264,10 +273,10 @@ install: rootcheck $(GAME) recover $(VARDAT) dungeon spec_levs
|
|||||||
# set up the game files
|
# set up the game files
|
||||||
( $(MAKE) dofiles )
|
( $(MAKE) dofiles )
|
||||||
# set up some additional files
|
# set up some additional files
|
||||||
touch $(VARDIR)/perm $(VARDIR)/record $(VARDIR)/logfile
|
touch $(VARDIR)/perm $(VARDIR)/record $(VARDIR)/logfile $(VARDIR)/xlogfile
|
||||||
-( cd $(VARDIR) ; $(CHOWN) $(GAMEUID) perm record logfile ; \
|
-( cd $(VARDIR) ; $(CHOWN) $(GAMEUID) perm record logfile xlogfile ; \
|
||||||
$(CHGRP) $(GAMEGRP) perm record logfile ; \
|
$(CHGRP) $(GAMEGRP) perm record logfile xlogfile ; \
|
||||||
chmod $(VARFILEPERM) perm record logfile )
|
chmod $(VARFILEPERM) perm record logfile xlogfile )
|
||||||
true; $(POSTINSTALL)
|
true; $(POSTINSTALL)
|
||||||
# and a reminder
|
# and a reminder
|
||||||
@echo You may also want to reinstall the man pages via the doc Makefile.
|
@echo You may also want to reinstall the man pages via the doc Makefile.
|
||||||
|
|||||||
+134
-142
@@ -13,8 +13,10 @@
|
|||||||
#
|
#
|
||||||
#==============================================================================
|
#==============================================================================
|
||||||
# This is used for building two versions of NetHack:
|
# This is used for building two versions of NetHack:
|
||||||
|
#
|
||||||
# A tty port utilizing the Win32 Console I/O subsystem, Console
|
# A tty port utilizing the Win32 Console I/O subsystem, Console
|
||||||
# NetHack;
|
# NetHack;
|
||||||
|
#
|
||||||
# A Win32 native port built on the Windows API, Graphical NetHack or
|
# A Win32 native port built on the Windows API, Graphical NetHack or
|
||||||
# NetHackW.
|
# NetHackW.
|
||||||
#
|
#
|
||||||
@@ -181,43 +183,73 @@ guilibs = $(winlibs)
|
|||||||
# End of VS2013 and greater stuff
|
# End of VS2013 and greater stuff
|
||||||
#=============================================
|
#=============================================
|
||||||
|
|
||||||
|
#
|
||||||
|
#=============================================
|
||||||
|
# Visual Studio versions >= 2013 specific stuff
|
||||||
|
#=============================================
|
||||||
|
|
||||||
|
!IF "$(TARGET_CPU)" == ""
|
||||||
|
TARGET_CPU=x86
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# Common compiler flags:
|
||||||
|
# -c - compile without linking
|
||||||
|
# -W3 - Set warning level to level 3 (-W4 for 64-bit compilations)
|
||||||
|
# -Zi - generate debugging information
|
||||||
|
# -Od - disable all optimizations
|
||||||
|
# -Ox - use maximum optimizations
|
||||||
|
# -Zd - generate only public symbols and line numbers for debugging
|
||||||
|
# -GS - enable security checks
|
||||||
|
#
|
||||||
|
ccommon=-c -DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -nologo -GS -c
|
||||||
|
lflags=/INCREMENTAL:NO /NOLOGO
|
||||||
|
|
||||||
|
!IF "$(TARGET_CPU)" == "x86"
|
||||||
|
cflags = $(ccommon) -D_X86_=1 -DWIN32 -D_WIN32 -W3
|
||||||
|
scall = -Gz
|
||||||
|
|
||||||
|
!ELSEIF "$(TARGET_CPU)" == "x64"
|
||||||
|
cflags = $(ccommon) -D_AMD64_=1 -DWIN64 -D_WIN64 -DWIN32 -D_WIN32
|
||||||
|
cflags = $(cflags) -W4
|
||||||
|
scall =
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# declarations for use on Intel x86 systems
|
||||||
|
!IF "$(TARGET_CPU)" == "x86"
|
||||||
|
DLLENTRY = @12
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# declarations for use on AMD64 systems
|
||||||
|
!IF "$(TARGET_CPU)" == "x64"
|
||||||
|
DLLENTRY =
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# for Windows applications
|
||||||
|
conlflags = $(lflags) -subsystem:console,$(EXEVER)
|
||||||
|
guilflags = $(lflags) -subsystem:windows,$(EXEVER)
|
||||||
|
dlllflags = $(lflags) -entry:_DllMainCRTStartup$(DLLENTRY) -dll
|
||||||
|
|
||||||
|
# basic subsystem specific libraries, less the C Run-Time
|
||||||
|
baselibs = kernel32.lib $(optlibs) $(winsocklibs) advapi32.lib
|
||||||
|
winlibs = $(baselibs) user32.lib gdi32.lib comdlg32.lib winspool.lib
|
||||||
|
|
||||||
|
# for Windows applications that use the C Run-Time libraries
|
||||||
|
conlibs = $(baselibs)
|
||||||
|
guilibs = $(winlibs)
|
||||||
|
#
|
||||||
|
# End of VS2013 and greater stuff
|
||||||
|
#=============================================
|
||||||
|
|
||||||
#
|
#
|
||||||
#==========================================
|
#==========================================
|
||||||
# Exe File Info.
|
# Exe File Info.
|
||||||
#==========================================
|
#==========================================
|
||||||
|
|
||||||
# Yacc/Lex ... if you got 'em.
|
|
||||||
#
|
#
|
||||||
# If you have yacc and lex programs (or work-alike such as bison
|
# For the level compiler bits,
|
||||||
# and flex), comment out the upper two macros and uncomment
|
# we just defer to win\win32\dgnstuff.mak
|
||||||
# the lower two.
|
# and win\win32\levstuff.mak
|
||||||
#
|
#
|
||||||
|
|
||||||
DO_YACC = YACC_MSG
|
|
||||||
DO_LEX = LEX_MSG
|
|
||||||
#DO_YACC = YACC_ACT
|
|
||||||
#DO_LEX = LEX_ACT
|
|
||||||
|
|
||||||
# - Specify your yacc and lex programs (or work-alikes) here.
|
|
||||||
|
|
||||||
#YACC = bison -y
|
|
||||||
YACC = byacc
|
|
||||||
#YACC = yacc
|
|
||||||
|
|
||||||
#LEX = lex
|
|
||||||
LEX = flex
|
|
||||||
|
|
||||||
#
|
|
||||||
# - Specify your flex skeleton file (if needed).
|
|
||||||
#
|
|
||||||
|
|
||||||
FLEXSKEL =
|
|
||||||
#FLEXSKEL = -S../tools/flex.ske
|
|
||||||
|
|
||||||
YTABC = y_tab.c
|
|
||||||
YTABH = y_tab.h
|
|
||||||
LEXYYC = lexyy.c
|
|
||||||
|
|
||||||
#
|
#
|
||||||
# Optional high-quality BSD random number generation routines
|
# Optional high-quality BSD random number generation routines
|
||||||
# (see pcconf.h). Set to nothing if not used.
|
# (see pcconf.h). Set to nothing if not used.
|
||||||
@@ -451,19 +483,20 @@ U = $(UTIL)^\
|
|||||||
|
|
||||||
MAKESRC = $(U)makedefs.c
|
MAKESRC = $(U)makedefs.c
|
||||||
|
|
||||||
SPLEVSRC = $(U)lev_yacc.c $(U)lev_$(LEX).c $(U)lev_main.c $(U)panic.c
|
|
||||||
|
|
||||||
DGNCOMPSRC = $(U)dgn_yacc.c $(U)dgn_$(LEX).c $(U)dgn_main.c
|
|
||||||
|
|
||||||
MAKEOBJS = $(O)makedefs.o $(O)monst.o $(O)objects.o
|
MAKEOBJS = $(O)makedefs.o $(O)monst.o $(O)objects.o
|
||||||
|
|
||||||
SPLEVOBJS = $(O)lev_yacc.o $(O)lev_$(LEX).o $(O)lev_main.o \
|
#SPLEVOBJS = $(O)lev_yacc.o $(O)lev_lex.o $(O)lev_main.o \
|
||||||
|
# $(O)alloc.o $(O)decl.o $(O)drawing.o \
|
||||||
|
# $(O)monst.o $(O)objects.o $(O)panic.o
|
||||||
|
|
||||||
|
SPLEVOBJS = $(O)lev_yacc.o $(O)lev_lex.o $(O)lev_main.o \
|
||||||
$(O)alloc.o $(O)decl.o $(O)drawing.o \
|
$(O)alloc.o $(O)decl.o $(O)drawing.o \
|
||||||
$(O)monst.o $(O)objects.o $(O)panic.o
|
$(O)monst.o $(O)objects.o $(O)panic.o
|
||||||
|
|
||||||
DGNCOMPOBJS = $(O)dgn_yacc.o $(O)dgn_$(LEX).o $(O)dgn_main.o \
|
DGNCOMPOBJS = $(O)dgn_yacc.o $(O)dgn_lex.o $(O)dgn_main.o \
|
||||||
$(O)alloc.o $(O)panic.o
|
$(O)alloc.o $(O)panic.o
|
||||||
|
|
||||||
|
|
||||||
RECOVOBJS = $(O)recover.o
|
RECOVOBJS = $(O)recover.o
|
||||||
|
|
||||||
TILEFILES = $(WSHR)\monsters.txt $(WSHR)\objects.txt $(WSHR)\other.txt
|
TILEFILES = $(WSHR)\monsters.txt $(WSHR)\objects.txt $(WSHR)\other.txt
|
||||||
@@ -840,6 +873,14 @@ $(INCL)\vis_tab.h: $(U)makedefs.exe
|
|||||||
$(SRC)\vis_tab.c: $(U)makedefs.exe
|
$(SRC)\vis_tab.c: $(U)makedefs.exe
|
||||||
$(U)makedefs -z
|
$(U)makedefs -z
|
||||||
|
|
||||||
|
$(DAT)\engrave: $(DAT)\engrave.txt $(U)makedefs.exe
|
||||||
|
..\util\makedefs -s
|
||||||
|
$(DAT)\epitaph: $(DAT)\epitaph.txt $(U)makedefs.exe
|
||||||
|
..\util\makedefs -s
|
||||||
|
$(DAT)\bogusmon: $(DAT)\bogusmon.txt $(U)makedefs.exe
|
||||||
|
..\util\makedefs -s
|
||||||
|
|
||||||
|
|
||||||
#==========================================
|
#==========================================
|
||||||
# uudecode utility and uuencoded targets
|
# uudecode utility and uuencoded targets
|
||||||
#==========================================
|
#==========================================
|
||||||
@@ -890,71 +931,55 @@ $(WIN32)\splash.bmp: $(U)uudecode.exe $(WIN32)\splash.uu
|
|||||||
..\..\util\uudecode.exe splash.uu
|
..\..\util\uudecode.exe splash.uu
|
||||||
chdir ..\..\src
|
chdir ..\..\src
|
||||||
|
|
||||||
#==========================================
|
#=================================================
|
||||||
# Level Compiler Stuff
|
# Level Compiler Stuff
|
||||||
#==========================================
|
#=================================================
|
||||||
|
#
|
||||||
|
# defer to the steps in ..\win\win32\levstuff.mak
|
||||||
|
#
|
||||||
|
|
||||||
LEVCFLAGS=-c -nologo -DWINVER=0x0400 -DWIN32 -D_WIN32 \
|
$(U)lev_yacc.c $(INCL)\lev_comp.h: $(U)lev_comp.y
|
||||||
-D_MT -MT -I..\include -nologo -Z7 -Od -DDLB
|
nmake -nologo -f ..\win\win32\levstuff.mak default
|
||||||
|
|
||||||
|
LEVCFLAGS=-c -nologo -DWIN32 -D_WIN32 -I$(INCL) -nologo -Z7 -Od -DDLB
|
||||||
|
|
||||||
|
$(O)lev_yacc.o: $(HACK_H) $(SP_LEV_H) $(INCL)\lev_comp.h $(U)lev_yacc.c
|
||||||
|
$(CC) $(LEVCFLAGS) -W0 -Fo$@ $(U)lev_yacc.c
|
||||||
|
|
||||||
|
$(O)lev_lex.o: $(HACK_H) $(INCL)\lev_comp.h $(SP_LEV_H) \
|
||||||
|
$(U)lev_lex.c
|
||||||
|
$(CC) $(LEVCFLAGS) -W0 -Fo$@ $(U)lev_lex.c
|
||||||
|
|
||||||
|
$(O)lev_main.o: $(U)lev_main.c $(HACK_H) $(SP_LEV_H)
|
||||||
|
$(CC) $(LEVCFLAGS) -W0 -Fo$@ $(U)lev_main.c
|
||||||
|
|
||||||
$(U)levcomp.exe: $(SPLEVOBJS)
|
$(U)levcomp.exe: $(SPLEVOBJS)
|
||||||
@echo Linking $@...
|
@echo Linking $@...
|
||||||
@$(link) $(lflagsUtil) /PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).MAP" -out:$@ @<<$(@B).lnk
|
echo $(link)
|
||||||
|
echo $(lflagsUtil)
|
||||||
|
$(link) $(lflagsUtil) /PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).MAP" -out:$@ @<<$(@B).lnk
|
||||||
$(SPLEVOBJS:^ =^
|
$(SPLEVOBJS:^ =^
|
||||||
)
|
)
|
||||||
<<
|
<<
|
||||||
|
|
||||||
$(O)lev_yacc.o: $(HACK_H) $(SP_LEV_H) $(INCL)\lev_comp.h $(U)lev_yacc.c
|
#=================================================
|
||||||
@$(CC) $(LEVCFLAGS) -W0 -Fo$@ $(U)lev_yacc.c
|
|
||||||
|
|
||||||
$(O)lev_$(LEX).o: $(HACK_H) $(INCL)\lev_comp.h $(SP_LEV_H) \
|
|
||||||
$(U)lev_$(LEX).c
|
|
||||||
@$(CC) $(LEVCFLAGS) -W0 -Fo$@ $(U)lev_$(LEX).c
|
|
||||||
|
|
||||||
$(O)lev_main.o: $(U)lev_main.c $(HACK_H) $(SP_LEV_H)
|
|
||||||
@$(CC) $(LEVCFLAGS) -W0 -Fo$@ $(U)lev_main.c
|
|
||||||
|
|
||||||
|
|
||||||
$(U)lev_yacc.c $(INCL)\lev_comp.h : $(U)lev_comp.y
|
|
||||||
! IF "$(DO_YACC)"=="YACC_ACT"
|
|
||||||
chdir $(UTIL)
|
|
||||||
$(YACC) -d lev_comp.y
|
|
||||||
copy $(YTABC) lev_yacc.c
|
|
||||||
copy $(YTABH) $(INCL)\lev_comp.h
|
|
||||||
@del $(YTABC)
|
|
||||||
@del $(YTABH)
|
|
||||||
chdir $(SRC)
|
|
||||||
! ELSE
|
|
||||||
@echo $(U)lev_comp.y has changed.
|
|
||||||
@echo To update $(U)lev_yacc.c and $(INCL)\lev_comp.h run $(YACC).
|
|
||||||
@echo ---
|
|
||||||
@echo For now, we will copy the prebuilt lev_yacc.c and
|
|
||||||
@echo lev_comp.h from $(SSYS) into $(UTIL) and use them.
|
|
||||||
@copy $(SSYS)\lev_yacc.c $(U)lev_yacc.c >nul
|
|
||||||
@copy $(SSYS)\lev_comp.h $(INCL)\lev_comp.h >nul
|
|
||||||
@echo /**/ >>$(U)lev_yacc.c
|
|
||||||
@echo /**/ >>$(INCL)\lev_comp.h
|
|
||||||
! ENDIF
|
|
||||||
|
|
||||||
$(U)lev_$(LEX).c: $(U)lev_comp.l
|
|
||||||
! IF "$(DO_LEX)"=="LEX_ACT"
|
|
||||||
chdir $(UTIL)
|
|
||||||
$(LEX) $(FLEXSKEL) lev_comp.l
|
|
||||||
copy $(LEXYYC) $@
|
|
||||||
@del $(LEXYYC)
|
|
||||||
chdir $(SRC)
|
|
||||||
! ELSE
|
|
||||||
@echo $(U)lev_comp.l has changed. To update $@ run $(LEX).
|
|
||||||
@echo ---
|
|
||||||
@echo For now, we will copy the prebuilt lev_lex.c
|
|
||||||
@echo from $(SSYS) into $(UTIL) and use it.
|
|
||||||
@copy $(SSYS)\lev_lex.c $@ >nul
|
|
||||||
@echo /**/ >>$@
|
|
||||||
! ENDIF
|
|
||||||
|
|
||||||
#==========================================
|
|
||||||
# Dungeon Compiler Stuff
|
# Dungeon Compiler Stuff
|
||||||
#==========================================
|
#=================================================
|
||||||
|
#
|
||||||
|
# defer to the steps in ..\win\win32\dgnstuff.mak
|
||||||
|
#
|
||||||
|
$(U)dgn_yacc.c $(INCL)\dgn_comp.h : $(U)dgn_comp.y
|
||||||
|
nmake -nologo -f ..\win\win32\dgnstuff.mak default
|
||||||
|
|
||||||
|
$(O)dgn_yacc.o: $(HACK_H) $(DGN_FILE_H) $(INCL)\dgn_comp.h $(U)dgn_yacc.c
|
||||||
|
@$(CC) $(LEVCFLAGS) -W0 -Fo$@ $(U)dgn_yacc.c
|
||||||
|
|
||||||
|
$(O)dgn_lex.o: $(HACK_H) $(DGN_FILE_H) $(INCL)\dgn_comp.h \
|
||||||
|
$(U)dgn_lex.c
|
||||||
|
@$(CC) $(LEVCFLAGS) -W0 -Fo$@ $(U)dgn_lex.c
|
||||||
|
|
||||||
|
$(O)dgn_main.o: $(HACK_H) $(U)dgn_main.c
|
||||||
|
@$(CC) $(LEVCFLAGS) -W0 -Fo$@ $(U)dgn_main.c
|
||||||
|
|
||||||
$(U)dgncomp.exe: $(DGNCOMPOBJS)
|
$(U)dgncomp.exe: $(DGNCOMPOBJS)
|
||||||
@echo Linking $@...
|
@echo Linking $@...
|
||||||
@@ -963,56 +988,9 @@ $(U)dgncomp.exe: $(DGNCOMPOBJS)
|
|||||||
)
|
)
|
||||||
<<
|
<<
|
||||||
|
|
||||||
$(O)dgn_yacc.o: $(HACK_H) $(DGN_FILE_H) $(INCL)\dgn_comp.h $(U)dgn_yacc.c
|
#=================================================
|
||||||
@$(CC) $(LEVCFLAGS) -W0 -Fo$@ $(U)dgn_yacc.c
|
|
||||||
|
|
||||||
$(O)dgn_$(LEX).o: $(HACK_H) $(DGN_FILE_H) $(INCL)\dgn_comp.h \
|
|
||||||
$(U)dgn_$(LEX).c
|
|
||||||
@$(CC) $(LEVCFLAGS) -W0 -Fo$@ $(U)dgn_$(LEX).c
|
|
||||||
|
|
||||||
$(O)dgn_main.o: $(HACK_H) $(U)dgn_main.c
|
|
||||||
@$(CC) $(LEVCFLAGS) -W0 -Fo$@ $(U)dgn_main.c
|
|
||||||
|
|
||||||
$(U)dgn_yacc.c $(INCL)\dgn_comp.h : $(U)dgn_comp.y
|
|
||||||
! IF "$(DO_YACC)"=="YACC_ACT"
|
|
||||||
chdir $(UTIL)
|
|
||||||
$(YACC) -d dgn_comp.y
|
|
||||||
copy $(YTABC) dgn_yacc.c
|
|
||||||
copy $(YTABH) $(INCL)\dgn_comp.h
|
|
||||||
@del $(YTABC)
|
|
||||||
@del $(YTABH)
|
|
||||||
chdir $(SRC)
|
|
||||||
! ELSE
|
|
||||||
@echo $(U)dgn_comp.y has changed. To update dgn_yacc.c and
|
|
||||||
@echo $(INCL)\dgn_comp.h run $(YACC).
|
|
||||||
@echo ---
|
|
||||||
@echo For now, we will copy the prebuilt $(U)dgn_yacc.c and
|
|
||||||
@echo dgn_comp.h from $(SSYS) into $(UTIL) and use them.
|
|
||||||
@copy $(SSYS)\dgn_yacc.c $(U)dgn_yacc.c >nul
|
|
||||||
@copy $(SSYS)\dgn_comp.h $(INCL)\dgn_comp.h >nul
|
|
||||||
@echo /**/ >>$(U)dgn_yacc.c
|
|
||||||
@echo /**/ >>$(INCL)\dgn_comp.h
|
|
||||||
! ENDIF
|
|
||||||
|
|
||||||
$(U)dgn_$(LEX).c: $(U)dgn_comp.l
|
|
||||||
! IF "$(DO_LEX)"=="LEX_ACT"
|
|
||||||
chdir $(UTIL)
|
|
||||||
$(LEX) $(FLEXSKEL) dgn_comp.l
|
|
||||||
copy $(LEXYYC) $@
|
|
||||||
@del $(LEXYYC)
|
|
||||||
chdir $(SRC)
|
|
||||||
! ELSE
|
|
||||||
@echo $(U)dgn_comp.l has changed. To update $@ run $(LEX).
|
|
||||||
@echo ---
|
|
||||||
@echo For now, we will copy the prebuilt dgn_lex.c
|
|
||||||
@echo from $(SSYS) into $(UTIL) and use it.
|
|
||||||
@copy $(SSYS)\dgn_lex.c $@ >nul
|
|
||||||
@echo /**/ >>$@
|
|
||||||
! ENDIF
|
|
||||||
|
|
||||||
#==========================================
|
|
||||||
# Create directory for holding object files
|
# Create directory for holding object files
|
||||||
#==========================================
|
#=================================================
|
||||||
|
|
||||||
$(O)obj.tag:
|
$(O)obj.tag:
|
||||||
@if not exist $(OBJ)\*.* echo creating directory $(OBJ)
|
@if not exist $(OBJ)\*.* echo creating directory $(OBJ)
|
||||||
@@ -1050,7 +1028,7 @@ envchk:
|
|||||||
#==========================================
|
#==========================================
|
||||||
|
|
||||||
#===========================================
|
#===========================================
|
||||||
# Header files NOT distributed in ..\include
|
# Header files NOT distributed in $(INCL)
|
||||||
#===========================================
|
#===========================================
|
||||||
|
|
||||||
$(INCL)\win32api.h: $(NTSYS)\win32api.h
|
$(INCL)\win32api.h: $(NTSYS)\win32api.h
|
||||||
@@ -1081,7 +1059,7 @@ $(DAT)\porthelp: $(NTSYS)\porthelp
|
|||||||
nhdat: $(U)dlb_main.exe $(DAT)\data $(DAT)\oracles $(OPTIONS_FILE) \
|
nhdat: $(U)dlb_main.exe $(DAT)\data $(DAT)\oracles $(OPTIONS_FILE) \
|
||||||
$(DAT)\quest.dat $(DAT)\rumors $(DAT)\help $(DAT)\hh $(DAT)\cmdhelp \
|
$(DAT)\quest.dat $(DAT)\rumors $(DAT)\help $(DAT)\hh $(DAT)\cmdhelp \
|
||||||
$(DAT)\history $(DAT)\opthelp $(DAT)\wizhelp $(DAT)\dungeon $(DAT)\porthelp \
|
$(DAT)\history $(DAT)\opthelp $(DAT)\wizhelp $(DAT)\dungeon $(DAT)\porthelp \
|
||||||
$(DAT)\license $(O)sp_lev.tag
|
$(DAT)\license $(DAT)\engrave $(DAT)\epitaph $(DAT)\bogusmon $(O)sp_lev.tag
|
||||||
cd $(DAT)
|
cd $(DAT)
|
||||||
echo data >dlb.lst
|
echo data >dlb.lst
|
||||||
echo oracles >>dlb.lst
|
echo oracles >>dlb.lst
|
||||||
@@ -1091,6 +1069,9 @@ nhdat: $(U)dlb_main.exe $(DAT)\data $(DAT)\oracles $(OPTIONS_FILE) \
|
|||||||
if exist porthelp echo porthelp >>dlb.lst
|
if exist porthelp echo porthelp >>dlb.lst
|
||||||
echo quest.dat >>dlb.lst
|
echo quest.dat >>dlb.lst
|
||||||
echo rumors >>dlb.lst
|
echo rumors >>dlb.lst
|
||||||
|
echo engrave >>dlb.lst
|
||||||
|
echo epitaph >>dlb.lst
|
||||||
|
echo bogusmon >>dlb.lst
|
||||||
echo help >>dlb.lst
|
echo help >>dlb.lst
|
||||||
echo hh >>dlb.lst
|
echo hh >>dlb.lst
|
||||||
echo cmdhelp >>dlb.lst
|
echo cmdhelp >>dlb.lst
|
||||||
@@ -1238,6 +1219,9 @@ spotless: clean
|
|||||||
if exist $(U)*.map del $(U)*.map
|
if exist $(U)*.map del $(U)*.map
|
||||||
if exist $(DAT)\data del $(DAT)\data
|
if exist $(DAT)\data del $(DAT)\data
|
||||||
if exist $(DAT)\rumors del $(DAT)\rumors
|
if exist $(DAT)\rumors del $(DAT)\rumors
|
||||||
|
if exist $(DAT)\engrave del $(DAT)\engrave
|
||||||
|
if exist $(DAT)\epitaph del $(DAT)\epitaph
|
||||||
|
if exist $(DAT)\bogusmon del $(DAT)\bogusmon
|
||||||
if exist $(DAT)\???-fil?.lev del $(DAT)\???-fil?.lev
|
if exist $(DAT)\???-fil?.lev del $(DAT)\???-fil?.lev
|
||||||
if exist $(DAT)\???-goal.lev del $(DAT)\???-goal.lev
|
if exist $(DAT)\???-goal.lev del $(DAT)\???-goal.lev
|
||||||
if exist $(DAT)\???-loca.lev del $(DAT)\???-loca.lev
|
if exist $(DAT)\???-loca.lev del $(DAT)\???-loca.lev
|
||||||
@@ -1321,6 +1305,14 @@ clean:
|
|||||||
if exist $(O)sp_lev.tag del $(O)sp_lev.tag
|
if exist $(O)sp_lev.tag del $(O)sp_lev.tag
|
||||||
if exist $(O)uudecode.MAP del $(O)uudecode.MAP
|
if exist $(O)uudecode.MAP del $(O)uudecode.MAP
|
||||||
if exist $(O)uudecode.PDB del $(O)uudecode.PDB
|
if exist $(O)uudecode.PDB del $(O)uudecode.PDB
|
||||||
|
rem
|
||||||
|
rem defer to the steps in ..\win\win32\levstuff.mak
|
||||||
|
rem
|
||||||
|
nmake -nologo -f ..\win\win32\levstuff.mak clean
|
||||||
|
rem
|
||||||
|
rem defer to the steps in ..\win\win32\dgnstuff.mak
|
||||||
|
rem
|
||||||
|
nmake -nologo -f ..\win\win32\dgnstuff.mak clean
|
||||||
|
|
||||||
! IF ("$(WINPFLAG)"!="")
|
! IF ("$(WINPFLAG)"!="")
|
||||||
if exist $(TILEBMP16) del $(TILEBMP16)
|
if exist $(TILEBMP16) del $(TILEBMP16)
|
||||||
|
|||||||
+45
-1
@@ -169,6 +169,7 @@ static char *FDECL(bannerc_string, (char *,const char *));
|
|||||||
static char *FDECL(xcrypt, (const char *));
|
static char *FDECL(xcrypt, (const char *));
|
||||||
static unsigned long FDECL(read_rumors_file,
|
static unsigned long FDECL(read_rumors_file,
|
||||||
(const char *,int *,long *,unsigned long));
|
(const char *,int *,long *,unsigned long));
|
||||||
|
static void FDECL(do_rnd_access_file, (const char *));
|
||||||
static boolean FDECL(d_filter, (char *));
|
static boolean FDECL(d_filter, (char *));
|
||||||
static boolean FDECL(h_filter, (char *));
|
static boolean FDECL(h_filter, (char *));
|
||||||
static boolean FDECL(ranged_attk,(struct permonst*));
|
static boolean FDECL(ranged_attk,(struct permonst*));
|
||||||
@@ -213,7 +214,7 @@ extern unsigned _stklen = STKSIZ;
|
|||||||
int
|
int
|
||||||
main(void)
|
main(void)
|
||||||
{
|
{
|
||||||
const char *def_options = "odemvpqrhz";
|
const char *def_options = "odemvpqrshz";
|
||||||
char buf[100];
|
char buf[100];
|
||||||
int len;
|
int len;
|
||||||
|
|
||||||
@@ -329,6 +330,11 @@ char *options;
|
|||||||
case 'r':
|
case 'r':
|
||||||
case 'R': do_rumors();
|
case 'R': do_rumors();
|
||||||
break;
|
break;
|
||||||
|
case 's':
|
||||||
|
case 'S': do_rnd_access_file(EPITAPHFILE);
|
||||||
|
do_rnd_access_file(ENGRAVEFILE);
|
||||||
|
do_rnd_access_file(BOGUSMONFILE);
|
||||||
|
break;
|
||||||
case 'h':
|
case 'h':
|
||||||
case 'H': do_oracles();
|
case 'H': do_oracles();
|
||||||
break;
|
break;
|
||||||
@@ -870,6 +876,44 @@ unsigned long old_rumor_offset;
|
|||||||
return rumor_offset;
|
return rumor_offset;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void
|
||||||
|
do_rnd_access_file(fname)
|
||||||
|
const char *fname;
|
||||||
|
{
|
||||||
|
Sprintf(filename, DATA_IN_TEMPLATE, fname);
|
||||||
|
Strcat(filename, ".txt");
|
||||||
|
if (!(ifp = fopen(filename, RDTMODE))) {
|
||||||
|
perror(filename);
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
filename[0]='\0';
|
||||||
|
#ifdef FILE_PREFIX
|
||||||
|
Strcat(filename, file_prefix);
|
||||||
|
#endif
|
||||||
|
Sprintf(eos(filename), DATA_TEMPLATE, fname);
|
||||||
|
if (!(ofp = fopen(filename, WRTMODE))) {
|
||||||
|
perror(filename);
|
||||||
|
exit(EXIT_FAILURE);
|
||||||
|
}
|
||||||
|
Fprintf(ofp,"%s",Dont_Edit_Data);
|
||||||
|
|
||||||
|
tfp = getfp(DATA_TEMPLATE, "grep.tmp", WRTMODE);
|
||||||
|
grep0(ifp, tfp);
|
||||||
|
ifp = getfp(DATA_TEMPLATE, "grep.tmp", RDTMODE);
|
||||||
|
|
||||||
|
while (fgets(in_line, sizeof in_line, ifp) != 0) {
|
||||||
|
if (in_line[0] == '#') continue; /* discard comments */
|
||||||
|
if (in_line[0] == '\n') continue; /* and empty lines */
|
||||||
|
(void) fputs(xcrypt(in_line), ofp);
|
||||||
|
}
|
||||||
|
Fclose(ifp);
|
||||||
|
Fclose(ofp);
|
||||||
|
|
||||||
|
delete_file(DATA_TEMPLATE, "grep.tmp");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
do_rumors()
|
do_rumors()
|
||||||
{
|
{
|
||||||
|
|||||||
+18
-8
@@ -1,11 +1,21 @@
|
|||||||
# Uncomment as appropriate for your form of YACC/LEX.
|
# $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$
|
||||||
#
|
# $Date:2002/01/22 22:54:54 $ $Revision: 1.2 $
|
||||||
#YACC = yacc.exe
|
#YACC = byacc.exe
|
||||||
#YACC = byacc.exe
|
#LEX = flex.exe
|
||||||
YACC = bison.exe -y
|
#YTABC = y_tab.c
|
||||||
#
|
#YTABH = y_tab.h
|
||||||
#LEX = lex.exe
|
#LEXYYC = lexyy.c
|
||||||
LEX = flex.exe
|
|
||||||
|
!IF "$(YACC)"!=""
|
||||||
|
@echo Yacc-alike set to $(YACC)
|
||||||
|
@echo YTABC set to $(YTABC)
|
||||||
|
@echo YTABH set to $(YTABH)
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
!IF "$(LEX)"!=""
|
||||||
|
@echo Lex-alike set to $(LEX)
|
||||||
|
@echo LEXYYC set to $(LEXYYC)
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
# these won't have an impact unless YACC/LEX are defined
|
# these won't have an impact unless YACC/LEX are defined
|
||||||
YTABC = y.tab.c
|
YTABC = y.tab.c
|
||||||
|
|||||||
Reference in New Issue
Block a user