resolve 5 analyzer warnings if no SND_LIB_* define
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@@ -4210,8 +4210,9 @@ flip_through_book(struct obj *obj)
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if (obj->otyp == SPE_BOOK_OF_THE_DEAD) {
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if (!Deaf) {
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if (!Hallucination)
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if (!Hallucination) {
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Soundeffect(se_rustling_paper, 50);
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}
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You_hear("the pages make an unpleasant %s sound.",
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Hallucination ? "chuckling"
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: "rustling");
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5
src/do.c
5
src/do.c
@@ -110,10 +110,11 @@ boulder_hits_pool(
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the(xname(otmp)), fills_up ? "fills" : "falls into",
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what);
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} else if (!Deaf) {
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if (lava)
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if (lava) {
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Soundeffect(se_sizzling, 100);
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else
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} else {
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Soundeffect(se_splash, 100);
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}
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You_hear("a%s splash.", lava ? " sizzling" : "");
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}
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wake_nearto(rx, ry, 40);
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@@ -1321,8 +1321,9 @@ dokick(void)
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} else if (!(gm.maploc->looted & S_LPUDDING) && !rn2(3)
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&& !(gm.mvitals[PM_BLACK_PUDDING].mvflags & G_GONE)) {
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if (Blind) {
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if (!Deaf)
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if (!Deaf) {
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Soundeffect(se_gushing_sound, 100);
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}
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You_hear("a gushing sound.");
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} else {
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pline("A %s ooze gushes up from the drain!",
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@@ -1350,10 +1350,11 @@ seffect_scare_monster(struct obj **sobjp)
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}
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}
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if (otyp == SCR_SCARE_MONSTER || !ct) {
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if (confused || scursed)
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if (confused || scursed) {
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Soundeffect(se_sad_wailing, 50);
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else
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} else {
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Soundeffect(se_sad_wailing, 50);
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}
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You_hear("%s %s.", (confused || scursed) ? "sad wailing"
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: "maniacal laughter",
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!ct ? "in the distance" : "close by");
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